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public/vgui_controls/MessageBox.h
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98
public/vgui_controls/MessageBox.h
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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//=============================================================================//
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#ifndef MESSAGEBOX_H
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#define MESSAGEBOX_H
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#ifdef _WIN32
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#pragma once
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#endif
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#include <vgui/VGUI.h>
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#include <vgui_controls/Frame.h>
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// prevent windows macros from messing with the class
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#ifdef MessageBox
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#undef MessageBox
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#endif
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namespace vgui
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{
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//-----------------------------------------------------------------------------
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// Purpose: Popup discardable message box
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//-----------------------------------------------------------------------------
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class MessageBox : public Frame
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{
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DECLARE_CLASS_SIMPLE( MessageBox, Frame );
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public:
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// title - Text to be displayed in the title bar of the window
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// text - Text message in the message box
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// startMinimized - wether message box starts minimized. Starts invisible by default
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// parent - parent panel of the message box, by default it has no parent. This will keep the box visible until the OK button is pressed.
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MessageBox(const char *title, const char *text, Panel *parent = NULL);
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MessageBox(const wchar_t *wszTitle, const wchar_t *wszText, Panel *parent = NULL);
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~MessageBox();
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// Put the message box into a modal state
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virtual void DoModal(Frame *pFrameOver = NULL);
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// make the message box appear and in a modeless state
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virtual void ShowWindow(Frame *pFrameOver = NULL);
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// Set a string command to be sent when the OK button is pressed
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// Use AddActionSignalTarget() to mark yourself as a recipient of the command
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virtual void SetCommand(const char *command);
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virtual void SetCommand(KeyValues *command);
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// Set the visibility of the OK button.
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virtual void SetOKButtonVisible(bool state);
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// Set the text on the OK button
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virtual void SetOKButtonText(const char *buttonText);
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virtual void SetOKButtonText(const wchar_t *wszButtonText);
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// Cancel button (off by default)
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void SetCancelButtonVisible(bool state);
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void SetCancelButtonText(const char *buttonText);
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void SetCancelButtonText(const wchar_t *wszButtonText);
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void SetCancelCommand( KeyValues *command );
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// Toggles visibility of the close box.
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virtual void DisableCloseButton(bool state);
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virtual void OnCommand( const char *pCommand );
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// Shows the message box over the cursor
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void ShowMessageBoxOverCursor( bool bEnable );
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protected:
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virtual void PerformLayout();
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virtual void ApplySchemeSettings(IScheme *pScheme);
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protected:
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Button *m_pOkButton;
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Button *m_pCancelButton;
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Label *m_pMessageLabel;
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private:
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MESSAGE_FUNC( OnShutdownRequest, "ShutdownRequest" );
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void Init();
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KeyValues *m_OkCommand;
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KeyValues *m_CancelCommand;
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vgui::Frame *m_pFrameOver;
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bool m_bNoAutoClose : 1;
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bool m_bShowMessageBoxOverCursor : 1;
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};
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} // namespace vgui
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#endif // MESSAGEBOX_H
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