add creation of dynamic physics objects

This commit is contained in:
nillerusr
2023-10-18 22:38:42 +03:00
parent 58ff2f3a72
commit 5835b207c1
3 changed files with 47 additions and 13 deletions

View File

@@ -1117,7 +1117,7 @@ CPhysicsEnvironment::CPhysicsEnvironment( void )
// PHYSX_BEGIN
PxSceneDesc sceneDesc(gPxPhysics->getTolerancesScale());
sceneDesc.gravity = physx::PxVec3(0.0f, -9.81f, 0.0f);
sceneDesc.gravity = physx::PxVec3(0.0f, 0.0f, -50.f);
m_pPxDispatcher = PxDefaultCpuDispatcherCreate(2);
sceneDesc.cpuDispatcher = m_pPxDispatcher;