mirror of
https://github.com/celisej567/source-engine.git
synced 2026-01-04 18:09:53 +03:00
1
This commit is contained in:
26
materialsystem/stdshaders/debugmrttexture_ps2x.fxc
Normal file
26
materialsystem/stdshaders/debugmrttexture_ps2x.fxc
Normal file
@@ -0,0 +1,26 @@
|
||||
// STATIC: "CONVERT_TO_SRGB" "0..1" [ps20b][= g_pHardwareConfig->NeedsShaderSRGBConversion()] [PC]
|
||||
// STATIC: "CONVERT_TO_SRGB" "0..0" [= 0] [XBOX]
|
||||
// STATIC: "MRTINDEX" "0..1"
|
||||
|
||||
#define HDRTYPE HDR_TYPE_NONE
|
||||
#include "common_ps_fxc.h"
|
||||
|
||||
struct PS_INPUT
|
||||
{
|
||||
float2 baseTexCoord : TEXCOORD0;
|
||||
};
|
||||
|
||||
sampler BaseTextureSampler1 : register( s0 );
|
||||
sampler BaseTextureSampler2 : register( s1 );
|
||||
|
||||
float4 main( PS_INPUT i ) : COLOR
|
||||
{
|
||||
#if MRTINDEX == 0
|
||||
float4 result = tex2D( BaseTextureSampler1, i.baseTexCoord );
|
||||
#else
|
||||
float4 result = tex2D( BaseTextureSampler2, i.baseTexCoord );
|
||||
#endif
|
||||
|
||||
return FinalOutput( result, 0, PIXEL_FOG_TYPE_NONE, TONEMAP_SCALE_NONE );
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user