Fix Windows build with WAF

This commit is contained in:
JusicP
2022-03-19 14:40:11 +02:00
parent b296444d0c
commit edbe1baceb
31 changed files with 361 additions and 126 deletions

View File

@@ -54,6 +54,8 @@ def build(bld):
defines = []
libs = ['tier0','particles','dmxloader','tier1','tier2','tier3','mathlib','vstdlib','choreoobjects','steam_api']
if bld.env.DEST_OS == 'win32':
libs += ['USER32']
install_path = bld.env.PREFIX
if bld.env.DEST_OS != 'android':
@@ -63,6 +65,9 @@ def build(bld):
includes += game["includes"]
defines = game["defines"]
if bld.env.DEST_OS == 'win32':
source += ['../../public/tier0/memoverride.cpp']
defines.remove('PROTECTED_THINGS_ENABLE')
bld.shlib(