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Fix Windows build with WAF
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@@ -447,7 +447,8 @@ extern "C"
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void CShaderSystem::VerifyBaseShaderDLL( CSysModule *pModule )
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{
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#if defined( _WIN32 ) && !defined( _X360 )
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//#if defined( _WIN32 ) && !defined( _X360 )
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#if 0
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const char *pErrorStr = "Corrupt save data settings.";
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unsigned char *testData1 = new unsigned char[SHADER_DLL_VERIFY_DATA_LEN1];
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