upload "kind" alien swarm

This commit is contained in:
nillerusr
2023-10-03 17:23:56 +03:00
parent b7bd94c52e
commit 7d3c0d8b5a
4229 changed files with 462903 additions and 495158 deletions

View File

@@ -1,4 +1,4 @@
//========= Copyright Valve Corporation, All rights reserved. ============//
//========= Copyright <20> 1996-2005, Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
@@ -53,11 +53,10 @@ public:
bool IsInSkybox() const;
void Spawn( void );
void Precache( void );
void SetTransmit( bool bTransmit = true ) { m_bDrawForMoveParent = bTransmit; }
#if defined( CLIENT_DLL )
// Client only code
virtual int DrawModel( int flags );
virtual int DrawModel( int flags, const RenderableInstance_t &instance );
virtual const Vector &GetRenderOrigin( void );
virtual const QAngle &GetRenderAngles( void );
@@ -66,15 +65,9 @@ public:
virtual void OnDataChanged( DataUpdateType_t updateType );
virtual void GetRenderBounds( Vector& mins, Vector& maxs );
virtual void ClientThink();
virtual bool ValidateEntityAttachedToPlayer( bool &bShouldRetry );
#else
// Server only code
virtual int ShouldTransmit( const CCheckTransmitInfo *pInfo );
static CSpriteTrail *SpriteTrailCreate( const char *pSpriteName, const Vector &origin, bool animate );
#endif
private:
@@ -113,7 +106,6 @@ private:
string_t m_iszSpriteName;
bool m_bAnimate;
bool m_bDrawForMoveParent;
};
#endif // SPRITETRAIL_H