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togles: use original glCompressedTexture2D when gpu have DXT support
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@@ -485,12 +485,12 @@ COpenGLEntryPoints::COpenGLEntryPoints()
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}
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#endif
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#ifndef OSX
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/*#ifndef OSX
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if ( !m_bHave_GL_EXT_texture_sRGB_decode )
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{
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Error( "Required OpenGL extension \"GL_EXT_texture_sRGB_decode\" is not supported. Please update your OpenGL driver.\n" );
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}
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#endif
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#endif*/
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}
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COpenGLEntryPoints::~COpenGLEntryPoints()
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