This commit is contained in:
FluorescentCIAAfricanAmerican
2020-04-22 12:56:21 -04:00
commit 3bf9df6b27
15370 changed files with 5489726 additions and 0 deletions

2996
utils/vtex/vtex.cpp Normal file

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68
utils/vtex/vtex_dll.vpc Normal file
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//-----------------------------------------------------------------------------
// VTEX_DLL.VPC
//
// Project Script
//-----------------------------------------------------------------------------
$Macro SRCDIR "..\.."
$Macro OUTBINDIR "$SRCDIR\..\game\bin"
$Include "$SRCDIR\vpc_scripts\source_dll_base.vpc"
$Configuration
{
$Compiler
{
$AdditionalIncludeDirectories "$BASE,..\common"
$PreprocessorDefinitions "$BASE;VTEX_DLL;VTEX_DLL_EXPORTS;PROTECTED_THINGS_DISABLE"
}
$Linker
{
$SystemLibraries "iconv" [$OSXALL]
}
}
$Configuration "Debug"
{
$General
{
$OutputDirectory ".\Debug_dll" [$WINDOWS]
$IntermediateDirectory ".\Debug_dll" [$WINDOWS]
}
}
$Configuration "Release"
{
$General
{
$OutputDirectory ".\Release_dll" [$WINDOWS]
$IntermediateDirectory ".\Release_dll" [$WINDOWS]
}
}
$Project "Vtex_dll"
{
$Folder "Source Files"
{
$File "..\common\cmdlib.cpp"
$File "$SRCDIR\public\filesystem_helpers.cpp"
$File "$SRCDIR\public\filesystem_init.cpp"
$File "..\common\filesystem_tools.cpp"
$File "vtex.cpp"
}
$Folder "Header Files"
{
$File "$SRCDIR\public\ivtex.h"
}
$Folder "Link Libraries"
{
$Lib bitmap
$Lib mathlib
$Lib tier2
$Lib vtf
}
}

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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//=============================================================================//
#include <stdio.h>
#include "tier1/interface.h"
#include "ilaunchabledll.h"
int main( int argc, char **argv )
{
const char *pModuleName = "vtex_dll.dll";
CSysModule *pModule = Sys_LoadModule( pModuleName );
if ( !pModule )
{
printf( "Can't load %s.", pModuleName );
return 1;
}
CreateInterfaceFn fn = Sys_GetFactory( pModule );
if ( !fn )
{
printf( "Can't get factory from %s.", pModuleName );
Sys_UnloadModule( pModule );
return 1;
}
ILaunchableDLL *pInterface = (ILaunchableDLL*)fn( LAUNCHABLE_DLL_INTERFACE_VERSION, NULL );
if ( !pInterface )
{
printf( "Can't get '%s' interface from %s.", LAUNCHABLE_DLL_INTERFACE_VERSION, pModuleName );
Sys_UnloadModule( pModule );
return 1;
}
int iRet = pInterface->main( argc, argv );
Sys_UnloadModule( pModule );
return iRet;
}

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//-----------------------------------------------------------------------------
// VTEX_LAUNCHER.VPC
//
// Project Script
//-----------------------------------------------------------------------------
$Macro SRCDIR "..\.."
$Macro OUTBINDIR "$SRCDIR\..\game\bin"
$Macro OUTBINNAME "vtex"
$Include "$SRCDIR\vpc_scripts\source_exe_con_base.vpc"
$Configuration
{
$Compiler
{
$AdditionalIncludeDirectories "$BASE;..\common"
$PreprocessorDefinitions "$BASE;PROTECTED_THINGS_DISABLE"
}
$Linker
{
$AdditionalDependencies "$BASE odbc32.lib odbccp32.lib"
}
}
$Project "Vtex_launcher"
{
$Folder "Source Files"
{
$File "vtex_launcher.cpp"
}
$Folder "Header Files"
{
$File "$SRCDIR\public\ilaunchabledll.h"
$File "$SRCDIR\public\tier1\interface.h"
}
$Folder "Link Libraries"
{
$Lib tier2
}
}