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upload "kind" alien swarm
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108
game/shared/swarm/asw_scanner_objects_enumerator.cpp
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108
game/shared/swarm/asw_scanner_objects_enumerator.cpp
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#include "cbase.h"
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#include "asw_scanner_objects_enumerator.h"
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#ifdef CLIENT_DLL
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#include "c_ai_basenpc.h"
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#include "c_asw_alien.h"
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#include "c_asw_buzzer.h"
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#include "c_asw_door.h"
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#include "c_asw_grub.h"
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#include "c_asw_computer_area.h"
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#include "c_asw_button_area.h"
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#define CASW_Buzzer C_ASW_Buzzer
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#define CASW_Alien C_ASW_Alien
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#define CASW_Door C_ASW_Door
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#define CASW_Grub C_ASW_Grub
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#define CASW_Computer_Area C_ASW_Computer_Area
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#define CASW_Button_Area C_ASW_Button_Area
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#else
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#include "ai_basenpc.h"
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#include "asw_alien.h"
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#include "asw_buzzer.h"
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#include "asw_door.h"
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#include "asw_grub.h"
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#include "asw_computer_area.h"
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#include "asw_button_area.h"
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#endif
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// memdbgon must be the last include file in a .cpp file!!!
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#include "tier0/memdbgon.h"
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namespace
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{
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bool ValidScannerObject(CBaseEntity *pEnt)
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{
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// dron't show grubs, they're too small
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CASW_Grub *pGrub = dynamic_cast<CASW_Grub*>(pEnt);
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if (pGrub)
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return false;
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CASW_Alien *pAlien = dynamic_cast<CASW_Alien*>(pEnt);
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if (pAlien)
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return pAlien->GetHealth() > 0;
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CASW_Door *pDoor = dynamic_cast<CASW_Door*>(pEnt);
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if (pDoor && pDoor->IsMoving())
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return true;
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CASW_Buzzer *pBuzzer = dynamic_cast<CASW_Buzzer*>(pEnt);
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if (pBuzzer)
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return pBuzzer->GetHealth() > 0;
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CASW_Computer_Area *pComputer = dynamic_cast<CASW_Computer_Area*>(pEnt);
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if (pComputer)
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return true;
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CASW_Button_Area *pButton = dynamic_cast<CASW_Button_Area*>(pEnt);
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if (pButton)
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return true;
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return false;
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}
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}
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// Enumator class for ragdolls being affected by explosive forces
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CASW_Scanner_Objects_Enumerator::CASW_Scanner_Objects_Enumerator( float radius, Vector &vecCenter ) :
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m_vecScannerCenter(vecCenter)
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{
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m_flRadius = radius;
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m_flRadiusSquared = radius * radius;
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m_Objects.RemoveAll();
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}
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int CASW_Scanner_Objects_Enumerator::GetObjectCount()
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{
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return m_Objects.Count();
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}
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CBaseEntity *CASW_Scanner_Objects_Enumerator::GetObject( int index )
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{
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if ( index < 0 || index >= GetObjectCount() )
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return NULL;
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return m_Objects[ index ];
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}
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// Actual work code
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IterationRetval_t CASW_Scanner_Objects_Enumerator::EnumElement( IHandleEntity *pHandleEntity )
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{
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#ifndef CLIENT_DLL
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CBaseEntity *pEnt = gEntList.GetBaseEntity( pHandleEntity->GetRefEHandle() );
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#else
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C_BaseEntity *pEnt = ClientEntityList().GetBaseEntityFromHandle( pHandleEntity->GetRefEHandle() );
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#endif
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if ( pEnt == NULL )
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return ITERATION_CONTINUE;
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if (!ValidScannerObject(pEnt))
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return ITERATION_CONTINUE;
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Vector deltaPos = pEnt->GetAbsOrigin() - m_vecScannerCenter;
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if ( deltaPos.LengthSqr() > m_flRadiusSquared )
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return ITERATION_CONTINUE;
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if ( m_vecScannerCenter.z - pEnt->GetAbsOrigin().z > m_flRadius / 3 )
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return ITERATION_CONTINUE;
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CHandle< CBaseEntity > h;
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h = pEnt;
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m_Objects.AddToTail( h );
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return ITERATION_CONTINUE;
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}
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