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32
replay/ithinkmanager.h
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32
replay/ithinkmanager.h
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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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//=======================================================================================//
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#ifndef ITHINKMANAGER_H
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#define ITHINKMANAGER_H
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#ifdef _WIN32
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#pragma once
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#endif
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//----------------------------------------------------------------------------------------
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#include "interface.h"
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//----------------------------------------------------------------------------------------
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class IThinker;
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//----------------------------------------------------------------------------------------
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class IThinkManager : public IBaseInterface
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{
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public:
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virtual void AddThinker( IThinker *pThinker ) = 0;
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virtual void RemoveThinker( IThinker *pThinker ) = 0;
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virtual void Think() = 0;
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};
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//----------------------------------------------------------------------------------------
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#endif // ITHINKMANAGER_H
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