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https://github.com/celisej567/source-engine.git
synced 2026-01-03 05:49:41 +03:00
fix windows build scripts, add windows opus support
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@@ -657,7 +657,7 @@ static matrix3x4_t *ComputeSkinMatrix( mstudioboneweight_t &boneweights, matrix3
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static matrix3x4_t *ComputeSkinMatrixSSE( mstudioboneweight_t &boneweights, matrix3x4_t *pPoseToWorld, matrix3x4_t &result )
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{
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// NOTE: pPoseToWorld, being cache aligned, doesn't need explicit initialization
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#if defined( _WIN32 ) && !defined( _X360 )
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#if defined( _WIN32 ) && !defined( _X360 ) && !defined( PLATFORM_64BITS )
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switch( boneweights.numbones )
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{
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default:
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@@ -866,8 +866,8 @@ static matrix3x4_t *ComputeSkinMatrixSSE( mstudioboneweight_t &boneweights, matr
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return &result;
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#endif
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}
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#elif POSIX
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#warning "ComputeSkinMatrixSSE C implementation only"
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#elif POSIX || PLATFORM_WINDOWS_PC64
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// #warning "ComputeSkinMatrixSSE C implementation only"
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return ComputeSkinMatrix( boneweights, pPoseToWorld, result );
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#elif defined( _X360 )
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return ComputeSkinMatrix( boneweights, pPoseToWorld, result );
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