engine/audio: fix build

This commit is contained in:
nillerusr
2022-10-12 03:50:43 +03:00
parent a68d5d8633
commit bca0ae8c59
12 changed files with 64 additions and 64 deletions

View File

@@ -13,28 +13,28 @@
#include "con_nprint.h"
#include "tier0/icommandline.h"
#include "vox_private.h"
#include "../../traceinit.h"
#include "../../cmd.h"
#include "traceinit.h"
#include "cmd.h"
#include "toolframework/itoolframework.h"
#include "vstdlib/random.h"
#include "vstdlib/jobthread.h"
#include "vaudio/ivaudio.h"
#include "../../client.h"
#include "../../cl_main.h"
#include "client.h"
#include "cl_main.h"
#include "utldict.h"
#include "mempool.h"
#include "../../enginetrace.h" // for traceline
#include "../../public/bspflags.h" // for traceline
#include "../../public/gametrace.h" // for traceline
#include "enginetrace.h" // for traceline
#include "bspflags.h" // for traceline
#include "gametrace.h" // for traceline
#include "vphysics_interface.h" // for surface props
#include "../../ispatialpartitioninternal.h" // for entity enumerator
#include "../../debugoverlay.h"
#include "ispatialpartitioninternal.h" // for entity enumerator
#include "debugoverlay.h"
#include "icliententity.h"
#include "../../cmodel_engine.h"
#include "../../staticpropmgr.h"
#include "../../server.h"
#include "cmodel_engine.h"
#include "staticpropmgr.h"
#include "server.h"
#include "edict.h"
#include "../../pure_server.h"
#include "pure_server.h"
#include "filesystem/IQueuedLoader.h"
#include "voice.h"
#if defined( _X360 )