mirror of
https://github.com/celisej567/source-engine.git
synced 2026-01-05 22:09:59 +03:00
engine: fix static prop lump version 10 loading
This commit is contained in:
@@ -60,6 +60,7 @@ ConVar r_staticpropinfo( "r_staticpropinfo", "0" );
|
||||
ConVar r_drawmodeldecals( "r_drawmodeldecals", "1" );
|
||||
extern ConVar mat_fullbright;
|
||||
static bool g_MakingDevShots = false;
|
||||
extern dheader_t s_MapHeader;
|
||||
//-----------------------------------------------------------------------------
|
||||
// Index into the fade list
|
||||
//-----------------------------------------------------------------------------
|
||||
@@ -1382,7 +1383,10 @@ void CStaticPropMgr::UnserializeModels( CUtlBuffer& buf )
|
||||
break;
|
||||
|
||||
case 10:
|
||||
buf.Get( &lump, sizeof( StaticPropLumpV10_t ) );
|
||||
if( s_MapHeader.version >= 21 )
|
||||
buf.Get( &lump, sizeof( StaticPropLumpV10_21_t ) );
|
||||
else
|
||||
buf.Get( &lump, sizeof( StaticPropLumpV10_t ) );
|
||||
break;
|
||||
|
||||
case 11:
|
||||
|
||||
Reference in New Issue
Block a user