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https://github.com/celisej567/source-engine.git
synced 2026-01-04 18:09:53 +03:00
Fix compilation under MSVC(VS2019)
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@@ -8,7 +8,7 @@
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#include "cbase.h"
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#ifdef _WIN32
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#include "typeinfo.h"
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#include "typeinfo"
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// BUGBUG: typeinfo stomps some of the warning settings (in yvals.h)
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#pragma warning(disable:4244)
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#elif POSIX
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@@ -5,7 +5,7 @@
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//-----------------------------------------------------------------------------
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$Macro OUTBINNAME "server"
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$Macro OUTBINDIR "$SRCDIR\..\game\$GAMENAME\bin"
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$Macro OUTBINDIR "$SRCDIR\..\game\bin"
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$Macro DEVKITBINDIR "$GAMENAME\bin" [$X360]
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// It's important to include $GAMENAME in the generated_proto directory
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// to avoid race conditions when multiple games are in one solution.
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@@ -16,7 +16,6 @@ $MacroRequired "GAMENAME"
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$include "$SRCDIR\vpc_scripts\source_dll_base.vpc"
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$include "$SRCDIR\vpc_scripts\protobuf_builder.vpc"
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$Include "$SRCDIR\vpc_scripts\source_replay.vpc" [$TF]
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$Include "$SRCDIR\game\protobuf_include.vpc"
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$Configuration "Debug"
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{
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@@ -11,6 +11,7 @@ $Include "$SRCDIR\game\server\server_base.vpc"
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$Include "$SRCDIR\game\server\server_econ_base.vpc"
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$include "$SRCDIR\game\shared\tf\tf_gcmessages_include.vpc"
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$Include "$SRCDIR\game\server\nav_mesh.vpc"
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$Include "$SRCDIR\game\protobuf_include.vpc"
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$Configuration
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{
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