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41
game/client/hl2/c_barney.cpp
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41
game/client/hl2/c_barney.cpp
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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//=============================================================================//
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#include "cbase.h"
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#include "c_ai_basenpc.h"
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// memdbgon must be the last include file in a .cpp file!!!
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#include "tier0/memdbgon.h"
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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class C_Barney : public C_AI_BaseNPC
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{
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public:
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DECLARE_CLASS( C_Barney, C_AI_BaseNPC );
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DECLARE_CLIENTCLASS();
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C_Barney();
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virtual ~C_Barney();
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private:
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C_Barney( const C_Barney & ); // not defined, not accessible
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};
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IMPLEMENT_CLIENTCLASS_DT(C_Barney, DT_NPC_Barney, CNPC_Barney)
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END_RECV_TABLE()
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C_Barney::C_Barney()
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{
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}
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C_Barney::~C_Barney()
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{
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}
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