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upload "kind" alien swarm
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@@ -1,4 +1,4 @@
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//========= Copyright Valve Corporation, All rights reserved. ============//
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//========= Copyright <20> 1996-2005, Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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@@ -46,7 +46,7 @@ void RecvProxyArrayLength_MagnetAttachedArray( void *pStruct, int objectID, int
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{
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C_PhysMagnet *pMagnet = (C_PhysMagnet*)pStruct;
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if ( pMagnet->m_aAttachedObjectsFromServer.Size() != currentArrayLength )
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if ( pMagnet->m_aAttachedObjectsFromServer.Count() != currentArrayLength )
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pMagnet->m_aAttachedObjectsFromServer.SetSize( currentArrayLength );
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}
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