WIP: port alien swarm and extend engine for asw

This commit is contained in:
nillerusr
2023-10-03 20:02:58 +03:00
parent 7d3c0d8b5a
commit 8322130890
617 changed files with 161164 additions and 220 deletions

View File

@@ -539,6 +539,8 @@ public:
virtual bool REMOVED_SteamRefreshLogin( const char *password, bool isSecure ) { return false; }
virtual bool REMOVED_SteamProcessCall( bool & finished ) { return false; }
virtual ISPSharedMemory *GetSinglePlayerSharedMemorySpace( const char *handle, int ent_num = MAX_EDICTS );
virtual void SetGamestatsData( CGamestatsData *pGamestatsData );
virtual CGamestatsData *GetGamestatsData();
@@ -1568,6 +1570,13 @@ void CEngineClient::OnStorageDeviceDetached( void )
g_pXboxSystem->CloseContainers();
}
ISPSharedMemory *CEngineClient::GetSinglePlayerSharedMemorySpace( const char *szName, int ent_num )
{
// TODO(nillerusr): it this necessary? Implement later if so
return NULL; //g_pSinglePlayerSharedMemoryManager->GetSharedMemory( szName, ent_num );
}
void CEngineClient::ResetDemoInterpolation( void )
{
if( demorecorder->IsRecording() )