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https://github.com/celisej567/source-engine.git
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upload "kind" alien swarm
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@@ -1,4 +1,4 @@
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//========= Copyright Valve Corporation, All rights reserved. ============//
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//========= Copyright <20> 1996-2005, Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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@@ -27,19 +27,20 @@ void MapCycleFileChangedCallback( IConVar *var, const char *pOldString, float fl
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ConVar displaysoundlist( "displaysoundlist","0" );
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ConVar mapcyclefile( "mapcyclefile", "mapcycle.txt", FCVAR_NONE, "Name of the .txt file used to cycle the maps on multiplayer servers ", MapCycleFileChangedCallback );
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ConVar servercfgfile( "servercfgfile","server.cfg" );
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#if defined(_X360)
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ConVar lservercfgfile( "lservercfgfile","listenserver360.cfg" );
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#else
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ConVar lservercfgfile( "lservercfgfile","listenserver.cfg" );
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#endif
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// multiplayer server rules
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ConVar teamplay( "mp_teamplay","0", FCVAR_NOTIFY );
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ConVar fraglimit( "mp_fraglimit","0", FCVAR_NOTIFY );
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ConVar falldamage( "mp_falldamage","0", FCVAR_NOTIFY );
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ConVar weaponstay( "mp_weaponstay","0", FCVAR_NOTIFY );
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ConVar forcerespawn( "mp_forcerespawn","1", FCVAR_NOTIFY );
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ConVar footsteps( "mp_footsteps","1", FCVAR_NOTIFY );
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#ifdef CSTRIKE
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ConVar flashlight( "mp_flashlight","1", FCVAR_NOTIFY );
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#else
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ConVar flashlight( "mp_flashlight","0", FCVAR_NOTIFY );
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#endif
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ConVar aimcrosshair( "mp_autocrosshair","1", FCVAR_NOTIFY );
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ConVar decalfrequency( "decalfrequency","10", FCVAR_NOTIFY );
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ConVar teamlist( "mp_teamlist","hgrunt;scientist", FCVAR_NOTIFY );
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