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add source-sdk-2013
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@@ -60,7 +60,6 @@ void CAM_ToThirdPerson(void)
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{
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if ( cl_thirdperson.GetBool() == false )
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{
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g_ThirdPersonManager.SetDesiredCameraOffset( Vector( cam_idealdist.GetFloat(), cam_idealdistright.GetFloat(), cam_idealdistup.GetFloat() ) );
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g_ThirdPersonManager.SetOverridingThirdPerson( true );
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}
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