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https://github.com/celisej567/source-engine.git
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261
utils/SteamDebugHelper/SteamDebugHelper.vcproj
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261
utils/SteamDebugHelper/SteamDebugHelper.vcproj
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<?xml version="1.0" encoding="Windows-1252"?>
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<VisualStudioProject
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ProjectType="Visual C++"
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Version="7.10"
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Name="Debug|Win32"
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copy "$(TargetPath)" ..\..\..\game\bin
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StringPooling="TRUE"
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UsePrecompiledHeader="0"
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PrecompiledHeaderThrough="stdafx.h"
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PrecompiledHeaderFile=".\Release/SteamDebugHelper.pch"
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<Tool
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copy "$(TargetPath)" ..\..\..\game\bin
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Outputs="..\..\..\game\bin\SteamDebugHelper.exe"/>
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<Tool
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Name="VCLinkerTool"
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AdditionalDependencies="nafxcw.lib libcmt.lib"
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OutputFile=".\Release/SteamDebugHelper.exe"
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LinkIncremental="1"
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SuppressStartupBanner="TRUE"
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</Configurations>
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<References>
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</References>
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<Files>
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<Filter
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Name="Source Files"
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<File
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<File
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RelativePath="SteamDebugHelper.cpp">
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<File
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RelativePath="SteamDebugHelper.rc">
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Name="Header Files"
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<File
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<File
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RelativePath="SteamDebugHelper.h">
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</File>
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<File
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RelativePath="SteamDebugHelperDlg.h">
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</File>
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</Filter>
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<Filter
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Name="Resource Files"
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Filter="ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe">
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<File
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</Files>
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<Globals>
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</Globals>
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</VisualStudioProject>
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