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WIP: Begin rewriting serverbrowser
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@@ -127,7 +127,7 @@ void CLanGames::ServerFailedToRespond( HServerListRequest hReq, int iServer )
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//-----------------------------------------------------------------------------
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// Purpose: called when the current refresh list is complete
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//-----------------------------------------------------------------------------
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void CLanGames::RefreshComplete( HServerListRequest hReq, EMatchMakingServerResponse response )
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void CLanGames::RefreshComplete( NServerResponse response )
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{
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SetRefreshing( false );
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m_pGameList->SortList();
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@@ -135,7 +135,7 @@ void CLanGames::RefreshComplete( HServerListRequest hReq, EMatchMakingServerResp
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m_pGameList->SetEmptyListText("#ServerBrowser_NoLanServers");
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SetEmptyListText();
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BaseClass::RefreshComplete( hReq, response );
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BaseClass::RefreshComplete( response );
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}
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void CLanGames::SetEmptyListText()
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