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26
utils/scenemanager/basedialogparams.h
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26
utils/scenemanager/basedialogparams.h
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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//=============================================================================//
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#ifndef BASEDIALOGPARAMS_H
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#define BASEDIALOGPARAMS_H
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#ifdef _WIN32
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#pragma once
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#endif
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struct CBaseDialogParams
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{
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// i dialog title
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char m_szDialogTitle[ 128 ];
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bool m_bPositionDialog;
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int m_nLeft;
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int m_nTop;
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void PositionSelf( void * self );
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};
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#endif // BASEDIALOGPARAMS_H
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