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35
vphysics/cbase.h
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35
vphysics/cbase.h
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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//
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//=============================================================================//
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// system
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#include <stdio.h>
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#ifdef _XBOX
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#include <ctype.h>
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#endif
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// Valve
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#include "tier0/dbg.h"
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#include "mathlib/mathlib.h"
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#include "mathlib/vector.h"
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#include "utlvector.h"
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#include "convert.h"
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#include "commonmacros.h"
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// vphysics
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#include "vphysics_interface.h"
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#include "vphysics_saverestore.h"
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#include "vphysics_internal.h"
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#include "physics_material.h"
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#include "physics_environment.h"
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#include "physics_object.h"
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// ivp
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#include "ivp_physics.hxx"
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#include "ivp_core.hxx"
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#include "ivp_templates.hxx"
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// havok
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