mirror of
https://github.com/celisej567/source-sdk-2013.git
synced 2026-09-23 20:09:45 +03:00
Added experimental singleplayer anim state
This commit is contained in:
@@ -1367,6 +1367,10 @@ void C_BasePlayer::AddEntity( void )
|
||||
|
||||
// Add in lighting effects
|
||||
CreateLightEffects();
|
||||
|
||||
#ifdef MAPBASE
|
||||
SetLocalAnglesDim( X_INDEX, 0 );
|
||||
#endif
|
||||
}
|
||||
|
||||
extern float UTIL_WaterLevel( const Vector &position, float minz, float maxz );
|
||||
|
||||
@@ -47,6 +47,8 @@ $Project
|
||||
$File "$SRCDIR\game\shared\mapbase\MapEdit.h"
|
||||
$File "$SRCDIR\game\shared\mapbase\matchers.cpp"
|
||||
$File "$SRCDIR\game\shared\mapbase\matchers.h"
|
||||
$File "$SRCDIR\game\shared\mapbase\singleplayer_animstate.cpp"
|
||||
$File "$SRCDIR\game\shared\mapbase\singleplayer_animstate.h"
|
||||
$File "$SRCDIR\game\shared\mapbase\vscript_funcs_shared.cpp" [$MAPBASE_VSCRIPT]
|
||||
$File "$SRCDIR\game\shared\mapbase\vscript_funcs_shared.h" [$MAPBASE_VSCRIPT]
|
||||
$File "$SRCDIR\game\shared\mapbase\vscript_singletons.cpp" [$MAPBASE_VSCRIPT]
|
||||
|
||||
Reference in New Issue
Block a user