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120
tier0/valobject.cpp
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120
tier0/valobject.cpp
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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//=============================================================================//
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#include "pch_tier0.h"
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#include "vstdlib/pch_vstdlib.h"
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#ifdef DBGFLAG_VALIDATE
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//-----------------------------------------------------------------------------
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// Purpose: Initializer
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// Input: pchType - Type of the object we represent.
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// WARNING: pchType must be a static (since we keep a copy of it around for a while)
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// pvObj - Pointer to the object we represent
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// pchName - Name of the individual object we represent
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// WARNING: pchName must be a static (since we keep a copy of it around for a while)
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// pValObjectparent- Our parent object (ie, the object that our object is a member of)
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// pValObjectPrev - Object that precedes us in the linked list (we're
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// always added to the end)
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//-----------------------------------------------------------------------------
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void CValObject::Init( tchar *pchType, void *pvObj, tchar *pchName,
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CValObject *pValObjectParent, CValObject *pValObjectPrev )
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{
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m_nUser = 0;
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// Initialize pchType:
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if ( NULL != pchType )
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{
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Q_strncpy( m_rgchType, pchType, (int) ( sizeof(m_rgchType) / sizeof(*m_rgchType) ) );
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}
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else
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{
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m_rgchType[0] = '\0';
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}
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m_pvObj = pvObj;
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// Initialize pchName:
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if ( NULL != pchName )
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{
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Q_strncpy( m_rgchName, pchName, sizeof(m_rgchName) / sizeof(*m_rgchName) );
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}
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else
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{
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m_rgchName[0] = NULL;
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}
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m_pValObjectParent = pValObjectParent;
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if ( NULL == pValObjectParent )
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m_nLevel = 0;
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else
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m_nLevel = pValObjectParent->NLevel( ) + 1;
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m_cpubMemSelf = 0;
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m_cubMemSelf = 0;
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m_cpubMemTree = 0;
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m_cubMemTree = 0;
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// Insert us at the back of the linked list
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if ( NULL != pValObjectPrev )
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{
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Assert( NULL == pValObjectPrev->m_pValObjectNext );
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pValObjectPrev->m_pValObjectNext = this;
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}
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m_pValObjectNext = NULL;
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}
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//-----------------------------------------------------------------------------
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// Purpose: Destructor
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//-----------------------------------------------------------------------------
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CValObject::~CValObject( )
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{
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}
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//-----------------------------------------------------------------------------
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// Purpose: The object we represent has claimed direct ownership of a block of
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// memory. Record that we own it.
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// Input: pvMem - Address of the memory block
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//-----------------------------------------------------------------------------
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void CValObject::ClaimMemoryBlock( void *pvMem )
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{
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// Get the memory block header
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CMemBlockHdr *pMemBlockHdr = CMemBlockHdr::PMemBlockHdrFromPvUser( pvMem );
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pMemBlockHdr->CheckValid( );
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// Update our counters
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m_cpubMemSelf++;
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m_cubMemSelf+= pMemBlockHdr->CubUser( );
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m_cpubMemTree++;
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m_cubMemTree+= pMemBlockHdr->CubUser( );
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// If we have a parent object, let it know about the memory (it'll recursively call up the tree)
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if ( NULL != m_pValObjectParent )
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m_pValObjectParent->ClaimChildMemoryBlock( pMemBlockHdr->CubUser( ) );
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}
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//-----------------------------------------------------------------------------
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// Purpose: A child of ours has claimed ownership of a memory block. Make
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// a note of it, and pass the message back up the tree.
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// Input: cubUser - Size of the memory block
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//-----------------------------------------------------------------------------
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void CValObject::ClaimChildMemoryBlock( int cubUser )
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{
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m_cpubMemTree++;
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m_cubMemTree += cubUser;
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if ( NULL != m_pValObjectParent )
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m_pValObjectParent->ClaimChildMemoryBlock( cubUser );
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}
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#endif // DBGFLAG_VALIDATE
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