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39
utils/scenemanager/multiplerequest.h
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39
utils/scenemanager/multiplerequest.h
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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//=============================================================================//
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#ifndef MULTIPLEREQUEST_H
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#define MULTIPLEREQUEST_H
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#ifdef _WIN32
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#pragma once
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#endif
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#include "basedialogparams.h"
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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struct CMultipleParams : public CBaseDialogParams
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{
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enum
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{
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YES_ALL = 0,
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YES,
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NO,
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NO_ALL,
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CANCEL,
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};
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char m_szPrompt[ 256 ];
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};
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// Display/create dialog
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int MultipleRequest( char const *prompt );
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int _MultipleRequest( CMultipleParams *params );
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void MultipleRequestChangeContext();
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#endif // MULTIPLEREQUEST_H
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