Added misc. new VScript hooks/constants and the code required to implement them

This commit is contained in:
Blixibon
2021-06-28 23:55:42 -05:00
parent 29075a2c90
commit 0fb0a3319c
9 changed files with 96 additions and 1 deletions

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@@ -509,6 +509,12 @@ void RegisterSharedScriptConstants()
ScriptRegisterConstantNamed( g_pScriptVM, CAI_BaseNPC::SCRIPT_WALK_TO_MARK, "SCRIPT_WALK_TO_MARK", "Walking to the scripted sequence position." );
ScriptRegisterConstantNamed( g_pScriptVM, CAI_BaseNPC::SCRIPT_RUN_TO_MARK, "SCRIPT_RUN_TO_MARK", "Running to the scripted sequence position." );
ScriptRegisterConstantNamed( g_pScriptVM, CAI_BaseNPC::SCRIPT_PLAYING, "SCRIPT_PLAYING", "Moving to the scripted sequence position while playing a custom movement animation." );
ScriptRegisterConstant( g_pScriptVM, D_ER, "'Error' relationship definition. Used by NPCs and players for relationship disposition." );
ScriptRegisterConstant( g_pScriptVM, D_HT, "Denotes a 'Hate' relationship. Used by NPCs and players for relationship disposition." );
ScriptRegisterConstant( g_pScriptVM, D_FR, "Denotes a 'Fear' relationship. Used by NPCs and players for relationship disposition." );
ScriptRegisterConstant( g_pScriptVM, D_LI, "Denotes a 'Like' relationship. Used by NPCs and players for relationship disposition." );
ScriptRegisterConstant( g_pScriptVM, D_NU, "Denotes a 'Neutral' relationship. Used by NPCs and players for relationship disposition." );
#endif
//