mirror of
https://github.com/celisej567/source-engine.git
synced 2026-01-05 22:09:59 +03:00
modify original vtex and add png support for it
This commit is contained in:
@@ -42,10 +42,8 @@
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#include "appframework/IAppSystemGroup.h"
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#include "tier2/tier2.h"
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#include "tier2/p4helpers.h"
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#include "p4lib/ip4.h"
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#include "tier1/checksum_crc.h"
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#include "imageutils.h"
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#define FF_TRYAGAIN 1
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#define FF_DONTPROCESS 2
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@@ -59,20 +57,14 @@
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#endif
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//#define DEBUG_NO_COMPRESSION
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static bool g_NoPause = false;
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static bool g_Quiet = false;
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static const char *g_ShaderName = NULL;
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static bool g_CreateDir = true;
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static bool g_UseGameDir = true;
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static bool g_bUseStandardError = false;
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static bool g_bWarningsAsErrors = false;
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static bool g_bUsedAsLaunchableDLL = false;
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static bool g_bNoTga = false;
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static bool g_bNoPsd = false;
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static char g_ForcedOutputDir[MAX_PATH];
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@@ -110,22 +102,11 @@ protected:
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static VTexVMTParam_t g_VMTParams[MAX_VMT_PARAMS];
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static int g_NumVMTParams = 0;
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static enum Mode { eModePSD, eModeTGA, eModePFM } g_eMode = eModePSD;
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static enum Mode { eModePSD, eModeTGA, eModePFM, eModePNG } g_eMode = eModePSD;
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// NOTE: these must stay in the same order as CubeMapFaceIndex_t.
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static const char *g_CubemapFacingNames[7] = { "rt", "lf", "bk", "ft", "up", "dn", "sph" };
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static void Pause( void )
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{
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if( !g_NoPause )
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{
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printf( "Hit a key to continue\n" );
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#ifdef WIN32
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getch();
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#endif
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}
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}
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static bool VTexErrorAborts()
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{
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if ( CommandLine()->FindParm( "-crcvalidate" ) )
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@@ -149,16 +130,9 @@ static void VTexError( const char *pFormat, ... )
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return;
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}
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if ( g_bUseStandardError )
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{
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Error( "ERROR: %s", str );
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}
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else
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{
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fprintf( stderr, "ERROR: %s", str );
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Pause();
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exit( 1 );
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}
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fprintf( stderr, "ERROR: %s", str );
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exit( 1 );
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}
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@@ -177,7 +151,6 @@ static void VTexWarning( const char *pFormat, ... )
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else
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{
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fprintf( stderr, "WARN: %s", str );
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Pause();
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}
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}
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@@ -666,6 +639,8 @@ static const char *GetSourceExtension( void )
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return ".tga";
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case eModePFM:
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return ".pfm";
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case eModePNG:
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return ".png";
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default:
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return ".tga";
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}
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@@ -932,8 +907,6 @@ static bool LoadFile( const char *pFileName, CUtlBuffer &buf, bool bFailOnError,
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buf.SeekPut( CUtlBuffer::SEEK_HEAD, nBytesRead );
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{ CP4AutoAddFile autop4( pFileName ); /* add loaded file to P4 */ }
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// Auto-compute buffer hash if necessary
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if ( puiHash )
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ComputeBufferHash( buf.Base(), nBytesRead, *puiHash );
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@@ -991,6 +964,34 @@ static void InitializeSrcTexture_TGA( IVTFTexture *pTexture, const char *pInputF
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}
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}
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static void InitializeSrcTexture_PNG( IVTFTexture *pTexture, const char *pInputFileName,
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CUtlBuffer &pngBuffer, int nDepth, int nFrameCount,
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const VTexConfigInfo_t &info )
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{
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int nWidth, nHeight;
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ImageFormat imageFormat;
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float flSrcGamma;
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ConversionErrorType error = CE_SUCCESS;
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unsigned char *data = ImgUtl_ReadPNGAsRGBAFromBuffer( pngBuffer, nWidth, nHeight, error );
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if (error != CE_SUCCESS)
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Error( "PNG %s is bogus!\n", pInputFileName );
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pngBuffer.SeekPut( CUtlBuffer::SEEK_HEAD, 0 );
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pngBuffer.Put( data, nWidth*nHeight*4 );
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nWidth /= info.m_nReduceX;
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nHeight /= info.m_nReduceY;
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FILE *f = fopen("shit", "wb");
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fwrite(pngBuffer.Base(), 1, 256*256*4, f);
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fclose(f);
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if (!pTexture->Init( nWidth, nHeight, nDepth, IMAGE_FORMAT_DEFAULT, info.m_nFlags, nFrameCount ))
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{
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Error( "Error initializing texture %s\n", pInputFileName );
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}
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}
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// HDRFIXME: Put this somewhere better than this.
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// This reads an integer from a binary CUtlBuffer.
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@@ -1089,6 +1090,9 @@ static void InitializeSrcTexture( IVTFTexture *pTexture, const char *pInputFileN
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case eModeTGA:
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InitializeSrcTexture_TGA( pTexture, pInputFileName, tgaBuffer, nDepth, nFrameCount, info );
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break;
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case eModePNG:
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InitializeSrcTexture_PNG( pTexture, pInputFileName, tgaBuffer, nDepth, nFrameCount, info );
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break;
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case eModePFM:
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InitializeSrcTexture_PFM( pTexture, pInputFileName, tgaBuffer, nDepth, nFrameCount, info );
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break;
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@@ -1388,6 +1392,31 @@ static bool LoadFaceFromTGA( IVTFTexture *pTexture, CUtlBuffer &tgaBuffer, int z
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}
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}
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//-----------------------------------------------------------------------------
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// Loads a face from a PNG image
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//-----------------------------------------------------------------------------
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static bool LoadFaceFromPNG( IVTFTexture *pTexture, CUtlBuffer &tgaBuffer, int z, int nFrame, int nFace, float flGamma, const VTexConfigInfo_t &info )
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{
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// NOTE: This only works because all mip levels are stored sequentially
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// in memory, starting with the highest mip level. It also only works
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// because the VTF Texture store *all* mip levels down to 1x1
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// Get the information from the file...
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int nWidth, nHeight;
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ImageFormat imageFormat;
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float flSrcGamma;
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ConversionErrorType error = CE_SUCCESS;
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// Load the tga and create all mipmap levels
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unsigned char *pDestBits = pTexture->ImageData( nFrame, nFace, 0, 0, 0, z );
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memcpy( pDestBits, tgaBuffer.Base(), tgaBuffer.TellPut() );
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return true;
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}
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//-----------------------------------------------------------------------------
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// Loads a face from a PFM image
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//-----------------------------------------------------------------------------
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@@ -1451,6 +1480,9 @@ static bool LoadFaceFromX( IVTFTexture *pTexture, CUtlBuffer &tgaBuffer, int z,
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case eModeTGA:
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return LoadFaceFromTGA( pTexture, tgaBuffer, z, nFrame, nFace, flGamma, info );
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break;
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case eModePNG:
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return LoadFaceFromPNG( pTexture, tgaBuffer, z, nFrame, nFace, flGamma, info );
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break;
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case eModePFM:
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return LoadFaceFromPFM( pTexture, tgaBuffer, z, nFrame, nFace, flGamma, info );
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break;
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@@ -1905,7 +1937,7 @@ bool ProcessFiles( const char *pFullNameWithoutExtension,
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}
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// Write it!
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if ( g_CreateDir == true )
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if ( g_CreateDir )
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MakeDirHier( pOutputDir ); //It'll create it if it doesn't exist.
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// Make sure the CRC hasn't been modified since finalized
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@@ -1918,7 +1950,6 @@ bool ProcessFiles( const char *pFullNameWithoutExtension,
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}
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{
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CP4AutoEditAddFile autop4( dstFileName );
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FILE *fp = fopen( dstFileName, "wb" );
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if( !fp )
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{
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@@ -2022,10 +2053,9 @@ static bool LoadConfigFile( const char *pFileBaseName, VTexConfigInfo_t &info, b
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info.m_LookDir = LOOK_DOWN_Z;
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// Try TGA file with config
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memcpy( pFileName + lenBaseName, ".tga", 4 );
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if ( !bOK && !g_bNoTga && ( 00 == access( pFileName, 00 ) ) ) // TGA file exists
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if ( !bOK && ( 00 == access( pFileName, 00 ) ) ) // TGA file exists
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{
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g_eMode = eModeTGA;
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@@ -2059,14 +2089,10 @@ static bool LoadConfigFile( const char *pFileBaseName, VTexConfigInfo_t &info, b
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}
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}
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memcpy( pFileName + lenBaseName, ".tga", 4 );
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if ( g_bNoTga && ( 00 == access( pFileName, 00 ) ) )
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{
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printf( "Warning: -notga disables \"%s\"\n", pFileName );
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}
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// PSD file attempt
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memcpy( pFileName + lenBaseName, ".psd", 4 );
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if ( !bOK && !g_bNoPsd ) // If PSD mode was not disabled
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if ( !bOK && ( 00 == access( pFileName, 00 ) ) ) // If PSD mode was not disabled
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{
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g_eMode = eModePSD;
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@@ -2108,12 +2134,14 @@ static bool LoadConfigFile( const char *pFileBaseName, VTexConfigInfo_t &info, b
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}
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}
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}
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else if ( 00 == access( pFileName, 00 ) )
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// PNG file attempt
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memcpy( pFileName + lenBaseName, ".png", 4 );
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if ( !bOK ) // If PNG mode was not disabled
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{
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if ( !bOK )
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printf( "Warning: -nopsd disables \"%s\"\n", pFileName );
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else
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printf( "Warning: psd file \"%s\" exists, but not used, delete tga and txt files to use psd file directly\n", pFileName );
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g_eMode = eModePNG;
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info.m_nFlags |= TEXTUREFLAGS_NOMIP;
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bOK = true;
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}
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// Try TXT file as config again for TGA cubemap / PFM
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@@ -2155,11 +2183,7 @@ static bool LoadConfigFile( const char *pFileBaseName, VTexConfigInfo_t &info, b
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if ( !bOK )
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{
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VTexError( "\"%s\" does not specify valid %s%sPFM+TXT files!\n",
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pFileBaseName,
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g_bNoPsd ? "" : "PSD or ",
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g_bNoTga ? "" : "TGA or "
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);
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VTexError( "\"%s\" does not specify valid PSD or TGA or PFM+TXT files!\n");
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return false;
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}
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@@ -2242,15 +2266,13 @@ static bool LoadConfigFile( const char *pFileBaseName, VTexConfigInfo_t &info, b
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void Usage( void )
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{
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VTexError(
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"Usage: vtex [-outdir dir] [-quiet] [-nopause] [-mkdir] [-shader ShaderName] [-vmtparam Param Value] tex1.txt tex2.txt . . .\n"
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"Usage: vtex [-quiet] [-mkdir] [-shader ShaderName] [-vmtparam Param Value] tex1.txt tex2.txt . . .\n"
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"-quiet : don't print anything out, don't pause for input\n"
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"-warningsaserrors : treat warnings as errors\n"
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"-nopause : don't pause for input\n"
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"-nomkdir : don't create destination folder if it doesn't exist\n"
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"-vmtparam : adds parameter and value to the .vmt file\n"
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"-outdir <dir> : write output to the specified dir regardless of source filename and vproject\n"
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"-deducepath : deduce path of sources by target file names\n"
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"-quickconvert : use with \"-nop4 -dontusegamedir -quickconvert\" to upgrade old .vmt files\n"
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"-quickconvert : use with \"-dontusegamedir -quickconvert\" to upgrade old .vmt files\n"
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"-crcvalidate : validate .vmt against the sources\n"
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"-crcforce : generate a new .vmt even if sources crc matches\n"
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"\teg: -vmtparam $ignorez 1 -vmtparam $translucent 1\n"
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@@ -2431,7 +2453,7 @@ bool Process_File( char *pInputBaseName, int maxlen )
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}
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// Usage:
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// vtex -nop4 -dontusegamedir -quickconvert u:\data\game\tf\texture.vtf
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// vtex -dontusegamedir -quickconvert u:\data\game\tf\texture.vtf
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// Will read the old texture format and write the new texture format
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//
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if ( CommandLine()->FindParm( "-quickconvert" ) )
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@@ -2550,8 +2572,6 @@ bool Process_File( char *pInputBaseName, int maxlen )
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fprintf( fp, "}\n" );
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fclose( fp );
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CP4AutoAddFile autop4( buf );
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}
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else
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{
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@@ -2574,7 +2594,6 @@ static SpewRetval_t VTexOutputFunc( SpewType_t spewType, char const *pMsg )
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printf( "%s", pMsg );
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if (spewType == SPEW_ERROR)
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{
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Pause();
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return SPEW_ABORT;
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}
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return (spewType == SPEW_ASSERT) ? SPEW_DEBUGGER : SPEW_CONTINUE;
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@@ -2665,7 +2684,7 @@ bool CSuggestGameDirHelper::MySuggestFn( CFSSteamSetupInfo const *pFsSteamSetupI
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int CVTex::VTex( int argc, char **argv )
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{
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CommandLine()->CreateCmdLine( argc, argv );
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// CommandLine()->CreateCmdLine( argc, argv );
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if ( g_bUsedAsLaunchableDLL )
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{
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@@ -2679,8 +2698,7 @@ int CVTex::VTex( int argc, char **argv )
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return -1;
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}
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g_UseGameDir = true; // make sure this is initialized to true.
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const char *p4ChangelistLabel = "VTex Auto Checkout";
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g_UseGameDir = false; // make sure this is initialized to true.
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bool bCreatedFilesystem = false;
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int i;
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@@ -2691,67 +2709,22 @@ int CVTex::VTex( int argc, char **argv )
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{
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i++;
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g_Quiet = true;
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g_NoPause = true; // no point in pausing if we aren't going to print anything out.
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}
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else if( stricmp( argv[i], "-nopause" ) == 0 )
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{
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i++;
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g_NoPause = true;
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}
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else if ( stricmp( argv[i], "-WarningsAsErrors" ) == 0 )
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else if ( stricmp( argv[i], "-warningsaserrors" ) == 0 )
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{
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i++;
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g_bWarningsAsErrors = true;
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}
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else if ( stricmp( argv[i], "-UseStandardError" ) == 0 )
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{
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i++;
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g_bUseStandardError = true;
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}
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else if ( stricmp( argv[i], "-nopsd" ) == 0 )
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{
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i++;
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g_bNoPsd = true;
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}
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else if ( stricmp( argv[i], "-notga" ) == 0 )
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{
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i++;
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g_bNoTga = true;
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}
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else if ( stricmp( argv[i], "-nomkdir" ) == 0 )
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{
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i++;
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g_CreateDir = false;
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}
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else if ( stricmp( argv[i], "-mkdir" ) == 0 )
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{
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i++;
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g_CreateDir = true;
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}
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else if ( stricmp( argv[i], "-game" ) == 0 )
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{
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i += 2;
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}
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else if ( stricmp( argv[i], "-outdir" ) == 0 )
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{
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V_strcpy_safe( g_ForcedOutputDir, argv[i+1] );
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i += 2;
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}
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else if ( stricmp( argv[i], "-p4changelistlabel" ) == 0 )
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{
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p4ChangelistLabel = argv[i+1];
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i += 2;
|
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}
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else if ( stricmp( argv[i], "-p4skipchangelistlabel" ) == 0 )
|
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{
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p4ChangelistLabel = NULL;
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i++;
|
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}
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else if ( stricmp( argv[i], "-dontusegamedir" ) == 0)
|
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{
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++i;
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g_UseGameDir = false;
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}
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else if( stricmp( argv[i], "-shader" ) == 0 )
|
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{
|
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i++;
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@@ -2761,14 +2734,12 @@ int CVTex::VTex( int argc, char **argv )
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i++;
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}
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}
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else if( stricmp( argv[i], "-vproject" ) == 0 )
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else if( stricmp(argv[i], "-crcvalidate") == 0 )
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{
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// skip this one. . we dont' use it internally.
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i += 2;
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i++;
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}
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else if( stricmp( argv[i], "-allowdebug" ) == 0 )
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else if( stricmp(argv[i], "-crcforce") == 0 )
|
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{
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// skip this one. . we dont' use it internally.
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i++;
|
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}
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else if( stricmp( argv[i], "-vmtparam" ) == 0 )
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@@ -2806,36 +2777,6 @@ int CVTex::VTex( int argc, char **argv )
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fprintf( stderr, "Exceeded max number of vmt parameters, extra ignored ( max %d )\n", MAX_VMT_PARAMS );
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}
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}
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else if( stricmp( argv[i], "-nop4" ) == 0 )
|
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{
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// Just here to signify that -nop4 is a valid flag
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++ i;
|
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}
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else if( stricmp( argv[i], "-deducepath" ) == 0 )
|
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{
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// Just here to signify that -deducepath is a valid flag
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++ i;
|
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}
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else if( stricmp( argv[i], "-quickconvert" ) == 0 )
|
||||
{
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// Just here to signify that -quickconvert is a valid flag
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++ i;
|
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}
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else if( stricmp( argv[i], "-crcvalidate" ) == 0 )
|
||||
{
|
||||
// Just here to signify that -crcvalidate is a valid flag
|
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++ i;
|
||||
}
|
||||
else if( stricmp( argv[i], "-crcforce" ) == 0 )
|
||||
{
|
||||
// Just here to signify that -crcforce is a valid flag
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||||
++ i;
|
||||
}
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else if( stricmp( argv[i], "-p4skip" ) == 0 )
|
||||
{
|
||||
// Just here to signify that -p4skip is a valid flag
|
||||
++ i;
|
||||
}
|
||||
else
|
||||
{
|
||||
break;
|
||||
@@ -2848,6 +2789,7 @@ int CVTex::VTex( int argc, char **argv )
|
||||
SetSuggestGameInfoDirFn( CSuggestGameDirHelper::SuggestFn );
|
||||
|
||||
// g_pFileSystem may have been inherited with -inherit_filesystem.
|
||||
|
||||
if (g_UseGameDir && !g_pFileSystem)
|
||||
{
|
||||
FileSystem_Init( argv[i] );
|
||||
@@ -2856,56 +2798,6 @@ int CVTex::VTex( int argc, char **argv )
|
||||
Q_FixSlashes( gamedir, '/' );
|
||||
}
|
||||
|
||||
if ( !CommandLine()->FindParm( "-p4skip" ) )
|
||||
{
|
||||
// Initialize P4
|
||||
bool bP4DLLExists = false;
|
||||
if ( g_pFullFileSystem )
|
||||
{
|
||||
bP4DLLExists = g_pFullFileSystem->FileExists( "p4lib.dll", "EXECUTABLE_PATH" );
|
||||
}
|
||||
|
||||
if ( g_bUsedAsLaunchableDLL && !CommandLine()->FindParm( "-nop4" ) && bP4DLLExists )
|
||||
{
|
||||
const char *pModuleName = "p4lib.dll";
|
||||
CSysModule *pModule = Sys_LoadModule( pModuleName );
|
||||
if ( !pModule )
|
||||
{
|
||||
printf( "Can't load %s.\n", pModuleName );
|
||||
return -1;
|
||||
}
|
||||
CreateInterfaceFn fn = Sys_GetFactory( pModule );
|
||||
if ( !fn )
|
||||
{
|
||||
printf( "Can't get factory from %s.\n", pModuleName );
|
||||
Sys_UnloadModule( pModule );
|
||||
return -1;
|
||||
}
|
||||
p4 = (IP4 *)fn( P4_INTERFACE_VERSION, NULL );
|
||||
if ( !p4 )
|
||||
{
|
||||
printf( "Can't get IP4 interface from %s, proceeding with -nop4.\n", pModuleName );
|
||||
g_p4factory->SetDummyMode( true );
|
||||
}
|
||||
else
|
||||
{
|
||||
p4->Connect( FileSystem_GetFactory() );
|
||||
p4->Init();
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
g_p4factory->SetDummyMode( true );
|
||||
}
|
||||
|
||||
// Setup p4 factory
|
||||
if ( p4ChangelistLabel && p4ChangelistLabel[0] != '\000' )
|
||||
{
|
||||
// Set the named changelist
|
||||
g_p4factory->SetOpenFileChangeList( p4ChangelistLabel );
|
||||
}
|
||||
}
|
||||
|
||||
// Parse args
|
||||
for( ; i < argc; i++ )
|
||||
{
|
||||
@@ -2921,59 +2813,6 @@ int CVTex::VTex( int argc, char **argv )
|
||||
Process_File( pInputBaseName, sizeof(pInputBaseName) );
|
||||
continue;
|
||||
}
|
||||
|
||||
#ifdef WIN32
|
||||
char search[ 128 ];
|
||||
char basedir[MAX_PATH];
|
||||
char ext[_MAX_EXT];
|
||||
char filename[_MAX_FNAME];
|
||||
|
||||
_splitpath( pInputBaseName, NULL, NULL, NULL, ext ); //find extension wanted
|
||||
|
||||
if ( !Q_ExtractFilePath ( pInputBaseName, basedir, sizeof( basedir ) ) )
|
||||
strcpy( basedir, ".\\" );
|
||||
|
||||
sprintf( search, "%s\\*.*", basedir );
|
||||
|
||||
WIN32_FIND_DATA wfd;
|
||||
HANDLE hResult;
|
||||
memset(&wfd, 0, sizeof(WIN32_FIND_DATA));
|
||||
|
||||
hResult = FindFirstFile( search, &wfd );
|
||||
|
||||
if ( hResult != INVALID_HANDLE_VALUE )
|
||||
{
|
||||
sprintf( filename, "%s%s", basedir, wfd.cFileName );
|
||||
|
||||
if ( wfd.cFileName[0] != '.' )
|
||||
Process_File( filename, sizeof( filename ) );
|
||||
|
||||
int iFFType = Find_Files( wfd, hResult, basedir, ext );
|
||||
|
||||
while ( iFFType )
|
||||
{
|
||||
sprintf( filename, "%s%s", basedir, wfd.cFileName );
|
||||
|
||||
if ( wfd.cFileName[0] != '.' && iFFType != FF_DONTPROCESS )
|
||||
Process_File( filename, sizeof( filename ) );
|
||||
|
||||
iFFType = Find_Files( wfd, hResult, basedir, ext );
|
||||
}
|
||||
|
||||
if ( iFFType == 0 )
|
||||
{
|
||||
FindClose( hResult );
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
}
|
||||
|
||||
// Shutdown P4
|
||||
if ( g_bUsedAsLaunchableDLL && p4 && !CommandLine()->FindParm( "-p4skip" ) )
|
||||
{
|
||||
p4->Shutdown();
|
||||
p4->Disconnect();
|
||||
}
|
||||
|
||||
if ( bCreatedFilesystem )
|
||||
@@ -2987,7 +2826,6 @@ int CVTex::VTex( int argc, char **argv )
|
||||
SpewOutputFunc( NULL );
|
||||
}
|
||||
|
||||
Pause();
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user