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https://github.com/celisej567/source-engine.git
synced 2026-01-04 18:09:53 +03:00
Fix clang compile
This commit is contained in:
@@ -4243,6 +4243,13 @@ ZRESULT TUnzip::Unzip(int index,void *dst,unsigned int len,DWORD flags)
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{
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#ifdef _WIN32
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SetFileTime(h,&ze.ctime,&ze.atime,&ze.mtime);
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#elif defined( ANDROID )
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struct timespec ts[2];
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ts[0].tv_sec = ze.atime;
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ts[0].tv_nsec = 0;
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ts[1].tv_sec = ze.mtime;
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ts[1].tv_nsec = 0;
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utimensat((int)h, NULL, ts, 0);
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#else
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struct timeval tv[2];
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tv[0].tv_sec = ze.atime;
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@@ -1244,11 +1244,11 @@ inline void CVertexBuilder::FastVertexSSE( const ModelVertexDX7_t &vertex )
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const char *pRead = (char *)&vertex;
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char *pCurrPos = (char *)m_pCurrPosition;
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__m128 m1 = _mm_load_ps( (float *)pRead );
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__m128 m2 = _mm_load_ps( (float *)(pRead + 16) );
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__m128 m3 = _mm_load_ps( (float *)(pRead + 32) );
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__m128 m2 = _mm_load_ps( (float *)((int)pRead + 16) );
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__m128 m3 = _mm_load_ps( (float *)((int)pRead + 32) );
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_mm_stream_ps( (float *)pCurrPos, m1 );
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_mm_stream_ps( (float *)(pCurrPos + 16), m2 );
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_mm_stream_ps( (float *)(pCurrPos + 32), m3 );
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_mm_stream_ps( (float *)((int)pCurrPos + 16), m2 );
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_mm_stream_ps( (float *)((int)pCurrPos + 32), m3 );
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#else
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Error( "Implement CMeshBuilder::FastVertexSSE(dx7)" );
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#endif
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@@ -1436,13 +1436,13 @@ inline void CVertexBuilder::FastVertexSSE( const ModelVertexDX8_t &vertex )
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:: "r" (pRead), "r" (pCurrPos) : "memory"); */
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__m128 m1 = _mm_load_ps( (float *)pRead );
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__m128 m2 = _mm_load_ps( (float *)(pRead + 16) );
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__m128 m3 = _mm_load_ps( (float *)(pRead + 32) );
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__m128 m4 = _mm_load_ps( (float *)(pRead + 48) );
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__m128 m2 = _mm_load_ps( (float *)((int)pRead + 16) );
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__m128 m3 = _mm_load_ps( (float *)((int)pRead + 32) );
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__m128 m4 = _mm_load_ps( (float *)((int)pRead + 48) );
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_mm_stream_ps( (float *)pCurrPos, m1 );
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_mm_stream_ps( (float *)(pCurrPos + 16), m2 );
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_mm_stream_ps( (float *)(pCurrPos + 32), m3 );
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_mm_stream_ps( (float *)(pCurrPos + 48), m4 );
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_mm_stream_ps( (float *)((int)pCurrPos + 16), m2 );
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_mm_stream_ps( (float *)((int)pCurrPos + 32), m3 );
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_mm_stream_ps( (float *)((int)pCurrPos + 48), m4 );
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#else
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Error( "Implement CMeshBuilder::FastVertexSSE((dx8)" );
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#endif
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@@ -42,28 +42,28 @@ public:
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FORCEINLINE void ActivateByteSwapping( bool bSwap );
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#endif
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FORCEINLINE void Seek( int x, int y );
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FORCEINLINE void* SkipBytes( int n );
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FORCEINLINE void Seek( int x, int y ) RESTRICT;
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FORCEINLINE void* SkipBytes( int n ) RESTRICT;
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FORCEINLINE void SkipPixels( int n );
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FORCEINLINE void WritePixel( int r, int g, int b, int a = 255 );
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FORCEINLINE void WritePixelNoAdvance( int r, int g, int b, int a = 255 );
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FORCEINLINE void WritePixelNoAdvance( int r, int g, int b, int a = 255 ) RESTRICT;
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FORCEINLINE void WritePixelSigned( int r, int g, int b, int a = 255 );
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FORCEINLINE void WritePixelNoAdvanceSigned( int r, int g, int b, int a = 255 );
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FORCEINLINE void ReadPixelNoAdvance( int &r, int &g, int &b, int &a );
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// Floating point formats
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FORCEINLINE void WritePixelNoAdvanceF( float r, float g, float b, float a = 1.0f );
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FORCEINLINE void WritePixelNoAdvanceF( float r, float g, float b, float a = 1.0f ) RESTRICT;
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FORCEINLINE void WritePixelF( float r, float g, float b, float a = 1.0f );
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// SIMD formats
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FORCEINLINE void WritePixel( FLTX4 rgba );
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FORCEINLINE void WritePixel( FLTX4 rgba ) RESTRICT;
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FORCEINLINE void WritePixelNoAdvance( FLTX4 rgba );
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#ifdef _X360
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// here are some explicit formats so we can avoid the switch:
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FORCEINLINE void WritePixelNoAdvance_RGBA8888( FLTX4 rgba );
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FORCEINLINE void WritePixelNoAdvance_BGRA8888( FLTX4 rgba );
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// as above, but with m_pBits passed in to avoid a LHS
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FORCEINLINE void WritePixelNoAdvance_BGRA8888( FLTX4 rgba, void *pBits );
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FORCEINLINE void WritePixelNoAdvance_BGRA8888( FLTX4 rgba, void *pBits ) RESTRICT;
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// for writing entire SIMD registers at once when they have
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// already been packed, and when m_pBits is vector-aligned
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// (which is a requirement for write-combined memory)
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@@ -73,9 +73,9 @@ public:
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#endif
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FORCEINLINE unsigned char GetPixelSize() { return m_Size; }
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FORCEINLINE unsigned char GetPixelSize() RESTRICT { return m_Size; }
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FORCEINLINE bool IsUsingFloatFormat() const;
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FORCEINLINE bool IsUsingFloatFormat() RESTRICT const;
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FORCEINLINE unsigned char *GetCurrentPixel() { return m_pBits; }
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private:
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@@ -108,7 +108,7 @@ private:
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#endif
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};
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FORCEINLINE_PIXEL bool CPixelWriter::IsUsingFloatFormat() const
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FORCEINLINE_PIXEL bool CPixelWriter::IsUsingFloatFormat() RESTRICT const
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{
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return (m_nFlags & PIXELWRITER_USING_FLOAT_FORMAT) != 0;
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}
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@@ -379,7 +379,7 @@ FORCEINLINE void CPixelWriter::ActivateByteSwapping( bool bSwap )
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//-----------------------------------------------------------------------------
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// Sets where we're writing to
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//-----------------------------------------------------------------------------
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FORCEINLINE_PIXEL void CPixelWriter::Seek( int x, int y )
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FORCEINLINE_PIXEL void CPixelWriter::Seek( int x, int y ) RESTRICT
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{
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m_pBits = m_pBase + y * m_BytesPerRow + x * m_Size;
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}
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@@ -407,7 +407,7 @@ FORCEINLINE_PIXEL void CPixelWriter::SkipPixels( int n )
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//-----------------------------------------------------------------------------
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// Writes a pixel without advancing the index PC ONLY
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//-----------------------------------------------------------------------------
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FORCEINLINE_PIXEL void CPixelWriter::WritePixelNoAdvanceF( float r, float g, float b, float a )
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FORCEINLINE_PIXEL void CPixelWriter::WritePixelNoAdvanceF( float r, float g, float b, float a ) RESTRICT
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{
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Assert( IsUsingFloatFormat() );
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@@ -473,7 +473,7 @@ FORCEINLINE_PIXEL void CPixelWriter::WritePixelSigned( int r, int g, int b, int
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//-----------------------------------------------------------------------------
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// Writes a pixel without advancing the index
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//-----------------------------------------------------------------------------
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FORCEINLINE_PIXEL void CPixelWriter::WritePixelNoAdvance( int r, int g, int b, int a )
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FORCEINLINE_PIXEL void CPixelWriter::WritePixelNoAdvance( int r, int g, int b, int a ) RESTRICT
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{
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Assert( !IsUsingFloatFormat() );
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@@ -2655,8 +2655,8 @@ public:
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const void *m_expectedVModel;
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// double-check that the data I point to hasn't changed
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bool ValidateAgainst( const CStudioHdr * RESTRICT pstudiohdr );
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void SetValidationPair( const CStudioHdr *RESTRICT pstudiohdr );
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bool ValidateAgainst( const CStudioHdr * RESTRICT pstudiohdr ) RESTRICT;
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void SetValidationPair( const CStudioHdr *RESTRICT pstudiohdr ) RESTRICT;
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friend class CStudioHdr;
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};
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@@ -181,7 +181,7 @@ public:
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void WriteOneBitAt( int iBit, int nValue );
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// Write signed or unsigned. Range is only checked in debug.
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void WriteUBitLong( unsigned int data, int numbits, bool bCheckRange=true );
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void WriteUBitLong( unsigned int data, int numbits, bool bCheckRange=true ) RESTRICT;
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void WriteSBitLong( int data, int numbits );
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// Tell it whether or not the data is unsigned. If it's signed,
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@@ -241,7 +241,7 @@ public:
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int GetNumBytesWritten() const;
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int GetNumBitsWritten() const;
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int GetMaxNumBits();
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int GetNumBitsLeft();
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int GetNumBitsLeft() RESTRICT;
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int GetNumBytesLeft();
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unsigned char* GetData();
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const unsigned char* GetData() const;
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@@ -250,7 +250,7 @@ public:
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bool CheckForOverflow(int nBits);
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inline bool IsOverflowed() const {return m_bOverflow;}
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void SetOverflowFlag();
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void SetOverflowFlag() RESTRICT;
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public:
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@@ -292,7 +292,7 @@ inline int bf_write::GetMaxNumBits()
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return m_nDataBits;
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}
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inline int bf_write::GetNumBitsLeft()
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inline int bf_write::GetNumBitsLeft() RESTRICT
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{
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return m_nDataBits - m_iCurBit;
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}
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@@ -323,7 +323,7 @@ BITBUF_INLINE bool bf_write::CheckForOverflow(int nBits)
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return m_bOverflow;
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}
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BITBUF_INLINE void bf_write::SetOverflowFlag()
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BITBUF_INLINE void bf_write::SetOverflowFlag() RESTRICT
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{
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#ifdef DBGFLAG_ASSERT
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if ( m_bAssertOnOverflow )
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@@ -635,7 +635,7 @@ public:
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public:
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int GetNumBytesLeft();
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int GetNumBytesRead();
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int GetNumBitsLeft();
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int GetNumBitsLeft() RESTRICT;
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int GetNumBitsRead() const;
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// Has the buffer overflowed?
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@@ -645,7 +645,7 @@ public:
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inline bool SeekRelative(int iBitDelta); // Seek to an offset from the current position.
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// Called when the buffer is overflowed.
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void SetOverflowFlag();
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void SetOverflowFlag() RESTRICT;
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public:
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@@ -678,7 +678,7 @@ inline int bf_read::GetNumBytesRead()
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return BitByte(m_iCurBit);
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}
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inline int bf_read::GetNumBitsLeft()
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inline int bf_read::GetNumBitsLeft() RESTRICT
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{
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return m_nDataBits - m_iCurBit;
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}
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