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BSD: Add support (#140)
* BSD: Add support * BSD: other fixes There is still a bug when vgui haven't got text, maybe because of resources. Also there is bug where when trying to start new game caption names shows wrong. * BSD: Debugging * BSD: modify preprocessor and fix windows * BSD: Remove debugging and fix labels in gameui * BSD: Remove disabling some DX9 commands * BSD: Remove -g flag
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@@ -20,6 +20,11 @@
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#include <copyfile.h>
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#import <mach/mach_host.h>
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#import <sys/sysctl.h>
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#elif defined(BSD)
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# include <sys/sysctl.h>
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# include <sys/types.h>
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# include <fcntl.h>
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# define HW_MEMSIZE HW_PHYSMEM
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#elif defined(LINUX)
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#include <sys/types.h>
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#include <sys/stat.h>
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@@ -105,7 +110,7 @@
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#define BUG_REPOSITORY_URL "\\\\fileserver\\bugs"
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#elif defined(OSX)
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#define BUG_REPOSITORY_URL "/Volumes/bugs"
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#elif defined(LINUX)
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#elif defined(LINUX) || defined(BSD)
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#define BUG_REPOSITORY_URL "\\\\fileserver\\bugs"
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#else
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//#error
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@@ -139,7 +144,7 @@ unsigned long GetRam()
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MEMORYSTATUS stat;
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GlobalMemoryStatus( &stat );
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return (stat.dwTotalPhys / (1024 * 1024));
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#elif defined(OSX)
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#elif defined(OSX) || defined(BSD)
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int mib[2] = { CTL_HW, HW_MEMSIZE };
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u_int namelen = sizeof(mib) / sizeof(mib[0]);
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uint64_t memsize;
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@@ -340,6 +345,12 @@ void DisplaySystemVersion( char *osversion, int maxlen )
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fclose( fpKernelVer );
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}
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#elif BSD
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#ifdef __FreeBSD__
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osversion = (char *)"FreeBSD";
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#else
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osversion = (char *)"*BSD";
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#endif
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#endif
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}
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@@ -2246,7 +2257,7 @@ void NonFileSystem_CreatePath (const char *path)
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}
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}
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#ifdef LINUX
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#if defined(LINUX) || defined(BSD)
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#define COPYFILE_ALL 0
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#define BSIZE 65535
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int copyfile( const char *local, const char *remote, void *ignored, int ignoredFlags )
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