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Initial Mapbase commit (squashed from mapbase-beta)
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README
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README
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Mapbase - Source 2013
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This repository contains the code and game files of the Source 2013 modification known as Mapbase.
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The projected texture fixes within the "ASW_PROJECTED_TEXTURES" preprocessor are from Insolence 2013. (https://github.com/95Navigator/insolence-2013)
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The projected texture fixes within the "C17EP1_PROJECTED_TEXTURES" preprocessor are from City 17: Episode One. (https://github.com/KyleGospo/City-17-Episode-One-Source)
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The vortigaunt LOS fix is from Half-Life 2: Community Edition, more specifically dky.tehkingd.u. (https://gitlab.com/RaraCerberus/HL2CE)
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The dynamic RTT shadow angles code is from Saul Rennison on the VDC. (https://developer.valvesoftware.com/wiki/Dynamic_RTT_shadow_angles_in_Source_2007)
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Various other code and contributions were based off of pull requests in the Source 2013 SDK (https://github.com/ValveSoftware/source-sdk-2013/pulls) and snippets on the Valve Developer Community (http://developer.valvesoftware.com/).
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All of the work mentioned above was open source when it was borrowed.
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Miscellaneous credits can be found here:
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https://trello.com/c/cnaEy4Jr
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Please see the Source SDK 2013 license below:
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SOURCE 1 SDK LICENSE
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Source SDK Copyright(c) Valve Corp.
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