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materialsystem/stdshaders/Modulate_ps11.psh
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8
materialsystem/stdshaders/Modulate_ps11.psh
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@@ -0,0 +1,8 @@
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ps.1.1
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; c0 is grey or white depending on if this is mod2x or not.
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tex t0 ; base color
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mul_sat r0.rgba, t0, v0
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lrp r0.rgb, r0.a, r0, c0
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