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https://github.com/celisej567/source-engine.git
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upload "kind" alien swarm
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@@ -1,4 +1,4 @@
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//========= Copyright Valve Corporation, All rights reserved. ============//
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//========= Copyright <20> 1996-2006, Valve Corporation, All rights reserved. ============//
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//
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// Purpose: Round timer for team gamerules
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//
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@@ -34,7 +34,6 @@ public:
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virtual int GetTimerMaxLength( void );
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virtual bool ShowInHud( void );
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virtual bool StartPaused( void ){ return m_bStartPaused; }
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bool ShowTimeRemaining( void ) { return m_bShowTimeRemaining; }
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bool IsDisabled( void ) { return m_bIsDisabled; }
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int GetTimerState( void ){ return m_nState; }
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@@ -70,7 +69,6 @@ public:
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void InputSetMaxTime( inputdata_t &input );
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void InputAutoCountdown( inputdata_t &input );
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void InputAddTeamTime( inputdata_t &input );
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void InputSetSetupTime( inputdata_t &input );
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#endif
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@@ -79,7 +77,6 @@ public:
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void SetStopWatch( bool bState ) { m_bStopWatchTimer = bState; }
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bool IsStopWatchTimer( void ) { return m_bStopWatchTimer; }
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float GetStopWatchTotalTime( void ) { return m_flTotalTime; }
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bool IsRoundMaxTimerSet( void ) { return m_nTimerMaxLength > 0; }
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private:
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@@ -93,7 +90,7 @@ private:
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const char *GetTimeWarningSound( int nWarning );
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#else
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void SetState( int nState, bool bFireOutput = true );
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void SetState( int nState );
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void SetTimerThink( int nType );
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void EXPORT RoundTimerThink( void );
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void EXPORT RoundTimerSetupThink( void );
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@@ -114,7 +111,6 @@ private:
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CNetworkVar( int, m_nSetupTimeLength ); // current timer's setup time length (setup time is the time before the round begins)
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CNetworkVar( int, m_nState ); // RT_STATE_SETUP or RT_STATE_NORMAL
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CNetworkVar( bool, m_bStartPaused ); // start the timer paused when it spawns
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CNetworkVar( bool, m_bShowTimeRemaining ); //show how much time is left (default) instead of how much time has passed.
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CNetworkVar( bool, m_bInCaptureWatchState );
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CNetworkVar( float, m_flTotalTime );
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CNetworkVar( bool, m_bStopWatchTimer );
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@@ -157,8 +153,6 @@ private:
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COutputEvent m_OnSetupStart;
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COutputEvent m_OnSetupFinished;
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float m_flNextOvertimeNag;
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DECLARE_DATADESC();
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bool m_bPauseDueToWin;
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@@ -171,4 +165,4 @@ private:
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extern CTeamRoundTimer *g_TeamRoundTimer;
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#endif
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#endif //TEAM_ROUND_TIMER_H
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#endif //TEAM_ROUND_TIMER_H
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