mirror of
https://github.com/celisej567/source-engine.git
synced 2026-01-04 18:09:53 +03:00
arm64 : fix intptr_t size
This commit is contained in:
@@ -14,7 +14,7 @@
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class CAI_BaseNPC;
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class CAI_Enemies;
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typedef int AI_TaskFailureCode_t;
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typedef intp AI_TaskFailureCode_t;
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struct Task_t;
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//-----------------------------------------------------------------------------
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@@ -741,9 +741,9 @@ CAI_Hint *CAI_HintManager::GetFirstHint( AIHintIter_t *pIter )
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//-----------------------------------------------------------------------------
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CAI_Hint *CAI_HintManager::GetNextHint( AIHintIter_t *pIter )
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{
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if ( (int)*pIter != gm_AllHints.InvalidIndex() )
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if ( (intp)*pIter != gm_AllHints.InvalidIndex() )
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{
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int i = ( (int)*pIter ) + 1;
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int i = ( (intp)*pIter ) + 1;
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if ( gm_AllHints.Count() <= i )
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{
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*pIter = (AIHintIter_t)gm_AllHints.InvalidIndex();
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@@ -191,7 +191,7 @@ AI_EnemyInfo_t *CAI_Enemies::GetFirst( AIEnemiesIter_t *pIter )
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AI_EnemyInfo_t *CAI_Enemies::GetNext( AIEnemiesIter_t *pIter )
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{
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CMemMap::IndexType_t i = (CMemMap::IndexType_t)((unsigned)(*pIter));
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CMemMap::IndexType_t i = (CMemMap::IndexType_t)((uintp)(*pIter));
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if ( i == m_Map.InvalidIndex() )
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return NULL;
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@@ -1231,7 +1231,7 @@ AI_PathNode_t CAI_Navigator::GetNearestNode()
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Vector CAI_Navigator::GetNodePos( AI_PathNode_t node )
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{
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return GetNetwork()->GetNode((int)node)->GetPosition(GetHullType());
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return GetNetwork()->GetNode((intp)node)->GetPosition(GetHullType());
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}
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//-----------------------------------------------------------------------------
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@@ -29,7 +29,7 @@ class CAI_WaypointList;
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class CAI_Network;
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struct AIMoveTrace_t;
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struct AILocalMoveGoal_t;
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typedef int AI_TaskFailureCode_t;
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typedef intp AI_TaskFailureCode_t;
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//-----------------------------------------------------------------------------
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// Debugging tools
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@@ -49,6 +49,9 @@ struct AISightIterVal_t
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char array;
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short iNext;
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char SeenArray;
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#ifdef PLATFORM_64BITS
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uint32 unused;
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#endif
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};
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#pragma pack(pop)
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@@ -272,7 +275,7 @@ CBaseEntity *CAI_Senses::GetFirstSeenEntity( AISightIter_t *pIter, seentype_t iS
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CBaseEntity *CAI_Senses::GetNextSeenEntity( AISightIter_t *pIter ) const
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{
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if ( ((int)*pIter) != -1 )
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if ( ((intp)*pIter) != -1 )
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{
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AISightIterVal_t *pIterVal = (AISightIterVal_t *)pIter;
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@@ -581,7 +584,7 @@ CSound* CAI_Senses::GetNextHeardSound( AISoundIter_t *pIter )
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if ( !*pIter )
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return NULL;
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int iCurrent = (int)*pIter;
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int iCurrent = (intp)*pIter;
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Assert( iCurrent != SOUNDLIST_EMPTY );
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if ( iCurrent == SOUNDLIST_EMPTY )
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@@ -21,9 +21,9 @@ class CStringRegistry;
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// ----------------------------------------------------------------------
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// Codes are either one of the enumerated types below, or a string (similar to Windows resource IDs)
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typedef int AI_TaskFailureCode_t;
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typedef intp AI_TaskFailureCode_t;
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enum AI_BaseTaskFailureCodes_t
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enum AI_BaseTaskFailureCodes_t : AI_TaskFailureCode_t
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{
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NO_TASK_FAILURE,
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FAIL_NO_TARGET,
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@@ -63,7 +63,7 @@ inline bool IsPathTaskFailure( AI_TaskFailureCode_t code )
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}
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const char *TaskFailureToString( AI_TaskFailureCode_t code );
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inline int MakeFailCode( const char *pszGeneralError ) { return (int)pszGeneralError; }
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inline intp MakeFailCode( const char *pszGeneralError ) { return (intp)pszGeneralError; }
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enum TaskStatus_e
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@@ -2553,7 +2553,7 @@ void CBaseAnimating::LockStudioHdr()
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if ( pStudioHdrContainer && pStudioHdrContainer->GetVirtualModel() )
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{
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MDLHandle_t hVirtualModel = (MDLHandle_t)(int)(pStudioHdrContainer->GetRenderHdr()->virtualModel)&0xffff;
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MDLHandle_t hVirtualModel = VoidPtrToMDLHandle( pStudioHdrContainer->GetRenderHdr()->VirtualModel() );
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mdlcache->LockStudioHdr( hVirtualModel );
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}
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m_pStudioHdr = pStudioHdrContainer; // must be last to ensure virtual model correctly set up
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@@ -2571,7 +2571,7 @@ void CBaseAnimating::UnlockStudioHdr()
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mdlcache->UnlockStudioHdr( modelinfo->GetCacheHandle( mdl ) );
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if ( m_pStudioHdr->GetVirtualModel() )
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{
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MDLHandle_t hVirtualModel = (MDLHandle_t)(int)(m_pStudioHdr->GetRenderHdr()->virtualModel)&0xffff;
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MDLHandle_t hVirtualModel = VoidPtrToMDLHandle( m_pStudioHdr->GetRenderHdr()->VirtualModel() );
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mdlcache->UnlockStudioHdr( hVirtualModel );
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}
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}
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@@ -1259,7 +1259,7 @@ void CBaseEntity::ValidateEntityConnections()
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typedescription_t *dataDesc = &dmap->dataDesc[i];
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if ( ( dataDesc->fieldType == FIELD_CUSTOM ) && ( dataDesc->flags & FTYPEDESC_OUTPUT ) )
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{
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CBaseEntityOutput *pOutput = (CBaseEntityOutput *)((int)this + (int)dataDesc->fieldOffset[0]);
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CBaseEntityOutput *pOutput = (CBaseEntityOutput *)((intp)this + (intp)dataDesc->fieldOffset[0]);
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if ( pOutput->NumberOfElements() )
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return;
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}
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@@ -1292,7 +1292,7 @@ void CBaseEntity::FireNamedOutput( const char *pszOutput, variant_t variant, CBa
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typedescription_t *dataDesc = &dmap->dataDesc[i];
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if ( ( dataDesc->fieldType == FIELD_CUSTOM ) && ( dataDesc->flags & FTYPEDESC_OUTPUT ) )
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{
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CBaseEntityOutput *pOutput = ( CBaseEntityOutput * )( ( int )this + ( int )dataDesc->fieldOffset[0] );
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CBaseEntityOutput *pOutput = ( CBaseEntityOutput * )( ( intp )this + ( intp )dataDesc->fieldOffset[0] );
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if ( !Q_stricmp( dataDesc->externalName, pszOutput ) )
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{
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pOutput->FireOutput( variant, pActivator, pCaller, flDelay );
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@@ -3799,7 +3799,7 @@ void CBaseEntity::OnEntityEvent( EntityEvent_t event, void *pEventData )
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{
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case ENTITY_EVENT_WATER_TOUCH:
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{
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int nContents = (int)pEventData;
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intp nContents = (intp)pEventData;
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if ( !nContents || (nContents & CONTENTS_WATER) )
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{
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++m_nWaterTouch;
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@@ -3813,7 +3813,7 @@ void CBaseEntity::OnEntityEvent( EntityEvent_t event, void *pEventData )
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case ENTITY_EVENT_WATER_UNTOUCH:
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{
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int nContents = (int)pEventData;
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intp nContents = (intp)pEventData;
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if ( !nContents || (nContents & CONTENTS_WATER) )
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{
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--m_nWaterTouch;
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@@ -1089,6 +1089,21 @@ public:
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// Ugly code to lookup all functions to make sure they are in the table when set.
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#ifdef _DEBUG
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#ifdef PLATFORM_64BITS
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#ifdef GNUC
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#define ENTITYFUNCPTR_SIZE 16
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#else
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#define ENTITYFUNCPTR_SIZE 8
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#endif
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#else
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#ifdef GNUC
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#define ENTITYFUNCPTR_SIZE 8
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#else
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#define ENTITYFUNCPTR_SIZE 4
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#endif
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#endif
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void FunctionCheck( void *pFunction, const char *name );
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ENTITYFUNCPTR TouchSet( ENTITYFUNCPTR func, char *name )
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@@ -1486,7 +1486,7 @@ bool variant_t::Convert( fieldtype_t newType )
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//-----------------------------------------------------------------------------
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const char *variant_t::ToString( void ) const
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{
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COMPILE_TIME_ASSERT( sizeof(string_t) == sizeof(int) );
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COMPILE_TIME_ASSERT( sizeof(string_t) == sizeof(intp) );
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static char szBuf[512];
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@@ -198,9 +198,15 @@ public:
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unsigned int operator()( const NavVisPair_t &item ) const
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{
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#if PLATFORM_64BITS
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COMPILE_TIME_ASSERT( sizeof(CNavArea *) == 8 );
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int64 key[2] = { (int64)item.pAreas[0] + (int64)item.pAreas[1]->GetID(), (int64)item.pAreas[1] + (int64)item.pAreas[0]->GetID() };
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return Hash16( key );
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#else
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COMPILE_TIME_ASSERT( sizeof(CNavArea *) == 4 );
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int key[2] = { (int)(item.pAreas[0] + item.pAreas[1]->GetID()), (int)(item.pAreas[1] + item.pAreas[0]->GetID()) };
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return Hash8( key );
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#endif
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}
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};
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@@ -260,7 +260,7 @@ void CLagCompensationManager::FrameUpdatePostEntityThink()
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Assert( track->Count() < 1000 ); // insanity check
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// remove tail records that are too old
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int tailIndex = track->Tail();
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intp tailIndex = track->Tail();
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while ( track->IsValidIndex( tailIndex ) )
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{
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LagRecord &tail = track->Element( tailIndex );
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@@ -428,7 +428,7 @@ void CLagCompensationManager::BacktrackPlayer( CBasePlayer *pPlayer, float flTar
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if ( track->Count() <= 0 )
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return;
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int curr = track->Head();
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intp curr = track->Head();
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LagRecord *prevRecord = NULL;
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LagRecord *record = NULL;
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@@ -3688,7 +3688,7 @@ public:
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return IMotionEvent::SIM_NOTHING;
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// Get a cosine modulated noise between 5 and 20 that is object specific
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int nNoiseMod = 5+(int)pObject%15; //
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int nNoiseMod = 5+(intp)pObject%15; //
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// Turn wind yaw direction into a vector and add noise
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QAngle vWindAngle = vec3_angle;
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