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35
hammer/ToolMagnify.h
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35
hammer/ToolMagnify.h
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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//=============================================================================//
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#ifndef TOOLMAGNIFY_H
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#define TOOLMAGNIFY_H
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#ifdef _WIN32
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#pragma once
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#endif
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#include "ToolInterface.h"
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class CToolMagnify : public CBaseTool
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{
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public:
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CToolMagnify(void);
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~CToolMagnify(void) {}
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//
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// CBaseTool implementation.
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//
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virtual ToolID_t GetToolID(void) { return TOOL_MAGNIFY; }
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virtual bool OnContextMenu2D(CMapView2D *pView, UINT nFlags, const Vector2D &vPoint);
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virtual bool OnLMouseDown2D(CMapView2D *pView, UINT nFlags, const Vector2D &vPoint);
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virtual bool OnRMouseDown2D(CMapView2D *pView, UINT nFlags, const Vector2D &vPoint);
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virtual bool OnMouseMove2D(CMapView2D *pView, UINT nFlags, const Vector2D &vPoint);
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};
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#endif // TOOLMAGNIFY_H
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