fixed some unitialized variables

This commit is contained in:
nillerusr
2022-08-19 23:27:37 +03:00
parent 0a66367243
commit a16123e4be
7 changed files with 24 additions and 8 deletions

View File

@@ -2454,6 +2454,7 @@ static uint gPersistentBufferSize[kGLMNumBufferTypes] =
GLMContext::GLMContext( IDirect3DDevice9 *pDevice, GLMDisplayParams *params )
{
m_nNumDirtySamplers = 0;
// m_bUseSamplerObjects = true;
//
// // On most AMD drivers (like the current latest, 12.10 Windows), the PCF depth comparison mode doesn't work on sampler objects, so just punt them.