Initial Mapbase commit (squashed from mapbase-beta)

This commit is contained in:
Blixibon
2019-08-31 19:28:20 +00:00
parent 0d8dceea43
commit 3d464bc051
816 changed files with 105527 additions and 957 deletions

View File

@@ -53,6 +53,17 @@ enum stepsoundtimes_t
void CopySoundNameWithModifierToken( char *pchDest, const char *pchSource, int nMaxLenInChars, const char *pchToken );
#ifdef MAPBASE
// Internal player spawnflags.
// These are only meant to be used internally or accessed via logic_playerproxy.
// I'm sure this isn't a bad idea whatsoever...
//
// Be sure to update the SendPropInt() entry for m_spawnflags in player.cpp when you add any new spawnflags!
#define SF_PLAYER_NO_GEIGER (1 << 0)
#define SF_PLAYER_HIDE_SQUAD_HUD (1 << 1)
#define SF_PLAYER_SUPPRESS_FIRING (1 << 2)
#endif
// Shared header file for players
#if defined( CLIENT_DLL )
#define CBasePlayer C_BasePlayer