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https://github.com/celisej567/source-engine.git
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Fix Windows build with WAF
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@@ -54,6 +54,8 @@ def build(bld):
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defines = []
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libs = ['tier0','particles','dmxloader','tier1','tier2','tier3','mathlib','vstdlib','choreoobjects','steam_api']
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if bld.env.DEST_OS == 'win32':
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libs += ['USER32']
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install_path = bld.env.PREFIX
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if bld.env.DEST_OS != 'android':
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@@ -63,6 +65,9 @@ def build(bld):
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includes += game["includes"]
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defines = game["defines"]
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if bld.env.DEST_OS == 'win32':
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source += ['../../public/tier0/memoverride.cpp']
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defines.remove('PROTECTED_THINGS_ENABLE')
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bld.shlib(
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