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29
game/client/viewdebug.h
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29
game/client/viewdebug.h
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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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//=============================================================================
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#ifndef VIEWDEBUG_H
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#define VIEWDEBUG_H
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#if defined( _WIN32 )
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#pragma once
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#endif
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class CViewSetup;
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//-----------------------------------------------------------------------------
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// Purpose: Implements the debugging elements of view rendering
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//-----------------------------------------------------------------------------
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class CDebugViewRender
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{
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DECLARE_CLASS_NOBASE( CDebugViewRender );
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public:
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// Draws all the debugging info
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static void Draw3DDebuggingInfo( const CViewSetup &view );
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static void Draw2DDebuggingInfo( const CViewSetup &view );
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static void GenerateOverdrawForTesting();
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};
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#endif // VIEWDEBUG_H
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