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game: small fixes
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@@ -3769,6 +3769,10 @@ static int ShadowDepthSamplerMaskFromName( const char *pName )
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{
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return (1<<7);
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}
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else if ( V_stristr( pName, "skin_ps" ) )
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{
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return (1<<4) | (1<<6);
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}
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else if ( V_stristr( pName, "infected_ps" ) )
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{
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return (1<<1);
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@@ -3795,7 +3799,7 @@ static int ShadowDepthSamplerMaskFromName( const char *pName )
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}
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else if ( V_stristr( pName, "worldtwotextureblend_ps" ) )
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{
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return (1<<7);
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return (1<<2);
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}
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else if ( V_stristr( pName, "teeth_flashlight_ps" ) )
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{
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