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Minor adjustments and cleanup
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@@ -63,10 +63,14 @@ function EntFireByHandle( target, action, value = null, delay = 0.0, activator =
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function DispatchParticleEffect( particleName, origin, angles, entity = null )
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{
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DoDispatchParticleEffect( particleName, origin, angles, entity );
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return DoDispatchParticleEffect( particleName, origin, angles, entity );
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}
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__Documentation.RegisterHelp( "CConvars::GetClientConvarValue", "CConvars::GetClientConvarValue(string, int)", "Returns the convar value for the entindex as a string. Only works with client convars with the FCVAR_USERINFO flag." );
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function ImpulseScale( flTargetMass, flDesiredSpeed )
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{
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return flTargetMass * flDesiredSpeed;
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}
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__Documentation.RegisterHelp( "ImpulseScale", "float ImpulseScale(float, float)", "Returns an impulse scale required to push an object." );
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function __ReplaceClosures( script, scope )
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{
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