BSD: Add support (#140)

* BSD: Add support

* BSD: other fixes

There is still a bug when vgui haven't got text, maybe because of resources.

Also there is bug where when trying to start new game caption names shows wrong.

* BSD: Debugging

* BSD: modify preprocessor and fix windows

* BSD: Remove debugging and fix labels in gameui

* BSD: Remove disabling some DX9 commands

* BSD: Remove -g flag
This commit is contained in:
Er2
2022-11-24 22:04:29 +03:00
committed by GitHub
parent 807eaae850
commit 53bd92f7a8
49 changed files with 221 additions and 178 deletions

View File

@@ -50,7 +50,7 @@ CFLAGS = {
# disable thread-safe local static initialization for C++11 code, as it cause crashes on Windows XP
'msvc': ['/D_USING_V110_SDK71_', '/Zi', '/FS', '/Zc:threadSafeInit-'],
'clang': ['-fno-strict-aliasing', '-fvisibility=hidden'],
'gcc': ['-g0', '-fno-strict-aliasing', '-fvisibility=hidden'],
'gcc': ['-fno-strict-aliasing', '-fvisibility=hidden'],
'owcc': ['-fno-short-enum', '-ffloat-store', '-g0']
},
'fast': {
@@ -73,7 +73,7 @@ CFLAGS = {
'debug': {
'msvc': ['/Od', '/MTd'],
'owcc': ['-g', '-O0', '-fno-omit-frame-pointer', '-funwind-tables', '-fno-omit-leaf-frame-pointer'],
'default': ['-g', '-O0'] #, '-ftree-vectorize', '-ffast-math', '-fno-tree-partial-pre']
'default': ['-g', '-O0'] #, '-ftree-vectorize', '-ffast-math']
},
'sanitize': {
'msvc': ['/Od', '/RTC1', '/MT'],