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amd64: fix multithread, fix vgui, fix physmodels
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@@ -94,7 +94,6 @@ public:
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virtual const char *GetResourceName(void) { return m_pResourceName; }
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virtual void PanelAdded(Panel* panel);
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virtual void PanelRemoved(Panel* panel);
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virtual bool MousePressed(MouseCode code,Panel* panel);
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virtual bool MouseReleased(MouseCode code,Panel* panel);
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