This commit is contained in:
FluorescentCIAAfricanAmerican
2020-04-22 12:56:21 -04:00
commit 3bf9df6b27
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//
//=============================================================================//
// ClientNetMessage.cpp: implementation of the CClientNetMessage class.
//
//////////////////////////////////////////////////////////////////////
#include "ClientNetMessage.h"
//////////////////////////////////////////////////////////////////////
// Construction/Destruction
//////////////////////////////////////////////////////////////////////

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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
//=============================================================================//
#ifndef CLIENTNETMESSAGE_H
#define CLIENTNETMESSAGE_H
#ifdef _WIN32
#pragma once
#pragma warning(disable : 4100) // unreferenced formal parameter
#pragma warning(disable : 4514) // unreferenced inline function has been removed
#endif
#include "inetmessage.h"
#include "protocol.h"
#include "checksum_crc.h"
#include "tier0/dbg.h"
class bf_read;
class bf_write;
#define DECLARE_CLIENTNETMESSAGE( msgtype ) \
public: \
int ReadFromBuffer( bf_read * buffer ); \
int WriteToBuffer( bf_write * buffer ); \
void Clear(); \
const char *ToString(); \
static int GetType() { return msgtype; }; \
static const char *GetName() { return #msgtype; };
class CNetMessage : public INetMessage
{
public:
CNetMessage() { m_bReliable = 0; m_bOwnData = false; };
virtual ~CNetMessage() {};
void SetReliable( bool state = true) {m_bReliable = state;};
bool IsReliable() { return m_bReliable; };
bool IsConnectionless() { return false;};
virtual const char *ToString() { return "Unknown CNetMessage"; };
public:
bool m_bReliable; // true if message should be send reliable
bool m_bOwnData; // true if message object uses dynamic allocated memory
};
class CLC_SendFile : public CNetMessage
{
DECLARE_CLIENTNETMESSAGE( clc_sendfile );
CLC_SendFile(CRC32_t fileCRC)
{
m_bReliable = true;
m_bOwnData = false;
m_FileCRC = fileCRC;
}
public:
CRC32_t m_FileCRC; // CRC of file to send
};
class CLC_Move : public CNetMessage
{
DECLARE_CLIENTNETMESSAGE( clc_move );
CLC_Move( int numBackup, int numNew, int length, unsigned char * data)
{
m_bReliable = true;
m_bOwnData = false;
m_nNumBackupCommands = numBackup;
m_nNumNewCommands = numNew;
m_nLength = length; // in bits
m_Data = data;
}
public:
int m_nNumBackupCommands;
int m_nNumNewCommands;
int m_nLength;
unsigned char *m_Data;
};
class CLC_StringCmd : public CNetMessage
{
DECLARE_CLIENTNETMESSAGE( clc_stringcmd );
CLC_StringCmd(const char *command)
{
Assert( command );
m_szClientCommand = (char*)command;
m_bReliable = true;
m_bOwnData = false;
};
public:
char *m_szClientCommand;
};
class CLC_Delta : public CNetMessage
{
DECLARE_CLIENTNETMESSAGE( clc_delta );
CLC_Delta( int deltaSequeenceNr );
public:
int m_nSequenceNumber;
};
class CLC_VoiceData : public CNetMessage
{
DECLARE_CLIENTNETMESSAGE( clc_voicedata );
CLC_VoiceData( unsigned char *data, int length )
{
Assert( data );
m_Data = data;
m_nLength = length;
m_bReliable = false;
m_bOwnData = false;
};
public:
int m_nLength;
unsigned char *m_Data;
};
#endif // CLIENTNETMESSAGE_H

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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
//=============================================================================//
#include <windows.h>
#include "interface.h"
#include "tier0/icommandline.h"
#include "filesystem_tools.h"
#include "KeyValues.h"
#include "tier1/utlbuffer.h"
#include <io.h>
#include <fcntl.h>
#include <sys/types.h>
#include <sys/stat.h>
#include <stdio.h>
#include "ConfigManager.h"
#include "SourceAppInfo.h"
#include "steam/steam_api.h"
extern CSteamAPIContext *steamapicontext;
// memdbgon must be the last include file in a .cpp file!!!
#include <tier0/memdbgon.h>
#define GAME_CONFIG_FILENAME "GameConfig.txt"
#define TOKEN_SDK_VERSION "SDKVersion"
// Version history:
// 0 - Initial release
// 1 - Versioning added, DoD configuration added
// 2 - Ep1 added
// 3 - Ep2, TF2, and Portal added
// 4 - TF2 moved to its own engine
#define SDK_LAUNCHER_VERSION 5
// Half-Life 2
defaultConfigInfo_t HL2Info =
{
"Half-Life 2",
"hl2",
"halflife2.fgd",
"info_player_start",
"hl2.exe",
GetAppSteamAppId( k_App_HL2 )
};
// Counter-Strike: Source
defaultConfigInfo_t CStrikeInfo =
{
"Counter-Strike: Source",
"cstrike",
"cstrike.fgd",
"info_player_terrorist",
"hl2.exe",
GetAppSteamAppId( k_App_CSS )
};
//Half-Life 2: Deathmatch
defaultConfigInfo_t HL2DMInfo =
{
"Half-Life 2: Deathmatch",
"hl2mp",
"hl2mp.fgd",
"info_player_deathmatch",
"hl2.exe",
GetAppSteamAppId( k_App_HL2MP )
};
// Day of Defeat: Source
defaultConfigInfo_t DODInfo =
{
"Day of Defeat: Source",
"dod",
"dod.fgd",
"info_player_allies",
"hl2.exe",
GetAppSteamAppId( k_App_DODS )
};
// Half-Life 2 Episode 1
defaultConfigInfo_t Episode1Info =
{
"Half-Life 2: Episode One",
"episodic",
"halflife2.fgd",
"info_player_start",
"hl2.exe",
GetAppSteamAppId( k_App_HL2_EP1 )
};
// Half-Life 2 Episode 2
defaultConfigInfo_t Episode2Info =
{
"Half-Life 2: Episode Two",
"ep2",
"halflife2.fgd",
"info_player_start",
"hl2.exe",
GetAppSteamAppId( k_App_HL2_EP2 )
};
// Team Fortress 2
defaultConfigInfo_t TF2Info =
{
"Team Fortress 2",
"tf",
"tf.fgd",
"info_player_teamspawn",
"hl2.exe",
GetAppSteamAppId( k_App_TF2 )
};
// Portal
defaultConfigInfo_t PortalInfo =
{
"Portal",
"portal",
"portal.fgd",
"info_player_start",
"hl2.exe",
GetAppSteamAppId( k_App_PORTAL )
};
// Portal
defaultConfigInfo_t SourceTestInfo =
{
"SourceTest",
"sourcetest",
"halflife2.fgd",
"info_player_start",
"hl2.exe",
243730
};
//-----------------------------------------------------------------------------
// Constructor
//-----------------------------------------------------------------------------
CGameConfigManager::CGameConfigManager( void ) : m_pData( NULL ), m_LoadStatus( LOADSTATUS_NONE )
{
// Start with default directory
GetModuleFileName( ( HINSTANCE )GetModuleHandle( NULL ), m_szBaseDirectory, sizeof( m_szBaseDirectory ) );
Q_StripLastDir( m_szBaseDirectory, sizeof( m_szBaseDirectory ) ); // Get rid of the filename.
Q_StripTrailingSlash( m_szBaseDirectory );
m_eSDKEpoch = (eSDKEpochs) SDK_LAUNCHER_VERSION;
}
//-----------------------------------------------------------------------------
// Destructor
//-----------------------------------------------------------------------------
CGameConfigManager::~CGameConfigManager( void )
{
// Release the keyvalues
if ( m_pData != NULL )
{
m_pData->deleteThis();
}
}
//-----------------------------------------------------------------------------
// Purpose: Config loading interface
// Input : *baseDir - base directory for our file
// Output : Returns true on success, false on failure.
//-----------------------------------------------------------------------------
bool CGameConfigManager::LoadConfigs( const char *baseDir )
{
return LoadConfigsInternal( baseDir, false );
}
//-----------------------------------------------------------------------------
// Purpose: Loads a file into the given utlbuffer.
// Output : Returns true on success, false on failure.
//-----------------------------------------------------------------------------
bool ReadUtlBufferFromFile( CUtlBuffer &buffer, const char *szPath )
{
struct _stat fileInfo;
if ( _stat( szPath, &fileInfo ) == -1 )
{
return false;
}
buffer.EnsureCapacity( fileInfo.st_size );
int nFile = _open( szPath, _O_BINARY | _O_RDONLY );
if ( nFile == -1 )
{
return false;
}
if ( _read( nFile, buffer.Base(), fileInfo.st_size ) != fileInfo.st_size )
{
_close( nFile );
return false;
}
_close( nFile );
buffer.SeekPut( CUtlBuffer::SEEK_HEAD, fileInfo.st_size );
return true;
}
//-----------------------------------------------------------------------------
// Purpose: Loads a file into the given utlbuffer.
// Output : Returns true on success, false on failure.
//-----------------------------------------------------------------------------
bool SaveUtlBufferToFile( CUtlBuffer &buffer, const char *szPath )
{
int nFile = _open( szPath, _O_TEXT | _O_CREAT | _O_TRUNC | _O_RDWR, _S_IWRITE );
if ( nFile == -1 )
{
return false;
}
int nSize = buffer.TellMaxPut();
if ( _write( nFile, buffer.Base(), nSize ) < nSize )
{
_close( nFile );
return false;
}
_close( nFile );
return true;
}
//-----------------------------------------------------------------------------
// Purpose: Load a game configuration file (with fail-safes)
// Output : Returns true on success, false on failure.
//-----------------------------------------------------------------------------
bool CGameConfigManager::LoadConfigsInternal( const char *baseDir, bool bRecursiveCall )
{
// Init the config if it doesn't exist
if ( !IsLoaded() )
{
m_pData = new KeyValues( GAME_CONFIG_FILENAME );
if ( !IsLoaded() )
{
m_LoadStatus = LOADSTATUS_ERROR;
return false;
}
}
// Clear it out
m_pData->Clear();
// Build our default directory
if ( baseDir != NULL && baseDir[0] != NULL )
{
SetBaseDirectory( baseDir );
}
// Make a full path name
char szPath[MAX_PATH];
Q_snprintf( szPath, sizeof( szPath ), "%s\\%s", GetBaseDirectory(), GAME_CONFIG_FILENAME );
bool bLoaded = false;
CUtlBuffer buffer( 0, 0, CUtlBuffer::TEXT_BUFFER );
if ( ReadUtlBufferFromFile( buffer, szPath ) )
{
bLoaded = m_pData->LoadFromBuffer( szPath, buffer, NULL, NULL );
}
if ( !bLoaded )
{
// Attempt to re-create the configs
if ( CreateAllDefaultConfigs() )
{
// Only allow this once
if ( !bRecursiveCall )
return LoadConfigsInternal( baseDir, true );
// Version the config.
VersionConfig();
}
m_LoadStatus = LOADSTATUS_ERROR;
return false;
}
else
{
// Check to see if the gameconfig.txt is up to date.
UpdateConfigsInternal();
}
return true;
}
//-----------------------------------------------------------------------------
// Purpose: Add to the current config.
//-----------------------------------------------------------------------------
void CGameConfigManager::UpdateConfigsInternal( void )
{
// Check to a valid gameconfig.txt file buffer.
if ( !IsLoaded() )
return;
// Check for version first. If the version is up to date, it is assumed to be accurate
if ( IsConfigCurrent() )
return;
KeyValues *pGameBlock = GetGameBlock();
if ( !pGameBlock )
{
// If we don't have a game block, reset the config file.
ResetConfigs();
return;
}
KeyValues *pDefaultBlock = new KeyValues( "DefaultConfigs" );
if ( pDefaultBlock != NULL )
{
// Compile our default configurations
GetDefaultGameBlock( pDefaultBlock );
// Compare our default block to our current configs
KeyValues *pNextSubKey = pDefaultBlock->GetFirstTrueSubKey();
while ( pNextSubKey != NULL )
{
// If we already have the name, we don't care about it
if ( pGameBlock->FindKey( pNextSubKey->GetName() ) )
{
// Advance by one key
pNextSubKey = pNextSubKey->GetNextTrueSubKey();
continue;
}
// Copy the data through to our game block
KeyValues *pKeyCopy = pNextSubKey->MakeCopy();
pGameBlock->AddSubKey( pKeyCopy );
// Advance by one key
pNextSubKey = pNextSubKey->GetNextTrueSubKey();
}
// All done
pDefaultBlock->deleteThis();
}
// Save the new config.
SaveConfigs();
// Add the new version as we have been updated.
VersionConfig();
}
//-----------------------------------------------------------------------------
// Purpose: Update the gameconfig.txt version number.
//-----------------------------------------------------------------------------
void CGameConfigManager::VersionConfig( void )
{
// Check to a valid gameconfig.txt file buffer.
if ( !IsLoaded() )
return;
// Look for the a version key value pair and update it.
KeyValues *pKeyVersion = m_pData->FindKey( TOKEN_SDK_VERSION );
// Update the already existing version key value pair.
if ( pKeyVersion )
{
if ( pKeyVersion->GetInt() == m_eSDKEpoch )
return;
m_pData->SetInt( TOKEN_SDK_VERSION, m_eSDKEpoch );
}
// Create a new version key value pair.
else
{
m_pData->SetInt( TOKEN_SDK_VERSION, m_eSDKEpoch );
}
// Save the configuration.
SaveConfigs();
}
//-----------------------------------------------------------------------------
// Purpose: Check to see if the version of the gameconfig.txt is up to date.
//-----------------------------------------------------------------------------
bool CGameConfigManager::IsConfigCurrent( void )
{
// Check to a valid gameconfig.txt file buffer.
if ( !IsLoaded() )
return false;
KeyValues *pKeyValue = m_pData->FindKey( TOKEN_SDK_VERSION );
if ( !pKeyValue )
return false;
int nVersion = pKeyValue->GetInt();
if ( nVersion == m_eSDKEpoch )
return true;
return false;
}
//-----------------------------------------------------------------------------
// Purpose: Get the base path for a default config's install (handling steam's paths)
//-----------------------------------------------------------------------------
void CGameConfigManager::GetRootGameDirectory( char *out, size_t outLen, const char *rootDir )
{
Q_strncpy( out, rootDir, outLen );
}
//-----------------------------------------------------------------------------
// Purpose: Get the base path for a default config's content sources (handling steam's paths)
//-----------------------------------------------------------------------------
void CGameConfigManager::GetRootContentDirectory( char *out, size_t outLen, const char *rootDir )
{
// Steam install is different
if ( g_pFullFileSystem )
{
Q_snprintf( out, outLen, "%s\\sourcesdk_content", rootDir );
}
else
{
Q_snprintf( out, outLen, "%s\\content", rootDir );
}
}
// Default game configuration template
const char szDefaultConfigText[] =
"\"%gamename%\"\
{\
\"GameDir\" \"%gamedir%\"\
\"Hammer\"\
{\
\"TextureFormat\" \"5\"\
\"MapFormat\" \"4\"\
\"DefaultTextureScale\" \"0.250000\"\
\"DefaultLightmapScale\" \"16\"\
\"DefaultSolidEntity\" \"func_detail\"\
\"DefaultPointEntity\" \"%defaultpointentity%\"\
\"GameExeDir\" \"%gameexe%\"\
\"MapDir\" \"%gamemaps%\"\
\"CordonTexture\" \"tools\\toolsskybox\"\
\"MaterialExcludeCount\" \"0\"\
\"GameExe\" \"%gameEXE%\"\
\"BSP\" \"%bspdir%\"\
\"Vis\" \"%visdir%\"\
\"Light\" \"%lightdir%\"\
}}";
// NOTE: This function could use some re-write, it can't handle non-retail paths well
//-----------------------------------------------------------------------------
// Purpose: Add a templated default configuration with proper paths
// Output : Returns true on success, false on failure.
//-----------------------------------------------------------------------------
bool CGameConfigManager::AddDefaultConfig( const defaultConfigInfo_t &info, KeyValues *out, const char *rootDirectory, const char *gameExeDir )
{
// NOTE: Freed by head keyvalue
KeyValues *newConfig = new KeyValues( info.gameName );
if ( newConfig->LoadFromBuffer( "defaultcfg.txt", szDefaultConfigText ) == false )
return false;
newConfig->SetName( info.gameName );
// Game's root directory (with special steam name handling)
char rootGameDir[MAX_PATH];
GetRootGameDirectory( rootGameDir, sizeof( rootGameDir ), rootDirectory );
// Game's content directory
char contentRootDir[MAX_PATH];
GetRootContentDirectory( contentRootDir, sizeof( contentRootDir ), rootDirectory );
char szPath[MAX_PATH];
// Game directory
Q_snprintf( szPath, sizeof( szPath ), "%s\\%s", rootGameDir, info.gameDir );
if ( !g_pFullFileSystem->IsDirectory( szPath ) )
return false;
newConfig->SetString( "GameDir", szPath );
// Create the Hammer portion of this block
KeyValues *hammerBlock = newConfig->FindKey( "Hammer" );
if ( hammerBlock == NULL )
return false;
hammerBlock->SetString( "GameExeDir", gameExeDir );
// Fill in the proper default point entity
hammerBlock->SetString( "DefaultPointEntity", info.defaultPointEntity );
// Fill in the default VMF directory
char contentMapDir[MAX_PATH];
Q_snprintf( contentMapDir, sizeof( contentMapDir ), "%s\\%s\\mapsrc", contentRootDir, info.gameDir );
hammerBlock->SetString( "MapDir", contentMapDir );
Q_snprintf( szPath, sizeof( szPath ), "%s\\%s\\maps", rootGameDir, info.gameDir );
hammerBlock->SetString( "BSPDir", szPath );
// Fill in the game executable
Q_snprintf( szPath, sizeof( szPath ), "%s\\%s", gameExeDir, info.exeName );
hammerBlock->SetString( "GameEXE", szPath );
//Fill in game FGDs
if ( info.FGD[0] != '\0' )
{
Q_snprintf( szPath, sizeof( szPath ), "%s\\%s", GetBaseDirectory(), info.FGD );
hammerBlock->SetString( "GameData0", szPath );
}
// Fill in the tools path
Q_snprintf( szPath, sizeof( szPath ), "%s\\vbsp.exe", GetBaseDirectory() );
hammerBlock->SetString( "BSP", szPath );
Q_snprintf( szPath, sizeof( szPath ), "%s\\vvis.exe", GetBaseDirectory() );
hammerBlock->SetString( "Vis", szPath );
Q_snprintf( szPath, sizeof( szPath ), "%s\\vrad.exe", GetBaseDirectory() );
hammerBlock->SetString( "Light", szPath );
// Get our insertion point
KeyValues *insertSpot = out->GetFirstTrueSubKey();
// Set this as the sub key if there's nothing already there
if ( insertSpot == NULL )
{
out->AddSubKey( newConfig );
}
else
{
// Find the last subkey
while ( insertSpot->GetNextTrueSubKey() )
{
insertSpot = insertSpot->GetNextTrueSubKey();
}
// Become a peer to it
insertSpot->SetNextKey( newConfig );
}
return true;
}
//-----------------------------------------------------------------------------
// Purpose: Determines whether the requested appID is installed on this computer
// Input : nAppID - ID to verify
// Output : Returns true if installed, false if not.
//-----------------------------------------------------------------------------
bool CGameConfigManager::IsAppSubscribed( int nAppID )
{
bool bIsSubscribed = false;
if ( steamapicontext && steamapicontext->SteamApps() )
{
// See if specified app is installed
bIsSubscribed = steamapicontext->SteamApps()->BIsSubscribedApp( nAppID );
}
else
{
// If we aren't running FileSystem Steam then we must be doing internal development. Give everything.
bIsSubscribed = true;
}
return bIsSubscribed;
}
//-----------------------------------------------------------------------------
// Purpose: Create default configurations for all Valve retail applications
//-----------------------------------------------------------------------------
bool CGameConfigManager::CreateAllDefaultConfigs( void )
{
bool bRetVal = true;
// Start our new block
KeyValues *configBlock = new KeyValues( "Configs" );
KeyValues *gameBlock = configBlock->CreateNewKey();
gameBlock->SetName( "Games" );
GetDefaultGameBlock( gameBlock );
bRetVal = !gameBlock->IsEmpty();
// Make a full path name
char szPath[MAX_PATH];
Q_snprintf( szPath, sizeof( szPath ), "%s\\%s", GetBaseDirectory(), GAME_CONFIG_FILENAME );
CUtlBuffer buffer;
configBlock->RecursiveSaveToFile( buffer, 0 );
SaveUtlBufferToFile( buffer, szPath );
configBlock->deleteThis();
m_LoadStatus = LOADSTATUS_CREATED;
return bRetVal;
}
//-----------------------------------------------------------------------------
// Purpose: Load game information from an INI file
//-----------------------------------------------------------------------------
bool CGameConfigManager::ConvertGameConfigsINI( void )
{
const char *iniFilePath = GetIniFilePath();
// Load our INI file
int nNumConfigs = GetPrivateProfileInt( "Configs", "NumConfigs", 0, iniFilePath );
if ( nNumConfigs <= 0 )
return false;
// Build a new keyvalue file
KeyValues *headBlock = new KeyValues( "Configs" );
// Create the block for games
KeyValues *gamesBlock = headBlock->CreateNewKey( );
gamesBlock->SetName( "Games" );
int i;
int nStrlen;
char szSectionName[MAX_PATH];
char textBuffer[MAX_PATH];
// Parse all the configs
for ( int nConfig = 0; nConfig < nNumConfigs; nConfig++ )
{
// Each came configuration is stored in a different section, named "GameConfig0..GameConfigN".
// If the "Name" key exists in this section, try to load the configuration from this section.
sprintf(szSectionName, "GameConfig%d", nConfig);
int nCount = GetPrivateProfileString(szSectionName, "Name", "", textBuffer, sizeof(textBuffer), iniFilePath);
if (nCount > 0)
{
// Make a new section
KeyValues *subGame = gamesBlock->CreateNewKey();
subGame->SetName( textBuffer );
GetPrivateProfileString( szSectionName, "ModDir", "", textBuffer, sizeof(textBuffer), iniFilePath);
// Add the mod dir
subGame->SetString( "GameDir", textBuffer );
// Start a block for Hammer settings
KeyValues *hammerBlock = subGame->CreateNewKey();
hammerBlock->SetName( "Hammer" );
i = 0;
// Get all FGDs
do
{
char szGameData[MAX_PATH];
sprintf( szGameData, "GameData%d", i );
nStrlen = GetPrivateProfileString( szSectionName, szGameData, "", textBuffer, sizeof(textBuffer), iniFilePath );
if ( nStrlen > 0 )
{
hammerBlock->SetString( szGameData, textBuffer );
i++;
}
} while ( nStrlen > 0 );
hammerBlock->SetInt( "TextureFormat", GetPrivateProfileInt( szSectionName, "TextureFormat", 5 /*FIXME: tfVMT*/, iniFilePath ) );
hammerBlock->SetInt( "MapFormat", GetPrivateProfileInt( szSectionName, "MapFormat", 4 /*FIXME: mfHalfLife2*/, iniFilePath ) );
// Default texture scale
GetPrivateProfileString( szSectionName, "DefaultTextureScale", "1", textBuffer, sizeof(textBuffer), iniFilePath );
float defaultTextureScale = (float) atof( textBuffer );
if ( defaultTextureScale == 0 )
{
defaultTextureScale = 1.0f;
}
hammerBlock->SetFloat( "DefaultTextureScale", defaultTextureScale );
hammerBlock->SetInt( "DefaultLightmapScale", GetPrivateProfileInt( szSectionName, "DefaultLightmapScale", 16 /*FIXME: DEFAULT_LIGHTMAP_SCALE*/, iniFilePath ) );
GetPrivateProfileString( szSectionName, "GameExe", "", textBuffer, sizeof(textBuffer), iniFilePath );
hammerBlock->SetString( "GameExe", textBuffer );
GetPrivateProfileString( szSectionName, "DefaultSolidEntity", "", textBuffer, sizeof(textBuffer), iniFilePath );
hammerBlock->SetString( "DefaultSolidEntity", textBuffer );
GetPrivateProfileString( szSectionName, "DefaultPointEntity", "", textBuffer, sizeof(textBuffer), iniFilePath );
hammerBlock->SetString( "DefaultPointEntity", textBuffer );
GetPrivateProfileString( szSectionName, "BSP", "", textBuffer, sizeof(textBuffer), iniFilePath );
hammerBlock->SetString( "BSP", textBuffer );
GetPrivateProfileString( szSectionName, "Vis", "", textBuffer, sizeof(textBuffer), iniFilePath );
hammerBlock->SetString( "Vis", textBuffer );
GetPrivateProfileString( szSectionName, "Light", "", textBuffer, sizeof(textBuffer), iniFilePath );
hammerBlock->SetString( "Light", textBuffer );
GetPrivateProfileString( szSectionName, "GameExeDir", "", textBuffer, sizeof(textBuffer), iniFilePath );
hammerBlock->SetString( "GameExeDir", textBuffer );
GetPrivateProfileString( szSectionName, "MapDir", "", textBuffer, sizeof(textBuffer), iniFilePath );
hammerBlock->SetString( "MapDir", textBuffer );
GetPrivateProfileString( szSectionName, "BSPDir", "", textBuffer, sizeof(textBuffer), iniFilePath );
hammerBlock->SetString( "BSPDir", textBuffer );
GetPrivateProfileString( szSectionName, "CordonTexture", "", textBuffer, sizeof(textBuffer), iniFilePath );
hammerBlock->SetString( "CordonTexture", textBuffer );
GetPrivateProfileString( szSectionName, "MaterialExcludeCount", "0", textBuffer, sizeof(textBuffer), iniFilePath );
int materialExcludeCount = atoi( textBuffer );
hammerBlock->SetInt( "MaterialExcludeCount", materialExcludeCount );
char excludeDir[MAX_PATH];
// Write out all excluded directories
for( i = 0; i < materialExcludeCount; i++ )
{
sprintf( &excludeDir[0], "-MaterialExcludeDir%d", i );
GetPrivateProfileString( szSectionName, excludeDir, "", textBuffer, sizeof( textBuffer ), iniFilePath );
hammerBlock->SetString( excludeDir, textBuffer );
}
}
}
// Make a full path name
char szPath[MAX_PATH];
Q_snprintf( szPath, sizeof( szPath ), "%s\\%s", GetBaseDirectory(), GAME_CONFIG_FILENAME );
CUtlBuffer buffer;
headBlock->RecursiveSaveToFile( buffer, 0 );
SaveUtlBufferToFile( buffer, szPath );
// Rename the old INI file
char newFilePath[MAX_PATH];
Q_snprintf( newFilePath, sizeof( newFilePath ), "%s.OLD", iniFilePath );
rename( iniFilePath, newFilePath );
// Notify that we were converted
m_LoadStatus = LOADSTATUS_CONVERTED;
return true;
}
//-----------------------------------------------------------------------------
// Purpose: Write out a game configuration file
// Output : Returns true on success, false on failure.
//-----------------------------------------------------------------------------
bool CGameConfigManager::SaveConfigs( const char *baseDir )
{
if ( !IsLoaded() )
return false;
// Build our default directory
if ( baseDir != NULL && baseDir[0] != NULL )
{
SetBaseDirectory( baseDir );
}
// Make a full path name
char szPath[MAX_PATH];
Q_strncpy( szPath, GetBaseDirectory(), sizeof(szPath) );
Q_AppendSlash( szPath, sizeof(szPath) );
Q_strncat( szPath, GAME_CONFIG_FILENAME, sizeof( szPath ), COPY_ALL_CHARACTERS );
CUtlBuffer buffer;
m_pData->RecursiveSaveToFile( buffer, 0 );
return SaveUtlBufferToFile( buffer, szPath );
}
//-----------------------------------------------------------------------------
// Purpose: Find the directory our .exe is based out of
//-----------------------------------------------------------------------------
const char *CGameConfigManager::GetBaseDirectory( void )
{
return m_szBaseDirectory;
}
//-----------------------------------------------------------------------------
// Purpose: Find the root directory
//-----------------------------------------------------------------------------
const char *CGameConfigManager::GetRootDirectory( void )
{
static char path[MAX_PATH] = {0};
if ( path[0] == 0 )
{
Q_strncpy( path, GetBaseDirectory(), sizeof( path ) );
Q_StripLastDir( path, sizeof( path ) ); // Get rid of the 'bin' directory
Q_StripTrailingSlash( path );
}
return path;
}
//-----------------------------------------------------------------------------
// Purpose: Returns the game configuation block
//-----------------------------------------------------------------------------
KeyValues *CGameConfigManager::GetGameBlock( void )
{
if ( !IsLoaded() )
return NULL;
return ( m_pData->FindKey( TOKEN_GAMES, true ) );
}
//-----------------------------------------------------------------------------
// Purpose: Returns a piece of the game configuation block of the given name
// Input : *keyName - name of the block to return
//-----------------------------------------------------------------------------
KeyValues *CGameConfigManager::GetGameSubBlock( const char *keyName )
{
if ( !IsLoaded() )
return NULL;
KeyValues *pGameBlock = GetGameBlock();
if ( pGameBlock == NULL )
return NULL;
// Return the data
KeyValues *pSubBlock = pGameBlock->FindKey( keyName );
return pSubBlock;
}
//-----------------------------------------------------------------------------
// Purpose: Get the gamecfg.ini file for conversion
//-----------------------------------------------------------------------------
const char *CGameConfigManager::GetIniFilePath( void )
{
static char iniFilePath[MAX_PATH] = {0};
if ( iniFilePath[0] == 0 )
{
Q_strncpy( iniFilePath, GetBaseDirectory(), sizeof( iniFilePath ) );
Q_strncat( iniFilePath, "\\gamecfg.ini", sizeof( iniFilePath ), COPY_ALL_CHARACTERS );
}
return iniFilePath;
}
//-----------------------------------------------------------------------------
// Purpose: Deletes the current config and recreates it with default values
//-----------------------------------------------------------------------------
bool CGameConfigManager::ResetConfigs( const char *baseDir /*= NULL*/ )
{
// Build our default directory
if ( baseDir != NULL && baseDir[0] != NULL )
{
SetBaseDirectory( baseDir );
}
// Make a full path name
char szPath[MAX_PATH];
Q_snprintf( szPath, sizeof( szPath ), "%s\\%s", GetBaseDirectory(), GAME_CONFIG_FILENAME );
// Delete the file
if ( unlink( szPath ) )
return false;
// Load the file again (causes defaults to be created)
if ( LoadConfigsInternal( baseDir, false ) == false )
return false;
// Save it out
return SaveConfigs( baseDir );
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void CGameConfigManager::SetBaseDirectory( const char *pDirectory )
{
// Clear it
if ( pDirectory == NULL || pDirectory[0] == '\0' )
{
m_szBaseDirectory[0] = '\0';
return;
}
// Copy it
Q_strncpy( m_szBaseDirectory, pDirectory, sizeof( m_szBaseDirectory ) );
Q_StripTrailingSlash( m_szBaseDirectory );
}
//-----------------------------------------------------------------------------
// Purpose: Create a block of keyvalues containing our default configurations
// Output : A block of keyvalues
//-----------------------------------------------------------------------------
bool CGameConfigManager::GetDefaultGameBlock( KeyValues *pIn )
{
CUtlVector<defaultConfigInfo_t> defaultConfigs;
// Add HL2 games to list
defaultConfigs.AddToTail( HL2DMInfo );
defaultConfigs.AddToTail( HL2Info );
defaultConfigs.AddToTail( Episode1Info );
defaultConfigs.AddToTail( Episode2Info );
defaultConfigs.AddToTail( PortalInfo );
defaultConfigs.AddToTail( SourceTestInfo );
// Add TF2 games to list
defaultConfigs.AddToTail( TF2Info );
defaultConfigs.AddToTail( DODInfo );
defaultConfigs.AddToTail( CStrikeInfo );
if ( pIn == NULL )
return false;
char szPath[MAX_PATH];
// Add all default configs
int nNumConfigs = defaultConfigs.Count();
for ( int i = 0; i < nNumConfigs; i++ )
{
// If it's installed, add it
if ( IsAppSubscribed( defaultConfigs[i].steamAppID ) )
{
GetRootGameDirectory( szPath, sizeof( szPath ), GetRootDirectory() );
AddDefaultConfig( defaultConfigs[i], pIn, GetRootDirectory(), szPath );
}
}
return true;
}

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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
//=============================================================================//
#ifndef CONFIGMANAGER_H
#define CONFIGMANAGER_H
#ifdef _WIN32
#pragma once
#endif
#include "KeyValues.h"
#include "utlvector.h"
#include "filesystem_init.h"
// See filesystem_init for the vconfig registry values.
#define TOKEN_GAMES "Games"
#define TOKEN_GAME_DIRECTORY "GameDir"
#define TOKEN_TOOLS "Tools"
struct defaultConfigInfo_t
{
char gameName[MAX_PATH];
char gameDir[MAX_PATH];
char FGD[MAX_PATH];
char defaultPointEntity[MAX_PATH];
char exeName[MAX_PATH];
int steamAppID;
};
enum eSDKEpochs
{
HL2 = 1,
EP1 = 2,
EP2 = 3,
SP2009 = 4,
MP2009 = 5,
};
extern defaultConfigInfo_t *gDefaultConfigs[];
class CGameConfigManager
{
public:
enum loadStatus_t
{
LOADSTATUS_NONE = 0, // Configs were loaded with no error
LOADSTATUS_CONVERTED, // GameConfig.txt did not exist and was created by converting GameCfg.INI
LOADSTATUS_CREATED, // GameCfg.INI was not found, the system created the default configuration based on found GameInfo.txt resources
LOADSTATUS_ERROR, // File was not loaded and was unable to perform the above fail-safe procedures
};
CGameConfigManager( void );
CGameConfigManager( const char *fileName );
~CGameConfigManager( void );
bool LoadConfigs( const char *baseDir = NULL );
bool SaveConfigs( const char *baseDir = NULL );
bool ResetConfigs( const char *baseDir = NULL );
int GetNumConfigs( void );
KeyValues *GetGameBlock( void );
KeyValues *GetGameSubBlock( const char *keyName );
bool GetDefaultGameBlock( KeyValues *pIn );
bool IsLoaded( void ) const { return m_pData != NULL; }
bool WasConvertedOnLoad( void ) const { return m_LoadStatus == LOADSTATUS_CONVERTED; }
bool WasCreatedOnLoad( void ) const { return m_LoadStatus == LOADSTATUS_CREATED; }
bool AddDefaultConfig( const defaultConfigInfo_t &info, KeyValues *out, const char *rootDirectory, const char *gameExeDir );
void SetBaseDirectory( const char *pDirectory );
void GetRootGameDirectory( char *out, size_t outLen, const char *rootDir );
const char *GetRootDirectory( void );
void SetSDKEpoch( eSDKEpochs epoch ) { m_eSDKEpoch = epoch; };
private:
void GetRootContentDirectory( char *out, size_t outLen, const char *rootDir );
const char *GetBaseDirectory( void );
const char *GetIniFilePath( void );
bool LoadConfigsInternal( const char *baseDir, bool bRecursiveCall );
void UpdateConfigsInternal( void );
void VersionConfig( void );
bool IsConfigCurrent( void );
bool ConvertGameConfigsINI( void );
bool CreateAllDefaultConfigs( void );
bool IsAppSubscribed( int nAppID );
loadStatus_t m_LoadStatus; // Holds various state about what occured while loading
KeyValues *m_pData; // Data as read from configuration file
char m_szBaseDirectory[MAX_PATH]; // Default directory
eSDKEpochs m_eSDKEpoch; // Holds the "working version" of the SDK for times when we need to create an older set of game configurations.
// This is required now that the SDK is deploying the tools for both the latest and previous versions of the engine.
};
#endif // CONFIGMANAGER_H

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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// The copyright to the contents herein is the property of Valve, L.L.C.
// The contents may be used and/or copied only with the written permission of
// Valve, L.L.C., or in accordance with the terms and conditions stipulated in
// the agreement/contract under which the contents have been supplied.
//
//*****************************************************************************
//
// Contents:
//
//
//
// Authors: Taylor Sherman
//
// Target restrictions:
//
// Tool restrictions:
//
// Things to do:
//
//
//
//*****************************************************************************
#ifndef INCLUDED_STEAM_FINDSTEAMSERVERS_H
#define INCLUDED_STEAM_FINDSTEAMSERVERS_H
#if defined(_MSC_VER) && (_MSC_VER > 1000)
#pragma once
#endif
#ifdef STEAM_FINDSERVERS_STATIC_LIB
#define STEAM_FSS_CALL
#define STEAM_FSS_API
#else
#ifndef STEAM_API
#ifdef STEAM_EXPORTS
#define STEAM_API __declspec(dllexport)
#else
#define STEAM_API __declspec(dllimport)
#endif
#endif
#ifndef STEAM_CALL
#define STEAM_CALL __cdecl
#endif
#define STEAM_FSS_CALL STEAM_CALL
#define STEAM_FSS_API STEAM_API
#endif
#include <limits.h>
#include "steamcommon.h"
/******************************************************************************
**
** Types
**
******************************************************************************/
#ifdef __cplusplus
extern "C"
{
#endif
enum
{
eSteamFindSteamServersLibraryError = -1,
eSteamFindSteamServersLibraryBusy = -2
};
// returns number of IP addresses returned by the GDS for this server type
// negative return means error
STEAM_FSS_API int STEAM_FSS_CALL SteamFindServersNumServers(ESteamServerType eServerType);
// Get nth ipaddr:port for this server type
// buffer needs to be 22 chars long: aaa.bbb.ccc.ddd:12345 plus null
//
// returns 0 if succsessful, negative is error
STEAM_FSS_API int STEAM_FSS_CALL SteamFindServersIterateServer(ESteamServerType eServerType, unsigned int nServer, char *szIpAddrPort, int szIpAddrPortLen);
STEAM_FSS_API const char * STEAM_FSS_CALL SteamFindServersGetErrorString();
#ifdef __cplusplus
}
#endif
#endif /* #ifndef INCLUDED_STEAM_COMMON_STEAMCOMMON_H */

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/*
* SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
* Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice including the dates of first publication and
* either this permission notice or a reference to
* http://oss.sgi.com/projects/FreeB/
* shall be included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
* OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
* Except as contained in this notice, the name of Silicon Graphics, Inc.
* shall not be used in advertising or otherwise to promote the sale, use or
* other dealings in this Software without prior written authorization from
* Silicon Graphics, Inc.
*/
#ifndef __glu_h__
#define __glu_h__
#if defined(USE_MGL_NAMESPACE)
#include "glu_mangle.h"
#endif
#include <GL/gl.h>
#ifndef GLAPIENTRY
#if defined(_MSC_VER) || defined(__MINGW32__)
#define GLAPIENTRY __stdcall
#else
#define GLAPIENTRY
#endif
#endif
#ifndef GLAPIENTRYP
#define GLAPIENTRYP GLAPIENTRY *
#endif
#if (defined(_MSC_VER) || defined(__MINGW32__)) && defined(BUILD_GLU32)
# undef GLAPI
# define GLAPI __declspec(dllexport)
#elif (defined(_MSC_VER) || defined(__MINGW32__)) && defined(_DLL)
/* tag specifying we're building for DLL runtime support */
# undef GLAPI
# define GLAPI __declspec(dllimport)
#elif !defined(GLAPI)
/* for use with static link lib build of Win32 edition only */
# define GLAPI extern
#endif /* _STATIC_MESA support */
#ifdef __cplusplus
extern "C" {
#endif
/*************************************************************/
/* Extensions */
#define GLU_EXT_object_space_tess 1
#define GLU_EXT_nurbs_tessellator 1
/* Boolean */
#define GLU_FALSE 0
#define GLU_TRUE 1
/* Version */
#define GLU_VERSION_1_1 1
#define GLU_VERSION_1_2 1
#define GLU_VERSION_1_3 1
/* StringName */
#define GLU_VERSION 100800
#define GLU_EXTENSIONS 100801
/* ErrorCode */
#define GLU_INVALID_ENUM 100900
#define GLU_INVALID_VALUE 100901
#define GLU_OUT_OF_MEMORY 100902
#define GLU_INCOMPATIBLE_GL_VERSION 100903
#define GLU_INVALID_OPERATION 100904
/* NurbsDisplay */
/* GLU_FILL */
#define GLU_OUTLINE_POLYGON 100240
#define GLU_OUTLINE_PATCH 100241
/* NurbsCallback */
#define GLU_NURBS_ERROR 100103
#define GLU_ERROR 100103
#define GLU_NURBS_BEGIN 100164
#define GLU_NURBS_BEGIN_EXT 100164
#define GLU_NURBS_VERTEX 100165
#define GLU_NURBS_VERTEX_EXT 100165
#define GLU_NURBS_NORMAL 100166
#define GLU_NURBS_NORMAL_EXT 100166
#define GLU_NURBS_COLOR 100167
#define GLU_NURBS_COLOR_EXT 100167
#define GLU_NURBS_TEXTURE_COORD 100168
#define GLU_NURBS_TEX_COORD_EXT 100168
#define GLU_NURBS_END 100169
#define GLU_NURBS_END_EXT 100169
#define GLU_NURBS_BEGIN_DATA 100170
#define GLU_NURBS_BEGIN_DATA_EXT 100170
#define GLU_NURBS_VERTEX_DATA 100171
#define GLU_NURBS_VERTEX_DATA_EXT 100171
#define GLU_NURBS_NORMAL_DATA 100172
#define GLU_NURBS_NORMAL_DATA_EXT 100172
#define GLU_NURBS_COLOR_DATA 100173
#define GLU_NURBS_COLOR_DATA_EXT 100173
#define GLU_NURBS_TEXTURE_COORD_DATA 100174
#define GLU_NURBS_TEX_COORD_DATA_EXT 100174
#define GLU_NURBS_END_DATA 100175
#define GLU_NURBS_END_DATA_EXT 100175
/* NurbsError */
#define GLU_NURBS_ERROR1 100251
#define GLU_NURBS_ERROR2 100252
#define GLU_NURBS_ERROR3 100253
#define GLU_NURBS_ERROR4 100254
#define GLU_NURBS_ERROR5 100255
#define GLU_NURBS_ERROR6 100256
#define GLU_NURBS_ERROR7 100257
#define GLU_NURBS_ERROR8 100258
#define GLU_NURBS_ERROR9 100259
#define GLU_NURBS_ERROR10 100260
#define GLU_NURBS_ERROR11 100261
#define GLU_NURBS_ERROR12 100262
#define GLU_NURBS_ERROR13 100263
#define GLU_NURBS_ERROR14 100264
#define GLU_NURBS_ERROR15 100265
#define GLU_NURBS_ERROR16 100266
#define GLU_NURBS_ERROR17 100267
#define GLU_NURBS_ERROR18 100268
#define GLU_NURBS_ERROR19 100269
#define GLU_NURBS_ERROR20 100270
#define GLU_NURBS_ERROR21 100271
#define GLU_NURBS_ERROR22 100272
#define GLU_NURBS_ERROR23 100273
#define GLU_NURBS_ERROR24 100274
#define GLU_NURBS_ERROR25 100275
#define GLU_NURBS_ERROR26 100276
#define GLU_NURBS_ERROR27 100277
#define GLU_NURBS_ERROR28 100278
#define GLU_NURBS_ERROR29 100279
#define GLU_NURBS_ERROR30 100280
#define GLU_NURBS_ERROR31 100281
#define GLU_NURBS_ERROR32 100282
#define GLU_NURBS_ERROR33 100283
#define GLU_NURBS_ERROR34 100284
#define GLU_NURBS_ERROR35 100285
#define GLU_NURBS_ERROR36 100286
#define GLU_NURBS_ERROR37 100287
/* NurbsProperty */
#define GLU_AUTO_LOAD_MATRIX 100200
#define GLU_CULLING 100201
#define GLU_SAMPLING_TOLERANCE 100203
#define GLU_DISPLAY_MODE 100204
#define GLU_PARAMETRIC_TOLERANCE 100202
#define GLU_SAMPLING_METHOD 100205
#define GLU_U_STEP 100206
#define GLU_V_STEP 100207
#define GLU_NURBS_MODE 100160
#define GLU_NURBS_MODE_EXT 100160
#define GLU_NURBS_TESSELLATOR 100161
#define GLU_NURBS_TESSELLATOR_EXT 100161
#define GLU_NURBS_RENDERER 100162
#define GLU_NURBS_RENDERER_EXT 100162
/* NurbsSampling */
#define GLU_OBJECT_PARAMETRIC_ERROR 100208
#define GLU_OBJECT_PARAMETRIC_ERROR_EXT 100208
#define GLU_OBJECT_PATH_LENGTH 100209
#define GLU_OBJECT_PATH_LENGTH_EXT 100209
#define GLU_PATH_LENGTH 100215
#define GLU_PARAMETRIC_ERROR 100216
#define GLU_DOMAIN_DISTANCE 100217
/* NurbsTrim */
#define GLU_MAP1_TRIM_2 100210
#define GLU_MAP1_TRIM_3 100211
/* QuadricDrawStyle */
#define GLU_POINT 100010
#define GLU_LINE 100011
#define GLU_FILL 100012
#define GLU_SILHOUETTE 100013
/* QuadricCallback */
/* GLU_ERROR */
/* QuadricNormal */
#define GLU_SMOOTH 100000
#define GLU_FLAT 100001
#define GLU_NONE 100002
/* QuadricOrientation */
#define GLU_OUTSIDE 100020
#define GLU_INSIDE 100021
/* TessCallback */
#define GLU_TESS_BEGIN 100100
#define GLU_BEGIN 100100
#define GLU_TESS_VERTEX 100101
#define GLU_VERTEX 100101
#define GLU_TESS_END 100102
#define GLU_END 100102
#define GLU_TESS_ERROR 100103
#define GLU_TESS_EDGE_FLAG 100104
#define GLU_EDGE_FLAG 100104
#define GLU_TESS_COMBINE 100105
#define GLU_TESS_BEGIN_DATA 100106
#define GLU_TESS_VERTEX_DATA 100107
#define GLU_TESS_END_DATA 100108
#define GLU_TESS_ERROR_DATA 100109
#define GLU_TESS_EDGE_FLAG_DATA 100110
#define GLU_TESS_COMBINE_DATA 100111
/* TessContour */
#define GLU_CW 100120
#define GLU_CCW 100121
#define GLU_INTERIOR 100122
#define GLU_EXTERIOR 100123
#define GLU_UNKNOWN 100124
/* TessProperty */
#define GLU_TESS_WINDING_RULE 100140
#define GLU_TESS_BOUNDARY_ONLY 100141
#define GLU_TESS_TOLERANCE 100142
/* TessError */
#define GLU_TESS_ERROR1 100151
#define GLU_TESS_ERROR2 100152
#define GLU_TESS_ERROR3 100153
#define GLU_TESS_ERROR4 100154
#define GLU_TESS_ERROR5 100155
#define GLU_TESS_ERROR6 100156
#define GLU_TESS_ERROR7 100157
#define GLU_TESS_ERROR8 100158
#define GLU_TESS_MISSING_BEGIN_POLYGON 100151
#define GLU_TESS_MISSING_BEGIN_CONTOUR 100152
#define GLU_TESS_MISSING_END_POLYGON 100153
#define GLU_TESS_MISSING_END_CONTOUR 100154
#define GLU_TESS_COORD_TOO_LARGE 100155
#define GLU_TESS_NEED_COMBINE_CALLBACK 100156
/* TessWinding */
#define GLU_TESS_WINDING_ODD 100130
#define GLU_TESS_WINDING_NONZERO 100131
#define GLU_TESS_WINDING_POSITIVE 100132
#define GLU_TESS_WINDING_NEGATIVE 100133
#define GLU_TESS_WINDING_ABS_GEQ_TWO 100134
/*************************************************************/
#ifdef __cplusplus
class GLUnurbs;
class GLUquadric;
class GLUtesselator;
#else
typedef struct GLUnurbs GLUnurbs;
typedef struct GLUquadric GLUquadric;
typedef struct GLUtesselator GLUtesselator;
#endif
typedef GLUnurbs GLUnurbsObj;
typedef GLUquadric GLUquadricObj;
typedef GLUtesselator GLUtesselatorObj;
typedef GLUtesselator GLUtriangulatorObj;
#define GLU_TESS_MAX_COORD 1.0e150
/* Internal convenience typedefs */
typedef void (GLAPIENTRYP _GLUfuncptr)();
GLAPI void GLAPIENTRY gluBeginCurve (GLUnurbs* nurb);
GLAPI void GLAPIENTRY gluBeginPolygon (GLUtesselator* tess);
GLAPI void GLAPIENTRY gluBeginSurface (GLUnurbs* nurb);
GLAPI void GLAPIENTRY gluBeginTrim (GLUnurbs* nurb);
GLAPI GLint GLAPIENTRY gluBuild1DMipmapLevels (GLenum target, GLint internalFormat, GLsizei width, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void *data);
GLAPI GLint GLAPIENTRY gluBuild1DMipmaps (GLenum target, GLint internalFormat, GLsizei width, GLenum format, GLenum type, const void *data);
GLAPI GLint GLAPIENTRY gluBuild2DMipmapLevels (GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void *data);
GLAPI GLint GLAPIENTRY gluBuild2DMipmaps (GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *data);
GLAPI GLint GLAPIENTRY gluBuild3DMipmapLevels (GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void *data);
GLAPI GLint GLAPIENTRY gluBuild3DMipmaps (GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *data);
GLAPI GLboolean GLAPIENTRY gluCheckExtension (const GLubyte *extName, const GLubyte *extString);
GLAPI void GLAPIENTRY gluCylinder (GLUquadric* quad, GLdouble base, GLdouble top, GLdouble height, GLint slices, GLint stacks);
GLAPI void GLAPIENTRY gluDeleteNurbsRenderer (GLUnurbs* nurb);
GLAPI void GLAPIENTRY gluDeleteQuadric (GLUquadric* quad);
GLAPI void GLAPIENTRY gluDeleteTess (GLUtesselator* tess);
GLAPI void GLAPIENTRY gluDisk (GLUquadric* quad, GLdouble inner, GLdouble outer, GLint slices, GLint loops);
GLAPI void GLAPIENTRY gluEndCurve (GLUnurbs* nurb);
GLAPI void GLAPIENTRY gluEndPolygon (GLUtesselator* tess);
GLAPI void GLAPIENTRY gluEndSurface (GLUnurbs* nurb);
GLAPI void GLAPIENTRY gluEndTrim (GLUnurbs* nurb);
GLAPI const GLubyte * GLAPIENTRY gluErrorString (GLenum error);
GLAPI void GLAPIENTRY gluGetNurbsProperty (GLUnurbs* nurb, GLenum property, GLfloat* data);
GLAPI const GLubyte * GLAPIENTRY gluGetString (GLenum name);
GLAPI void GLAPIENTRY gluGetTessProperty (GLUtesselator* tess, GLenum which, GLdouble* data);
GLAPI void GLAPIENTRY gluLoadSamplingMatrices (GLUnurbs* nurb, const GLfloat *model, const GLfloat *perspective, const GLint *view);
GLAPI void GLAPIENTRY gluLookAt (GLdouble eyeX, GLdouble eyeY, GLdouble eyeZ, GLdouble centerX, GLdouble centerY, GLdouble centerZ, GLdouble upX, GLdouble upY, GLdouble upZ);
GLAPI GLUnurbs* GLAPIENTRY gluNewNurbsRenderer (void);
GLAPI GLUquadric* GLAPIENTRY gluNewQuadric (void);
GLAPI GLUtesselator* GLAPIENTRY gluNewTess (void);
GLAPI void GLAPIENTRY gluNextContour (GLUtesselator* tess, GLenum type);
GLAPI void GLAPIENTRY gluNurbsCallback (GLUnurbs* nurb, GLenum which, _GLUfuncptr CallBackFunc);
GLAPI void GLAPIENTRY gluNurbsCallbackData (GLUnurbs* nurb, GLvoid* userData);
GLAPI void GLAPIENTRY gluNurbsCallbackDataEXT (GLUnurbs* nurb, GLvoid* userData);
GLAPI void GLAPIENTRY gluNurbsCurve (GLUnurbs* nurb, GLint knotCount, GLfloat *knots, GLint stride, GLfloat *control, GLint order, GLenum type);
GLAPI void GLAPIENTRY gluNurbsProperty (GLUnurbs* nurb, GLenum property, GLfloat value);
GLAPI void GLAPIENTRY gluNurbsSurface (GLUnurbs* nurb, GLint sKnotCount, GLfloat* sKnots, GLint tKnotCount, GLfloat* tKnots, GLint sStride, GLint tStride, GLfloat* control, GLint sOrder, GLint tOrder, GLenum type);
GLAPI void GLAPIENTRY gluOrtho2D (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top);
GLAPI void GLAPIENTRY gluPartialDisk (GLUquadric* quad, GLdouble inner, GLdouble outer, GLint slices, GLint loops, GLdouble start, GLdouble sweep);
GLAPI void GLAPIENTRY gluPerspective (GLdouble fovy, GLdouble aspect, GLdouble zNear, GLdouble zFar);
GLAPI void GLAPIENTRY gluPickMatrix (GLdouble x, GLdouble y, GLdouble delX, GLdouble delY, GLint *viewport);
GLAPI GLint GLAPIENTRY gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);
GLAPI void GLAPIENTRY gluPwlCurve (GLUnurbs* nurb, GLint count, GLfloat* data, GLint stride, GLenum type);
GLAPI void GLAPIENTRY gluQuadricCallback (GLUquadric* quad, GLenum which, _GLUfuncptr CallBackFunc);
GLAPI void GLAPIENTRY gluQuadricDrawStyle (GLUquadric* quad, GLenum draw);
GLAPI void GLAPIENTRY gluQuadricNormals (GLUquadric* quad, GLenum normal);
GLAPI void GLAPIENTRY gluQuadricOrientation (GLUquadric* quad, GLenum orientation);
GLAPI void GLAPIENTRY gluQuadricTexture (GLUquadric* quad, GLboolean texture);
GLAPI GLint GLAPIENTRY gluScaleImage (GLenum format, GLsizei wIn, GLsizei hIn, GLenum typeIn, const void *dataIn, GLsizei wOut, GLsizei hOut, GLenum typeOut, GLvoid* dataOut);
GLAPI void GLAPIENTRY gluSphere (GLUquadric* quad, GLdouble radius, GLint slices, GLint stacks);
GLAPI void GLAPIENTRY gluTessBeginContour (GLUtesselator* tess);
GLAPI void GLAPIENTRY gluTessBeginPolygon (GLUtesselator* tess, GLvoid* data);
GLAPI void GLAPIENTRY gluTessCallback (GLUtesselator* tess, GLenum which, _GLUfuncptr CallBackFunc);
GLAPI void GLAPIENTRY gluTessEndContour (GLUtesselator* tess);
GLAPI void GLAPIENTRY gluTessEndPolygon (GLUtesselator* tess);
GLAPI void GLAPIENTRY gluTessNormal (GLUtesselator* tess, GLdouble valueX, GLdouble valueY, GLdouble valueZ);
GLAPI void GLAPIENTRY gluTessProperty (GLUtesselator* tess, GLenum which, GLdouble data);
GLAPI void GLAPIENTRY gluTessVertex (GLUtesselator* tess, GLdouble *location, GLvoid* data);
GLAPI GLint GLAPIENTRY gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);
GLAPI GLint GLAPIENTRY gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearVal, GLdouble farVal, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);
#ifdef __cplusplus
}
#endif
#endif /* __glu_h__ */

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/*
* Mesa 3-D graphics library
* Version: 3.0
* Copyright (C) 1995-1998 Brian Paul
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the Free
* Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#ifndef GLU_MANGLE_H
#define GLU_MANGLE_H
#define gluLookAt mgluLookAt
#define gluOrtho2D mgluOrtho2D
#define gluPerspective mgluPerspective
#define gluPickMatrix mgluPickMatrix
#define gluProject mgluProject
#define gluUnProject mgluUnProject
#define gluErrorString mgluErrorString
#define gluScaleImage mgluScaleImage
#define gluBuild1DMipmaps mgluBuild1DMipmaps
#define gluBuild2DMipmaps mgluBuild2DMipmaps
#define gluNewQuadric mgluNewQuadric
#define gluDeleteQuadric mgluDeleteQuadric
#define gluQuadricDrawStyle mgluQuadricDrawStyle
#define gluQuadricOrientation mgluQuadricOrientation
#define gluQuadricNormals mgluQuadricNormals
#define gluQuadricTexture mgluQuadricTexture
#define gluQuadricCallback mgluQuadricCallback
#define gluCylinder mgluCylinder
#define gluSphere mgluSphere
#define gluDisk mgluDisk
#define gluPartialDisk mgluPartialDisk
#define gluNewNurbsRenderer mgluNewNurbsRenderer
#define gluDeleteNurbsRenderer mgluDeleteNurbsRenderer
#define gluLoadSamplingMatrices mgluLoadSamplingMatrices
#define gluNurbsProperty mgluNurbsProperty
#define gluGetNurbsProperty mgluGetNurbsProperty
#define gluBeginCurve mgluBeginCurve
#define gluEndCurve mgluEndCurve
#define gluNurbsCurve mgluNurbsCurve
#define gluBeginSurface mgluBeginSurface
#define gluEndSurface mgluEndSurface
#define gluNurbsSurface mgluNurbsSurface
#define gluBeginTrim mgluBeginTrim
#define gluEndTrim mgluEndTrim
#define gluPwlCurve mgluPwlCurve
#define gluNurbsCallback mgluNurbsCallback
#define gluNewTess mgluNewTess
#define gluDeleteTess mgluDeleteTess
#define gluTessBeginPolygon mgluTessBeginPolygon
#define gluTessBeginContour mgluTessBeginContour
#define gluTessVertex mgluTessVertex
#define gluTessEndPolygon mgluTessEndPolygon
#define gluTessEndContour mgluTessEndContour
#define gluTessProperty mgluTessProperty
#define gluTessNormal mgluTessNormal
#define gluTessCallback mgluTessCallback
#define gluGetTessProperty mgluGetTessProperty
#define gluBeginPolygon mgluBeginPolygon
#define gluNextContour mgluNextContour
#define gluEndPolygon mgluEndPolygon
#define gluGetString mgluGetString
#define gluBuild1DMipmapLevels mgluBuild1DMipmapLevels
#define gluBuild2DMipmapLevels mgluBuild2DMipmapLevels
#define gluBuild3DMipmapLevels mgluBuild3DMipmapLevels
#define gluBuild3DMipmaps mgluBuild3DMipmaps
#define gluCheckExtension mgluCheckExtension
#define gluUnProject4 mgluUnProject4
#define gluNurbsCallbackData mgluNurbsCallbackData
#define gluNurbsCallbackDataEXT mgluNurbsCallbackDataEXT
#endif

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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
//===========================================================================//
#ifndef IGAMECONSOLE_H
#define IGAMECONSOLE_H
#ifdef _WIN32
#pragma once
#endif
#include "tier1/interface.h"
//-----------------------------------------------------------------------------
// Purpose: interface to game/dev console
//-----------------------------------------------------------------------------
abstract_class IGameConsole : public IBaseInterface
{
public:
// activates the console, makes it visible and brings it to the foreground
virtual void Activate() = 0;
virtual void Initialize() = 0;
// hides the console
virtual void Hide() = 0;
// clears the console
virtual void Clear() = 0;
// return true if the console has focus
virtual bool IsConsoleVisible() = 0;
virtual void SetParent( int parent ) = 0;
};
#define GAMECONSOLE_INTERFACE_VERSION "GameConsole004"
#endif // IGAMECONSOLE_H

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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//=============================================================================//
#ifndef IGAMEUI_H
#define IGAMEUI_H
#ifdef _WIN32
#pragma once
#endif
#include "interface.h"
#include "vgui/IPanel.h"
#if !defined( _X360 )
#include "xbox/xboxstubs.h"
#endif
// reasons why the user can't connect to a game server
enum ESteamLoginFailure
{
STEAMLOGINFAILURE_NONE,
STEAMLOGINFAILURE_BADTICKET,
STEAMLOGINFAILURE_NOSTEAMLOGIN,
STEAMLOGINFAILURE_VACBANNED,
STEAMLOGINFAILURE_LOGGED_IN_ELSEWHERE
};
enum ESystemNotify
{
SYSTEMNOTIFY_STORAGEDEVICES_CHANGED,
SYSTEMNOTIFY_USER_SIGNEDIN,
SYSTEMNOTIFY_USER_SIGNEDOUT,
SYSTEMNOTIFY_XUIOPENING,
SYSTEMNOTIFY_XUICLOSED,
SYSTEMNOTIFY_INVITE_SHUTDOWN, // Cross-game invite is causing us to shutdown
};
//-----------------------------------------------------------------------------
// Purpose: contains all the functions that the GameUI dll exports
//-----------------------------------------------------------------------------
abstract_class IGameUI
{
public:
// initialization/shutdown
virtual void Initialize( CreateInterfaceFn appFactory ) = 0;
virtual void PostInit() = 0;
// connect to other interfaces at the same level (gameui.dll/server.dll/client.dll)
virtual void Connect( CreateInterfaceFn gameFactory ) = 0;
virtual void Start() = 0;
virtual void Shutdown() = 0;
virtual void RunFrame() = 0;
// notifications
virtual void OnGameUIActivated() = 0;
virtual void OnGameUIHidden() = 0;
// OLD: Use OnConnectToServer2
virtual void OLD_OnConnectToServer(const char *game, int IP, int port) = 0;
virtual void OnDisconnectFromServer_OLD( uint8 eSteamLoginFailure, const char *username ) = 0;
virtual void OnLevelLoadingStarted(bool bShowProgressDialog) = 0;
virtual void OnLevelLoadingFinished(bool bError, const char *failureReason, const char *extendedReason) = 0;
// level loading progress, returns true if the screen needs updating
virtual bool UpdateProgressBar(float progress, const char *statusText) = 0;
// Shows progress desc, returns previous setting... (used with custom progress bars )
virtual bool SetShowProgressText( bool show ) = 0;
// !!!!!!!!!members added after "GameUI011" initial release!!!!!!!!!!!!!!!!!!!
virtual void ShowNewGameDialog( int chapter ) = 0;
// Xbox 360
virtual void SessionNotification( const int notification, const int param = 0 ) = 0;
virtual void SystemNotification( const int notification ) = 0;
virtual void ShowMessageDialog( const uint nType, vgui::Panel *pOwner ) = 0;
virtual void UpdatePlayerInfo( uint64 nPlayerId, const char *pName, int nTeam, byte cVoiceState, int nPlayersNeeded, bool bHost ) = 0;
virtual void SessionSearchResult( int searchIdx, void *pHostData, XSESSION_SEARCHRESULT *pResult, int ping ) = 0;
virtual void OnCreditsFinished( void ) = 0;
// inserts specified panel as background for level load dialog
virtual void SetLoadingBackgroundDialog( vgui::VPANEL panel ) = 0;
// Bonus maps interfaces
virtual void BonusMapUnlock( const char *pchFileName = NULL, const char *pchMapName = NULL ) = 0;
virtual void BonusMapComplete( const char *pchFileName = NULL, const char *pchMapName = NULL ) = 0;
virtual void BonusMapChallengeUpdate( const char *pchFileName, const char *pchMapName, const char *pchChallengeName, int iBest ) = 0;
virtual void BonusMapChallengeNames( char *pchFileName, char *pchMapName, char *pchChallengeName ) = 0;
virtual void BonusMapChallengeObjectives( int &iBronze, int &iSilver, int &iGold ) = 0;
virtual void BonusMapDatabaseSave( void ) = 0;
virtual int BonusMapNumAdvancedCompleted( void ) = 0;
virtual void BonusMapNumMedals( int piNumMedals[ 3 ] ) = 0;
virtual void OnConnectToServer2(const char *game, int IP, int connectionPort, int queryPort) = 0;
// X360 Storage device validation:
// returns true right away if storage device has been previously selected.
// otherwise returns false and will set the variable pointed by pStorageDeviceValidated to 1
// once the storage device is selected by user.
virtual bool ValidateStorageDevice( int *pStorageDeviceValidated ) = 0;
virtual void SetProgressOnStart() = 0;
virtual void OnDisconnectFromServer( uint8 eSteamLoginFailure ) = 0;
virtual void OnConfirmQuit( void ) = 0;
virtual bool IsMainMenuVisible( void ) = 0;
// Client DLL is providing us with a panel that it wants to replace the main menu with
virtual void SetMainMenuOverride( vgui::VPANEL panel ) = 0;
// Client DLL is telling us that a main menu command was issued, probably from its custom main menu panel
virtual void SendMainMenuCommand( const char *pszCommand ) = 0;
};
#define GAMEUI_INTERFACE_VERSION "GameUI011"
#endif // IGAMEUI_H

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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//
//=============================================================================//
#include <stdio.h>
#include <malloc.h>
#include "ObjectList.h"
#include "tier1/strtools.h"
//#include "port.h"
//#include "mem.h"
// memdbgon must be the last include file in a .cpp file!!!
#include <tier0/memdbgon.h>
//////////////////////////////////////////////////////////////////////
// Construction/Destruction
//////////////////////////////////////////////////////////////////////
ObjectList::ObjectList()
{
head = tail = current = NULL;
number = 0;
}
ObjectList::~ObjectList()
{
Clear( false );
}
bool ObjectList::AddHead(void * newObject)
{
// create new element
element_t * newElement = (element_t *) calloc(1, sizeof(element_t));
if (newElement == NULL )
return false; // out of memory
// insert element
newElement->object = newObject;
if (head)
{
newElement->next = head;
head->prev = newElement;
};
head = newElement;
// if list was empty set new tail
if (tail==NULL) tail = head;
number++;
return true;
}
void * ObjectList::RemoveHead()
{
void * retObj;
// check head is present
if (head)
{
retObj = head->object;
element_t * newHead = head->next;
if (newHead) newHead->prev = NULL;
// if only one element is in list also update tail
// if we remove this prev element
if (tail==head) tail = NULL;
free(head);
head = newHead;
number--;
} else
retObj = NULL;
return retObj;
}
bool ObjectList::AddTail(void * newObject)
{
element_t * newElement = (element_t *) calloc(1, sizeof(element_t));
if (newElement == NULL)
return false; // out of memory;
newElement->object = newObject;
if (tail)
{
newElement->prev = tail;
tail->next = newElement;
}
tail = newElement;
// if list was empty set new head
if (head==NULL) head = tail;
number++;
return true;
}
void * ObjectList::RemoveTail()
{
void * retObj;
// check tail is present
if (tail)
{
retObj = tail->object;
element_t * newTail = tail->prev;
if (newTail) newTail->next = NULL;
// if only one element is in list also update tail
// if we remove this prev element
if (head==tail) head = NULL;
free(tail);
tail = newTail;
number--;
} else
retObj = NULL;
return retObj;
}
bool ObjectList::IsEmpty()
{
return ( head == NULL );
}
int ObjectList::CountElements()
{
return number;
}
bool ObjectList::Contains(void * object)
{
element_t * e = head;
while(e && e->object!=object) { e = e->next;}
if ( e )
{
current = e;
return true;
}
else
{
return false;
}
}
void ObjectList::Clear( bool freeElementsMemory )
{
element_t * ne;
element_t * e = head;
while(e)
{
ne = e->next;
if ( freeElementsMemory && e->object )
free( e->object );
free(e);
e = ne;
}
head = tail = current = NULL;
number = 0;
}
bool ObjectList::Remove( void * object )
{
element_t * e = head;
while(e && e->object!=object) { e = e->next;}
if (e!=NULL)
{
if (e->prev) e->prev->next = e->next;
if (e->next) e->next->prev = e->prev;
if (head==e) head = e->next;
if (tail==e) tail = e->prev;
if (current == e) current= e->next;
free(e);
number--;
}
return (e!=NULL);
}
void ObjectList::Init()
{
head = tail = current = NULL;
number = 0;
}
void * ObjectList::GetFirst()
{
if (head)
{
current = head->next;
return head->object;
}
else
{
current = NULL;
return NULL;
};
}
void * ObjectList::GetNext()
{
void * retObj = NULL;
if (current)
{
retObj = current->object;
current = current->next;
}
return retObj;
}
bool ObjectList::Add(void *newObject)
{
return AddTail( newObject );
}

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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//
//=============================================================================//
// ObjectList.h: interface for the ObjectList class.
//
//////////////////////////////////////////////////////////////////////
#ifndef OBJECTLIST_H
#define OBJECTLIST_H
#pragma once
#include "IObjectContainer.h" // Added by ClassView
class ObjectList : public IObjectContainer
{
public:
void Init();
bool Add( void * newObject );
void * GetFirst();
void * GetNext();
ObjectList();
virtual ~ObjectList();
void Clear( bool freeElementsMemory );
int CountElements();
void * RemoveTail();
void * RemoveHead();
bool AddTail(void * newObject);
bool AddHead(void * newObject);
bool Remove(void * object);
bool Contains(void * object);
bool IsEmpty();
typedef struct element_s {
element_s * prev; // pointer to the last element or NULL
element_s * next; // pointer to the next elemnet or NULL
void * object; // the element's object
} element_t;
protected:
element_t * head; // first element in list
element_t * tail; // last element in list
element_t * current; // current element in list
int number;
};
#endif // !defined

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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose: Basic random number generator
//
// $NoKeywords: $
//===========================================================================//
#include <time.h>
#include "Random.h"
// memdbgon must be the last include file in a .cpp file!!!
#include "tier0/memdbgon.h"
#define IA 16807
#define IM 2147483647
#define IQ 127773
#define IR 2836
#define NTAB 32
#define NDIV (1+(IM-1)/NTAB)
static long idum = 0;
void SeedRandomNumberGenerator(long lSeed)
{
if (lSeed)
{
idum = lSeed;
}
else
{
idum = -time(NULL);
}
if (1000 < idum)
{
idum = -idum;
}
else if (-1000 < idum)
{
idum -= 22261048;
}
}
long ran1(void)
{
int j;
long k;
static long iy=0;
static long iv[NTAB];
if (idum <= 0 || !iy)
{
if (-(idum) < 1) idum=1;
else idum = -(idum);
for (j=NTAB+7;j>=0;j--)
{
k=(idum)/IQ;
idum=IA*(idum-k*IQ)-IR*k;
if (idum < 0) idum += IM;
if (j < NTAB) iv[j] = idum;
}
iy=iv[0];
}
k=(idum)/IQ;
idum=IA*(idum-k*IQ)-IR*k;
if (idum < 0) idum += IM;
j=iy/NDIV;
iy=iv[j];
iv[j] = idum;
return iy;
}
// fran1 -- return a random floating-point number on the interval [0,1)
//
#define AM (1.0/IM)
#define EPS 1.2e-7
#define RNMX (1.0-EPS)
float fran1(void)
{
float temp = (float)AM*ran1();
if (temp > RNMX) return (float)RNMX;
else return temp;
}
#ifndef _XBOX
float RandomFloat( float flLow, float flHigh )
{
if (idum == 0)
{
SeedRandomNumberGenerator(0);
}
float fl = fran1(); // float in [0,1)
return (fl * (flHigh-flLow)) + flLow; // float in [low,high)
}
#endif
long RandomLong( long lLow, long lHigh )
{
if (idum == 0)
{
SeedRandomNumberGenerator(0);
}
unsigned long maxAcceptable;
unsigned long x = lHigh-lLow+1;
unsigned long n;
if (x <= 0 || MAX_RANDOM_RANGE < x-1)
{
return lLow;
}
// The following maps a uniform distribution on the interval [0,MAX_RANDOM_RANGE]
// to a smaller, client-specified range of [0,x-1] in a way that doesn't bias
// the uniform distribution unfavorably. Even for a worst case x, the loop is
// guaranteed to be taken no more than half the time, so for that worst case x,
// the average number of times through the loop is 2. For cases where x is
// much smaller than MAX_RANDOM_RANGE, the average number of times through the
// loop is very close to 1.
//
maxAcceptable = MAX_RANDOM_RANGE - ((MAX_RANDOM_RANGE+1) % x );
do
{
n = ran1();
} while (n > maxAcceptable);
return lLow + (n % x);
}

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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose: Generalized 32-bit random number generator
// Range is 0x00000000 - 0x7FFFFFFF
//
// $NoKeywords: $
//=============================================================================//
#ifndef RANDOM_H
#define RANDOM_H
#ifdef _WIN32
#pragma once
#endif
// the random number seeding is automatic
#define MAX_RANDOM_RANGE 0x7FFFFFFFUL
// restarts random generator
// setting lSeed to 0 causes the current time to be used as the seed
// random number generator will automatically seed itself on first use with current time if this is not called
extern void SeedRandomNumberGenerator(long lSeed = 0);
// returns a random integer of range [low, high]
extern long RandomLong( long lLow, long lHigh );
// returns a random float of range [low, high)
extern float RandomFloat( float flLow, float flHigh );
#endif // RANDOM_H

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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//
//=============================================================================//
#include "cvarslider.h"
#include <stdio.h>
#include "tier1/KeyValues.h"
#include "tier1/convar.h"
#include <vgui/IVGui.h>
#include <vgui_controls/PropertyPage.h>
#define CVARSLIDER_SCALE_FACTOR 100.0f
// memdbgon must be the last include file in a .cpp file!!!
#include <tier0/memdbgon.h>
using namespace vgui;
DECLARE_BUILD_FACTORY( CCvarSlider );
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
CCvarSlider::CCvarSlider( Panel *parent, const char *name ) : Slider( parent, name )
{
SetupSlider( 0, 1, "", false );
m_bCreatedInCode = false;
AddActionSignalTarget( this );
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
CCvarSlider::CCvarSlider( Panel *parent, const char *panelName, char const *caption,
float minValue, float maxValue, char const *cvarname, bool bAllowOutOfRange )
: Slider( parent, panelName )
{
AddActionSignalTarget( this );
SetupSlider( minValue, maxValue, cvarname, bAllowOutOfRange );
// For backwards compatability. Ignore .res file settings for forced setup sliders.
m_bCreatedInCode = true;
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void CCvarSlider::SetupSlider( float minValue, float maxValue, const char *cvarname, bool bAllowOutOfRange )
{
// make sure min/max don't go outside cvar range if there's one
ConVarRef var( cvarname, true );
if ( var.IsValid() )
{
float flCVarMin;
if ( var.GetMin( flCVarMin ) )
{
minValue = m_bUseConVarMinMax ? flCVarMin : MAX( minValue, flCVarMin );
}
float flCVarMax;
if ( var.GetMax( flCVarMax ) )
{
maxValue = m_bUseConVarMinMax ? flCVarMax : MIN( maxValue, flCVarMax );
}
}
m_flMinValue = minValue;
m_flMaxValue = maxValue;
// scale by CVARSLIDER_SCALE_FACTOR
SetRange( (int)( CVARSLIDER_SCALE_FACTOR * minValue ), (int)( CVARSLIDER_SCALE_FACTOR * maxValue ) );
char szMin[ 32 ];
char szMax[ 32 ];
Q_snprintf( szMin, sizeof( szMin ), "%.2f", minValue );
Q_snprintf( szMax, sizeof( szMax ), "%.2f", maxValue );
SetTickCaptions( szMin, szMax );
Q_strncpy( m_szCvarName, cvarname, sizeof( m_szCvarName ) );
m_bModifiedOnce = false;
m_bAllowOutOfRange = bAllowOutOfRange;
// Set slider to current value
Reset();
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
CCvarSlider::~CCvarSlider()
{
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void CCvarSlider::ApplySettings( KeyValues *inResourceData )
{
BaseClass::ApplySettings( inResourceData );
if ( !m_bCreatedInCode )
{
float minValue = inResourceData->GetFloat( "minvalue", 0 );
float maxValue = inResourceData->GetFloat( "maxvalue", 1 );
const char *cvarname = inResourceData->GetString( "cvar_name", "" );
bool bAllowOutOfRange = inResourceData->GetInt( "allowoutofrange", 0 ) != 0;
SetupSlider( minValue, maxValue, cvarname, bAllowOutOfRange );
if ( GetParent() )
{
// HACK: If our parent is a property page, we want the dialog containing it
if ( dynamic_cast<vgui::PropertyPage*>(GetParent()) && GetParent()->GetParent() )
{
GetParent()->GetParent()->AddActionSignalTarget( this );
}
else
{
GetParent()->AddActionSignalTarget( this );
}
}
}
}
//-----------------------------------------------------------------------------
// Purpose: Get control settings for editing
//-----------------------------------------------------------------------------
void CCvarSlider::GetSettings( KeyValues *outResourceData )
{
BaseClass::GetSettings(outResourceData);
if ( !m_bCreatedInCode )
{
outResourceData->SetFloat( "minvalue", m_flMinValue );
outResourceData->SetFloat( "maxvalue", m_flMaxValue );
outResourceData->SetString( "cvar_name", m_szCvarName );
outResourceData->SetInt( "allowoutofrange", m_bAllowOutOfRange );
}
}
void CCvarSlider::SetCVarName( char const *cvarname )
{
Q_strncpy( m_szCvarName, cvarname, sizeof( m_szCvarName ) );
m_bModifiedOnce = false;
// Set slider to current value
Reset();
}
void CCvarSlider::SetMinMaxValues( float minValue, float maxValue, bool bSetTickDisplay )
{
SetRange( (int)( CVARSLIDER_SCALE_FACTOR * minValue ), (int)( CVARSLIDER_SCALE_FACTOR * maxValue ) );
if ( bSetTickDisplay )
{
char szMin[ 32 ];
char szMax[ 32 ];
Q_snprintf( szMin, sizeof( szMin ), "%.2f", minValue );
Q_snprintf( szMax, sizeof( szMax ), "%.2f", maxValue );
SetTickCaptions( szMin, szMax );
}
// Set slider to current value
Reset();
}
void CCvarSlider::SetTickColor( Color color )
{
m_TickColor = color;
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void CCvarSlider::Paint()
{
// Get engine's current value
// float curvalue = engine->pfnGetCvarFloat( m_szCvarName );
ConVarRef var( m_szCvarName, true );
if ( !var.IsValid() )
return;
float curvalue = var.GetFloat();
// did it get changed from under us?
if (curvalue != m_fStartValue)
{
int val = (int)( CVARSLIDER_SCALE_FACTOR * curvalue );
m_fStartValue = curvalue;
m_fCurrentValue = curvalue;
SetValue( val );
m_iStartValue = GetValue();
}
BaseClass::Paint();
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void CCvarSlider::ApplyChanges()
{
if (m_bModifiedOnce)
{
m_iStartValue = GetValue();
if (m_bAllowOutOfRange)
{
m_fStartValue = m_fCurrentValue;
}
else
{
m_fStartValue = (float) m_iStartValue / CVARSLIDER_SCALE_FACTOR;
}
//engine->Cvar_SetValue( m_szCvarName, m_fStartValue );
ConVarRef var( m_szCvarName, true );
if ( !var.IsValid() )
return;
var.SetValue( (float)m_fStartValue );
}
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
float CCvarSlider::GetSliderValue()
{
if (m_bAllowOutOfRange)
{
return m_fCurrentValue;
}
else
{
return ((float)GetValue())/ CVARSLIDER_SCALE_FACTOR;
}
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void CCvarSlider::SetSliderValue(float fValue)
{
int nVal = (int)( CVARSLIDER_SCALE_FACTOR * fValue );
SetValue( nVal, false);
// remember this slider value
m_iLastSliderValue = GetValue();
if (m_fCurrentValue != fValue)
{
m_fCurrentValue = fValue;
m_bModifiedOnce = true;
}
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void CCvarSlider::Reset()
{
// Set slider to current value
// m_fStartValue = engine->pfnGetCvarFloat( m_szCvarName );
ConVarRef var( m_szCvarName, true );
if ( !var.IsValid() )
{
m_fCurrentValue = m_fStartValue = 0.0f;
SetValue( 0, false );
m_iStartValue = GetValue();
m_iLastSliderValue = m_iStartValue;
return;
}
m_fStartValue = var.GetFloat();
m_fCurrentValue = m_fStartValue;
int value = (int)( CVARSLIDER_SCALE_FACTOR * m_fStartValue );
SetValue( value, false );
m_iStartValue = GetValue();
m_iLastSliderValue = m_iStartValue;
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
bool CCvarSlider::HasBeenModified()
{
if (GetValue() != m_iStartValue)
{
m_bModifiedOnce = true;
}
return m_bModifiedOnce;
}
//-----------------------------------------------------------------------------
// Purpose:
// Input : position -
//-----------------------------------------------------------------------------
void CCvarSlider::OnSliderMoved()
{
if (HasBeenModified())
{
if (m_iLastSliderValue != GetValue())
{
m_iLastSliderValue = GetValue();
m_fCurrentValue = ((float) m_iLastSliderValue)/CVARSLIDER_SCALE_FACTOR;
}
// tell parent that we've been modified
PostActionSignal(new KeyValues("ControlModified"));
}
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void CCvarSlider::OnSliderDragEnd( void )
{
if ( !m_bCreatedInCode )
{
ApplyChanges();
}
}

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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//=============================================================================//
#ifndef CVARSLIDER_H
#define CVARSLIDER_H
#ifdef _WIN32
#pragma once
#endif
#include <vgui_controls/Slider.h>
class CCvarSlider : public vgui::Slider
{
DECLARE_CLASS_SIMPLE( CCvarSlider, vgui::Slider );
public:
CCvarSlider( vgui::Panel *parent, const char *panelName );
CCvarSlider( vgui::Panel *parent, const char *panelName, char const *caption,
float minValue, float maxValue, char const *cvarname, bool bAllowOutOfRange=false );
~CCvarSlider();
void SetupSlider( float minValue, float maxValue, const char *cvarname, bool bAllowOutOfRange );
void SetCVarName( char const *cvarname );
void SetMinMaxValues( float minValue, float maxValue, bool bSetTickdisplay = true );
void SetTickColor( Color color );
virtual void Paint();
virtual void ApplySettings( KeyValues *inResourceData );
virtual void GetSettings( KeyValues *outResourceData );
void ApplyChanges();
float GetSliderValue();
void SetSliderValue(float fValue);
void Reset();
bool HasBeenModified();
private:
MESSAGE_FUNC( OnSliderMoved, "SliderMoved" );
MESSAGE_FUNC( OnSliderDragEnd, "SliderDragEnd" );
CPanelAnimationVar( bool, m_bUseConVarMinMax, "use_convar_minmax", "0" );
bool m_bAllowOutOfRange;
bool m_bModifiedOnce;
float m_fStartValue;
int m_iStartValue;
int m_iLastSliderValue;
float m_fCurrentValue;
char m_szCvarName[ 64 ];
bool m_bCreatedInCode;
float m_flMinValue;
float m_flMaxValue;
};
#endif // CVARSLIDER_H

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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//=============================================================================//
#ifndef SCRIPTOBJECT_H
#define SCRIPTOBJECT_H
#ifdef _WIN32
#pragma once
#endif
#include <vgui_controls/Panel.h>
class CPanelListPanel;
#define SCRIPT_VERSION 1.0f
typedef void * FileHandle_t;
enum objtype_t
{
O_BADTYPE,
O_BOOL,
O_NUMBER,
O_LIST,
O_STRING,
O_OBSOLETE,
O_SLIDER,
O_CATEGORY,
};
typedef struct
{
objtype_t type;
char szDescription[32];
} objtypedesc_t;
class CScriptListItem
{
public:
CScriptListItem();
CScriptListItem( char const *strItem, char const *strValue );
char szItemText[128];
char szValue[256];
CScriptListItem *pNext;
};
class CScriptObject : public vgui::Panel
{
public:
void AddItem( CScriptListItem *pItem );
void RemoveAndDeleteAllItems( void );
CScriptObject( void );
~CScriptObject();
bool ReadFromBuffer( const char **pBuffer, bool isNewObject );
void WriteToConfig();
void WriteToFile( FileHandle_t fp );
void WriteToScriptFile( FileHandle_t fp );
void SetCurValue( char const *strValue );
objtype_t GetType( char *pszType );
objtype_t type;
char cvarname[64 ];
char prompt[ 256 ];
char tooltip[ 256 ];
CScriptListItem *pListItems;
float fMin, fMax;
char defValue[ 128 ]; // Default value string
float fdefValue; // Float version of default value.
char curValue[ 128 ];
float fcurValue;
bool bSetInfo; // Prepend "Setinfo" to keyvalue pair in config?
// Linked list of default list box items.
CScriptObject *pNext;
};
abstract_class CDescription
{
public:
CDescription( void );
virtual ~CDescription();
bool ReadFromBuffer( const char **pBuffer, bool bAllowNewObject );
bool InitFromFile( const char *pszFileName, bool bAllowNewObject = true );
void TransferCurrentValues( const char *pszConfigFile );
void AddObject( CScriptObject *pItem );
void WriteToConfig();
void WriteToFile( FileHandle_t fp );
void WriteToScriptFile( FileHandle_t fp );
virtual void WriteScriptHeader( FileHandle_t fp ) = 0; // Clients must implement this.
virtual void WriteFileHeader( FileHandle_t fp ) = 0; // Clients must implement this.
void setDescription( const char *pszDesc );
void setHint( const char *pszHint );
const char *GetDescription( void ) { return m_pszDescriptionType; };
const char *getHint( void ) { return m_pszHintText; } ;
public:
CScriptObject *pObjList;
CScriptObject *FindObject( const char *pszObjectName );
private:
char *m_pszHintText;
char *m_pszDescriptionType;
};
namespace vgui
{
class Label;
class Panel;
}
class mpcontrol_t : public vgui::Panel
{
public:
mpcontrol_t( vgui::Panel *parent, char const *panelName );
virtual void OnSizeChanged( int wide, int tall ) OVERRIDE;
objtype_t type;
vgui::Panel *pControl;
vgui::Label *pPrompt;
CScriptObject *pScrObj;
mpcontrol_t *next;
};
class CInfoDescription : public CDescription
{
public:
CInfoDescription( void );
virtual void WriteScriptHeader( FileHandle_t fp ) OVERRIDE;
virtual void WriteFileHeader( FileHandle_t fp ) OVERRIDE;
};
void UTIL_StripInvalidCharacters( char *pszInput, int maxlen );
#endif // SCRIPTOBJECT_H

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common/IAdminServer.h Normal file
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//=============================================================================//
#ifndef IADMINSERVER_H
#define IADMINSERVER_H
#ifdef _WIN32
#pragma once
#endif
#include "interface.h"
// handle to a game window
typedef unsigned int ManageServerUIHandle_t;
class IManageServer;
//-----------------------------------------------------------------------------
// Purpose: Interface to server administration functions
//-----------------------------------------------------------------------------
abstract_class IAdminServer : public IBaseInterface
{
public:
// opens a manage server dialog for a local server
virtual ManageServerUIHandle_t OpenManageServerDialog(const char *serverName, const char *gameDir) = 0;
// opens a manage server dialog to a remote server
virtual ManageServerUIHandle_t OpenManageServerDialog(unsigned int gameIP, unsigned int gamePort, const char *password) = 0;
// forces the game info dialog closed
virtual void CloseManageServerDialog(ManageServerUIHandle_t gameDialog) = 0;
// Gets a handle to the interface
virtual IManageServer *GetManageServerInterface(ManageServerUIHandle_t handle) = 0;
};
#define ADMINSERVER_INTERFACE_VERSION "AdminServer002"
#endif // IAdminServer_H

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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
//=============================================================================//
#ifndef IFILESYSTEMOPENDIALOG_H
#define IFILESYSTEMOPENDIALOG_H
#ifdef _WIN32
#pragma once
#endif
#define FILESYSTEMOPENDIALOG_VERSION "FileSystemOpenDlg003"
class IFileSystem;
abstract_class IFileSystemOpenDialog
{
public:
// You must call this first to set the hwnd.
virtual void Init( CreateInterfaceFn factory, void *parentHwnd ) = 0;
// Call this to free the dialog.
virtual void Release() = 0;
// Use these to configure the dialog.
virtual void AddFileMask( const char *pMask ) = 0;
virtual void SetInitialDir( const char *pDir, const char *pPathID = NULL ) = 0;
virtual void SetFilterMdlAndJpgFiles( bool bFilter ) = 0;
virtual void GetFilename( char *pOut, int outLen ) const = 0; // Get the filename they chose.
// Call this to make the dialog itself. Returns true if they clicked OK and false
// if they canceled it.
virtual bool DoModal() = 0;
// This uses the standard windows file open dialog.
virtual bool DoModal_WindowsDialog() = 0;
};
#endif // IFILESYSTEMOPENDIALOG_H

34
common/IManageServer.h Normal file
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//=============================================================================//
#ifndef IMANAGESERVER_H
#define IMANAGESERVER_H
#ifdef _WIN32
#pragma once
#endif
#include <interface.h>
//-----------------------------------------------------------------------------
// Purpose: basic callback interface for the manage server list, to update status text et al
//-----------------------------------------------------------------------------
abstract_class IManageServer : public IBaseInterface
{
public:
// activates the manage page
virtual void ShowPage() = 0;
// sets whether or not the server is remote
virtual void SetAsRemoteServer(bool remote) = 0;
// prints text to the console
virtual void AddToConsole(const char *msg) = 0;
};
#define IMANAGESERVER_INTERFACE_VERSION "IManageServer002"
#endif // IMANAGESERVER_H

32
common/IObjectContainer.h Normal file
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose: IObjectContainer.h: interface for the ObjectContainer class.
//
// $NoKeywords: $
//=============================================================================//
#ifndef IOBJECTCONTAINER_H
#define IOBJECTCONTAINER_H
#pragma once
class IObjectContainer
{
public:
virtual ~IObjectContainer() {};
virtual void Init() = 0;
virtual bool Add(void * newObject) = 0;
virtual bool Remove(void * object) = 0;
virtual void Clear(bool freeElementsMemory) = 0;
virtual void * GetFirst() = 0;
virtual void * GetNext() = 0;
virtual int CountElements() = 0;;
virtual bool Contains(void * object) = 0;
virtual bool IsEmpty() = 0;
};
#endif // !defined IOBJECTCONTAINER_H

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common/IRunGameEngine.h Normal file
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//=============================================================================//
#ifndef IRUNGAMEENGINE_H
#define IRUNGAMEENGINE_H
#ifdef _WIN32
#pragma once
#endif
#include "interface.h"
#ifdef GetUserName
#undef GetUserName
#endif
//-----------------------------------------------------------------------------
// Purpose: Interface to running the game engine
//-----------------------------------------------------------------------------
abstract_class IRunGameEngine : public IBaseInterface
{
public:
// Returns true if the engine is running, false otherwise.
virtual bool IsRunning() = 0;
// Adds text to the engine command buffer. Only works if IsRunning()
// returns true on success, false on failure
virtual bool AddTextCommand(const char *text) = 0;
// runs the engine with the specified command line parameters. Only works if !IsRunning()
// returns true on success, false on failure
virtual bool RunEngine(const char *gameDir, const char *commandLineParams) = 0;
// returns true if the player is currently connected to a game server
virtual bool IsInGame() = 0;
// gets information about the server the engine is currently connected to
// returns true on success, false on failure
virtual bool GetGameInfo(char *infoBuffer, int bufferSize) = 0;
// tells the engine our userID
virtual void SetTrackerUserID(int trackerID, const char *trackerName) = 0;
// this next section could probably moved to another interface
// iterates users
// returns the number of user
virtual int GetPlayerCount() = 0;
// returns a playerID for a player
// playerIndex is in the range [0, GetPlayerCount)
virtual unsigned int GetPlayerFriendsID(int playerIndex) = 0;
// gets the in-game name of another user, returns NULL if that user doesn't exists
virtual const char *GetPlayerName(int friendsID, char *name, int namelen) = 0;
// gets the friends name of a player
virtual const char *GetPlayerFriendsName(int friendsID, char *name, int namelen) = 0;
// returns the engine build number and mod version string for server versioning
virtual unsigned int GetEngineBuildNumber() = 0;
virtual const char *GetProductVersionString() = 0;
// new interface to RunEngine (done so we don't have to roll the interface version)
virtual bool RunEngine2(const char *gameDir, const char *commandLineParams, bool isSourceGame) = 0;
enum ERunResult
{
k_ERunResultOkay = 0,
k_ERunResultModNotInstalled = 1,
k_ERunResultAppNotFound = 2,
k_ERunResultNotInitialized = 3,
};
virtual ERunResult RunEngine( int iAppID, const char *gameDir, const char *commandLineParams ) = 0;
};
#define RUNGAMEENGINE_INTERFACE_VERSION "RunGameEngine005"
#endif // IRUNGAMEENGINE_H

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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//=============================================================================//
#ifndef IVGUIMODULELOADER_H
#define IVGUIMODULELOADER_H
#ifdef _WIN32
#pragma once
#endif
#include "interface.h"
//-----------------------------------------------------------------------------
// Purpose: interface to accessing all loaded modules
//-----------------------------------------------------------------------------
abstract_class IVGuiModuleLoader : public IBaseInterface
{
public:
virtual int GetModuleCount() = 0;
virtual const char *GetModuleLabel(int moduleIndex) = 0;
virtual CreateInterfaceFn GetModuleFactory(int moduleIndex) = 0;
virtual bool ActivateModule(int moduleIndex) = 0;
virtual bool ActivateModule(const char *moduleName) = 0;
virtual void SetPlatformToRestart() = 0;
};
#define VGUIMODULELOADER_INTERFACE_VERSION "VGuiModuleLoader003"
#endif // IVGUIMODULELOADER_H

64
common/IVguiModule.h Normal file
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//=============================================================================//
#ifndef IVGUIMODULE_H
#define IVGUIMODULE_H
#ifdef _WIN32
#pragma once
#endif
#include "interface.h"
#include <vgui/VGUI.h>
//-----------------------------------------------------------------------------
// Purpose: Standard interface to loading vgui modules
//-----------------------------------------------------------------------------
abstract_class IVGuiModule : public IBaseInterface
{
public:
// called first to setup the module with the vgui
// returns true on success, false on failure
virtual bool Initialize(CreateInterfaceFn *vguiFactories, int factoryCount) = 0;
// called after all the modules have been initialized
// modules should use this time to link to all the other module interfaces
virtual bool PostInitialize(CreateInterfaceFn *modules, int factoryCount) = 0;
// called when the module is selected from the menu or otherwise activated
virtual bool Activate() = 0;
// returns true if the module is successfully initialized and available
virtual bool IsValid() = 0;
// requests that the UI is temporarily disabled and all data files saved
virtual void Deactivate() = 0;
// restart from a Deactivate()
virtual void Reactivate() = 0;
// called when the module is about to be shutdown
virtual void Shutdown() = 0;
// returns a handle to the main module panel
virtual vgui::VPANEL GetPanel() = 0;
// sets the parent of the main module panel
virtual void SetParent(vgui::VPANEL parent) = 0;
// messages sent through through the panel returned by GetPanel():
//
// "ConnectedToGame" "ip" "port" "gamedir"
// "DisconnectedFromGame"
// "ActiveGameName" "name"
// "LoadingStarted" "type" "name"
// "LoadingFinished" "type" "name"
};
#define VGUIMODULE_INTERFACE_VERSION "VGuiModule002"
#endif // IVGUIMODULE_H

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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//=============================================================================//
#ifndef ISERVERBROWSER_H
#define ISERVERBROWSER_H
#ifdef _WIN32
#pragma once
#endif
#include "interface.h"
//-----------------------------------------------------------------------------
// Purpose: Interface to server browser module
//-----------------------------------------------------------------------------
abstract_class IServerBrowser
{
public:
// activates the server browser window, brings it to the foreground
virtual bool Activate() = 0;
// joins a game directly
virtual bool JoinGame( uint32 unGameIP, uint16 usGamePort, const char *pszConnectCode ) = 0;
// joins a specified game - game info dialog will only be opened if the server is fully or passworded
virtual bool JoinGame( uint64 ulSteamIDFriend, const char *pszConnectCode ) = 0;
// opens a game info dialog to watch the specified server; associated with the friend 'userName'
virtual bool OpenGameInfoDialog( uint64 ulSteamIDFriend, const char *pszConnectCode ) = 0;
// forces the game info dialog closed
virtual void CloseGameInfoDialog( uint64 ulSteamIDFriend ) = 0;
// closes all the game info dialogs
virtual void CloseAllGameInfoDialogs() = 0;
/// Given a map name, strips off some stuff and returns the "friendly" name of the map.
/// Returns the cleaned out map name into the caller's buffer, and returns the friendly
/// game type name.
virtual const char *GetMapFriendlyNameAndGameType( const char *pszMapName, char *szFriendlyMapName, int cchFriendlyName ) = 0;
// Enable filtering of workshop maps, requires the game/tool loading us to feed subscription data. This is a
// slightly ugly workaround to TF2 not yet having native workshop UI in quickplay, once that is in place this should
// either be stripped back out or expanded to be directly aware of the steam workshop without being managed.
virtual void SetWorkshopEnabled( bool bManaged ) = 0;
virtual void AddWorkshopSubscribedMap( const char *pszMapName ) = 0;
virtual void RemoveWorkshopSubscribedMap( const char *pszMapName ) = 0;
};
#define SERVERBROWSER_INTERFACE_VERSION "ServerBrowser005"
#endif // ISERVERBROWSER_H

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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//=============================================================================
//#include "..\..\serverbrowser\pch_serverbrowser.h"
#undef _snprintf // needed since matchmakingtypes.h inlines a bare _snprintf
#include "convar.h"
#include "KeyValues.h"
#include "filesystem.h"
#include "steam/steamclientpublic.h"
#include "steam/matchmakingtypes.h"
#include <time.h>
#include "blacklisted_server_manager.h"
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
CBlacklistedServerManager::CBlacklistedServerManager()
{
m_iNextServerID = 0;
}
//-----------------------------------------------------------------------------
// Purpose: Reset the list of blacklisted servers to empty.
//-----------------------------------------------------------------------------
void CBlacklistedServerManager::Reset( void )
{
m_Blacklist.RemoveAll();
m_iNextServerID = 0;
}
//-----------------------------------------------------------------------------
// Purpose: Appends all the servers inside the specified file to the blacklist.
// Returns count of appended servers, zero for failure.
//-----------------------------------------------------------------------------
int CBlacklistedServerManager::LoadServersFromFile( const char *pszFilename, bool bResetTimes )
{
KeyValues *pKV = new KeyValues( "serverblacklist" );
if ( !pKV->LoadFromFile( g_pFullFileSystem, pszFilename, "MOD" ) )
return 0;
int count = 0;
for ( KeyValues *pData = pKV->GetFirstSubKey(); pData != NULL; pData = pData->GetNextKey() )
{
const char *pszName = pData->GetString( "name" );
uint32 ulDate = pData->GetInt( "date" );
if ( bResetTimes )
{
time_t today;
time( &today );
ulDate = today;
}
const char *pszNetAddr = pData->GetString( "addr" );
if ( pszNetAddr && pszNetAddr[0] && pszName && pszName[0] )
{
int iIdx = m_Blacklist.AddToTail();
m_Blacklist[iIdx].m_nServerID = m_iNextServerID++;
V_strncpy( m_Blacklist[iIdx].m_szServerName, pszName, sizeof( m_Blacklist[iIdx].m_szServerName ) );
m_Blacklist[iIdx].m_ulTimeBlacklistedAt = ulDate;
m_Blacklist[iIdx].m_NetAdr.SetFromString( pszNetAddr );
++count;
}
}
pKV->deleteThis();
return count;
}
//-----------------------------------------------------------------------------
// Purpose: save blacklist to disk
//-----------------------------------------------------------------------------
void CBlacklistedServerManager::SaveToFile( const char *pszFilename )
{
KeyValues *pKV = new KeyValues( "serverblacklist" );
for ( int i = 0; i < m_Blacklist.Count(); i++ )
{
KeyValues *pSubKey = new KeyValues( "server" );
pSubKey->SetString( "name", m_Blacklist[i].m_szServerName );
pSubKey->SetInt( "date", m_Blacklist[i].m_ulTimeBlacklistedAt );
pSubKey->SetString( "addr", m_Blacklist[i].m_NetAdr.ToString() );
pKV->AddSubKey( pSubKey );
}
pKV->SaveToFile( g_pFullFileSystem, pszFilename, "MOD" );
pKV->deleteThis();
}
//-----------------------------------------------------------------------------
// Purpose: Add the given server to the blacklist. Return added server.
//-----------------------------------------------------------------------------
blacklisted_server_t *CBlacklistedServerManager::AddServer( gameserveritem_t &server )
{
// Make sure we don't already have this IP in the list somewhere
netadr_t netAdr( server.m_NetAdr.GetIP(), server.m_NetAdr.GetConnectionPort() );
// Don't let them add reserved addresses to their blacklists
if ( netAdr.IsReservedAdr() )
return NULL;
int iIdx = m_Blacklist.AddToTail();
V_strncpy( m_Blacklist[iIdx].m_szServerName, server.GetName(), sizeof( m_Blacklist[iIdx].m_szServerName ) );
time_t today;
time( &today );
m_Blacklist[iIdx].m_ulTimeBlacklistedAt = today;
m_Blacklist[iIdx].m_NetAdr = netAdr;
m_Blacklist[iIdx].m_nServerID = m_iNextServerID++;
return &m_Blacklist[iIdx];
}
//-----------------------------------------------------------------------------
// Purpose: Add the given server to the blacklist. Return added server.
//-----------------------------------------------------------------------------
blacklisted_server_t *CBlacklistedServerManager::AddServer( const char *serverName, uint32 serverIP, int serverPort )
{
netadr_t netAdr( serverIP, serverPort );
// Don't let them add reserved addresses to their blacklists
if ( netAdr.IsReservedAdr() )
return NULL;
int iIdx = m_Blacklist.AddToTail();
V_strncpy( m_Blacklist[iIdx].m_szServerName, serverName, sizeof( m_Blacklist[iIdx].m_szServerName ) );
time_t today;
time( &today );
m_Blacklist[iIdx].m_ulTimeBlacklistedAt = today;
m_Blacklist[iIdx].m_NetAdr = netAdr;
m_Blacklist[iIdx].m_nServerID = m_iNextServerID++;
return &m_Blacklist[iIdx];
}
//-----------------------------------------------------------------------------
// Purpose: Add the given server to the blacklist. Return added server.
//-----------------------------------------------------------------------------
blacklisted_server_t *CBlacklistedServerManager::AddServer( const char *serverName, const char *netAddressString, uint32 timestamp )
{
netadr_t netAdr( netAddressString );
// Don't let them add reserved addresses to their blacklists
if ( netAdr.IsReservedAdr() )
return NULL;
int iIdx = m_Blacklist.AddToTail();
V_strncpy( m_Blacklist[iIdx].m_szServerName, serverName, sizeof( m_Blacklist[iIdx].m_szServerName ) );
m_Blacklist[iIdx].m_ulTimeBlacklistedAt = timestamp;
m_Blacklist[iIdx].m_NetAdr = netAdr;
m_Blacklist[iIdx].m_nServerID = m_iNextServerID++;
return &m_Blacklist[iIdx];
}
//-----------------------------------------------------------------------------
// Purpose: Remove server with matching 'server id' from list
//-----------------------------------------------------------------------------
void CBlacklistedServerManager::RemoveServer( int iServerID )
{
for ( int i = 0; i < m_Blacklist.Count(); i++ )
{
if ( m_Blacklist[i].m_nServerID == iServerID )
{
m_Blacklist.Remove(i);
break;
}
}
}
//-----------------------------------------------------------------------------
// Purpose: Given a serverID, return its blacklist entry
//-----------------------------------------------------------------------------
blacklisted_server_t *CBlacklistedServerManager::GetServer( int iServerID )
{
for ( int i = 0; i < m_Blacklist.Count(); i++ )
{
if ( m_Blacklist[i].m_nServerID == iServerID )
return &m_Blacklist[i];
}
return NULL;
}
//-----------------------------------------------------------------------------
// Purpose: Returns true if given server is blacklisted
//-----------------------------------------------------------------------------
bool CBlacklistedServerManager::IsServerBlacklisted( const gameserveritem_t &server ) const
{
return IsServerBlacklisted( server.m_NetAdr.GetIP(), server.m_NetAdr.GetConnectionPort(), server.GetName() );
}
//-----------------------------------------------------------------------------
// Purpose: Returns true if given server is blacklisted
//-----------------------------------------------------------------------------
bool CBlacklistedServerManager::IsServerBlacklisted( uint32 serverIP, int serverPort, const char *serverName ) const
{
netadr_t netAdr( serverIP, serverPort );
ConVarRef sb_showblacklists( "sb_showblacklists" );
for ( int i = 0; i < m_Blacklist.Count(); i++ )
{
if ( m_Blacklist[i].m_NetAdr.ip[3] == 0 )
{
if ( m_Blacklist[i].m_NetAdr.CompareClassCAdr( netAdr ) )
{
if ( sb_showblacklists.IsValid() && sb_showblacklists.GetBool() )
{
Msg( "Blacklisted '%s' (%s), due to rule '%s' (Class C).\n", serverName, netAdr.ToString(), m_Blacklist[i].m_NetAdr.ToString() );
}
return true;
}
}
else
{
if ( m_Blacklist[i].m_NetAdr.CompareAdr( netAdr, (m_Blacklist[i].m_NetAdr.GetPort() == 0) ) )
{
if ( sb_showblacklists.IsValid() && sb_showblacklists.GetBool() )
{
Msg( "Blacklisted '%s' (%s), due to rule '%s'.\n", serverName, netAdr.ToString(), m_Blacklist[i].m_NetAdr.ToString() );
}
return true;
}
}
}
return false;
}
//-----------------------------------------------------------------------------
// Purpose: Returns true if the given server is allowed to be blacklisted at all
//-----------------------------------------------------------------------------
bool CBlacklistedServerManager::CanServerBeBlacklisted( gameserveritem_t &server ) const
{
return CanServerBeBlacklisted( server.m_NetAdr.GetIP(), server.m_NetAdr.GetConnectionPort(), server.GetName() );
}
//-----------------------------------------------------------------------------
// Purpose: Returns true if the given server is allowed to be blacklisted at all
//-----------------------------------------------------------------------------
bool CBlacklistedServerManager::CanServerBeBlacklisted( uint32 serverIP, int serverPort, const char *serverName ) const
{
netadr_t netAdr( serverIP, serverPort );
if ( !netAdr.IsValid() )
return false;
// Don't let them add reserved addresses to their blacklists
if ( netAdr.IsReservedAdr() )
return false;
return true;
}
//-----------------------------------------------------------------------------
// Purpose: Returns vector of blacklisted servers
//-----------------------------------------------------------------------------
const CUtlVector< blacklisted_server_t > &CBlacklistedServerManager::GetServerVector( void ) const
{
return m_Blacklist;
}

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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//=============================================================================
#ifndef BLACKLISTEDSERVERMANAGER_H
#define BLACKLISTEDSERVERMANAGER_H
#ifdef _WIN32
#pragma once
#endif
#include "platform.h"
#include "netadr.h"
#include "utlvector.h"
#define BLACKLIST_DEFAULT_SAVE_FILE "cfg/server_blacklist.txt"
class gameserveritem_t;
struct blacklisted_server_t
{
int m_nServerID;
char m_szServerName[64];
uint32 m_ulTimeBlacklistedAt;
netadr_t m_NetAdr;
};
//-----------------------------------------------------------------------------
// Purpose: Collection of blacklisted servers
//-----------------------------------------------------------------------------
class CBlacklistedServerManager
{
public:
CBlacklistedServerManager();
void Reset( void );
blacklisted_server_t *AddServer( gameserveritem_t &server );
blacklisted_server_t *AddServer( const char *serverName, uint32 serverIP, int serverPort );
blacklisted_server_t *AddServer( const char *serverName, const char *netAddressString, uint32 timestamp );
void RemoveServer( int iServerID ); // remove server with matching 'server id' from list
void SaveToFile( const char *filename );
int LoadServersFromFile( const char *pszFilename, bool bResetTimes ); // returns count of appended servers, zero for failure
blacklisted_server_t *GetServer( int iServerID ); // return server with matching 'server id'
int GetServerCount( void ) const;
const CUtlVector< blacklisted_server_t > &GetServerVector( void ) const;
bool IsServerBlacklisted( const gameserveritem_t &server ) const;
bool IsServerBlacklisted( uint32 serverIP, int serverPort, const char *serverName ) const;
bool CanServerBeBlacklisted( gameserveritem_t &server ) const;
bool CanServerBeBlacklisted( uint32 serverIP, int serverPort, const char *serverName ) const;
private:
CUtlVector< blacklisted_server_t > m_Blacklist;
int m_iNextServerID; // for vgui use
};
inline int CBlacklistedServerManager::GetServerCount( void ) const
{
return m_Blacklist.Count();
}
#endif // BLACKLISTEDSERVERMANAGER_H

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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose: languages definition
//
//=============================================================================
#include "SourceAppInfo.h"
#include "tier0/dbg.h"
struct SourceAppInfo_t
{
const char *m_pchFullName;
const char *m_pchModName;
int m_nSteamAppId;
ESourceApp m_ESourceApp;
};
static const SourceAppInfo_t s_SteamAppInfo[] =
{
{ "Source SDK Base", "sourcetest", 215, k_App_SDK_BASE },
{ "Half-Life 2", "hl2", 220, k_App_HL2 } ,
{ "Counter-Strike: Source", "cstrike", 240, k_App_CSS } ,
{ "Day of Defeat: Source", "dod", 300, k_App_DODS } ,
{ "Half-Life 2: Deathmatch", "hl2mp", 320, k_App_HL2MP } ,
{ "Half-Life 2: Lost Coast", "lostcoast", 340, k_App_LOST_COAST } ,
{ "Half-Life Deathmatch: Source", "hl1mp", 360, k_App_HL1DM } ,
{ "Half-Life 2: Episode One", "episodic", 380, k_App_HL2_EP1 },
{ "Portal", "portal", 400, k_App_PORTAL } ,
{ "Half-Life 2: Episode Two", "ep2", 420, k_App_HL2_EP2 } ,
{ "Team Fortress 2", "tf", 440, k_App_TF2 } ,
};
//-----------------------------------------------------------------------------
// Purpose: return the short string name used for this language by SteamUI
//-----------------------------------------------------------------------------
const char *GetAppFullName( ESourceApp eSourceApp )
{
Assert( Q_ARRAYSIZE(s_SteamAppInfo) == k_App_MAX );
if ( s_SteamAppInfo[ eSourceApp ].m_ESourceApp == eSourceApp )
{
return s_SteamAppInfo[ eSourceApp ].m_pchFullName;
}
Assert( !"enum ESourceApp order mismatched from AppInfo_t s_SteamAppInfo, fix it!" );
return s_SteamAppInfo[0].m_pchFullName;
}
//-----------------------------------------------------------------------------
// Purpose: return the short string name used for this language by SteamUI
//-----------------------------------------------------------------------------
const char *GetAppModName( ESourceApp eSourceApp )
{
Assert( Q_ARRAYSIZE(s_SteamAppInfo) == k_App_MAX );
if ( s_SteamAppInfo[ eSourceApp ].m_ESourceApp == eSourceApp )
{
return s_SteamAppInfo[ eSourceApp ].m_pchModName;
}
Assert( !"enum ESourceApp order mismatched from AppInfo_t s_SteamAppInfo, fix it!" );
return s_SteamAppInfo[0].m_pchModName;
}
//-----------------------------------------------------------------------------
// Purpose: return the short string name used for this language by SteamUI
//-----------------------------------------------------------------------------
const int GetAppSteamAppId( ESourceApp eSourceApp )
{
Assert( Q_ARRAYSIZE(s_SteamAppInfo) == k_App_MAX );
if ( s_SteamAppInfo[ eSourceApp ].m_ESourceApp == eSourceApp )
{
return s_SteamAppInfo[ eSourceApp ].m_nSteamAppId;
}
Assert( !"enum ESourceApp order mismatched from AppInfo_t s_SteamAppInfo, fix it!" );
return s_SteamAppInfo[0].m_nSteamAppId;
}

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common/SourceAppInfo.h Normal file
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//========= Copyright Valve Corporation, All rights reserved. ============//
#ifndef SOURCE_APP_INFO_H
#define SOURCE_APP_INFO_H
#ifdef _WIN32
#pragma once
#endif
enum ESourceApp
{
k_App_SDK_BASE = 0,
k_App_HL2,
k_App_CSS,
k_App_DODS,
k_App_HL2MP,
k_App_LOST_COAST,
k_App_HL1DM,
k_App_HL2_EP1,
k_App_PORTAL,
k_App_HL2_EP2,
k_App_TF2,
k_App_MAX
};
const int GetAppSteamAppId( ESourceApp eSourceApp );
const char *GetAppModName( ESourceApp eSourceApp );
const char *GetAppFullName( ESourceApp eSourceApp );
#endif

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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
//=============================================================================//
#ifdef _WIN32
#include "SteamAppStartup.h"
#define WIN32_LEAN_AND_MEAN
#include <assert.h>
#include <windows.h>
#include <process.h>
#include <direct.h>
#include <stdio.h>
#include <sys/stat.h>
#define STEAM_PARM "-steam"
void LaunchSelfViaSteam(const char *params);
bool FileExists(const char *fileName)
{
struct _stat statbuf;
return (_stat(fileName, &statbuf) == 0);
}
//-----------------------------------------------------------------------------
// Purpose: Launches steam if necessary
//-----------------------------------------------------------------------------
bool ShouldLaunchAppViaSteam(const char *lpCmdLine, const char *steamFilesystemDllName, const char *stdioFilesystemDllName)
{
// see if steam is on the command line
const char *steamStr = strstr(lpCmdLine, STEAM_PARM);
// check the character following it is a whitespace or null
if (steamStr)
{
const char *postChar = steamStr + strlen(STEAM_PARM);
if (*postChar == 0 || isspace(*postChar))
{
// we're running under steam already, let the app continue
return false;
}
}
// we're not running under steam, see which filesystems are available
if (FileExists(stdioFilesystemDllName))
{
// we're being run with a stdio filesystem, so we can continue without steam
return false;
}
// make sure we have a steam filesystem available
if (!FileExists(steamFilesystemDllName))
{
return false;
}
// we have the steam filesystem, and no stdio filesystem, so we must need to be run under steam
// launch steam
LaunchSelfViaSteam(lpCmdLine);
return true;
}
//-----------------------------------------------------------------------------
// Purpose: Handles launching the game indirectly via steam
//-----------------------------------------------------------------------------
void LaunchSelfViaSteam(const char *params)
{
// calculate the details of our launch
char appPath[MAX_PATH];
::GetModuleFileName((HINSTANCE)GetModuleHandle(NULL), appPath, sizeof(appPath));
// strip out the exe name
char *slash = strrchr(appPath, '\\');
if (slash)
{
*slash = 0;
}
// save out our details to the registry
HKEY hKey;
if (ERROR_SUCCESS == RegOpenKey(HKEY_CURRENT_USER, "Software\\Valve\\Steam", &hKey))
{
DWORD dwType = REG_SZ;
DWORD dwSize = static_cast<DWORD>( strlen(appPath) + 1 );
RegSetValueEx(hKey, "TempAppPath", NULL, dwType, (LPBYTE)appPath, dwSize);
dwSize = static_cast<DWORD>( strlen(params) + 1 );
RegSetValueEx(hKey, "TempAppCmdLine", NULL, dwType, (LPBYTE)params, dwSize);
// clear out the appID (since we don't know it yet)
dwType = REG_DWORD;
int appID = -1;
RegSetValueEx(hKey, "TempAppID", NULL, dwType, (LPBYTE)&appID, sizeof(appID));
RegCloseKey(hKey);
}
// search for an active steam instance
HWND hwnd = ::FindWindow("Valve_SteamIPC_Class", "Hidden Window");
if (hwnd)
{
::PostMessage(hwnd, WM_USER + 3, 0, 0);
}
else
{
// couldn't find steam, find and launch it
// first, search backwards through our current set of directories
char steamExe[MAX_PATH];
steamExe[0] = 0;
char dir[MAX_PATH];
if (::GetCurrentDirectoryA(sizeof(dir), dir))
{
char *slash = strrchr(dir, '\\');
while (slash)
{
// see if steam_dev.exe is in the directory first
slash[1] = 0;
strcat(slash, "steam_dev.exe");
FILE *f = fopen(dir, "rb");
if (f)
{
// found it
fclose(f);
strcpy(steamExe, dir);
break;
}
// see if steam.exe is in the directory
slash[1] = 0;
strcat(slash, "steam.exe");
f = fopen(dir, "rb");
if (f)
{
// found it
fclose(f);
strcpy(steamExe, dir);
break;
}
// kill the string at the slash
slash[0] = 0;
// move to the previous slash
slash = strrchr(dir, '\\');
}
}
if (!steamExe[0])
{
// still not found, use the one in the registry
HKEY hKey;
if (ERROR_SUCCESS == RegOpenKey(HKEY_CURRENT_USER, "Software\\Valve\\Steam", &hKey))
{
DWORD dwType;
DWORD dwSize = sizeof(steamExe);
RegQueryValueEx( hKey, "SteamExe", NULL, &dwType, (LPBYTE)steamExe, &dwSize);
RegCloseKey( hKey );
}
}
if (!steamExe[0])
{
// still no path, error
::MessageBox(NULL, "Error running game: could not find steam.exe to launch", "Fatal Error", MB_OK | MB_ICONERROR);
return;
}
// fix any slashes
for (char *slash = steamExe; *slash; slash++)
{
if (*slash == '/')
{
*slash = '\\';
}
}
// change to the steam directory
strcpy(dir, steamExe);
char *delimiter = strrchr(dir, '\\');
if (delimiter)
{
*delimiter = 0;
_chdir(dir);
}
// exec steam.exe, in silent mode, with the launch app param
char *args[4] = { steamExe, "-silent", "-applaunch", NULL };
_spawnv(_P_NOWAIT, steamExe, args);
}
}
#endif // _WIN32

25
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose: used by all .exe's that run under steam and out,
// so they can be launched indirectly by steam and launch steam themselves
//
//=============================================================================//
#ifndef STEAMAPPSTARTUP_H
#define STEAMAPPSTARTUP_H
#ifdef _WIN32
#pragma once
#endif
//-----------------------------------------------------------------------------
// Purpose: Call this first thing at startup
// Works out if the app is a steam app that is being ran outside of steam,
// and if so, launches steam and tells it to run us as a steam app
//
// if it returns true, then exit
// if it ruturns false, then continue with normal startup
//-----------------------------------------------------------------------------
bool ShouldLaunchAppViaSteam(const char *cmdLine, const char *steamFilesystemDllName, const char *stdioFilesystemDllName);
#endif // STEAMAPPSTARTUP_H

162
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//
//=============================================================================//
//*********** (C) Copyright 2000 Valve, L.L.C. All rights reserved. ***********
//
// The copyright to the contents herein is the property of Valve, L.L.C.
// The contents may be used and/or copied only with the written permission of
// Valve, L.L.C., or in accordance with the terms and conditions stipulated in
// the agreement/contract under which the contents have been supplied.
//
//*****************************************************************************
//
// Contents:
//
//
//
// Authors:
//
// Target restrictions:
//
// Tool restrictions:
//
// Things to do:
//
//
//
//*****************************************************************************
#ifndef INCLUDED_STEAM_BOOTSTRAPPER_H
#define INCLUDED_STEAM_BOOTSTRAPPER_H
#if defined(_MSC_VER) && (_MSC_VER > 1000)
#pragma once
#endif
//*****************************************************************************
//
// 'Local' build control section.
//
//*****************************************************************************
#if (BUILD_MODE == BUILD_MODE_RELEASE_NORMAL) || (BUILD_MODE == BUILD_MODE_RELEASE_TEST)
#elif BUILD_MODE == BUILD_MODE_DEBUG_NORMAL
#else
// 'Safe' default settings. This allows new build modes to be added to the
// project without requiring the manual updating of all 'local build control'
// sections in every module and header file.
#endif
//*****************************************************************************
//
// Include files required by this header.
//
// Note: Do NOT place any 'using' directives or declarations in header files -
// put them at the top of the source files that require them.
// Use fully-qualified names in header files.
//
//*****************************************************************************
//*****************************************************************************
//
// Exported constants and macros.
// - Wrap these definitions in a namespace whenever possible
//
//*****************************************************************************
namespace
{
// constant definitions here
}
#define szSteamBootStrapperIconIdEnvVar "__STEAM_BOOTSTRAPPER_ICON_ID__"
//*****************************************************************************
//
// Exported scalar type and enumerated type definitions.
// - Wrap these definitions in a namespace whenever possible
//
//*****************************************************************************
namespace
{
// scalar and enumerated type definitions here
}
//*****************************************************************************
//
// Exported class, structure, and complex type definitions.
// - Wrap these definitions in a namespace whenever possible
//
//*****************************************************************************
namespace
{
// class, structure, and complex type definitions here
}
//*****************************************************************************
//
// Exported function prototypes
// - Wrap these definitions in a namespace whenever possible
// - declared extern here, and defined without storage class in the source file.
//
//*****************************************************************************
namespace
{
// function prototypes here
}
//*****************************************************************************
//
// Exported variable and data declarations
// - Wrap these definitions in a namespace whenever possible
// - declared extern here, and defined without storage class in the source file.
//
//*****************************************************************************
namespace
{
// variable and data declarations here
}
//*****************************************************************************
//
// Inline function definitions.
//
//*****************************************************************************
#endif

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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//
//=============================================================================//
// Steam header file includes all definitions for Grid.lib
#ifndef INCLUDED_STEAMLIBAPI_H
#define INCLUDED_STEAMLIBAPI_H
#ifndef _WIN32 // Linux from here for temporary non-Steam server
#include "Steamlib_null.h"
#else // Win32 from here
#if defined(_MSC_VER) && (_MSC_VER > 1000)
#pragma once
#endif
#ifdef __cplusplus
extern "C"
{
#endif
extern int STEAM_Startup(void);
extern int STEAM_Mount(const char *szMountPath);
extern int STEAM_Unmount(void);
extern void STEAM_Shutdown(void);
extern FILE *STEAM_fopen(const char *filename, const char *options);
extern int STEAM_fclose(FILE *file);
extern unsigned int STEAM_fread(void *buffer, unsigned int rdsize, unsigned int count,FILE *file);
extern int STEAM_fgetc(FILE *file);
extern unsigned int STEAM_fwrite(void *buffer, unsigned int rdsize, unsigned int count,FILE *file);
extern int STEAM_fprintf( FILE *fp, const char *format, ... );
extern int STEAM_vfprintf( FILE *fp, const char *format, va_list argptr);
extern int STEAM_fseek(FILE *file, long offset, int method);
extern long STEAM_ftell(FILE *file);
extern int STEAM_stat(const char *path, struct _stat *buf);
extern int STEAM_feof( FILE *stream );
extern int STEAM_ferror( FILE *stream );
extern void STEAM_clearerr( FILE *stream );
extern void STEAM_strerror( FILE *stream, char *p, int maxlen );
extern void STEAM_rewind( FILE *stream );
extern int STEAM_fflush( FILE *stream );
extern int STEAM_flushall( void );
extern unsigned int STEAM_FileSize( FILE *file );
extern void STEAM_setbuf( FILE *stream, char *buffer);
extern int STEAM_setvbuf( FILE *stream, char *buffer, int mode, size_t size);
extern char *STEAM_fgets(char *string, int n, FILE *stream);
extern int STEAM_fputc(int c, FILE *stream);
extern int STEAM_fputs(const char *string, FILE *stream);
extern FILE *STEAM_tmpfile(void);
typedef enum // Filter elements returned by SteamFind{First,Next}
{
STEAMFindLocalOnly, // limit search to local filesystem
STEAMFindRemoteOnly, // limit search to remote repository
STEAMFindAll // do not limit search (duplicates allowed)
} STEAMFindFilter;
extern HANDLE STEAM_FindFirstFile(char *pszMatchName, STEAMFindFilter filter, WIN32_FIND_DATA *findInfo);
extern int STEAM_FindNextFile(HANDLE dir, WIN32_FIND_DATA *findInfo);
extern int STEAM_FindClose(HANDLE dir);
extern long STEAM_findfirst(char *pszMatchName, STEAMFindFilter filter, struct _finddata_t *fileinfo );
extern int STEAM_findnext(long dir, struct _finddata_t *fileinfo );
extern int STEAM_findclose(long dir);
extern HINSTANCE STEAM_LoadLibrary( const char *dllName );
extern void STEAM_GetLocalCopy( const char *fileName );
extern void STEAM_LogLevelLoadStarted( const char *name );
extern void STEAM_LogLevelLoadFinished( const char *name );
extern int STEAM_HintResourceNeed( const char *mapcycle, int forgetEverything );
extern int STEAM_PauseResourcePreloading(void);
extern int STEAM_ForgetAllResourceHints(void);
extern int STEAM_ResumeResourcePreloading(void);
extern int STEAM_BlockForResources( const char *hintlist );
extern void STEAM_UseDaemon(int enable);
extern unsigned int STEAM_FileSize( FILE *file );
extern void STEAM_TrackProgress(int enable);
extern STEAM_RegisterAppProgressCallback( void(*fpProgCallBack)(void), int freq );
extern STEAM_RegisterAppKeepAliveTicCallback( void(*fpKeepAliveTicCallBack)(char* scr_msg) );
extern void STEAM_UpdateProgress( void );
extern int STEAM_ProgressCounter(void);
extern void STEAM_GetInterfaceVersion( char *p, int maxlen );
extern int STEAM_FileIsAvailLocal( const char *file );
#ifdef __cplusplus
}
#endif
#endif // ndef _WIN32
#endif /* #ifndef INCLUDED_STEAMLIBAPI_H */

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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//=============================================================================//
// Passthrough/stubbed version of Steamlib.h/Steam.c for Linux non-Steam server
#ifndef STEAMLIB_NULL_H
#define STEAMLIB_NULL_H
#include <stdlib.h>
#include <stdio.h>
#include <string.h> // for strlen()
#include <stdarg.h>
#include <dlfcn.h>
#if !defined ( _WIN32 )
#include <string.h>
#endif
typedef enum // Filter elements returned by SteamFind{First,Next}
{
STEAMFindLocalOnly, // limit search to local filesystem
STEAMFindRemoteOnly, // limit search to remote repository
STEAMFindAll // do not limit search (duplicates allowed)
} STEAMFindFilter;
// Direct drop-in replacements
#define STEAM_fopen fopen
#define STEAM_fclose fclose
#define STEAM_fread fread
#define STEAM_fwrite fwrite
#define STEAM_fprintf fprintf
#define STEAM_fseek fseek
#define STEAM_ftell ftell
#define STEAM_feof feof
#define STEAM_ferror ferror
#define STEAM_clearerr clearerr
#define STEAM_rewind rewind
#define STEAM_fflush fflush
#define STEAM_setvbuf setvbuf
static inline int STEAM_Mount( void ) { return 1; }
static inline void STEAM_Shutdown( void ) { }
static inline unsigned int STEAM_FileSize( FILE *file )
{
unsigned int iRet;
if ( !file )
{
iRet = 0;
}
else
{
int iPos;
iPos = ftell( file );
fseek ( file, 0, SEEK_END );
iRet = ftell( file );
fseek ( file, iPos, SEEK_SET );
}
return iRet;
}
static inline void STEAM_strerror( FILE *stream, char * p, int maxlen )
{
snprintf( p, maxlen, "Steam FS unavailable" );
}
static inline void STEAM_GetLocalCopy( const char * fileName ) { }
static inline void STEAM_LogLevelLoadStarted( const char * name ) { }
static inline void STEAM_LogLevelLoadFinished( const char * name ) { }
static inline int STEAM_HintResourceNeed( const char * mapcycle, int forgetEverything ) { return 1; }
static inline void STEAM_TrackProgress( int enable ) { }
static inline void STEAM_UpdateProgress( void ) { }
static inline void STEAM_RegisterAppProgressCallback( void( *fpProgCallBack )( void ), int freq ) { }
static inline void STEAM_RegisterAppKeepAliveTicCallback( void( *fpKeepAliveTicCallBack )( char * scr_msg ) ) { }
static inline void STEAM_GetInterfaceVersion( char * p, int maxlen )
{
snprintf( p, maxlen, "0.0.0.0" );
}
static inline long STEAM_LoadLibrary( char * pszFileName )
{
void * hDll;
char szCwd[ MAX_OSPATH ];
char szAbsoluteLib[ MAX_OSPATH ];
if ( !getcwd( szCwd, sizeof( szCwd ) ) )
return 0;
if ( szCwd[ strlen( szCwd ) -1 ] == '/' )
{
szCwd[ strlen( szCwd ) -1 ] = 0;
}
snprintf( szAbsoluteLib, sizeof( szAbsoluteLib ), "%s/%s", szCwd, pszFileName );
hDll = dlopen( szAbsoluteLib, RTLD_NOW );
return (long)hDll;
}
#endif // STEAMLIB_NULL_H

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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//
//=============================================================================//
/*******************************************************************************
**
** Contents:
**
** This file provides the public interface to the Steam service. This
** interface is described in the SDK documentation.
**
******************************************************************************/
#ifndef INCLUDED_VALIDATENEWVALVECDKEYCLIENT_H
#define INCLUDED_VALIDATENEWVALVECDKEYCLIENT_H
#if defined(_MSC_VER) && (_MSC_VER > 1000)
#pragma once
#endif
#ifndef INCLUDED_STEAM_COMMON_STEAMCOMMON_H
#include "steamcommon.h"
#endif
#ifdef __cplusplus
extern "C"
{
#endif
// Note: this function expects the CDkey to contain dashes to split it into groups of 5 characters.
//
// e.g. 5WV2E-CDL82-89AQ4-ZZKH8-L27IB (note: this example is not a valid key)
//
ESteamError SteamWeakVerifyNewValveCDKey
(
const char * pszCDKeyFormattedForCDLabel,
uint * pReceiveGameCode,
uint * pReceiveSalesTerritoryCode,
uint * pReceiveUniqueSerialNumber
);
// This returns data ready to send to the validation server.
// If you want to store a CDKey in the registry, consider passing the
// output of this function through one of the functions below,
// to make life harder for registry-harvesting trojans.
//
// This also does a WeakVerify.
ESteamError SteamGetEncryptedNewValveCDKey
(
const char * pszCDKeyFormattedForCDLabel,
unsigned int ClientLocalIPAddr,
const void * pEncryptionKeyReceivedFromAppServer,
unsigned int uEncryptionKeyLength,
void * pOutputBuffer,
unsigned int uSizeOfOutputBuffer,
unsigned int * pReceiveSizeOfEncryptedNewValveCDKey
);
// This pair of functions encrypt and decrypt data using a key based on unique
// properties of this machine. The resulting encrypted data can only be (easily)
// decrypted on the same machine. Note: it is NOT impossible to decrypt the data
// elsewhere, just inconvenient.
ESteamError SteamEncryptDataForThisMachine
(
const char * pDataToEncrypt,
unsigned int uSizeOfDataToEncrypt,
void * pOutputBuffer,
unsigned int uSizeOfOutputBuffer,
unsigned int * pReceiveSizeOfEncryptedData
);
ESteamError SteamDecryptDataForThisMachine
(
const char * pDataToDecrypt,
unsigned int uSizeOfDataToDecrypt,
void * pOutputBuffer,
unsigned int uSizeOfOutputBuffer,
unsigned int * pReceiveSizeOfDecryptedData
);
#ifdef __cplusplus
}
#endif
#endif /* #ifndef INCLUDED_STEAM_COMMON_STEAMCOMMON_H */

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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
//=============================================================================//
#ifndef VALVECDKEYGAMEANDTERRITORYCODES_H
#define VALVECDKEYGAMEANDTERRITORYCODES_H
#ifdef _WIN32
#pragma once
#endif
// imported from MainIntegration/Deliverables/Production/Client/Inc/NewValveCDKeyGenerator.h
// if the enums there change, this needs to change
//!! these need to be moved out into a seperate file in steam, so that src can use the directly published version
//
// GameCode
//
enum EGameCode
{
// DoD uses SteamInstanceId = 1
// DoD CD-key Steam IDs are displayed as VALVE_1:xxxxxxxx where xxxx is the SteamLocalUserId mentioned above.
// DoD CD-keys uses an odd scheme (invented in a rush) whereby the SteamLocalUserID is generated by hashing
// (MD5) the CD key parameters (Territory,GameCode,UniqueSerialNumber) and truncating the resulting hash for
// a reasonable display length (26 bits, i.e. eMaskLargestAcceptableLocalUserId above, which is about 8 decimal digits).
// **The generator must therefore discard any UniqueSerialNumbers that cause hashes to collide.**
// This means that when generating a new batch from a non-zero StartUniqueSerialNumber, the generator has
// to generate them all from 0 anyway to populate an array of 'hash has been used' flags -- it then only
// prints out new keys higher than the requested StartUniqueSerialNumber.
// IMPORTANT: this means that each match of N keys generated consumes MORE THAN N UniqueSerialNumbers --
// so each new batch MUST be started with the correct "Next StartUniqueSerialNumber" that was output
// at the end of the previous batch, or the new batch will overlap with the previous batch.
eDayOfDefeat = 0,
// CZ uses SteamInstanceId = 2 (**as will all future games using this system**)
// CZ CD-key SteamLocalUserIds have
// high32bits = ( GameCode << sc_uNumBitsSalesTerritory) | SalesTerritory
// low32bits = UniqueSerialNumber
// CZ CD-key Steam IDs will be displayed as VALVE_2:GameCode:UniqueSerialNumber
// (i.e. the DoD hashing scheme is *NOT* used).
eConditionZero = 1,
// CyberCafes receive all legacy and future products, under this one code.
// They have their own SalesTerritory codes too.
// If a CDKey has this game code OR a CyberCafe SalesTerritory then it is a 'cybercafe CDkey'.
eCyberCafeBundle = 2,
eHalfLife2 = 3,
eHalfLife2RetailCE = 4,
eHalfLife2Retail = 5,
};
//
// SalesTerritory
//
enum ESalesTerritory
{
// DoD first batch 80,000 keys **Next free 'StartUniqueSerialNumber' = 80032
// DoD second batch 30,000 keys **Next free 'StartUniqueSerialNumber' = 110081
// OLD KEY ... NOTE: this CZ first batch for USA (code 0) of 275,000 may also be distributed in Canada
// OLD KEY ... i.e. they should ideally have had code 11, but we didn't want to re-issue them.
// OLD KEY ConditionZero first batch 275,000 keys **Next free 'StartUniqueSerialNumber' = 275000
// NEW KEY These were moved to region 11 as suggested above (part of first batch of 379,000)
eUSA = 0,
// DoD first batch 7,500 keys **Next free 'StartUniqueSerialNumber' = 7500
eAustralia = 1,
// DoD first batch 15,000 keys **Next free 'StartUniqueSerialNumber' = 15000
eKorea = 2,
// DoD first batch 10,000 keys **Next free 'StartUniqueSerialNumber' = 10000
eTaiwan = 3,
// DoD first batch 5,000 keys **Next free 'StartUniqueSerialNumber' = 5000
eJapan = 4,
// DoD first batch 25,000 keys **Next free 'StartUniqueSerialNumber' = 25003
// ConditionZero first batch 99,000 keys **Next free 'StartUniqueSerialNumber' = 99000
eUK = 5,
// DoD first batch 15,000 keys **Next free 'StartUniqueSerialNumber' = 15002
// ConditionZero first batch 77,000 keys **Next free 'StartUniqueSerialNumber' = 77000
eFrance = 6,
// DoD first batch 3,000 keys **Next free 'StartUniqueSerialNumber' = 3000
// DoD second batch 5,000 keys **Next free 'StartUniqueSerialNumber' = 8002
// ConditionZero first batch 132,000 keys **Next free 'StartUniqueSerialNumber' = 132000
eGermany = 7,
// DoD first batch 3,000 keys **Next free 'StartUniqueSerialNumber' = 3000
// ConditionZero first batch 27,500 keys **Next free 'StartUniqueSerialNumber' = 27500
eSpain = 8,
// DoD first batch 3,000 keys **Next free 'StartUniqueSerialNumber' = 3000
// ConditionZero first batch 44,000 keys **Next free 'StartUniqueSerialNumber' = 44000
eItaly = 9,
// DoD first batch 65,000 keys **Next free 'StartUniqueSerialNumber' = 65039
// DoD second batch 20,000 keys **Next free 'StartUniqueSerialNumber' = 85058
eChina = 10,
// This is ALL 'American' ENGLISH-SPEAKING TERRITORIES (e.g. USA, Austrailia, Canada, NZ, but *NOT* UK).
// Vivendi track sales by language, rather that geographically.
// OLD KEY ... NOTE: CZ first batch for USA (code 0) of 275,000 will also be distributed in these territories
// OLD KEY ... i.e. they should ideally have had this code, but we didn't want to re-issue them.
// OLD KEY ConditionZero first batch 25,000 keys **Next free 'StartUniqueSerialNumber' = 25000
// OLD KEY ConditionZero second batch 79,000 keys **Next free 'StartUniqueSerialNumber' = 104000
// NEW KEY ConditionZero first batch 379,000 keys **Next free 'StartUniqueSerialNumber' =
eEnglish = 11,
// CyberCafe specific territories. If a CDKey has this game code OR a CyberCafe SalesTerritory then it is a 'cybercafe CDkey'.
// CyberCafeBundle first batch 15,000 keys **Next free 'StartUniqueSerialNumber' = 15000
eCyberCafeEurope = 12,
// CyberCafeBundle first batch 15,000 keys **Next free 'StartUniqueSerialNumber' = 15000
eCyberCafeNorthAndSouthAmerica = 13,
// CyberCafeBundle first batch 15,000 keys **Next free 'StartUniqueSerialNumber' = 15000
eCyberCafeKorea = 14,
// CyberCafeBundle first batch 15,000 keys **Next free 'StartUniqueSerialNumber' = 15000
eCyberCafeChinaTaiwan = 15,
// CyberCafeBundle first batch 15,000 keys **Next free 'StartUniqueSerialNumber' = 15000
eCyberCafeRestOfAsia = 16,
// ATI OEM
// *** After intranet security breach, only the first 40,000 of these keys are valid:
// OLD KEY HL2 first batch 250,000 keys
// *** After intranet security breach, these keys use a new MAC key:
// NEW KEY HL2 first batch start=40,000 210,000 keys
eATI_OEM = 17,
// ConditionZero first batch 5,500 keys **Next free 'StartUniqueSerialNumber' = 5500
eLatinAmerica = 18,
// ConditionZero first batch 16,500 keys **Next free 'StartUniqueSerialNumber' = 16500
eBrazil = 19,
// ConditionZero first batch 66,000 keys **Next free 'StartUniqueSerialNumber' = 66000
eNordic = 20,
// This a Vivendi code meaning "Belgium, Luxembourg, French speaking territories of Africa, French overseas departments, Netherlands, Quebec"
// ConditionZero first batch 40,700 keys **Next free 'StartUniqueSerialNumber' = 40700
eExportFrance = 21,
// This a Vivendi code meaning "Austria, Switzerland, Bulgaria, Czech Republic, Hungary, Lithuania, Poland, Romania, Russian Federation, Slovenia, Slovakia"
// ConditionZero first batch 16,500 keys **Next free 'StartUniqueSerialNumber' = 16500
eExportNorth = 22,
// This a Vivendi code meaning "Cyprus, Egypt, Greece, Israel, Lebanon, Malta, Turkey"
// ConditionZero first batch 40,700 keys **Next free 'StartUniqueSerialNumber' = 40700
eExportSouth = 23,
// MISSING ONES ARE ON MI (24..29)
// ATI Rebate
// HL2 first batch 100,000 keys
eATI_Rebate = 30,
// Used for internal and pre-release testing keys.
// DoD first batch 20 keys **Next free 'StartUniqueSerialNumber' = 20
// DoD second batch 150 keys **Next free 'StartUniqueSerialNumber' = 170
// DoD second batch 500 keys **Next free 'StartUniqueSerialNumber' = 670
// ConditionZero first batch 200 keys **Next free 'StartUniqueSerialNumber' = 200
// CyberCafeBundle first batch 100 keys **Next free 'StartUniqueSerialNumber' = 100
eInternal = 255
};
#endif // VALVECDKEYGAMEANDTERRITORYCODES_H

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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
//=============================================================================//
#ifndef BUGREPORTER_H
#define BUGREPORTER_H
#ifdef _WIN32
#pragma once
#endif
#include "interface.h"
abstract_class IBugReporter : public IBaseInterface
{
public:
// Initialize and login with default username/password for this computer (from resource/bugreporter.res)
virtual bool Init( CreateInterfaceFn engineFactory ) = 0;
virtual void Shutdown() = 0;
virtual bool IsPublicUI() = 0;
virtual char const *GetUserName() = 0;
virtual char const *GetUserName_Display() = 0;
virtual int GetNameCount() = 0;
virtual char const *GetName( int index ) = 0;
virtual int GetDisplayNameCount() = 0;
virtual char const *GetDisplayName( int index ) = 0;
virtual char const *GetDisplayNameForUserName( char const *username ) = 0;
virtual char const *GetUserNameForDisplayName( char const *display ) = 0;
virtual int GetSeverityCount() = 0;
virtual char const *GetSeverity( int index ) = 0;
virtual int GetPriorityCount() = 0;
virtual char const *GetPriority( int index ) = 0;
virtual int GetAreaCount() = 0;
virtual char const *GetArea( int index ) = 0;
virtual int GetAreaMapCount() = 0;
virtual char const *GetAreaMap( int index ) = 0;
virtual int GetMapNumberCount() = 0;
virtual char const *GetMapNumber( int index ) = 0;
virtual int GetReportTypeCount() = 0;
virtual char const *GetReportType( int index ) = 0;
virtual char const *GetRepositoryURL( void ) = 0;
virtual char const *GetSubmissionURL( void ) = 0;
virtual int GetLevelCount(int area) = 0;
virtual char const *GetLevel(int area, int index ) = 0;
// Submission API
virtual void StartNewBugReport() = 0;
virtual void CancelNewBugReport() = 0;
virtual bool CommitBugReport( int& bugSubmissionId ) = 0;
virtual void SetTitle( char const *title ) = 0;
virtual void SetDescription( char const *description ) = 0;
// NULL for current user
virtual void SetSubmitter( char const *username = 0 ) = 0;
virtual void SetOwner( char const *username ) = 0;
virtual void SetSeverity( char const *severity ) = 0;
virtual void SetPriority( char const *priority ) = 0;
virtual void SetArea( char const *area ) = 0;
virtual void SetMapNumber( char const *area ) = 0;
virtual void SetReportType( char const *reporttype ) = 0;
virtual void SetLevel( char const *levelnamne ) = 0;
virtual void SetPosition( char const *position ) = 0;
virtual void SetOrientation( char const *pitch_yaw_roll ) = 0;
virtual void SetBuildNumber( char const *build_num ) = 0;
virtual void SetScreenShot( char const *screenshot_unc_address ) = 0;
virtual void SetSaveGame( char const *savegame_unc_address ) = 0;
virtual void SetBSPName( char const *bsp_unc_address ) = 0;
virtual void SetVMFName( char const *vmf_unc_address ) = 0;
virtual void AddIncludedFile( char const *filename ) = 0;
virtual void ResetIncludedFiles() = 0;
virtual void SetZipAttachmentName( char const *zipfilename ) = 0;
virtual void SetDriverInfo( char const *info ) = 0;
virtual void SetMiscInfo( char const *info ) = 0;
virtual void SetCSERAddress( const struct netadr_s& adr ) = 0;
virtual void SetExeName( char const *exename ) = 0;
virtual void SetGameDirectory( char const *gamedir ) = 0;
virtual void SetRAM( int ram ) = 0;
virtual void SetCPU( int cpu ) = 0;
virtual void SetProcessor( char const *processor ) = 0;
virtual void SetDXVersion( unsigned int high, unsigned int low, unsigned int vendor, unsigned int device ) = 0;
virtual void SetOSVersion( char const *osversion ) = 0;
virtual void SetSteamUserID( void *steamid, int idsize ) = 0;
};
#define INTERFACEVERSION_BUGREPORTER "BugReporter004"
#endif // BUGREPORTER_H

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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose: Swap a compiled caption file.
//
// $NoKeywords: $
//=============================================================================//
#include "utlbuffer.h"
#include "byteswap.h"
#include "filesystem.h"
#include "tier2/fileutils.h"
#include "captioncompiler.h"
// memdbgon must be the last include file in a .cpp file!!!
#include "tier0/memdbgon.h"
BEGIN_BYTESWAP_DATADESC( CompiledCaptionHeader_t )
DEFINE_FIELD( magic, FIELD_INTEGER ),
DEFINE_FIELD( version, FIELD_INTEGER ),
DEFINE_FIELD( numblocks, FIELD_INTEGER ),
DEFINE_FIELD( blocksize, FIELD_INTEGER ),
DEFINE_FIELD( directorysize, FIELD_INTEGER ),
DEFINE_FIELD( dataoffset, FIELD_INTEGER ),
END_BYTESWAP_DATADESC()
BEGIN_BYTESWAP_DATADESC( CaptionLookup_t )
DEFINE_FIELD( hash, FIELD_INTEGER ),
DEFINE_FIELD( blockNum, FIELD_INTEGER ),
DEFINE_FIELD( offset, FIELD_SHORT ),
DEFINE_FIELD( length, FIELD_SHORT ),
END_BYTESWAP_DATADESC()
//-----------------------------------------------------------------------------
// Swap a compiled closecaption file
//-----------------------------------------------------------------------------
bool SwapClosecaptionFile( void *pData )
{
CByteswap swap;
swap.ActivateByteSwapping( true );
CompiledCaptionHeader_t *pHdr = (CompiledCaptionHeader_t*)pData;
if ( IsX360() )
{
// pre-swap file header
swap.SwapFieldsToTargetEndian( pHdr );
}
if ( pHdr->magic != COMPILED_CAPTION_FILEID || pHdr->version != COMPILED_CAPTION_VERSION )
{
// bad data
return false;
}
// lookup headers
pData = (byte*)pData + sizeof(CompiledCaptionHeader_t);
swap.SwapFieldsToTargetEndian( (CaptionLookup_t*)pData, pHdr->directorysize );
// unicode data
pData = (byte*)pHdr + pHdr->dataoffset;
swap.SwapBufferToTargetEndian( (wchar_t*)pData, (wchar_t*)pData, pHdr->numblocks * pHdr->blocksize / sizeof(wchar_t) );
if ( IsPC() )
{
// post-swap file header
swap.SwapFieldsToTargetEndian( pHdr );
}
return true;
}
#if defined( CLIENT_DLL )
//-----------------------------------------------------------------------------
// Callback for UpdateOrCreate - generates .360 file
//-----------------------------------------------------------------------------
static bool CaptionCreateCallback( const char *pSourceName, const char *pTargetName, const char *pPathID, void *pExtraData )
{
// Generate the file
CUtlBuffer buf;
bool bOk = g_pFullFileSystem->ReadFile( pSourceName, pPathID, buf );
if ( bOk )
{
bOk = SwapClosecaptionFile( buf.Base() );
if ( bOk )
{
bOk = g_pFullFileSystem->WriteFile( pTargetName, pPathID, buf );
}
else
{
Warning( "Failed to create %s\n", pTargetName );
}
}
return bOk;
}
//-----------------------------------------------------------------------------
// Calls utility function UpdateOrCreate
//-----------------------------------------------------------------------------
int UpdateOrCreateCaptionFile( const char *pSourceName, char *pTargetName, int maxLen, bool bForce )
{
return ::UpdateOrCreate( pSourceName, pTargetName, maxLen, "GAME", CaptionCreateCallback, bForce );
}
#endif

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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose: This module is for wrapping Crypto++ functions, including crypto++
// directly has nasty consequences polluting the global namespace, and
// conflicting with xdebug and locale stuff, so we only include it here
// and use this wrapper in the rest of our code.
//
// $NoKeywords: $
//=============================================================================
#ifndef CRYPTO_H
#define CRYPTO_H
#include <tier0/dbg.h> // for Assert & AssertMsg
#include "tier1/passwordhash.h"
#include "tier1/utlmemory.h"
#include <steam/steamtypes.h> // for Salt_t
extern void FreeListRNG();
const unsigned int k_cubSHA256Hash = 32;
typedef unsigned char SHA256Digest_t[ k_cubSHA256Hash ];
const int k_nSymmetricBlockSize = 16; // AES block size (128 bits)
const int k_nSymmetricKeyLen = 32; // length in bytes of keys used for symmetric encryption
const int k_nRSAKeyLenMax = 1024; // max length in bytes of keys used for RSA encryption (includes DER encoding)
const int k_nRSAKeyLenMaxEncoded = k_nRSAKeyLenMax*2; // max length in bytes of hex-encoded key (hex encoding exactly doubles size)
const int k_nRSAKeyBits = 1024; // length in bits of keys used for RSA encryption
const int k_cubRSAEncryptedBlockSize = 128;
const int k_cubRSAPlaintextBlockSize = 86 + 1; // assume plaintext is text, so add a byte for the trailing \0
const uint32 k_cubRSASignature = k_cubRSAEncryptedBlockSize;
// Simple buffer class to encapsulate output from crypto functions with unknown output size
class CCryptoOutBuffer
{
public:
CCryptoOutBuffer()
{
m_pubData = NULL;
m_cubData = 0;
}
~CCryptoOutBuffer()
{
if ( m_pubData )
delete[] m_pubData;
m_pubData = NULL;
m_cubData = 0;
}
void Set( uint8 *pubData, uint32 cubData )
{
if ( !pubData || !cubData )
return;
if ( m_pubData )
delete[] m_pubData;
m_pubData = new uint8[ cubData ];
memcpy( m_pubData, pubData, cubData );
m_cubData = cubData;
}
void Allocate( uint32 cubData )
{
if ( m_pubData )
delete[] m_pubData;
m_pubData = new uint8[ cubData ];
m_cubData = cubData;
}
void Trim( uint32 cubTrim )
{
Assert( cubTrim <= m_cubData );
m_cubData = cubTrim;
}
uint8 *PubData() { return m_pubData; }
uint32 CubData() { return m_cubData; }
private:
uint8 *m_pubData;
uint32 m_cubData;
};
#if !defined(_PS3)
class CCrypto
{
public:
static uint32 GetSymmetricEncryptedSize( uint32 cubPlaintextData );
// this method writes the encrypted IV, then the ciphertext
static bool SymmetricEncryptWithIV( const uint8 * pubPlaintextData, uint32 cubPlaintextData,
const uint8 * pIV, uint32 cubIV,
uint8 * pubEncryptedData, uint32 * pcubEncryptedData,
const uint8 * pubKey, uint32 cubKey );
static bool SymmetricEncrypt( const uint8 * pubPlaintextData, uint32 cubPlaintextData,
uint8 * pubEncryptedData, uint32 * pcubEncryptedData,
const uint8 * pubKey, uint32 cubKey );
// this method assumes there is no IV before the payload - dissimilar to SymmetricEncryptWithIV
static bool SymmetricDecryptWithIV( const uint8 * pubEncryptedData, uint32 cubEncryptedData,
const uint8 * pIV, uint32 cubIV,
uint8 * pubPlaintextData, uint32 * pcubPlaintextData,
const uint8 * pubKey, uint32 cubKey );
static bool SymmetricDecrypt( const uint8 * pubEncryptedData, uint32 cubEncryptedData,
uint8 * pubPlaintextData, uint32 * pcubPlaintextData,
const uint8 * pubKey, uint32 cubKey );
// symmetrically encrypt data with a text password. A SHA256 hash of the password
// is used as an AES encryption key (calls SymmetricEncrypt, above).
// An HMAC of the ciphertext is appended, for authentication.
static bool EncryptWithPasswordAndHMAC( const uint8 *pubPlaintextData, uint32 cubPlaintextData,
uint8 * pubEncryptedData, uint32 * pcubEncryptedData,
const char *pchPassword );
// Same as above but uses an explicit IV. The format of the ciphertext is the same.
// Be sure you know what you're doing if you use this - a random IV is much more secure in general!
static bool EncryptWithPasswordAndHMACWithIV( const uint8 *pubPlaintextData, uint32 cubPlaintextData,
const uint8 * pIV, uint32 cubIV,
uint8 * pubEncryptedData, uint32 * pcubEncryptedData,
const char *pchPassword );
// Symmetrically decrypt data with the given password (see above).
// If the HMAC does not match what we expect, then we know that either the password is
// incorrect or the message is corrupted.
static bool DecryptWithPasswordAndAuthenticate( const uint8 * pubEncryptedData, uint32 cubEncryptedData,
uint8 * pubPlaintextData, uint32 * pcubPlaintextData,
const char *pchPassword );
static bool RSAGenerateKeys( uint8 *pubPublicKey, uint32 *pcubPublicKey, uint8 *pubPrivateKey, uint32 *pcubPrivateKey );
static bool RSAEncrypt( const uint8 *pubPlaintextPlaintextData, const uint32 cubData, uint8 *pubEncryptedData,
uint32 *pcubEncryptedData, const uint8 *pubPublicKey, const uint32 cubPublicKey );
static bool RSADecrypt( const uint8 *pubEncryptedData, uint32 cubEncryptedData,
uint8 *pubPlaintextData, uint32 *pcubPlaintextData, const uint8 *pubPrivateKey, const uint32 cubPrivateKey );
// decrypt using a public key, and no padding
static bool RSAPublicDecrypt_NoPadding( const uint8 *pubEncryptedData, uint32 cubEncryptedData,
uint8 *pubPlaintextData, uint32 *pcubPlaintextData, const uint8 *pubPublicKey, const uint32 cubPublicKey );
static bool RSASign( const uint8 *pubData, const uint32 cubData,
uint8 *pubSignature, uint32 *pcubSignature,
const uint8 * pubPrivateKey, const uint32 cubPrivateKey );
static bool RSAVerifySignature( const uint8 *pubData, const uint32 cubData,
const uint8 *pubSignature, const uint32 cubSignature,
const uint8 *pubPublicKey, const uint32 cubPublicKey );
static bool RSASignSHA256( const uint8 *pubData, const uint32 cubData,
uint8 *pubSignature, uint32 *pcubSignature,
const uint8 * pubPrivateKey, const uint32 cubPrivateKey );
static bool RSAVerifySignatureSHA256( const uint8 *pubData, const uint32 cubData,
const uint8 *pubSignature, const uint32 cubSignature,
const uint8 *pubPublicKey, const uint32 cubPublicKey );
static bool HexEncode( const uint8 *pubData, const uint32 cubData, char *pchEncodedData, uint32 cchEncodedData );
static bool HexDecode( const char *pchData, uint8 *pubDecodedData, uint32 *pcubDecodedData );
static uint32 Base64EncodeMaxOutput( uint32 cubData, const char *pszLineBreakOrNull );
static bool Base64Encode( const uint8 *pubData, uint32 cubData, char *pchEncodedData, uint32 cchEncodedData, bool bInsertLineBreaks = true ); // legacy, deprecated
static bool Base64Encode( const uint8 *pubData, uint32 cubData, char *pchEncodedData, uint32 *pcchEncodedData, const char *pszLineBreak = "\n" );
static uint32 Base64DecodeMaxOutput( uint32 cubData ) { return ( (cubData + 3 ) / 4) * 3 + 1; }
static bool Base64Decode( const char *pchEncodedData, uint8 *pubDecodedData, uint32 *pcubDecodedData, bool bIgnoreInvalidCharacters = true ); // legacy, deprecated
static bool Base64Decode( const char *pchEncodedData, uint32 cchEncodedData, uint8 *pubDecodedData, uint32 *pcubDecodedData, bool bIgnoreInvalidCharacters = true );
static bool GenerateSalt( Salt_t *pSalt );
static bool GenerateSHA1Digest( const uint8 *pubInput, const int cubInput, SHADigest_t *pOutDigest );
static bool GenerateSaltedSHA1Digest( const char *pchInput, const Salt_t *pSalt, SHADigest_t *pOutDigest );
static bool GenerateRandomBlock( uint8 *pubDest, int cubDest );
static bool GenerateHMAC( const uint8 *pubData, uint32 cubData, const uint8 *pubKey, uint32 cubKey, SHADigest_t *pOutputDigest );
static bool GenerateHMAC256( const uint8 *pubData, uint32 cubData, const uint8 *pubKey, uint32 cubKey, SHA256Digest_t *pOutputDigest );
static bool BGeneratePasswordHash( const char *pchInput, EPasswordHashAlg hashType, const Salt_t &Salt, PasswordHash_t &OutPasswordHash );
static bool BValidatePasswordHash( const char *pchInput, EPasswordHashAlg hashType, const PasswordHash_t &DigestStored, const Salt_t &Salt, PasswordHash_t *pDigestComputed );
static bool BGeneratePBKDF2Hash( const char *pchInput, const Salt_t &Salt, unsigned int rounds, PasswordHash_t &OutPasswordHash );
static bool BGenerateWrappedSHA1PasswordHash( const char *pchInput, const Salt_t &Salt, unsigned int rounds, PasswordHash_t &OutPasswordHash );
static bool BUpgradeOrWrapPasswordHash( PasswordHash_t &InPasswordHash, EPasswordHashAlg hashTypeIn, const Salt_t &Salt, PasswordHash_t &OutPasswordHash, EPasswordHashAlg &hashTypeOut );
static bool BGzipBuffer( const uint8 *pubData, uint32 cubData, CCryptoOutBuffer &bufOutput );
static bool BGunzipBuffer( const uint8 *pubData, uint32 cubData, CCryptoOutBuffer &bufOutput );
#ifdef DBGFLAG_VALIDATE
static void ValidateStatics( CValidator &validator, const char *pchName );
#endif
};
#else
// bugbug ps3 - stub until we implement from PS3 libs
class CCrypto
{
public:
// ps3 only
static bool Init();
static void Shutdown();
//shared
static uint32 GetSymmetricEncryptedSize( uint32 cubPlaintextData );
static bool SymmetricEncrypt( const uint8 * pubPlaintextData, uint32 cubPlaintextData, uint8 * pubEncryptedData, uint32 * pcubEncryptedData, const uint8 * pubKey, uint32 cubKey );
static bool SymmetricDecrypt( const uint8 * pubEncryptedData, uint32 cubEncryptedData, uint8 * pubPlaintextData, uint32 * pcubPlaintextData, const uint8 * pubKey, uint32 cubKey );
static bool RSAGenerateKeys( uint8 *pubPublicKey, uint32 *pcubPublicKey, uint8 *pubPrivateKey, uint32 *pcubPrivateKey ) { AssertMsg( false, "RSAGenerateKeys not implemented on PS3" ); return false; }
static bool RSAEncrypt( const uint8 *pubPlaintextPlaintextData, const uint32 cubData, uint8 *pubEncryptedData, uint32 *pcubEncryptedData, const uint8 *pubPublicKey, const uint32 cubPublicKey );
static bool RSADecrypt( const uint8 *pubEncryptedData, uint32 cubEncryptedData, uint8 *pubPlaintextData, uint32 *pcubPlaintextData, const uint8 *pubPrivateKey, const uint32 cubPrivateKey );
static bool RSAPublicDecrypt_NoPadding( const uint8 *pubEncryptedData, uint32 cubEncryptedData, uint8 *pubPlaintextData, uint32 *pcubPlaintextData, const uint8 *pubPublicKey, const uint32 cubPublicKey ) { AssertMsg( false, "RSAPublicDecrypt_NoPadding not implemented on PS3" ); return false; }
static bool RSASign( const uint8 *pubData, const uint32 cubData, uint8 *pubSignature, uint32 *pcubSignature, const uint8 * pubPrivateKey, const uint32 cubPrivateKey );
static bool RSAVerifySignature( const uint8 *pubData, const uint32 cubData, const uint8 *pubSignature, const uint32 cubSignature, const uint8 *pubPublicKey, const uint32 cubPublicKey );
static bool HexEncode( const uint8 *pubData, const uint32 cubData, char *pchEncodedData, uint32 cchEncodedData );
static bool HexDecode( const char *pchData, uint8 *pubDecodedData, uint32 *pcubDecodedData );
static bool Base64Encode( const uint8 *pubData, const uint32 cubData, char *pchEncodedData, uint32 cchEncodedData, bool bInsertLineBreaks = true ) { AssertMsg( false, "Base64Encode not implemented on PS3" ); return false; } // cellHttpUtilBase64Encoder()
static bool Base64Decode( const char *pchData, uint8 *pubDecodedData, uint32 *pcubDecodedData, bool bIgnoreInvalidCharacters = true ) { AssertMsg( false, "Base64Decode not implemented on PS3" ); return false; } // cellHttpUtilBase64Decoder()
static bool GenerateSalt( Salt_t *pSalt );
static bool GenerateSHA1Digest( const uint8 *pubInput, const int cubInput, SHADigest_t *pOutDigest );
static bool GenerateSaltedSHA1Digest( const char *pchInput, const Salt_t *pSalt, SHADigest_t *pOutDigest ) { AssertMsg( false, "GenerateSaltedSHA1Digest not implemented on PS3" ); return false; }
static bool GenerateRandomBlock( uint8 *pubDest, int cubDest );
static bool GenerateHMAC( const uint8 *pubData, uint32 cubData, const uint8 *pubKey, uint32 cubKey, SHADigest_t *pOutputDigest ) { AssertMsg( false, "GenerateHMAC not implemented on PS3" ); return false; }
static bool GenerateHMAC256( const uint8 *pubData, uint32 cubData, const uint8 *pubKey, uint32 cubKey, SHA256Digest_t *pOutputDigest ) { AssertMsg( false, "GenerateHMAC256 not implemented on PS3" ); return false; }
static bool BGzipBuffer( const uint8 *pubData, uint32 cubData, CCryptoOutBuffer &bufOutput );
static bool BGunzipBuffer( const uint8 *pubData, uint32 cubData, CCryptoOutBuffer &bufOutput );
#ifdef DBGFLAG_VALIDATE
static void ValidateStatics( CValidator &validator, const char *pchName );
#endif
};
#endif //!_PS3
class CSimpleBitString;
//-----------------------------------------------------------------------------
// Purpose: Implement hex encoding / decoding using a custom lookup table.
// This is a class because the decoding is done via a generated
// reverse-lookup table, and to save time it's best to just create
// that table once.
//-----------------------------------------------------------------------------
class CCustomHexEncoder
{
public:
CCustomHexEncoder( const char *pchEncodingTable );
~CCustomHexEncoder();
bool Encode( const uint8 *pubData, const uint32 cubData, char *pchEncodedData, uint32 cchEncodedData );
bool Decode( const char *pchData, uint8 *pubDecodedData, uint32 *pcubDecodedData );
private:
bool m_bValidEncoding;
uint8 m_rgubEncodingTable[16];
int m_rgnDecodingTable[256];
};
//-----------------------------------------------------------------------------
// Purpose: Implement base32 encoding / decoding using a custom lookup table.
// This is a class because the decoding is done via a generated
// reverse-lookup table, and to save time it's best to just create
// that table once.
//-----------------------------------------------------------------------------
class CCustomBase32Encoder
{
public:
CCustomBase32Encoder( const char *pchEncodingTable );
~CCustomBase32Encoder();
bool Encode( const uint8 *pubData, const uint32 cubData, char *pchEncodedData, uint32 cchEncodedData );
bool Decode( const char *pchData, uint8 *pubDecodedData, uint32 *pcubDecodedData );
bool Encode( CSimpleBitString *pBitStringData, char *pchEncodedData, uint32 cchEncodedData );
bool Decode( const char *pchData, CSimpleBitString *pBitStringDecodedData );
private:
bool m_bValidEncoding;
uint8 m_rgubEncodingTable[32];
int m_rgnDecodingTable[256];
};
#endif // CRYPTO_H

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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
//=============================================================================//
#ifndef CSERSERVERPROTOCOL_ENGINE_H
#define CSERSERVERPROTOCOL_ENGINE_H
#ifdef _WIN32
#pragma once
#endif
// NOTE: These defined must match the ones in Steam's CSERServerProtocol.h!!!
#define C2M_REPORT_GAMESTATISTICS 'k'
#define C2M_REPORT_GAMESTATISTICS_PROTOCOL_VERSION_1 1
#define C2M_REPORT_GAMESTATISTICS_PROTOCOL_VERSION 2
typedef enum
{
GS_UNKNOWN = 0,
GS_NO_UPLOAD,
GS_UPLOAD_REQESTED,
// Must be last
GS_NUM_TYPES
} EGameStatsEnum;
// C2M_REPORT_GAMESTATISTICS details (OLD VERSION)
// u8(C2M_REPORT_GAMESTATISTICS_PROTOCOL_VERSION_1)
// u32(build_number)
// string( exename )
// string( gamedir )
// string( mapname )
// u32 requested upload data length
// C2M_REPORT_GAMESTATISTICS details (current version)
// u8(C2M_REPORT_GAMESTATISTICS_PROTOCOL_VERSION)
// u32(appID)
// u32 requested upload data length
#define M2C_ACKREPORT_GAMESTATISTICS 'l'
// M2C_ACKREPORT_GAMESTATISTICS details
// u8(protocol okay (bool))
// u8(GS_NO_UPLOAD or GS_UPLOAD_REQESTED )
// iff GS_UPLOAD_REQESTED then add:
// u32(harvester ip address)
// u16(harvester port #)
// u32(upload context id)
#define C2M_PHONEHOME 'm'
#define C2M_PHONEHOME_PROTOCOL_VERSION 3
// C2M_PHONEHOME
// u8( C2M_PHONEHOME_PROTOCOL_VERSION )
// u32( sessionid ) or 0 to request a new sessionid
// u16(encryptedlength)
// remainder = encrypteddata:
// u8 corruption id == 1
// string build unique id
// string computername
// string username
// string gamedir
// float( enginetimestamp )
// u8 messagetype:
// 1: engine startup
// 2: engine shutdown
// 3: map started + mapname
// 4: map finished + mapname
// string( mapname )
#define M2C_ACKPHONEHOME 'n'
// M2C_ACKPHONEHOME details
// u8(connection allowed (bool))
// u32(sessionid)
#define C2M_BUGREPORT 'o'
#define C2M_BUGREPORT_PROTOCOL_VERSION 3
// C2M_BUGREPORT details
// u8(C2M_BUGREPORT_PROTOCOL_VERSION)
// u16(encryptedlength)
// remainder=encrypteddata
// encrypted payload:
// byte corruptionid = 1
// u32(buildnumber)
// string(exename 64)
// string(gamedir 64)
// string(mapname 64)
// u32 RAM
// u32 CPU
// string(processor)
// u32 DXVerHigh
// u32 DXVerLow
// u32 DXVendorID
// u32 DXDeviceID
// string(OSVer)
// Version 2+:
// {
// reporttype(char 32)
// email(char 80)
// accountname(char 80)
// }
// Version 3+
// {
// userid( sizeof( TSteamGlobalUserID ) )
// }
// --- all versions
// string(title 128)
// u32(.zip file size, or 0 if none available)
// u32(text length > max 1024)
// text(descriptive text -- capped to text length bytes)
#define M2C_ACKBUGREPORT 'p'
typedef enum
{
BR_UNKNOWN = 0,
BR_NO_FILES,
BR_REQEST_FILES,
// Must be last
BR_NUM_TYPES
} EBugReportAckEnum;
// M2C_ACKBUGREPORT details
// u8(protocol okay (bool))
// u8(BR_NO_FILES or BR_REQEST_FILES )
// iff BR_REQEST_FILES then add:
// u32(harvester ip address)
// u16(harvester port #)
// u32(upload context id)
// Arbitrary encrypted data upload
#define C2M_UPLOADDATA 'q'
#define C2M_UPLOADDATA_PROTOCOL_VERSION 1
#define C2M_UPLOADDATA_DATA_VERSION 1
// C2M_BUGREPORT details
// u8(C2M_UPLOADDATA_PROTOCOL_VERSION)
// u16(encryptedlength)
// remainder=encrypteddata
// encrypted payload:
// byte(corruptionid)
// byte(protocolid) // C2M_UPLOADDATA_DATA_VERSION
// string(tablename 40)
// u8(numvalues)
// for each value:
// string(fieldname 32)
// string(value 128)
#define M2C_ACKUPLOADDATA 'r'
// M2C_ACKUPLOADDATA details
// u8(protocol okay (bool))
#endif // CSERSERVERPROTOCOL_ENGINE_H

117
common/cstringhash.h Normal file
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//=============================================================================//
#ifndef CSTRINGHASH_H
#define CSTRINGHASH_H
#pragma once
#include "string.h"
#define STRING_HASH_TABLE_SIZE 701
template <class T> class CStringHash
{
public:
CStringHash()
{
memset( m_HashTable, 0, sizeof( StringHashNode_t * ) * STRING_HASH_TABLE_SIZE );
}
~CStringHash()
{
int i;
for( i = 0; i < STRING_HASH_TABLE_SIZE; i++ )
{
StringHashNode_t *curEntry;
curEntry = m_HashTable[i];
if( curEntry )
{
StringHashNode_t *next;
next = curEntry->next;
delete curEntry;
curEntry = next;
}
}
}
// return false if it already exists
// there can only be one entry for each string.
bool Insert( const char *string, T val )
{
unsigned int hashID = HashString( string );
StringHashNode_t *newEntry;
if( !m_HashTable[hashID] )
{
// first on at this hashID
// fixme: need to make the allocation function configurable.
newEntry = m_HashTable[hashID] = new StringHashNode_t;
newEntry->next = NULL;
}
else
{
StringHashNode_t *curEntry;
curEntry = m_HashTable[hashID];
while( curEntry )
{
if( stricmp( curEntry->string, string ) == 0 )
{
// replace the data at the current entry with the enw data.
curEntry->data = val;
return false;
}
curEntry = curEntry->next;
}
newEntry = new StringHashNode_t;
newEntry->next = m_HashTable[hashID];
m_HashTable[hashID] = newEntry;
}
int len = strlen( string ) + 1;
newEntry->string = new char[len];
Q_strncpy( newEntry->string, string, len );
newEntry->data = val;
return true;
}
T Find( const char *string )
{
int hashID = HashString( string );
StringHashNode_t *curEntry;
curEntry = m_HashTable[hashID];
while( curEntry )
{
if( stricmp( curEntry->string, string ) == 0 )
{
return curEntry->data;
}
curEntry = curEntry->next;
}
return NULL;
}
private:
unsigned int HashString( const char *string )
{
const char *s = string;
unsigned int result = 0;
while( *s )
{
result += tolower( ( int )*s ) * 6029;
result *= 5749;
s++;
}
return result % STRING_HASH_TABLE_SIZE;
}
typedef struct StringHashNode_s
{
char *string;
T data;
struct StringHashNode_s *next;
} StringHashNode_t;
StringHashNode_t *m_HashTable[STRING_HASH_TABLE_SIZE];
};
#endif // CSTRINGHASH_H

2119
common/curl/curl.h Normal file

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583
common/curl/curlbuild.h Normal file
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#ifndef __CURL_CURLBUILD_H
#define __CURL_CURLBUILD_H
/***************************************************************************
* _ _ ____ _
* Project ___| | | | _ \| |
* / __| | | | |_) | |
* | (__| |_| | _ <| |___
* \___|\___/|_| \_\_____|
*
* Copyright (C) 1998 - 2010, Daniel Stenberg, <daniel@haxx.se>, et al.
*
* This software is licensed as described in the file COPYING, which
* you should have received as part of this distribution. The terms
* are also available at http://curl.haxx.se/docs/copyright.html.
*
* You may opt to use, copy, modify, merge, publish, distribute and/or sell
* copies of the Software, and permit persons to whom the Software is
* furnished to do so, under the terms of the COPYING file.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
***************************************************************************/
/* ================================================================ */
/* NOTES FOR CONFIGURE CAPABLE SYSTEMS */
/* ================================================================ */
/*
* NOTE 1:
* -------
*
* See file include/curl/curlbuild.h.in, run configure, and forget
* that this file exists it is only used for non-configure systems.
* But you can keep reading if you want ;-)
*
*/
/* ================================================================ */
/* NOTES FOR NON-CONFIGURE SYSTEMS */
/* ================================================================ */
/*
* NOTE 1:
* -------
*
* Nothing in this file is intended to be modified or adjusted by the
* curl library user nor by the curl library builder.
*
* If you think that something actually needs to be changed, adjusted
* or fixed in this file, then, report it on the libcurl development
* mailing list: http://cool.haxx.se/mailman/listinfo/curl-library/
*
* Try to keep one section per platform, compiler and architecture,
* otherwise, if an existing section is reused for a different one and
* later on the original is adjusted, probably the piggybacking one can
* be adversely changed.
*
* In order to differentiate between platforms/compilers/architectures
* use only compiler built in predefined preprocessor symbols.
*
* This header file shall only export symbols which are 'curl' or 'CURL'
* prefixed, otherwise public name space would be polluted.
*
* NOTE 2:
* -------
*
* For any given platform/compiler curl_off_t must be typedef'ed to a
* 64-bit wide signed integral data type. The width of this data type
* must remain constant and independent of any possible large file
* support settings.
*
* As an exception to the above, curl_off_t shall be typedef'ed to a
* 32-bit wide signed integral data type if there is no 64-bit type.
*
* As a general rule, curl_off_t shall not be mapped to off_t. This
* rule shall only be violated if off_t is the only 64-bit data type
* available and the size of off_t is independent of large file support
* settings. Keep your build on the safe side avoiding an off_t gating.
* If you have a 64-bit off_t then take for sure that another 64-bit
* data type exists, dig deeper and you will find it.
*
* NOTE 3:
* -------
*
* Right now you might be staring at file include/curl/curlbuild.h.dist or
* at file include/curl/curlbuild.h, this is due to the following reason:
* file include/curl/curlbuild.h.dist is renamed to include/curl/curlbuild.h
* when the libcurl source code distribution archive file is created.
*
* File include/curl/curlbuild.h.dist is not included in the distribution
* archive. File include/curl/curlbuild.h is not present in the git tree.
*
* The distributed include/curl/curlbuild.h file is only intended to be used
* on systems which can not run the also distributed configure script.
*
* On systems capable of running the configure script, the configure process
* will overwrite the distributed include/curl/curlbuild.h file with one that
* is suitable and specific to the library being configured and built, which
* is generated from the include/curl/curlbuild.h.in template file.
*
* If you check out from git on a non-configure platform, you must run the
* appropriate buildconf* script to set up curlbuild.h and other local files.
*
*/
/* ================================================================ */
/* DEFINITION OF THESE SYMBOLS SHALL NOT TAKE PLACE ANYWHERE ELSE */
/* ================================================================ */
#ifdef CURL_SIZEOF_LONG
# error "CURL_SIZEOF_LONG shall not be defined except in curlbuild.h"
Error Compilation_aborted_CURL_SIZEOF_LONG_already_defined
#endif
#ifdef CURL_TYPEOF_CURL_SOCKLEN_T
# error "CURL_TYPEOF_CURL_SOCKLEN_T shall not be defined except in curlbuild.h"
Error Compilation_aborted_CURL_TYPEOF_CURL_SOCKLEN_T_already_defined
#endif
#ifdef CURL_SIZEOF_CURL_SOCKLEN_T
# error "CURL_SIZEOF_CURL_SOCKLEN_T shall not be defined except in curlbuild.h"
Error Compilation_aborted_CURL_SIZEOF_CURL_SOCKLEN_T_already_defined
#endif
#ifdef CURL_TYPEOF_CURL_OFF_T
# error "CURL_TYPEOF_CURL_OFF_T shall not be defined except in curlbuild.h"
Error Compilation_aborted_CURL_TYPEOF_CURL_OFF_T_already_defined
#endif
#ifdef CURL_FORMAT_CURL_OFF_T
# error "CURL_FORMAT_CURL_OFF_T shall not be defined except in curlbuild.h"
Error Compilation_aborted_CURL_FORMAT_CURL_OFF_T_already_defined
#endif
#ifdef CURL_FORMAT_CURL_OFF_TU
# error "CURL_FORMAT_CURL_OFF_TU shall not be defined except in curlbuild.h"
Error Compilation_aborted_CURL_FORMAT_CURL_OFF_TU_already_defined
#endif
#ifdef CURL_FORMAT_OFF_T
# error "CURL_FORMAT_OFF_T shall not be defined except in curlbuild.h"
Error Compilation_aborted_CURL_FORMAT_OFF_T_already_defined
#endif
#ifdef CURL_SIZEOF_CURL_OFF_T
# error "CURL_SIZEOF_CURL_OFF_T shall not be defined except in curlbuild.h"
Error Compilation_aborted_CURL_SIZEOF_CURL_OFF_T_already_defined
#endif
#ifdef CURL_SUFFIX_CURL_OFF_T
# error "CURL_SUFFIX_CURL_OFF_T shall not be defined except in curlbuild.h"
Error Compilation_aborted_CURL_SUFFIX_CURL_OFF_T_already_defined
#endif
#ifdef CURL_SUFFIX_CURL_OFF_TU
# error "CURL_SUFFIX_CURL_OFF_TU shall not be defined except in curlbuild.h"
Error Compilation_aborted_CURL_SUFFIX_CURL_OFF_TU_already_defined
#endif
/* ================================================================ */
/* EXTERNAL INTERFACE SETTINGS FOR NON-CONFIGURE SYSTEMS ONLY */
/* ================================================================ */
#if defined(__DJGPP__) || defined(__GO32__)
# if defined(__DJGPP__) && (__DJGPP__ > 1)
# define CURL_SIZEOF_LONG 4
# define CURL_TYPEOF_CURL_OFF_T long long
# define CURL_FORMAT_CURL_OFF_T "lld"
# define CURL_FORMAT_CURL_OFF_TU "llu"
# define CURL_FORMAT_OFF_T "%lld"
# define CURL_SIZEOF_CURL_OFF_T 8
# define CURL_SUFFIX_CURL_OFF_T LL
# define CURL_SUFFIX_CURL_OFF_TU ULL
# else
# define CURL_SIZEOF_LONG 4
# define CURL_TYPEOF_CURL_OFF_T long
# define CURL_FORMAT_CURL_OFF_T "ld"
# define CURL_FORMAT_CURL_OFF_TU "lu"
# define CURL_FORMAT_OFF_T "%ld"
# define CURL_SIZEOF_CURL_OFF_T 4
# define CURL_SUFFIX_CURL_OFF_T L
# define CURL_SUFFIX_CURL_OFF_TU UL
# endif
# define CURL_TYPEOF_CURL_SOCKLEN_T int
# define CURL_SIZEOF_CURL_SOCKLEN_T 4
#elif defined(__SALFORDC__)
# define CURL_SIZEOF_LONG 4
# define CURL_TYPEOF_CURL_OFF_T long
# define CURL_FORMAT_CURL_OFF_T "ld"
# define CURL_FORMAT_CURL_OFF_TU "lu"
# define CURL_FORMAT_OFF_T "%ld"
# define CURL_SIZEOF_CURL_OFF_T 4
# define CURL_SUFFIX_CURL_OFF_T L
# define CURL_SUFFIX_CURL_OFF_TU UL
# define CURL_TYPEOF_CURL_SOCKLEN_T int
# define CURL_SIZEOF_CURL_SOCKLEN_T 4
#elif defined(__BORLANDC__)
# if (__BORLANDC__ < 0x520)
# define CURL_SIZEOF_LONG 4
# define CURL_TYPEOF_CURL_OFF_T long
# define CURL_FORMAT_CURL_OFF_T "ld"
# define CURL_FORMAT_CURL_OFF_TU "lu"
# define CURL_FORMAT_OFF_T "%ld"
# define CURL_SIZEOF_CURL_OFF_T 4
# define CURL_SUFFIX_CURL_OFF_T L
# define CURL_SUFFIX_CURL_OFF_TU UL
# else
# define CURL_SIZEOF_LONG 4
# define CURL_TYPEOF_CURL_OFF_T __int64
# define CURL_FORMAT_CURL_OFF_T "I64d"
# define CURL_FORMAT_CURL_OFF_TU "I64u"
# define CURL_FORMAT_OFF_T "%I64d"
# define CURL_SIZEOF_CURL_OFF_T 8
# define CURL_SUFFIX_CURL_OFF_T i64
# define CURL_SUFFIX_CURL_OFF_TU ui64
# endif
# define CURL_TYPEOF_CURL_SOCKLEN_T int
# define CURL_SIZEOF_CURL_SOCKLEN_T 4
#elif defined(__TURBOC__)
# define CURL_SIZEOF_LONG 4
# define CURL_TYPEOF_CURL_OFF_T long
# define CURL_FORMAT_CURL_OFF_T "ld"
# define CURL_FORMAT_CURL_OFF_TU "lu"
# define CURL_FORMAT_OFF_T "%ld"
# define CURL_SIZEOF_CURL_OFF_T 4
# define CURL_SUFFIX_CURL_OFF_T L
# define CURL_SUFFIX_CURL_OFF_TU UL
# define CURL_TYPEOF_CURL_SOCKLEN_T int
# define CURL_SIZEOF_CURL_SOCKLEN_T 4
#elif defined(__WATCOMC__)
# if defined(__386__)
# define CURL_SIZEOF_LONG 4
# define CURL_TYPEOF_CURL_OFF_T __int64
# define CURL_FORMAT_CURL_OFF_T "I64d"
# define CURL_FORMAT_CURL_OFF_TU "I64u"
# define CURL_FORMAT_OFF_T "%I64d"
# define CURL_SIZEOF_CURL_OFF_T 8
# define CURL_SUFFIX_CURL_OFF_T i64
# define CURL_SUFFIX_CURL_OFF_TU ui64
# else
# define CURL_SIZEOF_LONG 4
# define CURL_TYPEOF_CURL_OFF_T long
# define CURL_FORMAT_CURL_OFF_T "ld"
# define CURL_FORMAT_CURL_OFF_TU "lu"
# define CURL_FORMAT_OFF_T "%ld"
# define CURL_SIZEOF_CURL_OFF_T 4
# define CURL_SUFFIX_CURL_OFF_T L
# define CURL_SUFFIX_CURL_OFF_TU UL
# endif
# define CURL_TYPEOF_CURL_SOCKLEN_T int
# define CURL_SIZEOF_CURL_SOCKLEN_T 4
#elif defined(__POCC__)
# if (__POCC__ < 280)
# define CURL_SIZEOF_LONG 4
# define CURL_TYPEOF_CURL_OFF_T long
# define CURL_FORMAT_CURL_OFF_T "ld"
# define CURL_FORMAT_CURL_OFF_TU "lu"
# define CURL_FORMAT_OFF_T "%ld"
# define CURL_SIZEOF_CURL_OFF_T 4
# define CURL_SUFFIX_CURL_OFF_T L
# define CURL_SUFFIX_CURL_OFF_TU UL
# elif defined(_MSC_VER)
# define CURL_SIZEOF_LONG 4
# define CURL_TYPEOF_CURL_OFF_T __int64
# define CURL_FORMAT_CURL_OFF_T "I64d"
# define CURL_FORMAT_CURL_OFF_TU "I64u"
# define CURL_FORMAT_OFF_T "%I64d"
# define CURL_SIZEOF_CURL_OFF_T 8
# define CURL_SUFFIX_CURL_OFF_T i64
# define CURL_SUFFIX_CURL_OFF_TU ui64
# else
# define CURL_SIZEOF_LONG 4
# define CURL_TYPEOF_CURL_OFF_T long long
# define CURL_FORMAT_CURL_OFF_T "lld"
# define CURL_FORMAT_CURL_OFF_TU "llu"
# define CURL_FORMAT_OFF_T "%lld"
# define CURL_SIZEOF_CURL_OFF_T 8
# define CURL_SUFFIX_CURL_OFF_T LL
# define CURL_SUFFIX_CURL_OFF_TU ULL
# endif
# define CURL_TYPEOF_CURL_SOCKLEN_T int
# define CURL_SIZEOF_CURL_SOCKLEN_T 4
#elif defined(__LCC__)
# define CURL_SIZEOF_LONG 4
# define CURL_TYPEOF_CURL_OFF_T long
# define CURL_FORMAT_CURL_OFF_T "ld"
# define CURL_FORMAT_CURL_OFF_TU "lu"
# define CURL_FORMAT_OFF_T "%ld"
# define CURL_SIZEOF_CURL_OFF_T 4
# define CURL_SUFFIX_CURL_OFF_T L
# define CURL_SUFFIX_CURL_OFF_TU UL
# define CURL_TYPEOF_CURL_SOCKLEN_T int
# define CURL_SIZEOF_CURL_SOCKLEN_T 4
#elif defined(__SYMBIAN32__)
# if defined(__EABI__) /* Treat all ARM compilers equally */
# define CURL_SIZEOF_LONG 4
# define CURL_TYPEOF_CURL_OFF_T long long
# define CURL_FORMAT_CURL_OFF_T "lld"
# define CURL_FORMAT_CURL_OFF_TU "llu"
# define CURL_FORMAT_OFF_T "%lld"
# define CURL_SIZEOF_CURL_OFF_T 8
# define CURL_SUFFIX_CURL_OFF_T LL
# define CURL_SUFFIX_CURL_OFF_TU ULL
# elif defined(__CW32__)
# pragma longlong on
# define CURL_SIZEOF_LONG 4
# define CURL_TYPEOF_CURL_OFF_T long long
# define CURL_FORMAT_CURL_OFF_T "lld"
# define CURL_FORMAT_CURL_OFF_TU "llu"
# define CURL_FORMAT_OFF_T "%lld"
# define CURL_SIZEOF_CURL_OFF_T 8
# define CURL_SUFFIX_CURL_OFF_T LL
# define CURL_SUFFIX_CURL_OFF_TU ULL
# elif defined(__VC32__)
# define CURL_SIZEOF_LONG 4
# define CURL_TYPEOF_CURL_OFF_T __int64
# define CURL_FORMAT_CURL_OFF_T "lld"
# define CURL_FORMAT_CURL_OFF_TU "llu"
# define CURL_FORMAT_OFF_T "%lld"
# define CURL_SIZEOF_CURL_OFF_T 8
# define CURL_SUFFIX_CURL_OFF_T LL
# define CURL_SUFFIX_CURL_OFF_TU ULL
# endif
# define CURL_TYPEOF_CURL_SOCKLEN_T unsigned int
# define CURL_SIZEOF_CURL_SOCKLEN_T 4
#elif defined(__MWERKS__)
# define CURL_SIZEOF_LONG 4
# define CURL_TYPEOF_CURL_OFF_T long long
# define CURL_FORMAT_CURL_OFF_T "lld"
# define CURL_FORMAT_CURL_OFF_TU "llu"
# define CURL_FORMAT_OFF_T "%lld"
# define CURL_SIZEOF_CURL_OFF_T 8
# define CURL_SUFFIX_CURL_OFF_T LL
# define CURL_SUFFIX_CURL_OFF_TU ULL
# define CURL_TYPEOF_CURL_SOCKLEN_T int
# define CURL_SIZEOF_CURL_SOCKLEN_T 4
#elif defined(_WIN32_WCE)
# define CURL_SIZEOF_LONG 4
# define CURL_TYPEOF_CURL_OFF_T __int64
# define CURL_FORMAT_CURL_OFF_T "I64d"
# define CURL_FORMAT_CURL_OFF_TU "I64u"
# define CURL_FORMAT_OFF_T "%I64d"
# define CURL_SIZEOF_CURL_OFF_T 8
# define CURL_SUFFIX_CURL_OFF_T i64
# define CURL_SUFFIX_CURL_OFF_TU ui64
# define CURL_TYPEOF_CURL_SOCKLEN_T int
# define CURL_SIZEOF_CURL_SOCKLEN_T 4
#elif defined(__MINGW32__)
# define CURL_SIZEOF_LONG 4
# define CURL_TYPEOF_CURL_OFF_T long long
# define CURL_FORMAT_CURL_OFF_T "I64d"
# define CURL_FORMAT_CURL_OFF_TU "I64u"
# define CURL_FORMAT_OFF_T "%I64d"
# define CURL_SIZEOF_CURL_OFF_T 8
# define CURL_SUFFIX_CURL_OFF_T LL
# define CURL_SUFFIX_CURL_OFF_TU ULL
# define CURL_TYPEOF_CURL_SOCKLEN_T int
# define CURL_SIZEOF_CURL_SOCKLEN_T 4
#elif defined(__VMS)
# if defined(__VAX)
# define CURL_SIZEOF_LONG 4
# define CURL_TYPEOF_CURL_OFF_T long
# define CURL_FORMAT_CURL_OFF_T "ld"
# define CURL_FORMAT_CURL_OFF_TU "lu"
# define CURL_FORMAT_OFF_T "%ld"
# define CURL_SIZEOF_CURL_OFF_T 4
# define CURL_SUFFIX_CURL_OFF_T L
# define CURL_SUFFIX_CURL_OFF_TU UL
# else
# define CURL_SIZEOF_LONG 4
# define CURL_TYPEOF_CURL_OFF_T long long
# define CURL_FORMAT_CURL_OFF_T "lld"
# define CURL_FORMAT_CURL_OFF_TU "llu"
# define CURL_FORMAT_OFF_T "%lld"
# define CURL_SIZEOF_CURL_OFF_T 8
# define CURL_SUFFIX_CURL_OFF_T LL
# define CURL_SUFFIX_CURL_OFF_TU ULL
# endif
# define CURL_TYPEOF_CURL_SOCKLEN_T unsigned int
# define CURL_SIZEOF_CURL_SOCKLEN_T 4
#elif defined(__OS400__)
# if defined(__ILEC400__)
# define CURL_SIZEOF_LONG 4
# define CURL_TYPEOF_CURL_OFF_T long long
# define CURL_FORMAT_CURL_OFF_T "lld"
# define CURL_FORMAT_CURL_OFF_TU "llu"
# define CURL_FORMAT_OFF_T "%lld"
# define CURL_SIZEOF_CURL_OFF_T 8
# define CURL_SUFFIX_CURL_OFF_T LL
# define CURL_SUFFIX_CURL_OFF_TU ULL
# define CURL_TYPEOF_CURL_SOCKLEN_T socklen_t
# define CURL_SIZEOF_CURL_SOCKLEN_T 4
# define CURL_PULL_SYS_TYPES_H 1
# define CURL_PULL_SYS_SOCKET_H 1
# endif
#elif defined(__MVS__)
# if defined(__IBMC__) || defined(__IBMCPP__)
# if defined(_ILP32)
# define CURL_SIZEOF_LONG 4
# elif defined(_LP64)
# define CURL_SIZEOF_LONG 8
# endif
# if defined(_LONG_LONG)
# define CURL_TYPEOF_CURL_OFF_T long long
# define CURL_FORMAT_CURL_OFF_T "lld"
# define CURL_FORMAT_CURL_OFF_TU "llu"
# define CURL_FORMAT_OFF_T "%lld"
# define CURL_SIZEOF_CURL_OFF_T 8
# define CURL_SUFFIX_CURL_OFF_T LL
# define CURL_SUFFIX_CURL_OFF_TU ULL
# elif defined(_LP64)
# define CURL_TYPEOF_CURL_OFF_T long
# define CURL_FORMAT_CURL_OFF_T "ld"
# define CURL_FORMAT_CURL_OFF_TU "lu"
# define CURL_FORMAT_OFF_T "%ld"
# define CURL_SIZEOF_CURL_OFF_T 8
# define CURL_SUFFIX_CURL_OFF_T L
# define CURL_SUFFIX_CURL_OFF_TU UL
# else
# define CURL_TYPEOF_CURL_OFF_T long
# define CURL_FORMAT_CURL_OFF_T "ld"
# define CURL_FORMAT_CURL_OFF_TU "lu"
# define CURL_FORMAT_OFF_T "%ld"
# define CURL_SIZEOF_CURL_OFF_T 4
# define CURL_SUFFIX_CURL_OFF_T L
# define CURL_SUFFIX_CURL_OFF_TU UL
# endif
# define CURL_TYPEOF_CURL_SOCKLEN_T socklen_t
# define CURL_SIZEOF_CURL_SOCKLEN_T 4
# define CURL_PULL_SYS_TYPES_H 1
# define CURL_PULL_SYS_SOCKET_H 1
# endif
#elif defined(__370__)
# if defined(__IBMC__) || defined(__IBMCPP__)
# if defined(_ILP32)
# define CURL_SIZEOF_LONG 4
# elif defined(_LP64)
# define CURL_SIZEOF_LONG 8
# endif
# if defined(_LONG_LONG)
# define CURL_TYPEOF_CURL_OFF_T long long
# define CURL_FORMAT_CURL_OFF_T "lld"
# define CURL_FORMAT_CURL_OFF_TU "llu"
# define CURL_FORMAT_OFF_T "%lld"
# define CURL_SIZEOF_CURL_OFF_T 8
# define CURL_SUFFIX_CURL_OFF_T LL
# define CURL_SUFFIX_CURL_OFF_TU ULL
# elif defined(_LP64)
# define CURL_TYPEOF_CURL_OFF_T long
# define CURL_FORMAT_CURL_OFF_T "ld"
# define CURL_FORMAT_CURL_OFF_TU "lu"
# define CURL_FORMAT_OFF_T "%ld"
# define CURL_SIZEOF_CURL_OFF_T 8
# define CURL_SUFFIX_CURL_OFF_T L
# define CURL_SUFFIX_CURL_OFF_TU UL
# else
# define CURL_TYPEOF_CURL_OFF_T long
# define CURL_FORMAT_CURL_OFF_T "ld"
# define CURL_FORMAT_CURL_OFF_TU "lu"
# define CURL_FORMAT_OFF_T "%ld"
# define CURL_SIZEOF_CURL_OFF_T 4
# define CURL_SUFFIX_CURL_OFF_T L
# define CURL_SUFFIX_CURL_OFF_TU UL
# endif
# define CURL_TYPEOF_CURL_SOCKLEN_T socklen_t
# define CURL_SIZEOF_CURL_SOCKLEN_T 4
# define CURL_PULL_SYS_TYPES_H 1
# define CURL_PULL_SYS_SOCKET_H 1
# endif
#elif defined(TPF)
# define CURL_SIZEOF_LONG 8
# define CURL_TYPEOF_CURL_OFF_T long
# define CURL_FORMAT_CURL_OFF_T "ld"
# define CURL_FORMAT_CURL_OFF_TU "lu"
# define CURL_FORMAT_OFF_T "%ld"
# define CURL_SIZEOF_CURL_OFF_T 8
# define CURL_SUFFIX_CURL_OFF_T L
# define CURL_SUFFIX_CURL_OFF_TU UL
# define CURL_TYPEOF_CURL_SOCKLEN_T int
# define CURL_SIZEOF_CURL_SOCKLEN_T 4
/* ===================================== */
/* KEEP MSVC THE PENULTIMATE ENTRY */
/* ===================================== */
#elif defined(_MSC_VER)
# if (_MSC_VER >= 900) && (_INTEGRAL_MAX_BITS >= 64)
# define CURL_SIZEOF_LONG 4
# define CURL_TYPEOF_CURL_OFF_T __int64
# define CURL_FORMAT_CURL_OFF_T "I64d"
# define CURL_FORMAT_CURL_OFF_TU "I64u"
# define CURL_FORMAT_OFF_T "%I64d"
# define CURL_SIZEOF_CURL_OFF_T 8
# define CURL_SUFFIX_CURL_OFF_T i64
# define CURL_SUFFIX_CURL_OFF_TU ui64
# else
# define CURL_SIZEOF_LONG 4
# define CURL_TYPEOF_CURL_OFF_T long
# define CURL_FORMAT_CURL_OFF_T "ld"
# define CURL_FORMAT_CURL_OFF_TU "lu"
# define CURL_FORMAT_OFF_T "%ld"
# define CURL_SIZEOF_CURL_OFF_T 4
# define CURL_SUFFIX_CURL_OFF_T L
# define CURL_SUFFIX_CURL_OFF_TU UL
# endif
# define CURL_TYPEOF_CURL_SOCKLEN_T int
# define CURL_SIZEOF_CURL_SOCKLEN_T 4
/* ===================================== */
/* KEEP GENERIC GCC THE LAST ENTRY */
/* ===================================== */
#elif defined(__GNUC__)
# if defined(__i386__) || defined(__ppc__)
# define CURL_SIZEOF_LONG 4
# define CURL_TYPEOF_CURL_OFF_T long long
# define CURL_FORMAT_CURL_OFF_T "lld"
# define CURL_FORMAT_CURL_OFF_TU "llu"
# define CURL_FORMAT_OFF_T "%lld"
# define CURL_SIZEOF_CURL_OFF_T 8
# define CURL_SUFFIX_CURL_OFF_T LL
# define CURL_SUFFIX_CURL_OFF_TU ULL
# elif defined(__x86_64__) || defined(__ppc64__)
# define CURL_SIZEOF_LONG 8
# define CURL_TYPEOF_CURL_OFF_T long
# define CURL_FORMAT_CURL_OFF_T "ld"
# define CURL_FORMAT_CURL_OFF_TU "lu"
# define CURL_FORMAT_OFF_T "%ld"
# define CURL_SIZEOF_CURL_OFF_T 8
# define CURL_SUFFIX_CURL_OFF_T L
# define CURL_SUFFIX_CURL_OFF_TU UL
# endif
# define CURL_TYPEOF_CURL_SOCKLEN_T socklen_t
# define CURL_SIZEOF_CURL_SOCKLEN_T 4
# define CURL_PULL_SYS_TYPES_H 1
# define CURL_PULL_SYS_SOCKET_H 1
#else
# error "Unknown non-configure build target!"
Error Compilation_aborted_Unknown_non_configure_build_target
#endif
/* CURL_PULL_SYS_TYPES_H is defined above when inclusion of header file */
/* sys/types.h is required here to properly make type definitions below. */
#ifdef CURL_PULL_SYS_TYPES_H
# include <sys/types.h>
#endif
/* CURL_PULL_SYS_SOCKET_H is defined above when inclusion of header file */
/* sys/socket.h is required here to properly make type definitions below. */
#ifdef CURL_PULL_SYS_SOCKET_H
# include <sys/socket.h>
#endif
/* Data type definition of curl_socklen_t. */
#ifdef CURL_TYPEOF_CURL_SOCKLEN_T
typedef CURL_TYPEOF_CURL_SOCKLEN_T curl_socklen_t;
#endif
/* Data type definition of curl_off_t. */
#ifdef CURL_TYPEOF_CURL_OFF_T
typedef CURL_TYPEOF_CURL_OFF_T curl_off_t;
#endif
#endif /* __CURL_CURLBUILD_H */

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#ifndef __CURL_CURLRULES_H
#define __CURL_CURLRULES_H
/***************************************************************************
* _ _ ____ _
* Project ___| | | | _ \| |
* / __| | | | |_) | |
* | (__| |_| | _ <| |___
* \___|\___/|_| \_\_____|
*
* Copyright (C) 1998 - 2010, Daniel Stenberg, <daniel@haxx.se>, et al.
*
* This software is licensed as described in the file COPYING, which
* you should have received as part of this distribution. The terms
* are also available at http://curl.haxx.se/docs/copyright.html.
*
* You may opt to use, copy, modify, merge, publish, distribute and/or sell
* copies of the Software, and permit persons to whom the Software is
* furnished to do so, under the terms of the COPYING file.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
***************************************************************************/
/* ================================================================ */
/* COMPILE TIME SANITY CHECKS */
/* ================================================================ */
/*
* NOTE 1:
* -------
*
* All checks done in this file are intentionally placed in a public
* header file which is pulled by curl/curl.h when an application is
* being built using an already built libcurl library. Additionally
* this file is also included and used when building the library.
*
* If compilation fails on this file it is certainly sure that the
* problem is elsewhere. It could be a problem in the curlbuild.h
* header file, or simply that you are using different compilation
* settings than those used to build the library.
*
* Nothing in this file is intended to be modified or adjusted by the
* curl library user nor by the curl library builder.
*
* Do not deactivate any check, these are done to make sure that the
* library is properly built and used.
*
* You can find further help on the libcurl development mailing list:
* http://cool.haxx.se/mailman/listinfo/curl-library/
*
* NOTE 2
* ------
*
* Some of the following compile time checks are based on the fact
* that the dimension of a constant array can not be a negative one.
* In this way if the compile time verification fails, the compilation
* will fail issuing an error. The error description wording is compiler
* dependent but it will be quite similar to one of the following:
*
* "negative subscript or subscript is too large"
* "array must have at least one element"
* "-1 is an illegal array size"
* "size of array is negative"
*
* If you are building an application which tries to use an already
* built libcurl library and you are getting this kind of errors on
* this file, it is a clear indication that there is a mismatch between
* how the library was built and how you are trying to use it for your
* application. Your already compiled or binary library provider is the
* only one who can give you the details you need to properly use it.
*/
/*
* Verify that some macros are actually defined.
*/
#ifndef CURL_SIZEOF_LONG
# error "CURL_SIZEOF_LONG definition is missing!"
Error Compilation_aborted_CURL_SIZEOF_LONG_is_missing
#endif
#ifndef CURL_TYPEOF_CURL_SOCKLEN_T
# error "CURL_TYPEOF_CURL_SOCKLEN_T definition is missing!"
Error Compilation_aborted_CURL_TYPEOF_CURL_SOCKLEN_T_is_missing
#endif
#ifndef CURL_SIZEOF_CURL_SOCKLEN_T
# error "CURL_SIZEOF_CURL_SOCKLEN_T definition is missing!"
Error Compilation_aborted_CURL_SIZEOF_CURL_SOCKLEN_T_is_missing
#endif
#ifndef CURL_TYPEOF_CURL_OFF_T
# error "CURL_TYPEOF_CURL_OFF_T definition is missing!"
Error Compilation_aborted_CURL_TYPEOF_CURL_OFF_T_is_missing
#endif
#ifndef CURL_FORMAT_CURL_OFF_T
# error "CURL_FORMAT_CURL_OFF_T definition is missing!"
Error Compilation_aborted_CURL_FORMAT_CURL_OFF_T_is_missing
#endif
#ifndef CURL_FORMAT_CURL_OFF_TU
# error "CURL_FORMAT_CURL_OFF_TU definition is missing!"
Error Compilation_aborted_CURL_FORMAT_CURL_OFF_TU_is_missing
#endif
#ifndef CURL_FORMAT_OFF_T
# error "CURL_FORMAT_OFF_T definition is missing!"
Error Compilation_aborted_CURL_FORMAT_OFF_T_is_missing
#endif
#ifndef CURL_SIZEOF_CURL_OFF_T
# error "CURL_SIZEOF_CURL_OFF_T definition is missing!"
Error Compilation_aborted_CURL_SIZEOF_CURL_OFF_T_is_missing
#endif
#ifndef CURL_SUFFIX_CURL_OFF_T
# error "CURL_SUFFIX_CURL_OFF_T definition is missing!"
Error Compilation_aborted_CURL_SUFFIX_CURL_OFF_T_is_missing
#endif
#ifndef CURL_SUFFIX_CURL_OFF_TU
# error "CURL_SUFFIX_CURL_OFF_TU definition is missing!"
Error Compilation_aborted_CURL_SUFFIX_CURL_OFF_TU_is_missing
#endif
/*
* Macros private to this header file.
*/
#define CurlchkszEQ(t, s) sizeof(t) == s ? 1 : -1
#define CurlchkszGE(t1, t2) sizeof(t1) >= sizeof(t2) ? 1 : -1
/*
* Verify that the size previously defined and expected for long
* is the same as the one reported by sizeof() at compile time.
*/
typedef char
__curl_rule_01__
[CurlchkszEQ(long, CURL_SIZEOF_LONG)];
/*
* Verify that the size previously defined and expected for
* curl_off_t is actually the the same as the one reported
* by sizeof() at compile time.
*/
typedef char
__curl_rule_02__
[CurlchkszEQ(curl_off_t, CURL_SIZEOF_CURL_OFF_T)];
/*
* Verify at compile time that the size of curl_off_t as reported
* by sizeof() is greater or equal than the one reported for long
* for the current compilation.
*/
typedef char
__curl_rule_03__
[CurlchkszGE(curl_off_t, long)];
/*
* Verify that the size previously defined and expected for
* curl_socklen_t is actually the the same as the one reported
* by sizeof() at compile time.
*/
typedef char
__curl_rule_04__
[CurlchkszEQ(curl_socklen_t, CURL_SIZEOF_CURL_SOCKLEN_T)];
/*
* Verify at compile time that the size of curl_socklen_t as reported
* by sizeof() is greater or equal than the one reported for int for
* the current compilation.
*/
typedef char
__curl_rule_05__
[CurlchkszGE(curl_socklen_t, int)];
/* ================================================================ */
/* EXTERNALLY AND INTERNALLY VISIBLE DEFINITIONS */
/* ================================================================ */
/*
* CURL_ISOCPP and CURL_OFF_T_C definitions are done here in order to allow
* these to be visible and exported by the external libcurl interface API,
* while also making them visible to the library internals, simply including
* setup.h, without actually needing to include curl.h internally.
* If some day this section would grow big enough, all this should be moved
* to its own header file.
*/
/*
* Figure out if we can use the ## preprocessor operator, which is supported
* by ISO/ANSI C and C++. Some compilers support it without setting __STDC__
* or __cplusplus so we need to carefully check for them too.
*/
#if defined(__STDC__) || defined(_MSC_VER) || defined(__cplusplus) || \
defined(__HP_aCC) || defined(__BORLANDC__) || defined(__LCC__) || \
defined(__POCC__) || defined(__SALFORDC__) || defined(__HIGHC__) || \
defined(__ILEC400__)
/* This compiler is believed to have an ISO compatible preprocessor */
#define CURL_ISOCPP
#else
/* This compiler is believed NOT to have an ISO compatible preprocessor */
#undef CURL_ISOCPP
#endif
/*
* Macros for minimum-width signed and unsigned curl_off_t integer constants.
*/
#ifdef CURL_ISOCPP
# define __CURL_OFF_T_C_HELPER2(Val,Suffix) Val ## Suffix
#else
# define __CURL_OFF_T_C_HELPER2(Val,Suffix) Val/**/Suffix
#endif
#define __CURL_OFF_T_C_HELPER1(Val,Suffix) __CURL_OFF_T_C_HELPER2(Val,Suffix)
#define CURL_OFF_T_C(Val) __CURL_OFF_T_C_HELPER1(Val,CURL_SUFFIX_CURL_OFF_T)
#define CURL_OFF_TU_C(Val) __CURL_OFF_T_C_HELPER1(Val,CURL_SUFFIX_CURL_OFF_TU)
/*
* Get rid of macros private to this header file.
*/
#undef CurlchkszEQ
#undef CurlchkszGE
/*
* Get rid of macros not intended to exist beyond this point.
*/
#undef CURL_PULL_WS2TCPIP_H
#undef CURL_PULL_SYS_TYPES_H
#undef CURL_PULL_SYS_SOCKET_H
#undef CURL_PULL_STDINT_H
#undef CURL_PULL_INTTYPES_H
#undef CURL_TYPEOF_CURL_SOCKLEN_T
#undef CURL_TYPEOF_CURL_OFF_T
#ifdef CURL_NO_OLDIES
#undef CURL_FORMAT_OFF_T /* not required since 7.19.0 - obsoleted in 7.20.0 */
#endif
#endif /* __CURL_CURLRULES_H */

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#ifndef __CURL_CURLVER_H
#define __CURL_CURLVER_H
/***************************************************************************
* _ _ ____ _
* Project ___| | | | _ \| |
* / __| | | | |_) | |
* | (__| |_| | _ <| |___
* \___|\___/|_| \_\_____|
*
* Copyright (C) 1998 - 2010, Daniel Stenberg, <daniel@haxx.se>, et al.
*
* This software is licensed as described in the file COPYING, which
* you should have received as part of this distribution. The terms
* are also available at http://curl.haxx.se/docs/copyright.html.
*
* You may opt to use, copy, modify, merge, publish, distribute and/or sell
* copies of the Software, and permit persons to whom the Software is
* furnished to do so, under the terms of the COPYING file.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
***************************************************************************/
/* This header file contains nothing but libcurl version info, generated by
a script at release-time. This was made its own header file in 7.11.2 */
/* This is the global package copyright */
#define LIBCURL_COPYRIGHT "1996 - 2010 Daniel Stenberg, <daniel@haxx.se>."
/* This is the version number of the libcurl package from which this header
file origins: */
#define LIBCURL_VERSION "7.21.2"
/* The numeric version number is also available "in parts" by using these
defines: */
#define LIBCURL_VERSION_MAJOR 7
#define LIBCURL_VERSION_MINOR 21
#define LIBCURL_VERSION_PATCH 2
/* This is the numeric version of the libcurl version number, meant for easier
parsing and comparions by programs. The LIBCURL_VERSION_NUM define will
always follow this syntax:
0xXXYYZZ
Where XX, YY and ZZ are the main version, release and patch numbers in
hexadecimal (using 8 bits each). All three numbers are always represented
using two digits. 1.2 would appear as "0x010200" while version 9.11.7
appears as "0x090b07".
This 6-digit (24 bits) hexadecimal number does not show pre-release number,
and it is always a greater number in a more recent release. It makes
comparisons with greater than and less than work.
*/
#define LIBCURL_VERSION_NUM 0x071502
/*
* This is the date and time when the full source package was created. The
* timestamp is not stored in git, as the timestamp is properly set in the
* tarballs by the maketgz script.
*
* The format of the date should follow this template:
*
* "Mon Feb 12 11:35:33 UTC 2007"
*/
#define LIBCURL_TIMESTAMP "Tue Oct 12 22:03:31 UTC 2010"
#endif /* __CURL_CURLVER_H */

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#ifndef __CURL_EASY_H
#define __CURL_EASY_H
/***************************************************************************
* _ _ ____ _
* Project ___| | | | _ \| |
* / __| | | | |_) | |
* | (__| |_| | _ <| |___
* \___|\___/|_| \_\_____|
*
* Copyright (C) 1998 - 2008, Daniel Stenberg, <daniel@haxx.se>, et al.
*
* This software is licensed as described in the file COPYING, which
* you should have received as part of this distribution. The terms
* are also available at http://curl.haxx.se/docs/copyright.html.
*
* You may opt to use, copy, modify, merge, publish, distribute and/or sell
* copies of the Software, and permit persons to whom the Software is
* furnished to do so, under the terms of the COPYING file.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
***************************************************************************/
#ifdef __cplusplus
extern "C" {
#endif
CURL_EXTERN CURL *curl_easy_init(void);
CURL_EXTERN CURLcode curl_easy_setopt(CURL *curl, CURLoption option, ...);
CURL_EXTERN CURLcode curl_easy_perform(CURL *curl);
CURL_EXTERN void curl_easy_cleanup(CURL *curl);
/*
* NAME curl_easy_getinfo()
*
* DESCRIPTION
*
* Request internal information from the curl session with this function. The
* third argument MUST be a pointer to a long, a pointer to a char * or a
* pointer to a double (as the documentation describes elsewhere). The data
* pointed to will be filled in accordingly and can be relied upon only if the
* function returns CURLE_OK. This function is intended to get used *AFTER* a
* performed transfer, all results from this function are undefined until the
* transfer is completed.
*/
CURL_EXTERN CURLcode curl_easy_getinfo(CURL *curl, CURLINFO info, ...);
/*
* NAME curl_easy_duphandle()
*
* DESCRIPTION
*
* Creates a new curl session handle with the same options set for the handle
* passed in. Duplicating a handle could only be a matter of cloning data and
* options, internal state info and things like persistant connections cannot
* be transfered. It is useful in multithreaded applications when you can run
* curl_easy_duphandle() for each new thread to avoid a series of identical
* curl_easy_setopt() invokes in every thread.
*/
CURL_EXTERN CURL* curl_easy_duphandle(CURL *curl);
/*
* NAME curl_easy_reset()
*
* DESCRIPTION
*
* Re-initializes a CURL handle to the default values. This puts back the
* handle to the same state as it was in when it was just created.
*
* It does keep: live connections, the Session ID cache, the DNS cache and the
* cookies.
*/
CURL_EXTERN void curl_easy_reset(CURL *curl);
/*
* NAME curl_easy_recv()
*
* DESCRIPTION
*
* Receives data from the connected socket. Use after successful
* curl_easy_perform() with CURLOPT_CONNECT_ONLY option.
*/
CURL_EXTERN CURLcode curl_easy_recv(CURL *curl, void *buffer, size_t buflen,
size_t *n);
/*
* NAME curl_easy_send()
*
* DESCRIPTION
*
* Sends data over the connected socket. Use after successful
* curl_easy_perform() with CURLOPT_CONNECT_ONLY option.
*/
CURL_EXTERN CURLcode curl_easy_send(CURL *curl, const void *buffer,
size_t buflen, size_t *n);
#ifdef __cplusplus
}
#endif
#endif

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#ifndef __CURL_MPRINTF_H
#define __CURL_MPRINTF_H
/***************************************************************************
* _ _ ____ _
* Project ___| | | | _ \| |
* / __| | | | |_) | |
* | (__| |_| | _ <| |___
* \___|\___/|_| \_\_____|
*
* Copyright (C) 1998 - 2006, Daniel Stenberg, <daniel@haxx.se>, et al.
*
* This software is licensed as described in the file COPYING, which
* you should have received as part of this distribution. The terms
* are also available at http://curl.haxx.se/docs/copyright.html.
*
* You may opt to use, copy, modify, merge, publish, distribute and/or sell
* copies of the Software, and permit persons to whom the Software is
* furnished to do so, under the terms of the COPYING file.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
***************************************************************************/
#include <stdarg.h>
#include <stdio.h> /* needed for FILE */
#include "curl.h"
#ifdef __cplusplus
extern "C" {
#endif
CURL_EXTERN int curl_mprintf(const char *format, ...);
CURL_EXTERN int curl_mfprintf(FILE *fd, const char *format, ...);
CURL_EXTERN int curl_msprintf(char *buffer, const char *format, ...);
CURL_EXTERN int curl_msnprintf(char *buffer, size_t maxlength,
const char *format, ...);
CURL_EXTERN int curl_mvprintf(const char *format, va_list args);
CURL_EXTERN int curl_mvfprintf(FILE *fd, const char *format, va_list args);
CURL_EXTERN int curl_mvsprintf(char *buffer, const char *format, va_list args);
CURL_EXTERN int curl_mvsnprintf(char *buffer, size_t maxlength,
const char *format, va_list args);
CURL_EXTERN char *curl_maprintf(const char *format, ...);
CURL_EXTERN char *curl_mvaprintf(const char *format, va_list args);
#ifdef _MPRINTF_REPLACE
# undef printf
# undef fprintf
# undef sprintf
# undef vsprintf
# undef snprintf
# undef vprintf
# undef vfprintf
# undef vsnprintf
# undef aprintf
# undef vaprintf
# define printf curl_mprintf
# define fprintf curl_mfprintf
#ifdef CURLDEBUG
/* When built with CURLDEBUG we define away the sprintf() functions since we
don't want internal code to be using them */
# define sprintf sprintf_was_used
# define vsprintf vsprintf_was_used
#else
# define sprintf curl_msprintf
# define vsprintf curl_mvsprintf
#endif
# define snprintf curl_msnprintf
# define vprintf curl_mvprintf
# define vfprintf curl_mvfprintf
# define vsnprintf curl_mvsnprintf
# define aprintf curl_maprintf
# define vaprintf curl_mvaprintf
#endif
#ifdef __cplusplus
}
#endif
#endif /* __CURL_MPRINTF_H */

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#ifndef __CURL_MULTI_H
#define __CURL_MULTI_H
/***************************************************************************
* _ _ ____ _
* Project ___| | | | _ \| |
* / __| | | | |_) | |
* | (__| |_| | _ <| |___
* \___|\___/|_| \_\_____|
*
* Copyright (C) 1998 - 2007, Daniel Stenberg, <daniel@haxx.se>, et al.
*
* This software is licensed as described in the file COPYING, which
* you should have received as part of this distribution. The terms
* are also available at http://curl.haxx.se/docs/copyright.html.
*
* You may opt to use, copy, modify, merge, publish, distribute and/or sell
* copies of the Software, and permit persons to whom the Software is
* furnished to do so, under the terms of the COPYING file.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
***************************************************************************/
/*
This is an "external" header file. Don't give away any internals here!
GOALS
o Enable a "pull" interface. The application that uses libcurl decides where
and when to ask libcurl to get/send data.
o Enable multiple simultaneous transfers in the same thread without making it
complicated for the application.
o Enable the application to select() on its own file descriptors and curl's
file descriptors simultaneous easily.
*/
/*
* This header file should not really need to include "curl.h" since curl.h
* itself includes this file and we expect user applications to do #include
* <curl/curl.h> without the need for especially including multi.h.
*
* For some reason we added this include here at one point, and rather than to
* break existing (wrongly written) libcurl applications, we leave it as-is
* but with this warning attached.
*/
#include "curl.h"
#ifdef __cplusplus
extern "C" {
#endif
typedef void CURLM;
typedef enum {
CURLM_CALL_MULTI_PERFORM = -1, /* please call curl_multi_perform() or
curl_multi_socket*() soon */
CURLM_OK,
CURLM_BAD_HANDLE, /* the passed-in handle is not a valid CURLM handle */
CURLM_BAD_EASY_HANDLE, /* an easy handle was not good/valid */
CURLM_OUT_OF_MEMORY, /* if you ever get this, you're in deep sh*t */
CURLM_INTERNAL_ERROR, /* this is a libcurl bug */
CURLM_BAD_SOCKET, /* the passed in socket argument did not match */
CURLM_UNKNOWN_OPTION, /* curl_multi_setopt() with unsupported option */
CURLM_LAST
} CURLMcode;
/* just to make code nicer when using curl_multi_socket() you can now check
for CURLM_CALL_MULTI_SOCKET too in the same style it works for
curl_multi_perform() and CURLM_CALL_MULTI_PERFORM */
#define CURLM_CALL_MULTI_SOCKET CURLM_CALL_MULTI_PERFORM
typedef enum {
CURLMSG_NONE, /* first, not used */
CURLMSG_DONE, /* This easy handle has completed. 'result' contains
the CURLcode of the transfer */
CURLMSG_LAST /* last, not used */
} CURLMSG;
struct CURLMsg {
CURLMSG msg; /* what this message means */
CURL *easy_handle; /* the handle it concerns */
union {
void *whatever; /* message-specific data */
CURLcode result; /* return code for transfer */
} data;
};
typedef struct CURLMsg CURLMsg;
/*
* Name: curl_multi_init()
*
* Desc: inititalize multi-style curl usage
*
* Returns: a new CURLM handle to use in all 'curl_multi' functions.
*/
CURL_EXTERN CURLM *curl_multi_init(void);
/*
* Name: curl_multi_add_handle()
*
* Desc: add a standard curl handle to the multi stack
*
* Returns: CURLMcode type, general multi error code.
*/
CURL_EXTERN CURLMcode curl_multi_add_handle(CURLM *multi_handle,
CURL *curl_handle);
/*
* Name: curl_multi_remove_handle()
*
* Desc: removes a curl handle from the multi stack again
*
* Returns: CURLMcode type, general multi error code.
*/
CURL_EXTERN CURLMcode curl_multi_remove_handle(CURLM *multi_handle,
CURL *curl_handle);
/*
* Name: curl_multi_fdset()
*
* Desc: Ask curl for its fd_set sets. The app can use these to select() or
* poll() on. We want curl_multi_perform() called as soon as one of
* them are ready.
*
* Returns: CURLMcode type, general multi error code.
*/
CURL_EXTERN CURLMcode curl_multi_fdset(CURLM *multi_handle,
fd_set *read_fd_set,
fd_set *write_fd_set,
fd_set *exc_fd_set,
int *max_fd);
/*
* Name: curl_multi_perform()
*
* Desc: When the app thinks there's data available for curl it calls this
* function to read/write whatever there is right now. This returns
* as soon as the reads and writes are done. This function does not
* require that there actually is data available for reading or that
* data can be written, it can be called just in case. It returns
* the number of handles that still transfer data in the second
* argument's integer-pointer.
*
* Returns: CURLMcode type, general multi error code. *NOTE* that this only
* returns errors etc regarding the whole multi stack. There might
* still have occurred problems on invidual transfers even when this
* returns OK.
*/
CURL_EXTERN CURLMcode curl_multi_perform(CURLM *multi_handle,
int *running_handles);
/*
* Name: curl_multi_cleanup()
*
* Desc: Cleans up and removes a whole multi stack. It does not free or
* touch any individual easy handles in any way. We need to define
* in what state those handles will be if this function is called
* in the middle of a transfer.
*
* Returns: CURLMcode type, general multi error code.
*/
CURL_EXTERN CURLMcode curl_multi_cleanup(CURLM *multi_handle);
/*
* Name: curl_multi_info_read()
*
* Desc: Ask the multi handle if there's any messages/informationals from
* the individual transfers. Messages include informationals such as
* error code from the transfer or just the fact that a transfer is
* completed. More details on these should be written down as well.
*
* Repeated calls to this function will return a new struct each
* time, until a special "end of msgs" struct is returned as a signal
* that there is no more to get at this point.
*
* The data the returned pointer points to will not survive calling
* curl_multi_cleanup().
*
* The 'CURLMsg' struct is meant to be very simple and only contain
* very basic informations. If more involved information is wanted,
* we will provide the particular "transfer handle" in that struct
* and that should/could/would be used in subsequent
* curl_easy_getinfo() calls (or similar). The point being that we
* must never expose complex structs to applications, as then we'll
* undoubtably get backwards compatibility problems in the future.
*
* Returns: A pointer to a filled-in struct, or NULL if it failed or ran out
* of structs. It also writes the number of messages left in the
* queue (after this read) in the integer the second argument points
* to.
*/
CURL_EXTERN CURLMsg *curl_multi_info_read(CURLM *multi_handle,
int *msgs_in_queue);
/*
* Name: curl_multi_strerror()
*
* Desc: The curl_multi_strerror function may be used to turn a CURLMcode
* value into the equivalent human readable error string. This is
* useful for printing meaningful error messages.
*
* Returns: A pointer to a zero-terminated error message.
*/
CURL_EXTERN const char *curl_multi_strerror(CURLMcode);
/*
* Name: curl_multi_socket() and
* curl_multi_socket_all()
*
* Desc: An alternative version of curl_multi_perform() that allows the
* application to pass in one of the file descriptors that have been
* detected to have "action" on them and let libcurl perform.
* See man page for details.
*/
#define CURL_POLL_NONE 0
#define CURL_POLL_IN 1
#define CURL_POLL_OUT 2
#define CURL_POLL_INOUT 3
#define CURL_POLL_REMOVE 4
#define CURL_SOCKET_TIMEOUT CURL_SOCKET_BAD
#define CURL_CSELECT_IN 0x01
#define CURL_CSELECT_OUT 0x02
#define CURL_CSELECT_ERR 0x04
typedef int (*curl_socket_callback)(CURL *easy, /* easy handle */
curl_socket_t s, /* socket */
int what, /* see above */
void *userp, /* private callback
pointer */
void *socketp); /* private socket
pointer */
/*
* Name: curl_multi_timer_callback
*
* Desc: Called by libcurl whenever the library detects a change in the
* maximum number of milliseconds the app is allowed to wait before
* curl_multi_socket() or curl_multi_perform() must be called
* (to allow libcurl's timed events to take place).
*
* Returns: The callback should return zero.
*/
typedef int (*curl_multi_timer_callback)(CURLM *multi, /* multi handle */
long timeout_ms, /* see above */
void *userp); /* private callback
pointer */
CURL_EXTERN CURLMcode curl_multi_socket(CURLM *multi_handle, curl_socket_t s,
int *running_handles);
CURL_EXTERN CURLMcode curl_multi_socket_action(CURLM *multi_handle,
curl_socket_t s,
int ev_bitmask,
int *running_handles);
CURL_EXTERN CURLMcode curl_multi_socket_all(CURLM *multi_handle,
int *running_handles);
#ifndef CURL_ALLOW_OLD_MULTI_SOCKET
/* This macro below was added in 7.16.3 to push users who recompile to use
the new curl_multi_socket_action() instead of the old curl_multi_socket()
*/
#define curl_multi_socket(x,y,z) curl_multi_socket_action(x,y,0,z)
#endif
/*
* Name: curl_multi_timeout()
*
* Desc: Returns the maximum number of milliseconds the app is allowed to
* wait before curl_multi_socket() or curl_multi_perform() must be
* called (to allow libcurl's timed events to take place).
*
* Returns: CURLM error code.
*/
CURL_EXTERN CURLMcode curl_multi_timeout(CURLM *multi_handle,
long *milliseconds);
#undef CINIT /* re-using the same name as in curl.h */
#ifdef CURL_ISOCPP
#define CINIT(name,type,num) CURLMOPT_ ## name = CURLOPTTYPE_ ## type + num
#else
/* The macro "##" is ISO C, we assume pre-ISO C doesn't support it. */
#define LONG CURLOPTTYPE_LONG
#define OBJECTPOINT CURLOPTTYPE_OBJECTPOINT
#define FUNCTIONPOINT CURLOPTTYPE_FUNCTIONPOINT
#define OFF_T CURLOPTTYPE_OFF_T
#define CINIT(name,type,number) CURLMOPT_/**/name = type + number
#endif
typedef enum {
/* This is the socket callback function pointer */
CINIT(SOCKETFUNCTION, FUNCTIONPOINT, 1),
/* This is the argument passed to the socket callback */
CINIT(SOCKETDATA, OBJECTPOINT, 2),
/* set to 1 to enable pipelining for this multi handle */
CINIT(PIPELINING, LONG, 3),
/* This is the timer callback function pointer */
CINIT(TIMERFUNCTION, FUNCTIONPOINT, 4),
/* This is the argument passed to the timer callback */
CINIT(TIMERDATA, OBJECTPOINT, 5),
/* maximum number of entries in the connection cache */
CINIT(MAXCONNECTS, LONG, 6),
CURLMOPT_LASTENTRY /* the last unused */
} CURLMoption;
/*
* Name: curl_multi_setopt()
*
* Desc: Sets options for the multi handle.
*
* Returns: CURLM error code.
*/
CURL_EXTERN CURLMcode curl_multi_setopt(CURLM *multi_handle,
CURLMoption option, ...);
/*
* Name: curl_multi_assign()
*
* Desc: This function sets an association in the multi handle between the
* given socket and a private pointer of the application. This is
* (only) useful for curl_multi_socket uses.
*
* Returns: CURLM error code.
*/
CURL_EXTERN CURLMcode curl_multi_assign(CURLM *multi_handle,
curl_socket_t sockfd, void *sockp);
#ifdef __cplusplus
} /* end of extern "C" */
#endif
#endif

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#ifndef __STDC_HEADERS_H
#define __STDC_HEADERS_H
/***************************************************************************
* _ _ ____ _
* Project ___| | | | _ \| |
* / __| | | | |_) | |
* | (__| |_| | _ <| |___
* \___|\___/|_| \_\_____|
*
* Copyright (C) 1998 - 2010, Daniel Stenberg, <daniel@haxx.se>, et al.
*
* This software is licensed as described in the file COPYING, which
* you should have received as part of this distribution. The terms
* are also available at http://curl.haxx.se/docs/copyright.html.
*
* You may opt to use, copy, modify, merge, publish, distribute and/or sell
* copies of the Software, and permit persons to whom the Software is
* furnished to do so, under the terms of the COPYING file.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
***************************************************************************/
#include <sys/types.h>
size_t fread (void *, size_t, size_t, FILE *);
size_t fwrite (const void *, size_t, size_t, FILE *);
int strcasecmp(const char *, const char *);
int strncasecmp(const char *, const char *, size_t);
#endif /* __STDC_HEADERS_H */

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#ifndef __CURL_TYPECHECK_GCC_H
#define __CURL_TYPECHECK_GCC_H
/***************************************************************************
* _ _ ____ _
* Project ___| | | | _ \| |
* / __| | | | |_) | |
* | (__| |_| | _ <| |___
* \___|\___/|_| \_\_____|
*
* Copyright (C) 1998 - 2010, Daniel Stenberg, <daniel@haxx.se>, et al.
*
* This software is licensed as described in the file COPYING, which
* you should have received as part of this distribution. The terms
* are also available at http://curl.haxx.se/docs/copyright.html.
*
* You may opt to use, copy, modify, merge, publish, distribute and/or sell
* copies of the Software, and permit persons to whom the Software is
* furnished to do so, under the terms of the COPYING file.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
***************************************************************************/
/* wraps curl_easy_setopt() with typechecking */
/* To add a new kind of warning, add an
* if(_curl_is_sometype_option(_curl_opt))
* if(!_curl_is_sometype(value))
* _curl_easy_setopt_err_sometype();
* block and define _curl_is_sometype_option, _curl_is_sometype and
* _curl_easy_setopt_err_sometype below
*
* NOTE: We use two nested 'if' statements here instead of the && operator, in
* order to work around gcc bug #32061. It affects only gcc 4.3.x/4.4.x
* when compiling with -Wlogical-op.
*
* To add an option that uses the same type as an existing option, you'll just
* need to extend the appropriate _curl_*_option macro
*/
#define curl_easy_setopt(handle, option, value) \
__extension__ ({ \
__typeof__ (option) _curl_opt = option; \
if (__builtin_constant_p(_curl_opt)) { \
if (_curl_is_long_option(_curl_opt)) \
if (!_curl_is_long(value)) \
_curl_easy_setopt_err_long(); \
if (_curl_is_off_t_option(_curl_opt)) \
if (!_curl_is_off_t(value)) \
_curl_easy_setopt_err_curl_off_t(); \
if (_curl_is_string_option(_curl_opt)) \
if (!_curl_is_string(value)) \
_curl_easy_setopt_err_string(); \
if (_curl_is_write_cb_option(_curl_opt)) \
if (!_curl_is_write_cb(value)) \
_curl_easy_setopt_err_write_callback(); \
if ((_curl_opt) == CURLOPT_READFUNCTION) \
if (!_curl_is_read_cb(value)) \
_curl_easy_setopt_err_read_cb(); \
if ((_curl_opt) == CURLOPT_IOCTLFUNCTION) \
if (!_curl_is_ioctl_cb(value)) \
_curl_easy_setopt_err_ioctl_cb(); \
if ((_curl_opt) == CURLOPT_SOCKOPTFUNCTION) \
if (!_curl_is_sockopt_cb(value)) \
_curl_easy_setopt_err_sockopt_cb(); \
if ((_curl_opt) == CURLOPT_OPENSOCKETFUNCTION) \
if (!_curl_is_opensocket_cb(value)) \
_curl_easy_setopt_err_opensocket_cb(); \
if ((_curl_opt) == CURLOPT_PROGRESSFUNCTION) \
if (!_curl_is_progress_cb(value)) \
_curl_easy_setopt_err_progress_cb(); \
if ((_curl_opt) == CURLOPT_DEBUGFUNCTION) \
if (!_curl_is_debug_cb(value)) \
_curl_easy_setopt_err_debug_cb(); \
if ((_curl_opt) == CURLOPT_SSL_CTX_FUNCTION) \
if (!_curl_is_ssl_ctx_cb(value)) \
_curl_easy_setopt_err_ssl_ctx_cb(); \
if (_curl_is_conv_cb_option(_curl_opt)) \
if (!_curl_is_conv_cb(value)) \
_curl_easy_setopt_err_conv_cb(); \
if ((_curl_opt) == CURLOPT_SEEKFUNCTION) \
if (!_curl_is_seek_cb(value)) \
_curl_easy_setopt_err_seek_cb(); \
if (_curl_is_cb_data_option(_curl_opt)) \
if (!_curl_is_cb_data(value)) \
_curl_easy_setopt_err_cb_data(); \
if ((_curl_opt) == CURLOPT_ERRORBUFFER) \
if (!_curl_is_error_buffer(value)) \
_curl_easy_setopt_err_error_buffer(); \
if ((_curl_opt) == CURLOPT_STDERR) \
if (!_curl_is_FILE(value)) \
_curl_easy_setopt_err_FILE(); \
if (_curl_is_postfields_option(_curl_opt)) \
if (!_curl_is_postfields(value)) \
_curl_easy_setopt_err_postfields(); \
if ((_curl_opt) == CURLOPT_HTTPPOST) \
if (!_curl_is_arr((value), struct curl_httppost)) \
_curl_easy_setopt_err_curl_httpost(); \
if (_curl_is_slist_option(_curl_opt)) \
if (!_curl_is_arr((value), struct curl_slist)) \
_curl_easy_setopt_err_curl_slist(); \
if ((_curl_opt) == CURLOPT_SHARE) \
if (!_curl_is_ptr((value), CURLSH)) \
_curl_easy_setopt_err_CURLSH(); \
} \
curl_easy_setopt(handle, _curl_opt, value); \
})
/* wraps curl_easy_getinfo() with typechecking */
/* FIXME: don't allow const pointers */
#define curl_easy_getinfo(handle, info, arg) \
__extension__ ({ \
__typeof__ (info) _curl_info = info; \
if (__builtin_constant_p(_curl_info)) { \
if (_curl_is_string_info(_curl_info)) \
if (!_curl_is_arr((arg), char *)) \
_curl_easy_getinfo_err_string(); \
if (_curl_is_long_info(_curl_info)) \
if (!_curl_is_arr((arg), long)) \
_curl_easy_getinfo_err_long(); \
if (_curl_is_double_info(_curl_info)) \
if (!_curl_is_arr((arg), double)) \
_curl_easy_getinfo_err_double(); \
if (_curl_is_slist_info(_curl_info)) \
if (!_curl_is_arr((arg), struct curl_slist *)) \
_curl_easy_getinfo_err_curl_slist(); \
} \
curl_easy_getinfo(handle, _curl_info, arg); \
})
/* TODO: typechecking for curl_share_setopt() and curl_multi_setopt(),
* for now just make sure that the functions are called with three
* arguments
*/
#define curl_share_setopt(share,opt,param) curl_share_setopt(share,opt,param)
#define curl_multi_setopt(handle,opt,param) curl_multi_setopt(handle,opt,param)
/* the actual warnings, triggered by calling the _curl_easy_setopt_err*
* functions */
/* To define a new warning, use _CURL_WARNING(identifier, "message") */
#define _CURL_WARNING(id, message) \
static void __attribute__((warning(message))) __attribute__((unused)) \
__attribute__((noinline)) id(void) { __asm__(""); }
_CURL_WARNING(_curl_easy_setopt_err_long,
"curl_easy_setopt expects a long argument for this option")
_CURL_WARNING(_curl_easy_setopt_err_curl_off_t,
"curl_easy_setopt expects a curl_off_t argument for this option")
_CURL_WARNING(_curl_easy_setopt_err_string,
"curl_easy_setopt expects a string (char* or char[]) argument for this option"
)
_CURL_WARNING(_curl_easy_setopt_err_write_callback,
"curl_easy_setopt expects a curl_write_callback argument for this option")
_CURL_WARNING(_curl_easy_setopt_err_read_cb,
"curl_easy_setopt expects a curl_read_callback argument for this option")
_CURL_WARNING(_curl_easy_setopt_err_ioctl_cb,
"curl_easy_setopt expects a curl_ioctl_callback argument for this option")
_CURL_WARNING(_curl_easy_setopt_err_sockopt_cb,
"curl_easy_setopt expects a curl_sockopt_callback argument for this option")
_CURL_WARNING(_curl_easy_setopt_err_opensocket_cb,
"curl_easy_setopt expects a curl_opensocket_callback argument for this option"
)
_CURL_WARNING(_curl_easy_setopt_err_progress_cb,
"curl_easy_setopt expects a curl_progress_callback argument for this option")
_CURL_WARNING(_curl_easy_setopt_err_debug_cb,
"curl_easy_setopt expects a curl_debug_callback argument for this option")
_CURL_WARNING(_curl_easy_setopt_err_ssl_ctx_cb,
"curl_easy_setopt expects a curl_ssl_ctx_callback argument for this option")
_CURL_WARNING(_curl_easy_setopt_err_conv_cb,
"curl_easy_setopt expects a curl_conv_callback argument for this option")
_CURL_WARNING(_curl_easy_setopt_err_seek_cb,
"curl_easy_setopt expects a curl_seek_callback argument for this option")
_CURL_WARNING(_curl_easy_setopt_err_cb_data,
"curl_easy_setopt expects a private data pointer as argument for this option")
_CURL_WARNING(_curl_easy_setopt_err_error_buffer,
"curl_easy_setopt expects a char buffer of CURL_ERROR_SIZE as argument for this option")
_CURL_WARNING(_curl_easy_setopt_err_FILE,
"curl_easy_setopt expects a FILE* argument for this option")
_CURL_WARNING(_curl_easy_setopt_err_postfields,
"curl_easy_setopt expects a void* or char* argument for this option")
_CURL_WARNING(_curl_easy_setopt_err_curl_httpost,
"curl_easy_setopt expects a struct curl_httppost* argument for this option")
_CURL_WARNING(_curl_easy_setopt_err_curl_slist,
"curl_easy_setopt expects a struct curl_slist* argument for this option")
_CURL_WARNING(_curl_easy_setopt_err_CURLSH,
"curl_easy_setopt expects a CURLSH* argument for this option")
_CURL_WARNING(_curl_easy_getinfo_err_string,
"curl_easy_getinfo expects a pointer to char * for this info")
_CURL_WARNING(_curl_easy_getinfo_err_long,
"curl_easy_getinfo expects a pointer to long for this info")
_CURL_WARNING(_curl_easy_getinfo_err_double,
"curl_easy_getinfo expects a pointer to double for this info")
_CURL_WARNING(_curl_easy_getinfo_err_curl_slist,
"curl_easy_getinfo expects a pointer to struct curl_slist * for this info")
/* groups of curl_easy_setops options that take the same type of argument */
/* To add a new option to one of the groups, just add
* (option) == CURLOPT_SOMETHING
* to the or-expression. If the option takes a long or curl_off_t, you don't
* have to do anything
*/
/* evaluates to true if option takes a long argument */
#define _curl_is_long_option(option) \
(0 < (option) && (option) < CURLOPTTYPE_OBJECTPOINT)
#define _curl_is_off_t_option(option) \
((option) > CURLOPTTYPE_OFF_T)
/* evaluates to true if option takes a char* argument */
#define _curl_is_string_option(option) \
((option) == CURLOPT_URL || \
(option) == CURLOPT_PROXY || \
(option) == CURLOPT_INTERFACE || \
(option) == CURLOPT_NETRC_FILE || \
(option) == CURLOPT_USERPWD || \
(option) == CURLOPT_USERNAME || \
(option) == CURLOPT_PASSWORD || \
(option) == CURLOPT_PROXYUSERPWD || \
(option) == CURLOPT_PROXYUSERNAME || \
(option) == CURLOPT_PROXYPASSWORD || \
(option) == CURLOPT_NOPROXY || \
(option) == CURLOPT_ENCODING || \
(option) == CURLOPT_REFERER || \
(option) == CURLOPT_USERAGENT || \
(option) == CURLOPT_COOKIE || \
(option) == CURLOPT_COOKIEFILE || \
(option) == CURLOPT_COOKIEJAR || \
(option) == CURLOPT_COOKIELIST || \
(option) == CURLOPT_FTPPORT || \
(option) == CURLOPT_FTP_ALTERNATIVE_TO_USER || \
(option) == CURLOPT_FTP_ACCOUNT || \
(option) == CURLOPT_RANGE || \
(option) == CURLOPT_CUSTOMREQUEST || \
(option) == CURLOPT_SSLCERT || \
(option) == CURLOPT_SSLCERTTYPE || \
(option) == CURLOPT_SSLKEY || \
(option) == CURLOPT_SSLKEYTYPE || \
(option) == CURLOPT_KEYPASSWD || \
(option) == CURLOPT_SSLENGINE || \
(option) == CURLOPT_CAINFO || \
(option) == CURLOPT_CAPATH || \
(option) == CURLOPT_RANDOM_FILE || \
(option) == CURLOPT_EGDSOCKET || \
(option) == CURLOPT_SSL_CIPHER_LIST || \
(option) == CURLOPT_KRBLEVEL || \
(option) == CURLOPT_SSH_HOST_PUBLIC_KEY_MD5 || \
(option) == CURLOPT_SSH_PUBLIC_KEYFILE || \
(option) == CURLOPT_SSH_PRIVATE_KEYFILE || \
(option) == CURLOPT_CRLFILE || \
(option) == CURLOPT_ISSUERCERT || \
(option) == CURLOPT_SOCKS5_GSSAPI_SERVICE || \
(option) == CURLOPT_SSH_KNOWNHOSTS || \
(option) == CURLOPT_MAIL_FROM || \
(option) == CURLOPT_RTSP_SESSION_ID || \
(option) == CURLOPT_RTSP_STREAM_URI || \
(option) == CURLOPT_RTSP_TRANSPORT || \
0)
/* evaluates to true if option takes a curl_write_callback argument */
#define _curl_is_write_cb_option(option) \
((option) == CURLOPT_HEADERFUNCTION || \
(option) == CURLOPT_WRITEFUNCTION)
/* evaluates to true if option takes a curl_conv_callback argument */
#define _curl_is_conv_cb_option(option) \
((option) == CURLOPT_CONV_TO_NETWORK_FUNCTION || \
(option) == CURLOPT_CONV_FROM_NETWORK_FUNCTION || \
(option) == CURLOPT_CONV_FROM_UTF8_FUNCTION)
/* evaluates to true if option takes a data argument to pass to a callback */
#define _curl_is_cb_data_option(option) \
((option) == CURLOPT_WRITEDATA || \
(option) == CURLOPT_READDATA || \
(option) == CURLOPT_IOCTLDATA || \
(option) == CURLOPT_SOCKOPTDATA || \
(option) == CURLOPT_OPENSOCKETDATA || \
(option) == CURLOPT_PROGRESSDATA || \
(option) == CURLOPT_WRITEHEADER || \
(option) == CURLOPT_DEBUGDATA || \
(option) == CURLOPT_SSL_CTX_DATA || \
(option) == CURLOPT_SEEKDATA || \
(option) == CURLOPT_PRIVATE || \
(option) == CURLOPT_SSH_KEYDATA || \
(option) == CURLOPT_INTERLEAVEDATA || \
(option) == CURLOPT_CHUNK_DATA || \
(option) == CURLOPT_FNMATCH_DATA || \
0)
/* evaluates to true if option takes a POST data argument (void* or char*) */
#define _curl_is_postfields_option(option) \
((option) == CURLOPT_POSTFIELDS || \
(option) == CURLOPT_COPYPOSTFIELDS || \
0)
/* evaluates to true if option takes a struct curl_slist * argument */
#define _curl_is_slist_option(option) \
((option) == CURLOPT_HTTPHEADER || \
(option) == CURLOPT_HTTP200ALIASES || \
(option) == CURLOPT_QUOTE || \
(option) == CURLOPT_POSTQUOTE || \
(option) == CURLOPT_PREQUOTE || \
(option) == CURLOPT_TELNETOPTIONS || \
(option) == CURLOPT_MAIL_RCPT || \
0)
/* groups of curl_easy_getinfo infos that take the same type of argument */
/* evaluates to true if info expects a pointer to char * argument */
#define _curl_is_string_info(info) \
(CURLINFO_STRING < (info) && (info) < CURLINFO_LONG)
/* evaluates to true if info expects a pointer to long argument */
#define _curl_is_long_info(info) \
(CURLINFO_LONG < (info) && (info) < CURLINFO_DOUBLE)
/* evaluates to true if info expects a pointer to double argument */
#define _curl_is_double_info(info) \
(CURLINFO_DOUBLE < (info) && (info) < CURLINFO_SLIST)
/* true if info expects a pointer to struct curl_slist * argument */
#define _curl_is_slist_info(info) \
(CURLINFO_SLIST < (info))
/* typecheck helpers -- check whether given expression has requested type*/
/* For pointers, you can use the _curl_is_ptr/_curl_is_arr macros,
* otherwise define a new macro. Search for __builtin_types_compatible_p
* in the GCC manual.
* NOTE: these macros MUST NOT EVALUATE their arguments! The argument is
* the actual expression passed to the curl_easy_setopt macro. This
* means that you can only apply the sizeof and __typeof__ operators, no
* == or whatsoever.
*/
/* XXX: should evaluate to true iff expr is a pointer */
#define _curl_is_any_ptr(expr) \
(sizeof(expr) == sizeof(void*))
/* evaluates to true if expr is NULL */
/* XXX: must not evaluate expr, so this check is not accurate */
#define _curl_is_NULL(expr) \
(__builtin_types_compatible_p(__typeof__(expr), __typeof__(NULL)))
/* evaluates to true if expr is type*, const type* or NULL */
#define _curl_is_ptr(expr, type) \
(_curl_is_NULL(expr) || \
__builtin_types_compatible_p(__typeof__(expr), type *) || \
__builtin_types_compatible_p(__typeof__(expr), const type *))
/* evaluates to true if expr is one of type[], type*, NULL or const type* */
#define _curl_is_arr(expr, type) \
(_curl_is_ptr((expr), type) || \
__builtin_types_compatible_p(__typeof__(expr), type []))
/* evaluates to true if expr is a string */
#define _curl_is_string(expr) \
(_curl_is_arr((expr), char) || \
_curl_is_arr((expr), signed char) || \
_curl_is_arr((expr), unsigned char))
/* evaluates to true if expr is a long (no matter the signedness)
* XXX: for now, int is also accepted (and therefore short and char, which
* are promoted to int when passed to a variadic function) */
#define _curl_is_long(expr) \
(__builtin_types_compatible_p(__typeof__(expr), long) || \
__builtin_types_compatible_p(__typeof__(expr), signed long) || \
__builtin_types_compatible_p(__typeof__(expr), unsigned long) || \
__builtin_types_compatible_p(__typeof__(expr), int) || \
__builtin_types_compatible_p(__typeof__(expr), signed int) || \
__builtin_types_compatible_p(__typeof__(expr), unsigned int) || \
__builtin_types_compatible_p(__typeof__(expr), short) || \
__builtin_types_compatible_p(__typeof__(expr), signed short) || \
__builtin_types_compatible_p(__typeof__(expr), unsigned short) || \
__builtin_types_compatible_p(__typeof__(expr), char) || \
__builtin_types_compatible_p(__typeof__(expr), signed char) || \
__builtin_types_compatible_p(__typeof__(expr), unsigned char))
/* evaluates to true if expr is of type curl_off_t */
#define _curl_is_off_t(expr) \
(__builtin_types_compatible_p(__typeof__(expr), curl_off_t))
/* evaluates to true if expr is abuffer suitable for CURLOPT_ERRORBUFFER */
/* XXX: also check size of an char[] array? */
#define _curl_is_error_buffer(expr) \
(__builtin_types_compatible_p(__typeof__(expr), char *) || \
__builtin_types_compatible_p(__typeof__(expr), char[]))
/* evaluates to true if expr is of type (const) void* or (const) FILE* */
#if 0
#define _curl_is_cb_data(expr) \
(_curl_is_ptr((expr), void) || \
_curl_is_ptr((expr), FILE))
#else /* be less strict */
#define _curl_is_cb_data(expr) \
_curl_is_any_ptr(expr)
#endif
/* evaluates to true if expr is of type FILE* */
#define _curl_is_FILE(expr) \
(__builtin_types_compatible_p(__typeof__(expr), FILE *))
/* evaluates to true if expr can be passed as POST data (void* or char*) */
#define _curl_is_postfields(expr) \
(_curl_is_ptr((expr), void) || \
_curl_is_arr((expr), char))
/* FIXME: the whole callback checking is messy...
* The idea is to tolerate char vs. void and const vs. not const
* pointers in arguments at least
*/
/* helper: __builtin_types_compatible_p distinguishes between functions and
* function pointers, hide it */
#define _curl_callback_compatible(func, type) \
(__builtin_types_compatible_p(__typeof__(func), type) || \
__builtin_types_compatible_p(__typeof__(func), type*))
/* evaluates to true if expr is of type curl_read_callback or "similar" */
#define _curl_is_read_cb(expr) \
(_curl_is_NULL(expr) || \
__builtin_types_compatible_p(__typeof__(expr), __typeof__(fread)) || \
__builtin_types_compatible_p(__typeof__(expr), curl_read_callback) || \
_curl_callback_compatible((expr), _curl_read_callback1) || \
_curl_callback_compatible((expr), _curl_read_callback2) || \
_curl_callback_compatible((expr), _curl_read_callback3) || \
_curl_callback_compatible((expr), _curl_read_callback4) || \
_curl_callback_compatible((expr), _curl_read_callback5) || \
_curl_callback_compatible((expr), _curl_read_callback6))
typedef size_t (_curl_read_callback1)(char *, size_t, size_t, void*);
typedef size_t (_curl_read_callback2)(char *, size_t, size_t, const void*);
typedef size_t (_curl_read_callback3)(char *, size_t, size_t, FILE*);
typedef size_t (_curl_read_callback4)(void *, size_t, size_t, void*);
typedef size_t (_curl_read_callback5)(void *, size_t, size_t, const void*);
typedef size_t (_curl_read_callback6)(void *, size_t, size_t, FILE*);
/* evaluates to true if expr is of type curl_write_callback or "similar" */
#define _curl_is_write_cb(expr) \
(_curl_is_read_cb(expr) || \
__builtin_types_compatible_p(__typeof__(expr), __typeof__(fwrite)) || \
__builtin_types_compatible_p(__typeof__(expr), curl_write_callback) || \
_curl_callback_compatible((expr), _curl_write_callback1) || \
_curl_callback_compatible((expr), _curl_write_callback2) || \
_curl_callback_compatible((expr), _curl_write_callback3) || \
_curl_callback_compatible((expr), _curl_write_callback4) || \
_curl_callback_compatible((expr), _curl_write_callback5) || \
_curl_callback_compatible((expr), _curl_write_callback6))
typedef size_t (_curl_write_callback1)(const char *, size_t, size_t, void*);
typedef size_t (_curl_write_callback2)(const char *, size_t, size_t,
const void*);
typedef size_t (_curl_write_callback3)(const char *, size_t, size_t, FILE*);
typedef size_t (_curl_write_callback4)(const void *, size_t, size_t, void*);
typedef size_t (_curl_write_callback5)(const void *, size_t, size_t,
const void*);
typedef size_t (_curl_write_callback6)(const void *, size_t, size_t, FILE*);
/* evaluates to true if expr is of type curl_ioctl_callback or "similar" */
#define _curl_is_ioctl_cb(expr) \
(_curl_is_NULL(expr) || \
__builtin_types_compatible_p(__typeof__(expr), curl_ioctl_callback) || \
_curl_callback_compatible((expr), _curl_ioctl_callback1) || \
_curl_callback_compatible((expr), _curl_ioctl_callback2) || \
_curl_callback_compatible((expr), _curl_ioctl_callback3) || \
_curl_callback_compatible((expr), _curl_ioctl_callback4))
typedef curlioerr (_curl_ioctl_callback1)(CURL *, int, void*);
typedef curlioerr (_curl_ioctl_callback2)(CURL *, int, const void*);
typedef curlioerr (_curl_ioctl_callback3)(CURL *, curliocmd, void*);
typedef curlioerr (_curl_ioctl_callback4)(CURL *, curliocmd, const void*);
/* evaluates to true if expr is of type curl_sockopt_callback or "similar" */
#define _curl_is_sockopt_cb(expr) \
(_curl_is_NULL(expr) || \
__builtin_types_compatible_p(__typeof__(expr), curl_sockopt_callback) || \
_curl_callback_compatible((expr), _curl_sockopt_callback1) || \
_curl_callback_compatible((expr), _curl_sockopt_callback2))
typedef int (_curl_sockopt_callback1)(void *, curl_socket_t, curlsocktype);
typedef int (_curl_sockopt_callback2)(const void *, curl_socket_t,
curlsocktype);
/* evaluates to true if expr is of type curl_opensocket_callback or "similar" */
#define _curl_is_opensocket_cb(expr) \
(_curl_is_NULL(expr) || \
__builtin_types_compatible_p(__typeof__(expr), curl_opensocket_callback) ||\
_curl_callback_compatible((expr), _curl_opensocket_callback1) || \
_curl_callback_compatible((expr), _curl_opensocket_callback2) || \
_curl_callback_compatible((expr), _curl_opensocket_callback3) || \
_curl_callback_compatible((expr), _curl_opensocket_callback4))
typedef curl_socket_t (_curl_opensocket_callback1)
(void *, curlsocktype, struct curl_sockaddr *);
typedef curl_socket_t (_curl_opensocket_callback2)
(void *, curlsocktype, const struct curl_sockaddr *);
typedef curl_socket_t (_curl_opensocket_callback3)
(const void *, curlsocktype, struct curl_sockaddr *);
typedef curl_socket_t (_curl_opensocket_callback4)
(const void *, curlsocktype, const struct curl_sockaddr *);
/* evaluates to true if expr is of type curl_progress_callback or "similar" */
#define _curl_is_progress_cb(expr) \
(_curl_is_NULL(expr) || \
__builtin_types_compatible_p(__typeof__(expr), curl_progress_callback) || \
_curl_callback_compatible((expr), _curl_progress_callback1) || \
_curl_callback_compatible((expr), _curl_progress_callback2))
typedef int (_curl_progress_callback1)(void *,
double, double, double, double);
typedef int (_curl_progress_callback2)(const void *,
double, double, double, double);
/* evaluates to true if expr is of type curl_debug_callback or "similar" */
#define _curl_is_debug_cb(expr) \
(_curl_is_NULL(expr) || \
__builtin_types_compatible_p(__typeof__(expr), curl_debug_callback) || \
_curl_callback_compatible((expr), _curl_debug_callback1) || \
_curl_callback_compatible((expr), _curl_debug_callback2) || \
_curl_callback_compatible((expr), _curl_debug_callback3) || \
_curl_callback_compatible((expr), _curl_debug_callback4))
typedef int (_curl_debug_callback1) (CURL *,
curl_infotype, char *, size_t, void *);
typedef int (_curl_debug_callback2) (CURL *,
curl_infotype, char *, size_t, const void *);
typedef int (_curl_debug_callback3) (CURL *,
curl_infotype, const char *, size_t, void *);
typedef int (_curl_debug_callback4) (CURL *,
curl_infotype, const char *, size_t, const void *);
/* evaluates to true if expr is of type curl_ssl_ctx_callback or "similar" */
/* this is getting even messier... */
#define _curl_is_ssl_ctx_cb(expr) \
(_curl_is_NULL(expr) || \
__builtin_types_compatible_p(__typeof__(expr), curl_ssl_ctx_callback) || \
_curl_callback_compatible((expr), _curl_ssl_ctx_callback1) || \
_curl_callback_compatible((expr), _curl_ssl_ctx_callback2) || \
_curl_callback_compatible((expr), _curl_ssl_ctx_callback3) || \
_curl_callback_compatible((expr), _curl_ssl_ctx_callback4) || \
_curl_callback_compatible((expr), _curl_ssl_ctx_callback5) || \
_curl_callback_compatible((expr), _curl_ssl_ctx_callback6) || \
_curl_callback_compatible((expr), _curl_ssl_ctx_callback7) || \
_curl_callback_compatible((expr), _curl_ssl_ctx_callback8))
typedef CURLcode (_curl_ssl_ctx_callback1)(CURL *, void *, void *);
typedef CURLcode (_curl_ssl_ctx_callback2)(CURL *, void *, const void *);
typedef CURLcode (_curl_ssl_ctx_callback3)(CURL *, const void *, void *);
typedef CURLcode (_curl_ssl_ctx_callback4)(CURL *, const void *, const void *);
#ifdef HEADER_SSL_H
/* hack: if we included OpenSSL's ssl.h, we know about SSL_CTX
* this will of course break if we're included before OpenSSL headers...
*/
typedef CURLcode (_curl_ssl_ctx_callback5)(CURL *, SSL_CTX, void *);
typedef CURLcode (_curl_ssl_ctx_callback6)(CURL *, SSL_CTX, const void *);
typedef CURLcode (_curl_ssl_ctx_callback7)(CURL *, const SSL_CTX, void *);
typedef CURLcode (_curl_ssl_ctx_callback8)(CURL *, const SSL_CTX, const void *);
#else
typedef _curl_ssl_ctx_callback1 _curl_ssl_ctx_callback5;
typedef _curl_ssl_ctx_callback1 _curl_ssl_ctx_callback6;
typedef _curl_ssl_ctx_callback1 _curl_ssl_ctx_callback7;
typedef _curl_ssl_ctx_callback1 _curl_ssl_ctx_callback8;
#endif
/* evaluates to true if expr is of type curl_conv_callback or "similar" */
#define _curl_is_conv_cb(expr) \
(_curl_is_NULL(expr) || \
__builtin_types_compatible_p(__typeof__(expr), curl_conv_callback) || \
_curl_callback_compatible((expr), _curl_conv_callback1) || \
_curl_callback_compatible((expr), _curl_conv_callback2) || \
_curl_callback_compatible((expr), _curl_conv_callback3) || \
_curl_callback_compatible((expr), _curl_conv_callback4))
typedef CURLcode (*_curl_conv_callback1)(char *, size_t length);
typedef CURLcode (*_curl_conv_callback2)(const char *, size_t length);
typedef CURLcode (*_curl_conv_callback3)(void *, size_t length);
typedef CURLcode (*_curl_conv_callback4)(const void *, size_t length);
/* evaluates to true if expr is of type curl_seek_callback or "similar" */
#define _curl_is_seek_cb(expr) \
(_curl_is_NULL(expr) || \
__builtin_types_compatible_p(__typeof__(expr), curl_seek_callback) || \
_curl_callback_compatible((expr), _curl_seek_callback1) || \
_curl_callback_compatible((expr), _curl_seek_callback2))
typedef CURLcode (*_curl_seek_callback1)(void *, curl_off_t, int);
typedef CURLcode (*_curl_seek_callback2)(const void *, curl_off_t, int);
#endif /* __CURL_TYPECHECK_GCC_H */

1
common/curl/types.h Normal file
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/* not used */

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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose: Add a specially formatted string to each debug DLL of the form
// "%DLLNAME%.dll is built debug!". We can search for this string via
// a Perforce trigger to ensure that debug LIBs are not checked in.
//
//=============================================================================//
#if defined(DEBUG) || defined(_DEBUG)
#include "tier0/platform.h"
#define _DEBUGONLYSTRING(x) #x
#define DEBUGONLYSTRING(x) _DEBUGONLYSTRING(x)
DLL_GLOBAL_EXPORT char const *pDebugString = DEBUGONLYSTRING(DLLNAME) ".dll is built debug!";
#endif

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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose: Add a specially formatted string to each debug library of the form
// "%LIBNAME%.lib is built debug!". We can search for this string via
// a Perforce trigger to ensure that debug LIBs are not checked in.
//
// Also added a global int that is emitted only in release builds so
// that release DLLs and EXEs can ensure that they are linking to
// release versions of LIBs at link time. The global int adhere to the
// naming convention "%LIBNAME%_lib_is_a_release_build".
//
// To take advantage of this pattern a DLL or EXE should add code
// at global scope similar to the following in one of its modules:
//
// #if !defined(_DEBUG)
// extern int bitmap_lib_is_a_release_build;
//
// void DebugTestFunction()
// {
// bitmap_lib_is_a_release_build = 0;
// }
// #endif
//
//=============================================================================//
#if defined(DEBUG) || defined(_DEBUG)
#define _DEBUGONLYSTRING(x) #x
#define DEBUGONLYSTRING(x) _DEBUGONLYSTRING(x)
static volatile char const *pDebugString = DEBUGONLYSTRING(LIBNAME) ".lib is built debug!";
#else
#define _RELONLYINT(x) int x ## _lib_is_a_release_build = 0
#define RELONLYINT(x) _RELONLYINT(x)
RELONLYINT(LIBNAME);
#endif

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common/dx_proxy/dx_proxy.h Normal file
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose: Make dynamic loading of dx_proxy.dll and methods acquisition easier.
//
// $NoKeywords: $
//
//=============================================================================//
#ifndef DX_PROXY_H
#define DX_PROXY_H
#ifdef _WIN32
#pragma once
#endif
/*
class DxProxyModule
Uses a lazy-load technique to load the dx_proxy.dll module and acquire the
function pointers.
The dx_proxy.dll module is automatically unloaded during desctruction.
*/
class DxProxyModule
{
public:
/// Construction
DxProxyModule( void );
/// Destruction
~DxProxyModule( void );
private: // Prevent copying via copy constructor or assignment
DxProxyModule( const DxProxyModule & );
DxProxyModule & operator = ( const DxProxyModule & );
public:
/// Loads the module and acquires function pointers, returns if the module was
/// loaded successfully.
/// If the module was already loaded the call has no effect and returns TRUE.
BOOL Load( void );
/// Frees the loaded module.
void Free( void );
private:
enum Func {
fnD3DXCompileShaderFromFile = 0,
fnTotal
};
HMODULE m_hModule; //!< The handle of the loaded dx_proxy.dll
FARPROC m_arrFuncs[fnTotal]; //!< The array of loaded function pointers
///
/// Interface functions calling into DirectX proxy
///
public:
HRESULT D3DXCompileShaderFromFile(
LPCSTR pSrcFile,
CONST D3DXMACRO* pDefines,
LPD3DXINCLUDE pInclude,
LPCSTR pFunctionName,
LPCSTR pProfile,
DWORD Flags,
LPD3DXBUFFER* ppShader,
LPD3DXBUFFER* ppErrorMsgs,
LPD3DXCONSTANTTABLE* ppConstantTable );
};
//////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////
//
// IMPLEMENTATION
//
//////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////
inline DxProxyModule::DxProxyModule( void )
{
m_hModule = NULL;
ZeroMemory( m_arrFuncs, sizeof( m_arrFuncs ) );
}
inline DxProxyModule::~DxProxyModule( void )
{
Free();
}
inline BOOL DxProxyModule::Load( void )
{
if ( (m_hModule == NULL) &&
( m_hModule = ::LoadLibrary( "dx_proxy.dll" ) ) != NULL )
{
// Requested function names array
LPCSTR const arrFuncNames[fnTotal] = {
"Proxy_D3DXCompileShaderFromFile"
};
// Acquire the functions
for ( int k = 0; k < fnTotal; ++ k )
{
m_arrFuncs[k] = ::GetProcAddress( m_hModule, arrFuncNames[k] );
}
}
return !!m_hModule;
}
inline void DxProxyModule::Free( void )
{
if ( m_hModule )
{
::FreeLibrary( m_hModule );
m_hModule = NULL;
ZeroMemory( m_arrFuncs, sizeof( m_arrFuncs ) );
}
}
//////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////
//
// INTERFACE FUNCTIONS IMPLEMENTATION
//
//////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////
inline HRESULT DxProxyModule::D3DXCompileShaderFromFile(
LPCSTR pSrcFile,
CONST D3DXMACRO* pDefines,
LPD3DXINCLUDE pInclude,
LPCSTR pFunctionName,
LPCSTR pProfile,
DWORD Flags,
LPD3DXBUFFER* ppShader,
LPD3DXBUFFER* ppErrorMsgs,
LPD3DXCONSTANTTABLE* ppConstantTable )
{
if ( !Load() )
return MAKE_HRESULT( SEVERITY_ERROR, FACILITY_ITF, 1 );
if ( !m_arrFuncs[fnD3DXCompileShaderFromFile] )
return MAKE_HRESULT( SEVERITY_ERROR, FACILITY_ITF, 2 );
return
( *
( HRESULT (WINAPI *)
( LPCSTR, CONST D3DXMACRO*, LPD3DXINCLUDE,
LPCSTR, LPCSTR, DWORD, LPD3DXBUFFER*,
LPD3DXBUFFER*, LPD3DXCONSTANTTABLE* )
)
m_arrFuncs[fnD3DXCompileShaderFromFile]
)
( pSrcFile, pDefines, pInclude, pFunctionName, pProfile, Flags, ppShader, ppErrorMsgs, ppConstantTable );
}
#endif // #ifndef DX_PROXY_H

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//========= Copyright Valve Corporation, All rights reserved. ============//
//
//=======================================================================================//
#ifndef IDOWNLOADSYSTEM_H
#define IDOWNLOADSYSTEM_H
#ifdef _WIN32
#pragma once
#endif
//----------------------------------------------------------------------------------------
#include "interface.h"
#if defined( WIN32 ) && !defined( _X360 ) // DWORD
#include "winlite.h"
#include <windows.h>
#else
#include "platform.h"
#endif
//----------------------------------------------------------------------------------------
#define INTERFACEVERSION_DOWNLOADSYSTEM "DownloadSystem001"
//----------------------------------------------------------------------------------------
struct RequestContext_t;
//----------------------------------------------------------------------------------------
class IDownloadSystem : public IBaseInterface
{
public:
virtual DWORD CreateDownloadThread( RequestContext_t *pContext ) = 0;
};
//----------------------------------------------------------------------------------------
#endif // IDOWNLOADSYSTEM_H

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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// See download overview in src/engine/download_internal.h.
//
//=======================================================================================//
#ifndef REQUESTCONTEXT_H
#define REQUESTCONTEXT_H
//--------------------------------------------------------------------------------------------------------------
#include "engine/http.h"
//--------------------------------------------------------------------------------------------------------------
enum { BufferSize = 256 }; ///< BufferSize is used extensively within the download system to size char buffers.
//--------------------------------------------------------------------------------------------------------------
#ifdef POSIX
typedef void *LPVOID;
#endif
#if defined( _X360 ) || defined( POSIX )
typedef LPVOID HINTERNET;
#endif
//--------------------------------------------------------------------------------------------------------------
struct RequestContext_t
{
inline RequestContext_t()
{
memset( this, 0, sizeof( RequestContext_t ) );
}
/**
* The main thread sets this when it wants to abort the download,
* or it is done reading data from a finished download.
*/
bool shouldStop;
/**
* The download thread sets this when it is exiting, so the main thread
* can delete the RequestContext_t.
*/
bool threadDone;
bool bIsBZ2; ///< true if the file is a .bz2 file that should be uncompressed at the end of the download. Set and used by main thread.
bool bAsHTTP; ///< true if downloaded via HTTP and not ingame protocol. Set and used by main thread
unsigned int nRequestID; ///< request ID for ingame download
HTTPStatus_t status; ///< Download thread status
DWORD fetchStatus; ///< Detailed status info for the download
HTTPError_t error; ///< Detailed error info
char baseURL[BufferSize]; ///< Base URL (including http://). Set by main thread.
char urlPath[BufferSize]; ///< Path to be appended to base URL. Set by main thread.
char absLocalPath[BufferSize]; ///< Full local path where the file should go. Set by main thread.
char gamePath[BufferSize]; ///< Game path to be appended to base path. Set by main thread.
char serverURL[BufferSize]; ///< Server URL (IP:port, loopback, etc). Set by main thread, and used for HTTP Referer header.
bool bSuppressFileWrite; ///< Set to true by main thread if we do not wish to write the file to disk
/**
* The file's timestamp, as returned in the HTTP Last-Modified header.
* Saved to ensure partial download resumes match the original cached data.
*/
char cachedTimestamp[BufferSize];
DWORD nBytesTotal; ///< Total bytes in the file
DWORD nBytesCurrent; ///< Current bytes downloaded
DWORD nBytesCached; ///< Amount of data present in cacheData.
/**
* Buffer for the full file data. Allocated/deleted by the download thread
* (which idles until the data is not needed anymore)
*/
unsigned char *data;
/**
* Buffer for partial data from previous failed downloads.
* Allocated/deleted by the main thread (deleted after download thread is done)
*/
unsigned char *cacheData;
// Used purely by the download thread - internal data -------------------
HINTERNET hOpenResource; ///< Handle created by InternetOpen
HINTERNET hDataResource; ///< Handle created by InternetOpenUrl
/**
* For any user data we may want to attach to a context
*/
void *pUserData;
};
//--------------------------------------------------------------------------------------------------------------
#endif // REQUESTCONTEXT_H

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@@ -0,0 +1,84 @@
//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//
//=============================================================================//
// engine/launcher interface
#ifndef ENGINE_LAUNCHER_APIH
#define ENGINE_LAUNCHER_APIH
#ifdef _WIN32
#pragma once
#endif
#include "appframework/IAppSystem.h"
class CAppSystemGroup;
struct StartupInfo_t
{
void *m_pInstance;
const char *m_pBaseDirectory; // Executable directory ("c:/program files/half-life 2", for example)
const char *m_pInitialMod; // Mod name ("cstrike", for example)
const char *m_pInitialGame; // Root game name ("hl2", for example, in the case of cstrike)
CAppSystemGroup *m_pParentAppSystemGroup;
bool m_bTextMode;
};
//-----------------------------------------------------------------------------
// Return values from the initialization stage of the application framework
//-----------------------------------------------------------------------------
enum
{
INIT_RESTART = INIT_LAST_VAL,
RUN_FIRST_VAL,
};
//-----------------------------------------------------------------------------
// Return values from IEngineAPI::Run.
//-----------------------------------------------------------------------------
enum
{
RUN_OK = RUN_FIRST_VAL,
RUN_RESTART,
};
//-----------------------------------------------------------------------------
// Main engine interface to launcher + tools
//-----------------------------------------------------------------------------
#define VENGINE_LAUNCHER_API_VERSION "VENGINE_LAUNCHER_API_VERSION004"
abstract_class IEngineAPI : public IAppSystem
{
// Functions
public:
// This function must be called before init
virtual void SetStartupInfo( StartupInfo_t &info ) = 0;
// Run the engine
virtual int Run( ) = 0;
// Sets the engine to run in a particular editor window
virtual void SetEngineWindow( void *hWnd ) = 0;
// Sets the engine to run in a particular editor window
virtual void PostConsoleCommand( const char *pConsoleCommand ) = 0;
// Are we running the simulation?
virtual bool IsRunningSimulation( ) const = 0;
// Start/stop running the simulation
virtual void ActivateSimulation( bool bActive ) = 0;
// Reset the map we're on
virtual void SetMap( const char *pMapName ) = 0;
};
#endif // ENGINE_LAUNCHER_APIH

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@@ -0,0 +1,350 @@
/* ftconfig.h. Generated from ftconfig.in by configure. */
/***************************************************************************/
/* */
/* ftconfig.in */
/* */
/* UNIX-specific configuration file (specification only). */
/* */
/* Copyright 1996-2001, 2002, 2003, 2004, 2006, 2007 by */
/* David Turner, Robert Wilhelm, and Werner Lemberg. */
/* */
/* This file is part of the FreeType project, and may only be used, */
/* modified, and distributed under the terms of the FreeType project */
/* license, LICENSE.TXT. By continuing to use, modify, or distribute */
/* this file you indicate that you have read the license and */
/* understand and accept it fully. */
/* */
/***************************************************************************/
/*************************************************************************/
/* */
/* This header file contains a number of macro definitions that are used */
/* by the rest of the engine. Most of the macros here are automatically */
/* determined at compile time, and you should not need to change it to */
/* port FreeType, except to compile the library with a non-ANSI */
/* compiler. */
/* */
/* Note however that if some specific modifications are needed, we */
/* advise you to place a modified copy in your build directory. */
/* */
/* The build directory is usually `freetype/builds/<system>', and */
/* contains system-specific files that are always included first when */
/* building the library. */
/* */
/*************************************************************************/
#ifndef __FTCONFIG_H__
#define __FTCONFIG_H__
#include <ft2build.h>
#include FT_CONFIG_OPTIONS_H
#include FT_CONFIG_STANDARD_LIBRARY_H
FT_BEGIN_HEADER
/*************************************************************************/
/* */
/* PLATFORM-SPECIFIC CONFIGURATION MACROS */
/* */
/* These macros can be toggled to suit a specific system. The current */
/* ones are defaults used to compile FreeType in an ANSI C environment */
/* (16bit compilers are also supported). Copy this file to your own */
/* `freetype/builds/<system>' directory, and edit it to port the engine. */
/* */
/*************************************************************************/
#define HAVE_UNISTD_H 1
#define HAVE_FCNTL_H 1
#define SIZEOF_INT 4
#define SIZEOF_LONG 4
#define FT_SIZEOF_INT SIZEOF_INT
#define FT_SIZEOF_LONG SIZEOF_LONG
#define FT_CHAR_BIT CHAR_BIT
/* Preferred alignment of data */
#define FT_ALIGNMENT 8
/* FT_UNUSED is a macro used to indicate that a given parameter is not */
/* used -- this is only used to get rid of unpleasant compiler warnings */
#ifndef FT_UNUSED
#define FT_UNUSED( arg ) ( (arg) = (arg) )
#endif
/*************************************************************************/
/* */
/* AUTOMATIC CONFIGURATION MACROS */
/* */
/* These macros are computed from the ones defined above. Don't touch */
/* their definition, unless you know precisely what you are doing. No */
/* porter should need to mess with them. */
/* */
/*************************************************************************/
/*************************************************************************/
/* */
/* Mac support */
/* */
/* This is the only necessary change, so it is defined here instead */
/* providing a new configuration file. */
/* */
#if ( defined( __APPLE__ ) && !defined( DARWIN_NO_CARBON ) ) || \
( defined( __MWERKS__ ) && defined( macintosh ) )
/* no Carbon frameworks for 64bit 10.4.x */
#include "AvailabilityMacros.h"
#if defined( __LP64__ ) && \
( MAC_OS_X_VERSION_MIN_REQUIRED <= MAC_OS_X_VERSION_10_4 )
#define DARWIN_NO_CARBON 1
#else
#define FT_MACINTOSH 1
#endif
#endif
/* Fix compiler warning with sgi compiler */
#if defined( __sgi ) && !defined( __GNUC__ )
#if defined( _COMPILER_VERSION ) && ( _COMPILER_VERSION >= 730 )
#pragma set woff 3505
#endif
#endif
/*************************************************************************/
/* */
/* IntN types */
/* */
/* Used to guarantee the size of some specific integers. */
/* */
typedef signed short FT_Int16;
typedef unsigned short FT_UInt16;
#if FT_SIZEOF_INT == 4
typedef signed int FT_Int32;
typedef unsigned int FT_UInt32;
#elif FT_SIZEOF_LONG == 4
typedef signed long FT_Int32;
typedef unsigned long FT_UInt32;
#else
#error "no 32bit type found -- please check your configuration files"
#endif
/* look up an integer type that is at least 32 bits */
#if FT_SIZEOF_INT >= 4
typedef int FT_Fast;
typedef unsigned int FT_UFast;
#elif FT_SIZEOF_LONG >= 4
typedef long FT_Fast;
typedef unsigned long FT_UFast;
#endif
/* determine whether we have a 64-bit int type for platforms without */
/* Autoconf */
#if FT_SIZEOF_LONG == 8
/* FT_LONG64 must be defined if a 64-bit type is available */
#define FT_LONG64
#define FT_INT64 long
#elif defined( _MSC_VER ) && _MSC_VER >= 900 /* Visual C++ (and Intel C++) */
/* this compiler provides the __int64 type */
#define FT_LONG64
#define FT_INT64 __int64
#elif defined( __BORLANDC__ ) /* Borland C++ */
/* XXXX: We should probably check the value of __BORLANDC__ in order */
/* to test the compiler version. */
/* this compiler provides the __int64 type */
#define FT_LONG64
#define FT_INT64 __int64
#elif defined( __WATCOMC__ ) /* Watcom C++ */
/* Watcom doesn't provide 64-bit data types */
#elif defined( __MWERKS__ ) /* Metrowerks CodeWarrior */
#define FT_LONG64
#define FT_INT64 long long int
#elif defined( __GNUC__ )
/* GCC provides the `long long' type */
#define FT_LONG64
#define FT_INT64 long long int
#endif /* FT_SIZEOF_LONG == 8 */
#define FT_BEGIN_STMNT do {
#define FT_END_STMNT } while ( 0 )
#define FT_DUMMY_STMNT FT_BEGIN_STMNT FT_END_STMNT
/*************************************************************************/
/* */
/* A 64-bit data type will create compilation problems if you compile */
/* in strict ANSI mode. To avoid them, we disable their use if */
/* __STDC__ is defined. You can however ignore this rule by */
/* defining the FT_CONFIG_OPTION_FORCE_INT64 configuration macro. */
/* */
#if defined( FT_LONG64 ) && !defined( FT_CONFIG_OPTION_FORCE_INT64 )
#ifdef __STDC__
/* Undefine the 64-bit macros in strict ANSI compilation mode. */
/* Since `#undef' doesn't survive in configuration header files */
/* we use the postprocessing facility of AC_CONFIG_HEADERS to */
/* replace the leading `/' with `#'. */
#undef FT_LONG64
#undef FT_INT64
#endif /* __STDC__ */
#endif /* FT_LONG64 && !FT_CONFIG_OPTION_FORCE_INT64 */
#ifdef FT_MAKE_OPTION_SINGLE_OBJECT
#define FT_LOCAL( x ) static x
#define FT_LOCAL_DEF( x ) static x
#else
#ifdef __cplusplus
#define FT_LOCAL( x ) extern "C" x
#define FT_LOCAL_DEF( x ) extern "C" x
#else
#define FT_LOCAL( x ) extern x
#define FT_LOCAL_DEF( x ) x
#endif
#endif /* FT_MAKE_OPTION_SINGLE_OBJECT */
#ifndef FT_BASE
#ifdef __cplusplus
#define FT_BASE( x ) extern "C" x
#else
#define FT_BASE( x ) extern x
#endif
#endif /* !FT_BASE */
#ifndef FT_BASE_DEF
#ifdef __cplusplus
#define FT_BASE_DEF( x ) x
#else
#define FT_BASE_DEF( x ) x
#endif
#endif /* !FT_BASE_DEF */
#ifndef FT_EXPORT
#ifdef __cplusplus
#define FT_EXPORT( x ) extern "C" x
#else
#define FT_EXPORT( x ) extern x
#endif
#endif /* !FT_EXPORT */
#ifndef FT_EXPORT_DEF
#ifdef __cplusplus
#define FT_EXPORT_DEF( x ) extern "C" x
#else
#define FT_EXPORT_DEF( x ) extern x
#endif
#endif /* !FT_EXPORT_DEF */
#ifndef FT_EXPORT_VAR
#ifdef __cplusplus
#define FT_EXPORT_VAR( x ) extern "C" x
#else
#define FT_EXPORT_VAR( x ) extern x
#endif
#endif /* !FT_EXPORT_VAR */
/* The following macros are needed to compile the library with a */
/* C++ compiler and with 16bit compilers. */
/* */
/* This is special. Within C++, you must specify `extern "C"' for */
/* functions which are used via function pointers, and you also */
/* must do that for structures which contain function pointers to */
/* assure C linkage -- it's not possible to have (local) anonymous */
/* functions which are accessed by (global) function pointers. */
/* */
/* */
/* FT_CALLBACK_DEF is used to _define_ a callback function. */
/* */
/* FT_CALLBACK_TABLE is used to _declare_ a constant variable that */
/* contains pointers to callback functions. */
/* */
/* FT_CALLBACK_TABLE_DEF is used to _define_ a constant variable */
/* that contains pointers to callback functions. */
/* */
/* */
/* Some 16bit compilers have to redefine these macros to insert */
/* the infamous `_cdecl' or `__fastcall' declarations. */
/* */
#ifndef FT_CALLBACK_DEF
#ifdef __cplusplus
#define FT_CALLBACK_DEF( x ) extern "C" x
#else
#define FT_CALLBACK_DEF( x ) static x
#endif
#endif /* FT_CALLBACK_DEF */
#ifndef FT_CALLBACK_TABLE
#ifdef __cplusplus
#define FT_CALLBACK_TABLE extern "C"
#define FT_CALLBACK_TABLE_DEF extern "C"
#else
#define FT_CALLBACK_TABLE extern
#define FT_CALLBACK_TABLE_DEF /* nothing */
#endif
#endif /* FT_CALLBACK_TABLE */
FT_END_HEADER
#endif /* __FTCONFIG_H__ */
/* END */

View File

@@ -0,0 +1,350 @@
/* ftconfig.h. Generated from ftconfig.in by configure. */
/***************************************************************************/
/* */
/* ftconfig.in */
/* */
/* UNIX-specific configuration file (specification only). */
/* */
/* Copyright 1996-2001, 2002, 2003, 2004, 2006, 2007 by */
/* David Turner, Robert Wilhelm, and Werner Lemberg. */
/* */
/* This file is part of the FreeType project, and may only be used, */
/* modified, and distributed under the terms of the FreeType project */
/* license, LICENSE.TXT. By continuing to use, modify, or distribute */
/* this file you indicate that you have read the license and */
/* understand and accept it fully. */
/* */
/***************************************************************************/
/*************************************************************************/
/* */
/* This header file contains a number of macro definitions that are used */
/* by the rest of the engine. Most of the macros here are automatically */
/* determined at compile time, and you should not need to change it to */
/* port FreeType, except to compile the library with a non-ANSI */
/* compiler. */
/* */
/* Note however that if some specific modifications are needed, we */
/* advise you to place a modified copy in your build directory. */
/* */
/* The build directory is usually `freetype/builds/<system>', and */
/* contains system-specific files that are always included first when */
/* building the library. */
/* */
/*************************************************************************/
#ifndef __FTCONFIG_H__
#define __FTCONFIG_H__
#include <ft2build.h>
#include FT_CONFIG_OPTIONS_H
#include FT_CONFIG_STANDARD_LIBRARY_H
FT_BEGIN_HEADER
/*************************************************************************/
/* */
/* PLATFORM-SPECIFIC CONFIGURATION MACROS */
/* */
/* These macros can be toggled to suit a specific system. The current */
/* ones are defaults used to compile FreeType in an ANSI C environment */
/* (16bit compilers are also supported). Copy this file to your own */
/* `freetype/builds/<system>' directory, and edit it to port the engine. */
/* */
/*************************************************************************/
#define HAVE_UNISTD_H 1
#define HAVE_FCNTL_H 1
#define SIZEOF_INT 4
#define SIZEOF_LONG 8
#define FT_SIZEOF_INT SIZEOF_INT
#define FT_SIZEOF_LONG SIZEOF_LONG
#define FT_CHAR_BIT CHAR_BIT
/* Preferred alignment of data */
#define FT_ALIGNMENT 8
/* FT_UNUSED is a macro used to indicate that a given parameter is not */
/* used -- this is only used to get rid of unpleasant compiler warnings */
#ifndef FT_UNUSED
#define FT_UNUSED( arg ) ( (arg) = (arg) )
#endif
/*************************************************************************/
/* */
/* AUTOMATIC CONFIGURATION MACROS */
/* */
/* These macros are computed from the ones defined above. Don't touch */
/* their definition, unless you know precisely what you are doing. No */
/* porter should need to mess with them. */
/* */
/*************************************************************************/
/*************************************************************************/
/* */
/* Mac support */
/* */
/* This is the only necessary change, so it is defined here instead */
/* providing a new configuration file. */
/* */
#if ( defined( __APPLE__ ) && !defined( DARWIN_NO_CARBON ) ) || \
( defined( __MWERKS__ ) && defined( macintosh ) )
/* no Carbon frameworks for 64bit 10.4.x */
#include "AvailabilityMacros.h"
#if defined( __LP64__ ) && \
( MAC_OS_X_VERSION_MIN_REQUIRED <= MAC_OS_X_VERSION_10_4 )
#define DARWIN_NO_CARBON 1
#else
#define FT_MACINTOSH 1
#endif
#endif
/* Fix compiler warning with sgi compiler */
#if defined( __sgi ) && !defined( __GNUC__ )
#if defined( _COMPILER_VERSION ) && ( _COMPILER_VERSION >= 730 )
#pragma set woff 3505
#endif
#endif
/*************************************************************************/
/* */
/* IntN types */
/* */
/* Used to guarantee the size of some specific integers. */
/* */
typedef signed short FT_Int16;
typedef unsigned short FT_UInt16;
#if FT_SIZEOF_INT == 4
typedef signed int FT_Int32;
typedef unsigned int FT_UInt32;
#elif FT_SIZEOF_LONG == 4
typedef signed long FT_Int32;
typedef unsigned long FT_UInt32;
#else
#error "no 32bit type found -- please check your configuration files"
#endif
/* look up an integer type that is at least 32 bits */
#if FT_SIZEOF_INT >= 4
typedef int FT_Fast;
typedef unsigned int FT_UFast;
#elif FT_SIZEOF_LONG >= 4
typedef long FT_Fast;
typedef unsigned long FT_UFast;
#endif
/* determine whether we have a 64-bit int type for platforms without */
/* Autoconf */
#if FT_SIZEOF_LONG == 8
/* FT_LONG64 must be defined if a 64-bit type is available */
#define FT_LONG64
#define FT_INT64 long
#elif defined( _MSC_VER ) && _MSC_VER >= 900 /* Visual C++ (and Intel C++) */
/* this compiler provides the __int64 type */
#define FT_LONG64
#define FT_INT64 __int64
#elif defined( __BORLANDC__ ) /* Borland C++ */
/* XXXX: We should probably check the value of __BORLANDC__ in order */
/* to test the compiler version. */
/* this compiler provides the __int64 type */
#define FT_LONG64
#define FT_INT64 __int64
#elif defined( __WATCOMC__ ) /* Watcom C++ */
/* Watcom doesn't provide 64-bit data types */
#elif defined( __MWERKS__ ) /* Metrowerks CodeWarrior */
#define FT_LONG64
#define FT_INT64 long long int
#elif defined( __GNUC__ )
/* GCC provides the `long long' type */
#define FT_LONG64
#define FT_INT64 long long int
#endif /* FT_SIZEOF_LONG == 8 */
#define FT_BEGIN_STMNT do {
#define FT_END_STMNT } while ( 0 )
#define FT_DUMMY_STMNT FT_BEGIN_STMNT FT_END_STMNT
/*************************************************************************/
/* */
/* A 64-bit data type will create compilation problems if you compile */
/* in strict ANSI mode. To avoid them, we disable their use if */
/* __STDC__ is defined. You can however ignore this rule by */
/* defining the FT_CONFIG_OPTION_FORCE_INT64 configuration macro. */
/* */
#if defined( FT_LONG64 ) && !defined( FT_CONFIG_OPTION_FORCE_INT64 )
#ifdef __STDC__
/* Undefine the 64-bit macros in strict ANSI compilation mode. */
/* Since `#undef' doesn't survive in configuration header files */
/* we use the postprocessing facility of AC_CONFIG_HEADERS to */
/* replace the leading `/' with `#'. */
#undef FT_LONG64
#undef FT_INT64
#endif /* __STDC__ */
#endif /* FT_LONG64 && !FT_CONFIG_OPTION_FORCE_INT64 */
#ifdef FT_MAKE_OPTION_SINGLE_OBJECT
#define FT_LOCAL( x ) static x
#define FT_LOCAL_DEF( x ) static x
#else
#ifdef __cplusplus
#define FT_LOCAL( x ) extern "C" x
#define FT_LOCAL_DEF( x ) extern "C" x
#else
#define FT_LOCAL( x ) extern x
#define FT_LOCAL_DEF( x ) x
#endif
#endif /* FT_MAKE_OPTION_SINGLE_OBJECT */
#ifndef FT_BASE
#ifdef __cplusplus
#define FT_BASE( x ) extern "C" x
#else
#define FT_BASE( x ) extern x
#endif
#endif /* !FT_BASE */
#ifndef FT_BASE_DEF
#ifdef __cplusplus
#define FT_BASE_DEF( x ) x
#else
#define FT_BASE_DEF( x ) x
#endif
#endif /* !FT_BASE_DEF */
#ifndef FT_EXPORT
#ifdef __cplusplus
#define FT_EXPORT( x ) extern "C" x
#else
#define FT_EXPORT( x ) extern x
#endif
#endif /* !FT_EXPORT */
#ifndef FT_EXPORT_DEF
#ifdef __cplusplus
#define FT_EXPORT_DEF( x ) extern "C" x
#else
#define FT_EXPORT_DEF( x ) extern x
#endif
#endif /* !FT_EXPORT_DEF */
#ifndef FT_EXPORT_VAR
#ifdef __cplusplus
#define FT_EXPORT_VAR( x ) extern "C" x
#else
#define FT_EXPORT_VAR( x ) extern x
#endif
#endif /* !FT_EXPORT_VAR */
/* The following macros are needed to compile the library with a */
/* C++ compiler and with 16bit compilers. */
/* */
/* This is special. Within C++, you must specify `extern "C"' for */
/* functions which are used via function pointers, and you also */
/* must do that for structures which contain function pointers to */
/* assure C linkage -- it's not possible to have (local) anonymous */
/* functions which are accessed by (global) function pointers. */
/* */
/* */
/* FT_CALLBACK_DEF is used to _define_ a callback function. */
/* */
/* FT_CALLBACK_TABLE is used to _declare_ a constant variable that */
/* contains pointers to callback functions. */
/* */
/* FT_CALLBACK_TABLE_DEF is used to _define_ a constant variable */
/* that contains pointers to callback functions. */
/* */
/* */
/* Some 16bit compilers have to redefine these macros to insert */
/* the infamous `_cdecl' or `__fastcall' declarations. */
/* */
#ifndef FT_CALLBACK_DEF
#ifdef __cplusplus
#define FT_CALLBACK_DEF( x ) extern "C" x
#else
#define FT_CALLBACK_DEF( x ) static x
#endif
#endif /* FT_CALLBACK_DEF */
#ifndef FT_CALLBACK_TABLE
#ifdef __cplusplus
#define FT_CALLBACK_TABLE extern "C"
#define FT_CALLBACK_TABLE_DEF extern "C"
#else
#define FT_CALLBACK_TABLE extern
#define FT_CALLBACK_TABLE_DEF /* nothing */
#endif
#endif /* FT_CALLBACK_TABLE */
FT_END_HEADER
#endif /* __FTCONFIG_H__ */
/* END */

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@@ -0,0 +1,14 @@
#ifndef __FTCONFIG_H__MULTILIB
#define __FTCONFIG_H__MULTILIB
#include <bits/wordsize.h>
#if __WORDSIZE == 32
# include "ftconfig-32.h"
#elif __WORDSIZE == 64
# include "ftconfig-64.h"
#else
# error "unexpected value for __WORDSIZE macro"
#endif
#endif

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@@ -0,0 +1,729 @@
/***************************************************************************/
/* */
/* ftheader.h */
/* */
/* Build macros of the FreeType 2 library. */
/* */
/* Copyright 1996-2001, 2002, 2003, 2004, 2005, 2006, 2007 by */
/* David Turner, Robert Wilhelm, and Werner Lemberg. */
/* */
/* This file is part of the FreeType project, and may only be used, */
/* modified, and distributed under the terms of the FreeType project */
/* license, LICENSE.TXT. By continuing to use, modify, or distribute */
/* this file you indicate that you have read the license and */
/* understand and accept it fully. */
/* */
/***************************************************************************/
#ifndef __FT_HEADER_H__
#define __FT_HEADER_H__
/*@***********************************************************************/
/* */
/* <Macro> */
/* FT_BEGIN_HEADER */
/* */
/* <Description> */
/* This macro is used in association with @FT_END_HEADER in header */
/* files to ensure that the declarations within are properly */
/* encapsulated in an `extern "C" { .. }' block when included from a */
/* C++ compiler. */
/* */
#ifdef __cplusplus
#define FT_BEGIN_HEADER extern "C" {
#else
#define FT_BEGIN_HEADER /* nothing */
#endif
/*@***********************************************************************/
/* */
/* <Macro> */
/* FT_END_HEADER */
/* */
/* <Description> */
/* This macro is used in association with @FT_BEGIN_HEADER in header */
/* files to ensure that the declarations within are properly */
/* encapsulated in an `extern "C" { .. }' block when included from a */
/* C++ compiler. */
/* */
#ifdef __cplusplus
#define FT_END_HEADER }
#else
#define FT_END_HEADER /* nothing */
#endif
/*************************************************************************/
/* */
/* Aliases for the FreeType 2 public and configuration files. */
/* */
/*************************************************************************/
/*************************************************************************/
/* */
/* <Section> */
/* header_file_macros */
/* */
/* <Title> */
/* Header File Macros */
/* */
/* <Abstract> */
/* Macro definitions used to #include specific header files. */
/* */
/* <Description> */
/* The following macros are defined to the name of specific */
/* FreeType 2 header files. They can be used directly in #include */
/* statements as in: */
/* */
/* { */
/* #include FT_FREETYPE_H */
/* #include FT_MULTIPLE_MASTERS_H */
/* #include FT_GLYPH_H */
/* } */
/* */
/* There are several reasons why we are now using macros to name */
/* public header files. The first one is that such macros are not */
/* limited to the infamous 8.3 naming rule required by DOS (and */
/* `FT_MULTIPLE_MASTERS_H' is a lot more meaningful than `ftmm.h'). */
/* */
/* The second reason is that it allows for more flexibility in the */
/* way FreeType 2 is installed on a given system. */
/* */
/*************************************************************************/
/* configuration files */
/*************************************************************************
*
* @macro:
* FT_CONFIG_CONFIG_H
*
* @description:
* A macro used in #include statements to name the file containing
* FreeType 2 configuration data.
*
*/
#ifndef FT_CONFIG_CONFIG_H
#define FT_CONFIG_CONFIG_H <freetype/config/ftconfig.h>
#endif
/*************************************************************************
*
* @macro:
* FT_CONFIG_STANDARD_LIBRARY_H
*
* @description:
* A macro used in #include statements to name the file containing
* FreeType 2 interface to the standard C library functions.
*
*/
#ifndef FT_CONFIG_STANDARD_LIBRARY_H
#define FT_CONFIG_STANDARD_LIBRARY_H <freetype/config/ftstdlib.h>
#endif
/*************************************************************************
*
* @macro:
* FT_CONFIG_OPTIONS_H
*
* @description:
* A macro used in #include statements to name the file containing
* FreeType 2 project-specific configuration options.
*
*/
#ifndef FT_CONFIG_OPTIONS_H
#define FT_CONFIG_OPTIONS_H <freetype/config/ftoption.h>
#endif
/*************************************************************************
*
* @macro:
* FT_CONFIG_MODULES_H
*
* @description:
* A macro used in #include statements to name the file containing the
* list of FreeType 2 modules that are statically linked to new library
* instances in @FT_Init_FreeType.
*
*/
#ifndef FT_CONFIG_MODULES_H
#define FT_CONFIG_MODULES_H <freetype/config/ftmodule.h>
#endif
/* public headers */
/*************************************************************************
*
* @macro:
* FT_FREETYPE_H
*
* @description:
* A macro used in #include statements to name the file containing the
* base FreeType 2 API.
*
*/
#define FT_FREETYPE_H <freetype/freetype.h>
/*************************************************************************
*
* @macro:
* FT_ERRORS_H
*
* @description:
* A macro used in #include statements to name the file containing the
* list of FreeType 2 error codes (and messages).
*
* It is included by @FT_FREETYPE_H.
*
*/
#define FT_ERRORS_H <freetype/fterrors.h>
/*************************************************************************
*
* @macro:
* FT_MODULE_ERRORS_H
*
* @description:
* A macro used in #include statements to name the file containing the
* list of FreeType 2 module error offsets (and messages).
*
*/
#define FT_MODULE_ERRORS_H <freetype/ftmoderr.h>
/*************************************************************************
*
* @macro:
* FT_SYSTEM_H
*
* @description:
* A macro used in #include statements to name the file containing the
* FreeType 2 interface to low-level operations (i.e., memory management
* and stream i/o).
*
* It is included by @FT_FREETYPE_H.
*
*/
#define FT_SYSTEM_H <freetype/ftsystem.h>
/*************************************************************************
*
* @macro:
* FT_IMAGE_H
*
* @description:
* A macro used in #include statements to name the file containing type
* definitions related to glyph images (i.e., bitmaps, outlines,
* scan-converter parameters).
*
* It is included by @FT_FREETYPE_H.
*
*/
#define FT_IMAGE_H <freetype/ftimage.h>
/*************************************************************************
*
* @macro:
* FT_TYPES_H
*
* @description:
* A macro used in #include statements to name the file containing the
* basic data types defined by FreeType 2.
*
* It is included by @FT_FREETYPE_H.
*
*/
#define FT_TYPES_H <freetype/fttypes.h>
/*************************************************************************
*
* @macro:
* FT_LIST_H
*
* @description:
* A macro used in #include statements to name the file containing the
* list management API of FreeType 2.
*
* (Most applications will never need to include this file.)
*
*/
#define FT_LIST_H <freetype/ftlist.h>
/*************************************************************************
*
* @macro:
* FT_OUTLINE_H
*
* @description:
* A macro used in #include statements to name the file containing the
* scalable outline management API of FreeType 2.
*
*/
#define FT_OUTLINE_H <freetype/ftoutln.h>
/*************************************************************************
*
* @macro:
* FT_SIZES_H
*
* @description:
* A macro used in #include statements to name the file containing the
* API which manages multiple @FT_Size objects per face.
*
*/
#define FT_SIZES_H <freetype/ftsizes.h>
/*************************************************************************
*
* @macro:
* FT_MODULE_H
*
* @description:
* A macro used in #include statements to name the file containing the
* module management API of FreeType 2.
*
*/
#define FT_MODULE_H <freetype/ftmodapi.h>
/*************************************************************************
*
* @macro:
* FT_RENDER_H
*
* @description:
* A macro used in #include statements to name the file containing the
* renderer module management API of FreeType 2.
*
*/
#define FT_RENDER_H <freetype/ftrender.h>
/*************************************************************************
*
* @macro:
* FT_TYPE1_TABLES_H
*
* @description:
* A macro used in #include statements to name the file containing the
* types and API specific to the Type 1 format.
*
*/
#define FT_TYPE1_TABLES_H <freetype/t1tables.h>
/*************************************************************************
*
* @macro:
* FT_TRUETYPE_IDS_H
*
* @description:
* A macro used in #include statements to name the file containing the
* enumeration values which identify name strings, languages, encodings,
* etc. This file really contains a _large_ set of constant macro
* definitions, taken from the TrueType and OpenType specifications.
*
*/
#define FT_TRUETYPE_IDS_H <freetype/ttnameid.h>
/*************************************************************************
*
* @macro:
* FT_TRUETYPE_TABLES_H
*
* @description:
* A macro used in #include statements to name the file containing the
* types and API specific to the TrueType (as well as OpenType) format.
*
*/
#define FT_TRUETYPE_TABLES_H <freetype/tttables.h>
/*************************************************************************
*
* @macro:
* FT_TRUETYPE_TAGS_H
*
* @description:
* A macro used in #include statements to name the file containing the
* definitions of TrueType four-byte `tags' which identify blocks in
* SFNT-based font formats (i.e., TrueType and OpenType).
*
*/
#define FT_TRUETYPE_TAGS_H <freetype/tttags.h>
/*************************************************************************
*
* @macro:
* FT_BDF_H
*
* @description:
* A macro used in #include statements to name the file containing the
* definitions of an API which accesses BDF-specific strings from a
* face.
*
*/
#define FT_BDF_H <freetype/ftbdf.h>
/*************************************************************************
*
* @macro:
* FT_GZIP_H
*
* @description:
* A macro used in #include statements to name the file containing the
* definitions of an API which supports gzip-compressed files.
*
*/
#define FT_GZIP_H <freetype/ftgzip.h>
/*************************************************************************
*
* @macro:
* FT_LZW_H
*
* @description:
* A macro used in #include statements to name the file containing the
* definitions of an API which supports LZW-compressed files.
*
*/
#define FT_LZW_H <freetype/ftlzw.h>
/*************************************************************************
*
* @macro:
* FT_WINFONTS_H
*
* @description:
* A macro used in #include statements to name the file containing the
* definitions of an API which supports Windows FNT files.
*
*/
#define FT_WINFONTS_H <freetype/ftwinfnt.h>
/*************************************************************************
*
* @macro:
* FT_GLYPH_H
*
* @description:
* A macro used in #include statements to name the file containing the
* API of the optional glyph management component.
*
*/
#define FT_GLYPH_H <freetype/ftglyph.h>
/*************************************************************************
*
* @macro:
* FT_BITMAP_H
*
* @description:
* A macro used in #include statements to name the file containing the
* API of the optional bitmap conversion component.
*
*/
#define FT_BITMAP_H <freetype/ftbitmap.h>
/*************************************************************************
*
* @macro:
* FT_BBOX_H
*
* @description:
* A macro used in #include statements to name the file containing the
* API of the optional exact bounding box computation routines.
*
*/
#define FT_BBOX_H <freetype/ftbbox.h>
/*************************************************************************
*
* @macro:
* FT_CACHE_H
*
* @description:
* A macro used in #include statements to name the file containing the
* API of the optional FreeType 2 cache sub-system.
*
*/
#define FT_CACHE_H <freetype/ftcache.h>
/*************************************************************************
*
* @macro:
* FT_CACHE_IMAGE_H
*
* @description:
* A macro used in #include statements to name the file containing the
* `glyph image' API of the FreeType 2 cache sub-system.
*
* It is used to define a cache for @FT_Glyph elements. You can also
* use the API defined in @FT_CACHE_SMALL_BITMAPS_H if you only need to
* store small glyph bitmaps, as it will use less memory.
*
* This macro is deprecated. Simply include @FT_CACHE_H to have all
* glyph image-related cache declarations.
*
*/
#define FT_CACHE_IMAGE_H FT_CACHE_H
/*************************************************************************
*
* @macro:
* FT_CACHE_SMALL_BITMAPS_H
*
* @description:
* A macro used in #include statements to name the file containing the
* `small bitmaps' API of the FreeType 2 cache sub-system.
*
* It is used to define a cache for small glyph bitmaps in a relatively
* memory-efficient way. You can also use the API defined in
* @FT_CACHE_IMAGE_H if you want to cache arbitrary glyph images,
* including scalable outlines.
*
* This macro is deprecated. Simply include @FT_CACHE_H to have all
* small bitmaps-related cache declarations.
*
*/
#define FT_CACHE_SMALL_BITMAPS_H FT_CACHE_H
/*************************************************************************
*
* @macro:
* FT_CACHE_CHARMAP_H
*
* @description:
* A macro used in #include statements to name the file containing the
* `charmap' API of the FreeType 2 cache sub-system.
*
* This macro is deprecated. Simply include @FT_CACHE_H to have all
* charmap-based cache declarations.
*
*/
#define FT_CACHE_CHARMAP_H FT_CACHE_H
/*************************************************************************
*
* @macro:
* FT_MAC_H
*
* @description:
* A macro used in #include statements to name the file containing the
* Macintosh-specific FreeType 2 API. The latter is used to access
* fonts embedded in resource forks.
*
* This header file must be explicitly included by client applications
* compiled on the Mac (note that the base API still works though).
*
*/
#define FT_MAC_H <freetype/ftmac.h>
/*************************************************************************
*
* @macro:
* FT_MULTIPLE_MASTERS_H
*
* @description:
* A macro used in #include statements to name the file containing the
* optional multiple-masters management API of FreeType 2.
*
*/
#define FT_MULTIPLE_MASTERS_H <freetype/ftmm.h>
/*************************************************************************
*
* @macro:
* FT_SFNT_NAMES_H
*
* @description:
* A macro used in #include statements to name the file containing the
* optional FreeType 2 API which accesses embedded `name' strings in
* SFNT-based font formats (i.e., TrueType and OpenType).
*
*/
#define FT_SFNT_NAMES_H <freetype/ftsnames.h>
/*************************************************************************
*
* @macro:
* FT_OPENTYPE_VALIDATE_H
*
* @description:
* A macro used in #include statements to name the file containing the
* optional FreeType 2 API which validates OpenType tables (BASE, GDEF,
* GPOS, GSUB, JSTF).
*
*/
#define FT_OPENTYPE_VALIDATE_H <freetype/ftotval.h>
/*************************************************************************
*
* @macro:
* FT_GX_VALIDATE_H
*
* @description:
* A macro used in #include statements to name the file containing the
* optional FreeType 2 API which validates TrueTypeGX/AAT tables (feat,
* mort, morx, bsln, just, kern, opbd, trak, prop).
*
*/
#define FT_GX_VALIDATE_H <freetype/ftgxval.h>
/*************************************************************************
*
* @macro:
* FT_PFR_H
*
* @description:
* A macro used in #include statements to name the file containing the
* FreeType 2 API which accesses PFR-specific data.
*
*/
#define FT_PFR_H <freetype/ftpfr.h>
/*************************************************************************
*
* @macro:
* FT_STROKER_H
*
* @description:
* A macro used in #include statements to name the file containing the
* FreeType 2 API which provides functions to stroke outline paths.
*/
#define FT_STROKER_H <freetype/ftstroke.h>
/*************************************************************************
*
* @macro:
* FT_SYNTHESIS_H
*
* @description:
* A macro used in #include statements to name the file containing the
* FreeType 2 API which performs artificial obliquing and emboldening.
*/
#define FT_SYNTHESIS_H <freetype/ftsynth.h>
/*************************************************************************
*
* @macro:
* FT_XFREE86_H
*
* @description:
* A macro used in #include statements to name the file containing the
* FreeType 2 API which provides functions specific to the XFree86 and
* X.Org X11 servers.
*/
#define FT_XFREE86_H <freetype/ftxf86.h>
/*************************************************************************
*
* @macro:
* FT_TRIGONOMETRY_H
*
* @description:
* A macro used in #include statements to name the file containing the
* FreeType 2 API which performs trigonometric computations (e.g.,
* cosines and arc tangents).
*/
#define FT_TRIGONOMETRY_H <freetype/fttrigon.h>
/*************************************************************************
*
* @macro:
* FT_LCD_FILTER_H
*
* @description:
* A macro used in #include statements to name the file containing the
* FreeType 2 API which performs color filtering for subpixel rendering.
*/
#define FT_LCD_FILTER_H <freetype/ftlcdfil.h>
/*************************************************************************
*
* @macro:
* FT_GASP_H
*
* @description:
* A macro used in #include statements to name the file containing the
* FreeType 2 API which returns entries from the TrueType GASP table.
*/
#define FT_GASP_H <freetype/ftgasp.h>
/* */
#define FT_ERROR_DEFINITIONS_H <freetype/fterrdef.h>
/* The internals of the cache sub-system are no longer exposed. We */
/* default to FT_CACHE_H at the moment just in case, but we know of */
/* no rogue client that uses them. */
/* */
#define FT_CACHE_MANAGER_H <freetype/ftcache.h>
#define FT_CACHE_INTERNAL_MRU_H <freetype/ftcache.h>
#define FT_CACHE_INTERNAL_MANAGER_H <freetype/ftcache.h>
#define FT_CACHE_INTERNAL_CACHE_H <freetype/ftcache.h>
#define FT_CACHE_INTERNAL_GLYPH_H <freetype/ftcache.h>
#define FT_CACHE_INTERNAL_IMAGE_H <freetype/ftcache.h>
#define FT_CACHE_INTERNAL_SBITS_H <freetype/ftcache.h>
#define FT_INCREMENTAL_H <freetype/ftincrem.h>
#define FT_TRUETYPE_UNPATENTED_H <freetype/ttunpat.h>
/*
* Include internal headers definitions from <freetype/internal/...>
* only when building the library.
*/
#ifdef FT2_BUILD_LIBRARY
#define FT_INTERNAL_INTERNAL_H <freetype/internal/internal.h>
#include FT_INTERNAL_INTERNAL_H
#endif /* FT2_BUILD_LIBRARY */
#endif /* __FT2_BUILD_H__ */
/* END */

View File

@@ -0,0 +1,22 @@
/* This is a generated file. */
FT_USE_MODULE(tt_driver_class)
FT_USE_MODULE(t1_driver_class)
FT_USE_MODULE(cff_driver_class)
FT_USE_MODULE(t1cid_driver_class)
FT_USE_MODULE(pfr_driver_class)
FT_USE_MODULE(t42_driver_class)
FT_USE_MODULE(winfnt_driver_class)
FT_USE_MODULE(pcf_driver_class)
FT_USE_MODULE(bdf_driver_class)
FT_USE_MODULE(sfnt_module_class)
FT_USE_MODULE(autofit_module_class)
FT_USE_MODULE(pshinter_module_class)
FT_USE_MODULE(ft_raster1_renderer_class)
FT_USE_MODULE(ft_smooth_renderer_class)
FT_USE_MODULE(ft_smooth_lcd_renderer_class)
FT_USE_MODULE(ft_smooth_lcdv_renderer_class)
FT_USE_MODULE(gxv_module_class)
FT_USE_MODULE(otv_module_class)
FT_USE_MODULE(psaux_module_class)
FT_USE_MODULE(psnames_module_class)
/* EOF */

View File

@@ -0,0 +1,669 @@
/***************************************************************************/
/* */
/* ftoption.h */
/* */
/* User-selectable configuration macros (specification only). */
/* */
/* Copyright 1996-2001, 2002, 2003, 2004, 2005, 2006, 2007 by */
/* David Turner, Robert Wilhelm, and Werner Lemberg. */
/* */
/* This file is part of the FreeType project, and may only be used, */
/* modified, and distributed under the terms of the FreeType project */
/* license, LICENSE.TXT. By continuing to use, modify, or distribute */
/* this file you indicate that you have read the license and */
/* understand and accept it fully. */
/* */
/***************************************************************************/
#ifndef __FTOPTION_H__
#define __FTOPTION_H__
#include <ft2build.h>
FT_BEGIN_HEADER
/*************************************************************************/
/* */
/* USER-SELECTABLE CONFIGURATION MACROS */
/* */
/* This file contains the default configuration macro definitions for */
/* a standard build of the FreeType library. There are three ways to */
/* use this file to build project-specific versions of the library: */
/* */
/* - You can modify this file by hand, but this is not recommended in */
/* cases where you would like to build several versions of the */
/* library from a single source directory. */
/* */
/* - You can put a copy of this file in your build directory, more */
/* precisely in `$BUILD/freetype/config/ftoption.h', where `$BUILD' */
/* is the name of a directory that is included _before_ the FreeType */
/* include path during compilation. */
/* */
/* The default FreeType Makefiles and Jamfiles use the build */
/* directory `builds/<system>' by default, but you can easily change */
/* that for your own projects. */
/* */
/* - Copy the file <ft2build.h> to `$BUILD/ft2build.h' and modify it */
/* slightly to pre-define the macro FT_CONFIG_OPTIONS_H used to */
/* locate this file during the build. For example, */
/* */
/* #define FT_CONFIG_OPTIONS_H <myftoptions.h> */
/* #include <freetype/config/ftheader.h> */
/* */
/* will use `$BUILD/myftoptions.h' instead of this file for macro */
/* definitions. */
/* */
/* Note also that you can similarly pre-define the macro */
/* FT_CONFIG_MODULES_H used to locate the file listing of the modules */
/* that are statically linked to the library at compile time. By */
/* default, this file is <freetype/config/ftmodule.h>. */
/* */
/* We highly recommend using the third method whenever possible. */
/* */
/*************************************************************************/
/*************************************************************************/
/*************************************************************************/
/**** ****/
/**** G E N E R A L F R E E T Y P E 2 C O N F I G U R A T I O N ****/
/**** ****/
/*************************************************************************/
/*************************************************************************/
/*************************************************************************/
/* */
/* Uncomment the line below if you want to activate sub-pixel rendering */
/* (a.k.a. LCD rendering, or ClearType) in this build of the library. */
/* */
/* Note that this feature is covered by several Microsoft patents */
/* and should not be activated in any default build of the library. */
/* */
/* This macro has no impact on the FreeType API, only on its */
/* _implementation_. For example, using FT_RENDER_MODE_LCD when calling */
/* FT_Render_Glyph still generates a bitmap that is 3 times larger than */
/* the original size; the difference will be that each triplet of */
/* subpixels has R=G=B. */
/* */
/* This is done to allow FreeType clients to run unmodified, forcing */
/* them to display normal gray-level anti-aliased glyphs. */
/* */
/* #define FT_CONFIG_OPTION_SUBPIXEL_RENDERING */
/*************************************************************************/
/* */
/* Many compilers provide a non-ANSI 64-bit data type that can be used */
/* by FreeType to speed up some computations. However, this will create */
/* some problems when compiling the library in strict ANSI mode. */
/* */
/* For this reason, the use of 64-bit integers is normally disabled when */
/* the __STDC__ macro is defined. You can however disable this by */
/* defining the macro FT_CONFIG_OPTION_FORCE_INT64 here. */
/* */
/* For most compilers, this will only create compilation warnings when */
/* building the library. */
/* */
/* ObNote: The compiler-specific 64-bit integers are detected in the */
/* file `ftconfig.h' either statically or through the */
/* `configure' script on supported platforms. */
/* */
#undef FT_CONFIG_OPTION_FORCE_INT64
/*************************************************************************/
/* */
/* LZW-compressed file support. */
/* */
/* FreeType now handles font files that have been compressed with the */
/* `compress' program. This is mostly used to parse many of the PCF */
/* files that come with various X11 distributions. The implementation */
/* uses NetBSD's `zopen' to partially uncompress the file on the fly */
/* (see src/lzw/ftgzip.c). */
/* */
/* Define this macro if you want to enable this `feature'. */
/* */
#define FT_CONFIG_OPTION_USE_LZW
/*************************************************************************/
/* */
/* Gzip-compressed file support. */
/* */
/* FreeType now handles font files that have been compressed with the */
/* `gzip' program. This is mostly used to parse many of the PCF files */
/* that come with XFree86. The implementation uses `zlib' to */
/* partially uncompress the file on the fly (see src/gzip/ftgzip.c). */
/* */
/* Define this macro if you want to enable this `feature'. See also */
/* the macro FT_CONFIG_OPTION_SYSTEM_ZLIB below. */
/* */
#define FT_CONFIG_OPTION_USE_ZLIB
/*************************************************************************/
/* */
/* ZLib library selection */
/* */
/* This macro is only used when FT_CONFIG_OPTION_USE_ZLIB is defined. */
/* It allows FreeType's `ftgzip' component to link to the system's */
/* installation of the ZLib library. This is useful on systems like */
/* Unix or VMS where it generally is already available. */
/* */
/* If you let it undefined, the component will use its own copy */
/* of the zlib sources instead. These have been modified to be */
/* included directly within the component and *not* export external */
/* function names. This allows you to link any program with FreeType */
/* _and_ ZLib without linking conflicts. */
/* */
/* Do not #undef this macro here since the build system might define */
/* it for certain configurations only. */
/* */
/* #define FT_CONFIG_OPTION_SYSTEM_ZLIB */
/*************************************************************************/
/* */
/* DLL export compilation */
/* */
/* When compiling FreeType as a DLL, some systems/compilers need a */
/* special keyword in front OR after the return type of function */
/* declarations. */
/* */
/* Two macros are used within the FreeType source code to define */
/* exported library functions: FT_EXPORT and FT_EXPORT_DEF. */
/* */
/* FT_EXPORT( return_type ) */
/* */
/* is used in a function declaration, as in */
/* */
/* FT_EXPORT( FT_Error ) */
/* FT_Init_FreeType( FT_Library* alibrary ); */
/* */
/* */
/* FT_EXPORT_DEF( return_type ) */
/* */
/* is used in a function definition, as in */
/* */
/* FT_EXPORT_DEF( FT_Error ) */
/* FT_Init_FreeType( FT_Library* alibrary ) */
/* { */
/* ... some code ... */
/* return FT_Err_Ok; */
/* } */
/* */
/* You can provide your own implementation of FT_EXPORT and */
/* FT_EXPORT_DEF here if you want. If you leave them undefined, they */
/* will be later automatically defined as `extern return_type' to */
/* allow normal compilation. */
/* */
/* Do not #undef these macros here since the build system might define */
/* them for certain configurations only. */
/* */
/* #define FT_EXPORT(x) extern x */
/* #define FT_EXPORT_DEF(x) x */
/*************************************************************************/
/* */
/* Glyph Postscript Names handling */
/* */
/* By default, FreeType 2 is compiled with the `PSNames' module. This */
/* module is in charge of converting a glyph name string into a */
/* Unicode value, or return a Macintosh standard glyph name for the */
/* use with the TrueType `post' table. */
/* */
/* Undefine this macro if you do not want `PSNames' compiled in your */
/* build of FreeType. This has the following effects: */
/* */
/* - The TrueType driver will provide its own set of glyph names, */
/* if you build it to support postscript names in the TrueType */
/* `post' table. */
/* */
/* - The Type 1 driver will not be able to synthetize a Unicode */
/* charmap out of the glyphs found in the fonts. */
/* */
/* You would normally undefine this configuration macro when building */
/* a version of FreeType that doesn't contain a Type 1 or CFF driver. */
/* */
#define FT_CONFIG_OPTION_POSTSCRIPT_NAMES
/*************************************************************************/
/* */
/* Postscript Names to Unicode Values support */
/* */
/* By default, FreeType 2 is built with the `PSNames' module compiled */
/* in. Among other things, the module is used to convert a glyph name */
/* into a Unicode value. This is especially useful in order to */
/* synthetize on the fly a Unicode charmap from the CFF/Type 1 driver */
/* through a big table named the `Adobe Glyph List' (AGL). */
/* */
/* Undefine this macro if you do not want the Adobe Glyph List */
/* compiled in your `PSNames' module. The Type 1 driver will not be */
/* able to synthetize a Unicode charmap out of the glyphs found in the */
/* fonts. */
/* */
#define FT_CONFIG_OPTION_ADOBE_GLYPH_LIST
/*************************************************************************/
/* */
/* Support for Mac fonts */
/* */
/* Define this macro if you want support for outline fonts in Mac */
/* format (mac dfont, mac resource, macbinary containing a mac */
/* resource) on non-Mac platforms. */
/* */
/* Note that the `FOND' resource isn't checked. */
/* */
#define FT_CONFIG_OPTION_MAC_FONTS
/*************************************************************************/
/* */
/* Guessing methods to access embedded resource forks */
/* */
/* Enable extra Mac fonts support on non-Mac platforms (e.g. */
/* GNU/Linux). */
/* */
/* Resource forks which include fonts data are stored sometimes in */
/* locations which users or developers don't expected. In some cases, */
/* resource forks start with some offset from the head of a file. In */
/* other cases, the actual resource fork is stored in file different */
/* from what the user specifies. If this option is activated, */
/* FreeType tries to guess whether such offsets or different file */
/* names must be used. */
/* */
/* Note that normal, direct access of resource forks is controlled via */
/* the FT_CONFIG_OPTION_MAC_FONTS option. */
/* */
#ifdef FT_CONFIG_OPTION_MAC_FONTS
#define FT_CONFIG_OPTION_GUESSING_EMBEDDED_RFORK
#endif
/*************************************************************************/
/* */
/* Allow the use of FT_Incremental_Interface to load typefaces that */
/* contain no glyph data, but supply it via a callback function. */
/* This allows FreeType to be used with the PostScript language, using */
/* the GhostScript interpreter. */
/* */
/* #define FT_CONFIG_OPTION_INCREMENTAL */
/*************************************************************************/
/* */
/* The size in bytes of the render pool used by the scan-line converter */
/* to do all of its work. */
/* */
/* This must be greater than 4KByte if you use FreeType to rasterize */
/* glyphs; otherwise, you may set it to zero to avoid unnecessary */
/* allocation of the render pool. */
/* */
#define FT_RENDER_POOL_SIZE 16384L
/*************************************************************************/
/* */
/* FT_MAX_MODULES */
/* */
/* The maximum number of modules that can be registered in a single */
/* FreeType library object. 32 is the default. */
/* */
#define FT_MAX_MODULES 32
/*************************************************************************/
/* */
/* Debug level */
/* */
/* FreeType can be compiled in debug or trace mode. In debug mode, */
/* errors are reported through the `ftdebug' component. In trace */
/* mode, additional messages are sent to the standard output during */
/* execution. */
/* */
/* Define FT_DEBUG_LEVEL_ERROR to build the library in debug mode. */
/* Define FT_DEBUG_LEVEL_TRACE to build it in trace mode. */
/* */
/* Don't define any of these macros to compile in `release' mode! */
/* */
/* Do not #undef these macros here since the build system might define */
/* them for certain configurations only. */
/* */
/* #define FT_DEBUG_LEVEL_ERROR */
/* #define FT_DEBUG_LEVEL_TRACE */
/*************************************************************************/
/* */
/* Memory Debugging */
/* */
/* FreeType now comes with an integrated memory debugger that is */
/* capable of detecting simple errors like memory leaks or double */
/* deletes. To compile it within your build of the library, you */
/* should define FT_DEBUG_MEMORY here. */
/* */
/* Note that the memory debugger is only activated at runtime when */
/* when the _environment_ variable `FT2_DEBUG_MEMORY' is defined also! */
/* */
/* Do not #undef this macro here since the build system might define */
/* it for certain configurations only. */
/* */
/* #define FT_DEBUG_MEMORY */
/*************************************************************************/
/* */
/* Module errors */
/* */
/* If this macro is set (which is _not_ the default), the higher byte */
/* of an error code gives the module in which the error has occurred, */
/* while the lower byte is the real error code. */
/* */
/* Setting this macro makes sense for debugging purposes only, since */
/* it would break source compatibility of certain programs that use */
/* FreeType 2. */
/* */
/* More details can be found in the files ftmoderr.h and fterrors.h. */
/* */
#undef FT_CONFIG_OPTION_USE_MODULE_ERRORS
/*************************************************************************/
/*************************************************************************/
/**** ****/
/**** S F N T D R I V E R C O N F I G U R A T I O N ****/
/**** ****/
/*************************************************************************/
/*************************************************************************/
/*************************************************************************/
/* */
/* Define TT_CONFIG_OPTION_EMBEDDED_BITMAPS if you want to support */
/* embedded bitmaps in all formats using the SFNT module (namely */
/* TrueType & OpenType). */
/* */
#define TT_CONFIG_OPTION_EMBEDDED_BITMAPS
/*************************************************************************/
/* */
/* Define TT_CONFIG_OPTION_POSTSCRIPT_NAMES if you want to be able to */
/* load and enumerate the glyph Postscript names in a TrueType or */
/* OpenType file. */
/* */
/* Note that when you do not compile the `PSNames' module by undefining */
/* the above FT_CONFIG_OPTION_POSTSCRIPT_NAMES, the `sfnt' module will */
/* contain additional code used to read the PS Names table from a font. */
/* */
/* (By default, the module uses `PSNames' to extract glyph names.) */
/* */
#define TT_CONFIG_OPTION_POSTSCRIPT_NAMES
/*************************************************************************/
/* */
/* Define TT_CONFIG_OPTION_SFNT_NAMES if your applications need to */
/* access the internal name table in a SFNT-based format like TrueType */
/* or OpenType. The name table contains various strings used to */
/* describe the font, like family name, copyright, version, etc. It */
/* does not contain any glyph name though. */
/* */
/* Accessing SFNT names is done through the functions declared in */
/* `freetype/ftnames.h'. */
/* */
#define TT_CONFIG_OPTION_SFNT_NAMES
/*************************************************************************/
/* */
/* TrueType CMap support */
/* */
/* Here you can fine-tune which TrueType CMap table format shall be */
/* supported. */
#define TT_CONFIG_CMAP_FORMAT_0
#define TT_CONFIG_CMAP_FORMAT_2
#define TT_CONFIG_CMAP_FORMAT_4
#define TT_CONFIG_CMAP_FORMAT_6
#define TT_CONFIG_CMAP_FORMAT_8
#define TT_CONFIG_CMAP_FORMAT_10
#define TT_CONFIG_CMAP_FORMAT_12
/*************************************************************************/
/*************************************************************************/
/**** ****/
/**** T R U E T Y P E D R I V E R C O N F I G U R A T I O N ****/
/**** ****/
/*************************************************************************/
/*************************************************************************/
/*************************************************************************/
/* */
/* Define TT_CONFIG_OPTION_BYTECODE_INTERPRETER if you want to compile */
/* a bytecode interpreter in the TrueType driver. Note that there are */
/* important patent issues related to the use of the interpreter. */
/* */
/* By undefining this, you will only compile the code necessary to load */
/* TrueType glyphs without hinting. */
/* */
/* Do not #undef this macro here, since the build system might */
/* define it for certain configurations only. */
/* */
/* #define TT_CONFIG_OPTION_BYTECODE_INTERPRETER */
/*************************************************************************/
/* */
/* If you define TT_CONFIG_OPTION_UNPATENTED_HINTING, a special version */
/* of the TrueType bytecode interpreter is used that doesn't implement */
/* any of the patented opcodes and algorithms. Note that the */
/* the TT_CONFIG_OPTION_UNPATENTED_HINTING macro is *ignored* if you */
/* define TT_CONFIG_OPTION_BYTECODE_INTERPRETER; with other words, */
/* either define TT_CONFIG_OPTION_BYTECODE_INTERPRETER or */
/* TT_CONFIG_OPTION_UNPATENTED_HINTING but not both at the same time. */
/* */
/* This macro is only useful for a small number of font files (mostly */
/* for Asian scripts) that require bytecode interpretation to properly */
/* load glyphs. For all other fonts, this produces unpleasant results, */
/* thus the unpatented interpreter is never used to load glyphs from */
/* TrueType fonts unless one of the following two options is used. */
/* */
/* - The unpatented interpreter is explicitly activated by the user */
/* through the FT_PARAM_TAG_UNPATENTED_HINTING parameter tag */
/* when opening the FT_Face. */
/* */
/* - FreeType detects that the FT_Face corresponds to one of the */
/* `trick' fonts (e.g., `Mingliu') it knows about. The font engine */
/* contains a hard-coded list of font names and other matching */
/* parameters (see function `tt_face_init' in file */
/* `src/truetype/ttobjs.c'). */
/* */
/* Here a sample code snippet for using FT_PARAM_TAG_UNPATENTED_HINTING. */
/* */
/* { */
/* FT_Parameter parameter; */
/* FT_Open_Args open_args; */
/* */
/* */
/* parameter.tag = FT_PARAM_TAG_UNPATENTED_HINTING; */
/* */
/* open_args.flags = FT_OPEN_PATHNAME | FT_OPEN_PARAMS; */
/* open_args.pathname = my_font_pathname; */
/* open_args.num_params = 1; */
/* open_args.params = &parameter; */
/* */
/* error = FT_Open_Face( library, &open_args, index, &face ); */
/* ... */
/* } */
/* */
#define TT_CONFIG_OPTION_UNPATENTED_HINTING
/*************************************************************************/
/* */
/* Define TT_CONFIG_OPTION_INTERPRETER_SWITCH to compile the TrueType */
/* bytecode interpreter with a huge switch statement, rather than a call */
/* table. This results in smaller and faster code for a number of */
/* architectures. */
/* */
/* Note however that on some compiler/processor combinations, undefining */
/* this macro will generate faster, though larger, code. */
/* */
#define TT_CONFIG_OPTION_INTERPRETER_SWITCH
/*************************************************************************/
/* */
/* Define TT_CONFIG_OPTION_COMPONENT_OFFSET_SCALED to compile the */
/* TrueType glyph loader to use Apple's definition of how to handle */
/* component offsets in composite glyphs. */
/* */
/* Apple and MS disagree on the default behavior of component offsets */
/* in composites. Apple says that they should be scaled by the scaling */
/* factors in the transformation matrix (roughly, it's more complex) */
/* while MS says they should not. OpenType defines two bits in the */
/* composite flags array which can be used to disambiguate, but old */
/* fonts will not have them. */
/* */
/* http://partners.adobe.com/asn/developer/opentype/glyf.html */
/* http://fonts.apple.com/TTRefMan/RM06/Chap6glyf.html */
/* */
#undef TT_CONFIG_OPTION_COMPONENT_OFFSET_SCALED
/*************************************************************************/
/* */
/* Define TT_CONFIG_OPTION_GX_VAR_SUPPORT if you want to include */
/* support for Apple's distortable font technology (fvar, gvar, cvar, */
/* and avar tables). This has many similarities to Type 1 Multiple */
/* Masters support. */
/* */
#define TT_CONFIG_OPTION_GX_VAR_SUPPORT
/*************************************************************************/
/* */
/* Define TT_CONFIG_OPTION_BDF if you want to include support for */
/* an embedded `BDF ' table within SFNT-based bitmap formats. */
/* */
#define TT_CONFIG_OPTION_BDF
/*************************************************************************/
/*************************************************************************/
/**** ****/
/**** T Y P E 1 D R I V E R C O N F I G U R A T I O N ****/
/**** ****/
/*************************************************************************/
/*************************************************************************/
/*************************************************************************/
/* */
/* T1_MAX_DICT_DEPTH is the maximal depth of nest dictionaries and */
/* arrays in the Type 1 stream (see t1load.c). A minimum of 4 is */
/* required. */
/* */
#define T1_MAX_DICT_DEPTH 5
/*************************************************************************/
/* */
/* T1_MAX_SUBRS_CALLS details the maximum number of nested sub-routine */
/* calls during glyph loading. */
/* */
#define T1_MAX_SUBRS_CALLS 16
/*************************************************************************/
/* */
/* T1_MAX_CHARSTRING_OPERANDS is the charstring stack's capacity. A */
/* minimum of 16 is required. */
/* */
/* The Chinese font MingTiEG-Medium (CNS 11643 character set) needs 256. */
/* */
#define T1_MAX_CHARSTRINGS_OPERANDS 256
/*************************************************************************/
/* */
/* Define this configuration macro if you want to prevent the */
/* compilation of `t1afm', which is in charge of reading Type 1 AFM */
/* files into an existing face. Note that if set, the T1 driver will be */
/* unable to produce kerning distances. */
/* */
#undef T1_CONFIG_OPTION_NO_AFM
/*************************************************************************/
/* */
/* Define this configuration macro if you want to prevent the */
/* compilation of the Multiple Masters font support in the Type 1 */
/* driver. */
/* */
#undef T1_CONFIG_OPTION_NO_MM_SUPPORT
/*************************************************************************/
/*************************************************************************/
/**** ****/
/**** A U T O F I T M O D U L E C O N F I G U R A T I O N ****/
/**** ****/
/*************************************************************************/
/*************************************************************************/
/*************************************************************************/
/* */
/* Compile autofit module with CJK script support. */
/* */
#define AF_CONFIG_OPTION_CJK
/*************************************************************************/
/* */
/* Compile autofit module with Indic script support. */
/* */
#define AF_CONFIG_OPTION_INDIC
/* */
/*
* Define this variable if you want to keep the layout of internal
* structures that was used prior to FreeType 2.2. This also compiles in
* a few obsolete functions to avoid linking problems on typical Unix
* distributions.
*
* For embedded systems or building a new distribution from scratch, it
* is recommended to disable the macro since it reduces the library's code
* size and activates a few memory-saving optimizations as well.
*/
#define FT_CONFIG_OPTION_OLD_INTERNALS
/*
* This variable is defined if either unpatented or native TrueType
* hinting is requested by the definitions above.
*/
#ifdef TT_CONFIG_OPTION_BYTECODE_INTERPRETER
#define TT_USE_BYTECODE_INTERPRETER
#elif defined TT_CONFIG_OPTION_UNPATENTED_HINTING
#define TT_USE_BYTECODE_INTERPRETER
#endif
FT_END_HEADER
#endif /* __FTOPTION_H__ */
/* END */

View File

@@ -0,0 +1,180 @@
/***************************************************************************/
/* */
/* ftstdlib.h */
/* */
/* ANSI-specific library and header configuration file (specification */
/* only). */
/* */
/* Copyright 2002, 2003, 2004, 2005, 2006, 2007 by */
/* David Turner, Robert Wilhelm, and Werner Lemberg. */
/* */
/* This file is part of the FreeType project, and may only be used, */
/* modified, and distributed under the terms of the FreeType project */
/* license, LICENSE.TXT. By continuing to use, modify, or distribute */
/* this file you indicate that you have read the license and */
/* understand and accept it fully. */
/* */
/***************************************************************************/
/*************************************************************************/
/* */
/* This file is used to group all #includes to the ANSI C library that */
/* FreeType normally requires. It also defines macros to rename the */
/* standard functions within the FreeType source code. */
/* */
/* Load a file which defines __FTSTDLIB_H__ before this one to override */
/* it. */
/* */
/*************************************************************************/
#ifndef __FTSTDLIB_H__
#define __FTSTDLIB_H__
#include <stddef.h>
#define ft_ptrdiff_t ptrdiff_t
/**********************************************************************/
/* */
/* integer limits */
/* */
/* UINT_MAX and ULONG_MAX are used to automatically compute the size */
/* of `int' and `long' in bytes at compile-time. So far, this works */
/* for all platforms the library has been tested on. */
/* */
/* Note that on the extremely rare platforms that do not provide */
/* integer types that are _exactly_ 16 and 32 bits wide (e.g. some */
/* old Crays where `int' is 36 bits), we do not make any guarantee */
/* about the correct behaviour of FT2 with all fonts. */
/* */
/* In these case, `ftconfig.h' will refuse to compile anyway with a */
/* message like `couldn't find 32-bit type' or something similar. */
/* */
/* IMPORTANT NOTE: We do not define aliases for heap management and */
/* i/o routines (i.e. malloc/free/fopen/fread/...) */
/* since these functions should all be encapsulated */
/* by platform-specific implementations of */
/* `ftsystem.c'. */
/* */
/**********************************************************************/
#include <limits.h>
#define FT_CHAR_BIT CHAR_BIT
#define FT_INT_MAX INT_MAX
#define FT_UINT_MAX UINT_MAX
#define FT_ULONG_MAX ULONG_MAX
/**********************************************************************/
/* */
/* character and string processing */
/* */
/**********************************************************************/
#include <string.h>
#define ft_memchr memchr
#define ft_memcmp memcmp
#define ft_memcpy memcpy
#define ft_memmove memmove
#define ft_memset memset
#define ft_strcat strcat
#define ft_strcmp strcmp
#define ft_strcpy strcpy
#define ft_strlen strlen
#define ft_strncmp strncmp
#define ft_strncpy strncpy
#define ft_strrchr strrchr
#define ft_strstr strstr
/**********************************************************************/
/* */
/* file handling */
/* */
/**********************************************************************/
#include <stdio.h>
#define FT_FILE FILE
#define ft_fclose fclose
#define ft_fopen fopen
#define ft_fread fread
#define ft_fseek fseek
#define ft_ftell ftell
#define ft_sprintf sprintf
/**********************************************************************/
/* */
/* sorting */
/* */
/**********************************************************************/
#include <stdlib.h>
#define ft_qsort qsort
#define ft_exit exit /* only used to exit from unhandled exceptions */
/**********************************************************************/
/* */
/* memory allocation */
/* */
/**********************************************************************/
#define ft_scalloc calloc
#define ft_sfree free
#define ft_smalloc malloc
#define ft_srealloc realloc
/**********************************************************************/
/* */
/* miscellaneous */
/* */
/**********************************************************************/
#define ft_atol atol
#define ft_labs labs
/**********************************************************************/
/* */
/* execution control */
/* */
/**********************************************************************/
#include <setjmp.h>
#define ft_jmp_buf jmp_buf /* note: this cannot be a typedef since */
/* jmp_buf is defined as a macro */
/* on certain platforms */
#define ft_longjmp longjmp
#define ft_setjmp( b ) setjmp( *(jmp_buf*) &(b) ) /* same thing here */
/* the following is only used for debugging purposes, i.e., if */
/* FT_DEBUG_LEVEL_ERROR or FT_DEBUG_LEVEL_TRACE are defined */
#include <stdarg.h>
#endif /* __FTSTDLIB_H__ */
/* END */

3434
common/freetype/freetype.h Normal file

File diff suppressed because it is too large Load Diff

94
common/freetype/ftbbox.h Normal file
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/***************************************************************************/
/* */
/* ftbbox.h */
/* */
/* FreeType exact bbox computation (specification). */
/* */
/* Copyright 1996-2001, 2003 by */
/* David Turner, Robert Wilhelm, and Werner Lemberg. */
/* */
/* This file is part of the FreeType project, and may only be used, */
/* modified, and distributed under the terms of the FreeType project */
/* license, LICENSE.TXT. By continuing to use, modify, or distribute */
/* this file you indicate that you have read the license and */
/* understand and accept it fully. */
/* */
/***************************************************************************/
/*************************************************************************/
/* */
/* This component has a _single_ role: to compute exact outline bounding */
/* boxes. */
/* */
/* It is separated from the rest of the engine for various technical */
/* reasons. It may well be integrated in `ftoutln' later. */
/* */
/*************************************************************************/
#ifndef __FTBBOX_H__
#define __FTBBOX_H__
#include <ft2build.h>
#include FT_FREETYPE_H
#ifdef FREETYPE_H
#error "freetype.h of FreeType 1 has been loaded!"
#error "Please fix the directory search order for header files"
#error "so that freetype.h of FreeType 2 is found first."
#endif
FT_BEGIN_HEADER
/*************************************************************************/
/* */
/* <Section> */
/* outline_processing */
/* */
/*************************************************************************/
/*************************************************************************/
/* */
/* <Function> */
/* FT_Outline_Get_BBox */
/* */
/* <Description> */
/* Computes the exact bounding box of an outline. This is slower */
/* than computing the control box. However, it uses an advanced */
/* algorithm which returns _very_ quickly when the two boxes */
/* coincide. Otherwise, the outline Bézier arcs are walked over to */
/* extract their extrema. */
/* */
/* <Input> */
/* outline :: A pointer to the source outline. */
/* */
/* <Output> */
/* abbox :: The outline's exact bounding box. */
/* */
/* <Return> */
/* FreeType error code. 0 means success. */
/* */
FT_EXPORT( FT_Error )
FT_Outline_Get_BBox( FT_Outline* outline,
FT_BBox *abbox );
/* */
FT_END_HEADER
#endif /* __FTBBOX_H__ */
/* END */
/* Local Variables: */
/* coding: utf-8 */
/* End: */

200
common/freetype/ftbdf.h Normal file
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@@ -0,0 +1,200 @@
/***************************************************************************/
/* */
/* ftbdf.h */
/* */
/* FreeType API for accessing BDF-specific strings (specification). */
/* */
/* Copyright 2002, 2003, 2004, 2006 by */
/* David Turner, Robert Wilhelm, and Werner Lemberg. */
/* */
/* This file is part of the FreeType project, and may only be used, */
/* modified, and distributed under the terms of the FreeType project */
/* license, LICENSE.TXT. By continuing to use, modify, or distribute */
/* this file you indicate that you have read the license and */
/* understand and accept it fully. */
/* */
/***************************************************************************/
#ifndef __FTBDF_H__
#define __FTBDF_H__
#include <ft2build.h>
#include FT_FREETYPE_H
#ifdef FREETYPE_H
#error "freetype.h of FreeType 1 has been loaded!"
#error "Please fix the directory search order for header files"
#error "so that freetype.h of FreeType 2 is found first."
#endif
FT_BEGIN_HEADER
/*************************************************************************/
/* */
/* <Section> */
/* bdf_fonts */
/* */
/* <Title> */
/* BDF Files */
/* */
/* <Abstract> */
/* BDF specific API. */
/* */
/* <Description> */
/* This section contains the declaration of BDF specific functions. */
/* */
/*************************************************************************/
/**********************************************************************
*
* @enum:
* FT_PropertyType
*
* @description:
* A list of BDF property types.
*
* @values:
* BDF_PROPERTY_TYPE_NONE ::
* Value 0 is used to indicate a missing property.
*
* BDF_PROPERTY_TYPE_ATOM ::
* Property is a string atom.
*
* BDF_PROPERTY_TYPE_INTEGER ::
* Property is a 32-bit signed integer.
*
* BDF_PROPERTY_TYPE_CARDINAL ::
* Property is a 32-bit unsigned integer.
*/
typedef enum BDF_PropertyType_
{
BDF_PROPERTY_TYPE_NONE = 0,
BDF_PROPERTY_TYPE_ATOM = 1,
BDF_PROPERTY_TYPE_INTEGER = 2,
BDF_PROPERTY_TYPE_CARDINAL = 3
} BDF_PropertyType;
/**********************************************************************
*
* @type:
* BDF_Property
*
* @description:
* A handle to a @BDF_PropertyRec structure to model a given
* BDF/PCF property.
*/
typedef struct BDF_PropertyRec_* BDF_Property;
/**********************************************************************
*
* @struct:
* BDF_PropertyRec
*
* @description:
* This structure models a given BDF/PCF property.
*
* @fields:
* type ::
* The property type.
*
* u.atom ::
* The atom string, if type is @BDF_PROPERTY_TYPE_ATOM.
*
* u.integer ::
* A signed integer, if type is @BDF_PROPERTY_TYPE_INTEGER.
*
* u.cardinal ::
* An unsigned integer, if type is @BDF_PROPERTY_TYPE_CARDINAL.
*/
typedef struct BDF_PropertyRec_
{
BDF_PropertyType type;
union {
const char* atom;
FT_Int32 integer;
FT_UInt32 cardinal;
} u;
} BDF_PropertyRec;
/**********************************************************************
*
* @function:
* FT_Get_BDF_Charset_ID
*
* @description:
* Retrieves a BDF font character set identity, according to
* the BDF specification.
*
* @input:
* face ::
* A handle to the input face.
*
* @output:
* acharset_encoding ::
* Charset encoding, as a C string, owned by the face.
*
* acharset_registry ::
* Charset registry, as a C string, owned by the face.
*
* @return:
* FreeType error code. 0 means success.
*
* @note:
* This function only works with BDF faces, returning an error otherwise.
*/
FT_EXPORT( FT_Error )
FT_Get_BDF_Charset_ID( FT_Face face,
const char* *acharset_encoding,
const char* *acharset_registry );
/**********************************************************************
*
* @function:
* FT_Get_BDF_Property
*
* @description:
* Retrieves a BDF property from a BDF or PCF font file.
*
* @input:
* face :: A handle to the input face.
*
* name :: The property name.
*
* @output:
* aproperty :: The property.
*
* @return:
* FreeType error code. 0 means success.
*
* @note:
* This function works with BDF _and_ PCF fonts. It returns an error
* otherwise. It also returns an error if the property is not in the
* font.
*
* In case of error, `aproperty->type' is always set to
* @BDF_PROPERTY_TYPE_NONE.
*/
FT_EXPORT( FT_Error )
FT_Get_BDF_Property( FT_Face face,
const char* prop_name,
BDF_PropertyRec *aproperty );
/* */
FT_END_HEADER
#endif /* __FTBDF_H__ */
/* END */

206
common/freetype/ftbitmap.h Normal file
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/***************************************************************************/
/* */
/* ftbitmap.h */
/* */
/* FreeType utility functions for converting 1bpp, 2bpp, 4bpp, and 8bpp */
/* bitmaps into 8bpp format (specification). */
/* */
/* Copyright 2004, 2005, 2006 by */
/* David Turner, Robert Wilhelm, and Werner Lemberg. */
/* */
/* This file is part of the FreeType project, and may only be used, */
/* modified, and distributed under the terms of the FreeType project */
/* license, LICENSE.TXT. By continuing to use, modify, or distribute */
/* this file you indicate that you have read the license and */
/* understand and accept it fully. */
/* */
/***************************************************************************/
#ifndef __FTBITMAP_H__
#define __FTBITMAP_H__
#include <ft2build.h>
#include FT_FREETYPE_H
#ifdef FREETYPE_H
#error "freetype.h of FreeType 1 has been loaded!"
#error "Please fix the directory search order for header files"
#error "so that freetype.h of FreeType 2 is found first."
#endif
FT_BEGIN_HEADER
/*************************************************************************/
/* */
/* <Section> */
/* bitmap_handling */
/* */
/* <Title> */
/* Bitmap Handling */
/* */
/* <Abstract> */
/* Handling FT_Bitmap objects. */
/* */
/* <Description> */
/* This section contains functions for converting FT_Bitmap objects. */
/* */
/*************************************************************************/
/*************************************************************************/
/* */
/* <Function> */
/* FT_Bitmap_New */
/* */
/* <Description> */
/* Initialize a pointer to an @FT_Bitmap structure. */
/* */
/* <InOut> */
/* abitmap :: A pointer to the bitmap structure. */
/* */
FT_EXPORT( void )
FT_Bitmap_New( FT_Bitmap *abitmap );
/*************************************************************************/
/* */
/* <Function> */
/* FT_Bitmap_Copy */
/* */
/* <Description> */
/* Copies an bitmap into another one. */
/* */
/* <Input> */
/* library :: A handle to a library object. */
/* */
/* source :: A handle to the source bitmap. */
/* */
/* <Output> */
/* target :: A handle to the target bitmap. */
/* */
/* <Return> */
/* FreeType error code. 0 means success. */
/* */
FT_EXPORT( FT_Error )
FT_Bitmap_Copy( FT_Library library,
const FT_Bitmap *source,
FT_Bitmap *target);
/*************************************************************************/
/* */
/* <Function> */
/* FT_Bitmap_Embolden */
/* */
/* <Description> */
/* Embolden a bitmap. The new bitmap will be about `xStrength' */
/* pixels wider and `yStrength' pixels higher. The left and bottom */
/* borders are kept unchanged. */
/* */
/* <Input> */
/* library :: A handle to a library object. */
/* */
/* xStrength :: How strong the glyph is emboldened horizontally. */
/* Expressed in 26.6 pixel format. */
/* */
/* yStrength :: How strong the glyph is emboldened vertically. */
/* Expressed in 26.6 pixel format. */
/* */
/* <InOut> */
/* bitmap :: A handle to the target bitmap. */
/* */
/* <Return> */
/* FreeType error code. 0 means success. */
/* */
/* <Note> */
/* The current implementation restricts `xStrength' to be less than */
/* or equal to 8 if bitmap is of pixel_mode @FT_PIXEL_MODE_MONO. */
/* */
/* If you want to embolden the bitmap owned by a @FT_GlyphSlotRec, */
/* you should call `FT_GlyphSlot_Own_Bitmap' on the slot first. */
/* */
FT_EXPORT( FT_Error )
FT_Bitmap_Embolden( FT_Library library,
FT_Bitmap* bitmap,
FT_Pos xStrength,
FT_Pos yStrength );
/*************************************************************************/
/* */
/* <Function> */
/* FT_Bitmap_Convert */
/* */
/* <Description> */
/* Convert a bitmap object with depth 1bpp, 2bpp, 4bpp, or 8bpp to a */
/* bitmap object with depth 8bpp, making the number of used bytes per */
/* line (a.k.a. the `pitch') a multiple of `alignment'. */
/* */
/* <Input> */
/* library :: A handle to a library object. */
/* */
/* source :: The source bitmap. */
/* */
/* alignment :: The pitch of the bitmap is a multiple of this */
/* parameter. Common values are 1, 2, or 4. */
/* */
/* <Output> */
/* target :: The target bitmap. */
/* */
/* <Return> */
/* FreeType error code. 0 means success. */
/* */
/* <Note> */
/* It is possible to call @FT_Bitmap_Convert multiple times without */
/* calling @FT_Bitmap_Done (the memory is simply reallocated). */
/* */
/* Use @FT_Bitmap_Done to finally remove the bitmap object. */
/* */
/* The `library' argument is taken to have access to FreeType's */
/* memory handling functions. */
/* */
FT_EXPORT( FT_Error )
FT_Bitmap_Convert( FT_Library library,
const FT_Bitmap *source,
FT_Bitmap *target,
FT_Int alignment );
/*************************************************************************/
/* */
/* <Function> */
/* FT_Bitmap_Done */
/* */
/* <Description> */
/* Destroy a bitmap object created with @FT_Bitmap_New. */
/* */
/* <Input> */
/* library :: A handle to a library object. */
/* */
/* bitmap :: The bitmap object to be freed. */
/* */
/* <Return> */
/* FreeType error code. 0 means success. */
/* */
/* <Note> */
/* The `library' argument is taken to have access to FreeType's */
/* memory handling functions. */
/* */
FT_EXPORT( FT_Error )
FT_Bitmap_Done( FT_Library library,
FT_Bitmap *bitmap );
/* */
FT_END_HEADER
#endif /* __FTBITMAP_H__ */
/* END */

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/***************************************************************************/
/* */
/* This file defines the structure of the FreeType reference. */
/* It is used by the python script which generates the HTML files. */
/* */
/***************************************************************************/
/***************************************************************************/
/* */
/* <Chapter> */
/* general_remarks */
/* */
/* <Title> */
/* General Remarks */
/* */
/* <Sections> */
/* user_allocation */
/* */
/***************************************************************************/
/***************************************************************************/
/* */
/* <Chapter> */
/* core_api */
/* */
/* <Title> */
/* Core API */
/* */
/* <Sections> */
/* version */
/* basic_types */
/* base_interface */
/* glyph_management */
/* mac_specific */
/* sizes_management */
/* header_file_macros */
/* */
/***************************************************************************/
/***************************************************************************/
/* */
/* <Chapter> */
/* format_specific */
/* */
/* <Title> */
/* Format-Specific API */
/* */
/* <Sections> */
/* multiple_masters */
/* truetype_tables */
/* type1_tables */
/* sfnt_names */
/* bdf_fonts */
/* pfr_fonts */
/* winfnt_fonts */
/* font_formats */
/* gasp_table */
/* */
/***************************************************************************/
/***************************************************************************/
/* */
/* <Chapter> */
/* cache_subsystem */
/* */
/* <Title> */
/* Cache Sub-System */
/* */
/* <Sections> */
/* cache_subsystem */
/* */
/***************************************************************************/
/***************************************************************************/
/* */
/* <Chapter> */
/* support_api */
/* */
/* <Title> */
/* Support API */
/* */
/* <Sections> */
/* computations */
/* list_processing */
/* outline_processing */
/* bitmap_handling */
/* raster */
/* glyph_stroker */
/* system_interface */
/* module_management */
/* gzip */
/* lzw */
/* lcd_filtering */
/* */
/***************************************************************************/

239
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/***************************************************************************/
/* */
/* fterrdef.h */
/* */
/* FreeType error codes (specification). */
/* */
/* Copyright 2002, 2004, 2006, 2007 by */
/* David Turner, Robert Wilhelm, and Werner Lemberg. */
/* */
/* This file is part of the FreeType project, and may only be used, */
/* modified, and distributed under the terms of the FreeType project */
/* license, LICENSE.TXT. By continuing to use, modify, or distribute */
/* this file you indicate that you have read the license and */
/* understand and accept it fully. */
/* */
/***************************************************************************/
/*******************************************************************/
/*******************************************************************/
/***** *****/
/***** LIST OF ERROR CODES/MESSAGES *****/
/***** *****/
/*******************************************************************/
/*******************************************************************/
/* You need to define both FT_ERRORDEF_ and FT_NOERRORDEF_ before */
/* including this file. */
/* generic errors */
FT_NOERRORDEF_( Ok, 0x00, \
"no error" )
FT_ERRORDEF_( Cannot_Open_Resource, 0x01, \
"cannot open resource" )
FT_ERRORDEF_( Unknown_File_Format, 0x02, \
"unknown file format" )
FT_ERRORDEF_( Invalid_File_Format, 0x03, \
"broken file" )
FT_ERRORDEF_( Invalid_Version, 0x04, \
"invalid FreeType version" )
FT_ERRORDEF_( Lower_Module_Version, 0x05, \
"module version is too low" )
FT_ERRORDEF_( Invalid_Argument, 0x06, \
"invalid argument" )
FT_ERRORDEF_( Unimplemented_Feature, 0x07, \
"unimplemented feature" )
FT_ERRORDEF_( Invalid_Table, 0x08, \
"broken table" )
FT_ERRORDEF_( Invalid_Offset, 0x09, \
"broken offset within table" )
FT_ERRORDEF_( Array_Too_Large, 0x0A, \
"array allocation size too large" )
/* glyph/character errors */
FT_ERRORDEF_( Invalid_Glyph_Index, 0x10, \
"invalid glyph index" )
FT_ERRORDEF_( Invalid_Character_Code, 0x11, \
"invalid character code" )
FT_ERRORDEF_( Invalid_Glyph_Format, 0x12, \
"unsupported glyph image format" )
FT_ERRORDEF_( Cannot_Render_Glyph, 0x13, \
"cannot render this glyph format" )
FT_ERRORDEF_( Invalid_Outline, 0x14, \
"invalid outline" )
FT_ERRORDEF_( Invalid_Composite, 0x15, \
"invalid composite glyph" )
FT_ERRORDEF_( Too_Many_Hints, 0x16, \
"too many hints" )
FT_ERRORDEF_( Invalid_Pixel_Size, 0x17, \
"invalid pixel size" )
/* handle errors */
FT_ERRORDEF_( Invalid_Handle, 0x20, \
"invalid object handle" )
FT_ERRORDEF_( Invalid_Library_Handle, 0x21, \
"invalid library handle" )
FT_ERRORDEF_( Invalid_Driver_Handle, 0x22, \
"invalid module handle" )
FT_ERRORDEF_( Invalid_Face_Handle, 0x23, \
"invalid face handle" )
FT_ERRORDEF_( Invalid_Size_Handle, 0x24, \
"invalid size handle" )
FT_ERRORDEF_( Invalid_Slot_Handle, 0x25, \
"invalid glyph slot handle" )
FT_ERRORDEF_( Invalid_CharMap_Handle, 0x26, \
"invalid charmap handle" )
FT_ERRORDEF_( Invalid_Cache_Handle, 0x27, \
"invalid cache manager handle" )
FT_ERRORDEF_( Invalid_Stream_Handle, 0x28, \
"invalid stream handle" )
/* driver errors */
FT_ERRORDEF_( Too_Many_Drivers, 0x30, \
"too many modules" )
FT_ERRORDEF_( Too_Many_Extensions, 0x31, \
"too many extensions" )
/* memory errors */
FT_ERRORDEF_( Out_Of_Memory, 0x40, \
"out of memory" )
FT_ERRORDEF_( Unlisted_Object, 0x41, \
"unlisted object" )
/* stream errors */
FT_ERRORDEF_( Cannot_Open_Stream, 0x51, \
"cannot open stream" )
FT_ERRORDEF_( Invalid_Stream_Seek, 0x52, \
"invalid stream seek" )
FT_ERRORDEF_( Invalid_Stream_Skip, 0x53, \
"invalid stream skip" )
FT_ERRORDEF_( Invalid_Stream_Read, 0x54, \
"invalid stream read" )
FT_ERRORDEF_( Invalid_Stream_Operation, 0x55, \
"invalid stream operation" )
FT_ERRORDEF_( Invalid_Frame_Operation, 0x56, \
"invalid frame operation" )
FT_ERRORDEF_( Nested_Frame_Access, 0x57, \
"nested frame access" )
FT_ERRORDEF_( Invalid_Frame_Read, 0x58, \
"invalid frame read" )
/* raster errors */
FT_ERRORDEF_( Raster_Uninitialized, 0x60, \
"raster uninitialized" )
FT_ERRORDEF_( Raster_Corrupted, 0x61, \
"raster corrupted" )
FT_ERRORDEF_( Raster_Overflow, 0x62, \
"raster overflow" )
FT_ERRORDEF_( Raster_Negative_Height, 0x63, \
"negative height while rastering" )
/* cache errors */
FT_ERRORDEF_( Too_Many_Caches, 0x70, \
"too many registered caches" )
/* TrueType and SFNT errors */
FT_ERRORDEF_( Invalid_Opcode, 0x80, \
"invalid opcode" )
FT_ERRORDEF_( Too_Few_Arguments, 0x81, \
"too few arguments" )
FT_ERRORDEF_( Stack_Overflow, 0x82, \
"stack overflow" )
FT_ERRORDEF_( Code_Overflow, 0x83, \
"code overflow" )
FT_ERRORDEF_( Bad_Argument, 0x84, \
"bad argument" )
FT_ERRORDEF_( Divide_By_Zero, 0x85, \
"division by zero" )
FT_ERRORDEF_( Invalid_Reference, 0x86, \
"invalid reference" )
FT_ERRORDEF_( Debug_OpCode, 0x87, \
"found debug opcode" )
FT_ERRORDEF_( ENDF_In_Exec_Stream, 0x88, \
"found ENDF opcode in execution stream" )
FT_ERRORDEF_( Nested_DEFS, 0x89, \
"nested DEFS" )
FT_ERRORDEF_( Invalid_CodeRange, 0x8A, \
"invalid code range" )
FT_ERRORDEF_( Execution_Too_Long, 0x8B, \
"execution context too long" )
FT_ERRORDEF_( Too_Many_Function_Defs, 0x8C, \
"too many function definitions" )
FT_ERRORDEF_( Too_Many_Instruction_Defs, 0x8D, \
"too many instruction definitions" )
FT_ERRORDEF_( Table_Missing, 0x8E, \
"SFNT font table missing" )
FT_ERRORDEF_( Horiz_Header_Missing, 0x8F, \
"horizontal header (hhea) table missing" )
FT_ERRORDEF_( Locations_Missing, 0x90, \
"locations (loca) table missing" )
FT_ERRORDEF_( Name_Table_Missing, 0x91, \
"name table missing" )
FT_ERRORDEF_( CMap_Table_Missing, 0x92, \
"character map (cmap) table missing" )
FT_ERRORDEF_( Hmtx_Table_Missing, 0x93, \
"horizontal metrics (hmtx) table missing" )
FT_ERRORDEF_( Post_Table_Missing, 0x94, \
"PostScript (post) table missing" )
FT_ERRORDEF_( Invalid_Horiz_Metrics, 0x95, \
"invalid horizontal metrics" )
FT_ERRORDEF_( Invalid_CharMap_Format, 0x96, \
"invalid character map (cmap) format" )
FT_ERRORDEF_( Invalid_PPem, 0x97, \
"invalid ppem value" )
FT_ERRORDEF_( Invalid_Vert_Metrics, 0x98, \
"invalid vertical metrics" )
FT_ERRORDEF_( Could_Not_Find_Context, 0x99, \
"could not find context" )
FT_ERRORDEF_( Invalid_Post_Table_Format, 0x9A, \
"invalid PostScript (post) table format" )
FT_ERRORDEF_( Invalid_Post_Table, 0x9B, \
"invalid PostScript (post) table" )
/* CFF, CID, and Type 1 errors */
FT_ERRORDEF_( Syntax_Error, 0xA0, \
"opcode syntax error" )
FT_ERRORDEF_( Stack_Underflow, 0xA1, \
"argument stack underflow" )
FT_ERRORDEF_( Ignore, 0xA2, \
"ignore" )
/* BDF errors */
FT_ERRORDEF_( Missing_Startfont_Field, 0xB0, \
"`STARTFONT' field missing" )
FT_ERRORDEF_( Missing_Font_Field, 0xB1, \
"`FONT' field missing" )
FT_ERRORDEF_( Missing_Size_Field, 0xB2, \
"`SIZE' field missing" )
FT_ERRORDEF_( Missing_Chars_Field, 0xB3, \
"`CHARS' field missing" )
FT_ERRORDEF_( Missing_Startchar_Field, 0xB4, \
"`STARTCHAR' field missing" )
FT_ERRORDEF_( Missing_Encoding_Field, 0xB5, \
"`ENCODING' field missing" )
FT_ERRORDEF_( Missing_Bbx_Field, 0xB6, \
"`BBX' field missing" )
FT_ERRORDEF_( Bbx_Too_Big, 0xB7, \
"`BBX' too big" )
FT_ERRORDEF_( Corrupted_Font_Header, 0xB8, \
"Font header corrupted or missing fields" )
FT_ERRORDEF_( Corrupted_Font_Glyphs, 0xB9, \
"Font glyphs corrupted or missing fields" )
/* END */

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/***************************************************************************/
/* */
/* fterrors.h */
/* */
/* FreeType error code handling (specification). */
/* */
/* Copyright 1996-2001, 2002, 2004, 2007 by */
/* David Turner, Robert Wilhelm, and Werner Lemberg. */
/* */
/* This file is part of the FreeType project, and may only be used, */
/* modified, and distributed under the terms of the FreeType project */
/* license, LICENSE.TXT. By continuing to use, modify, or distribute */
/* this file you indicate that you have read the license and */
/* understand and accept it fully. */
/* */
/***************************************************************************/
/*************************************************************************/
/* */
/* This special header file is used to define the handling of FT2 */
/* enumeration constants. It can also be used to generate error message */
/* strings with a small macro trick explained below. */
/* */
/* I - Error Formats */
/* ----------------- */
/* */
/* The configuration macro FT_CONFIG_OPTION_USE_MODULE_ERRORS can be */
/* defined in ftoption.h in order to make the higher byte indicate */
/* the module where the error has happened (this is not compatible */
/* with standard builds of FreeType 2). You can then use the macro */
/* FT_ERROR_BASE macro to extract the generic error code from an */
/* FT_Error value. */
/* */
/* */
/* II - Error Message strings */
/* -------------------------- */
/* */
/* The error definitions below are made through special macros that */
/* allow client applications to build a table of error message strings */
/* if they need it. The strings are not included in a normal build of */
/* FreeType 2 to save space (most client applications do not use */
/* them). */
/* */
/* To do so, you have to define the following macros before including */
/* this file: */
/* */
/* FT_ERROR_START_LIST :: */
/* This macro is called before anything else to define the start of */
/* the error list. It is followed by several FT_ERROR_DEF calls */
/* (see below). */
/* */
/* FT_ERROR_DEF( e, v, s ) :: */
/* This macro is called to define one single error. */
/* `e' is the error code identifier (e.g. FT_Err_Invalid_Argument). */
/* `v' is the error numerical value. */
/* `s' is the corresponding error string. */
/* */
/* FT_ERROR_END_LIST :: */
/* This macro ends the list. */
/* */
/* Additionally, you have to undefine __FTERRORS_H__ before #including */
/* this file. */
/* */
/* Here is a simple example: */
/* */
/* { */
/* #undef __FTERRORS_H__ */
/* #define FT_ERRORDEF( e, v, s ) { e, s }, */
/* #define FT_ERROR_START_LIST { */
/* #define FT_ERROR_END_LIST { 0, 0 } }; */
/* */
/* const struct */
/* { */
/* int err_code; */
/* const char* err_msg; */
/* } ft_errors[] = */
/* */
/* #include FT_ERRORS_H */
/* } */
/* */
/*************************************************************************/
#ifndef __FTERRORS_H__
#define __FTERRORS_H__
/* include module base error codes */
#include FT_MODULE_ERRORS_H
/*******************************************************************/
/*******************************************************************/
/***** *****/
/***** SETUP MACROS *****/
/***** *****/
/*******************************************************************/
/*******************************************************************/
#undef FT_NEED_EXTERN_C
#undef FT_ERR_XCAT
#undef FT_ERR_CAT
#define FT_ERR_XCAT( x, y ) x ## y
#define FT_ERR_CAT( x, y ) FT_ERR_XCAT( x, y )
/* FT_ERR_PREFIX is used as a prefix for error identifiers. */
/* By default, we use `FT_Err_'. */
/* */
#ifndef FT_ERR_PREFIX
#define FT_ERR_PREFIX FT_Err_
#endif
/* FT_ERR_BASE is used as the base for module-specific errors. */
/* */
#ifdef FT_CONFIG_OPTION_USE_MODULE_ERRORS
#ifndef FT_ERR_BASE
#define FT_ERR_BASE FT_Mod_Err_Base
#endif
#else
#undef FT_ERR_BASE
#define FT_ERR_BASE 0
#endif /* FT_CONFIG_OPTION_USE_MODULE_ERRORS */
/* If FT_ERRORDEF is not defined, we need to define a simple */
/* enumeration type. */
/* */
#ifndef FT_ERRORDEF
#define FT_ERRORDEF( e, v, s ) e = v,
#define FT_ERROR_START_LIST enum {
#define FT_ERROR_END_LIST FT_ERR_CAT( FT_ERR_PREFIX, Max ) };
#ifdef __cplusplus
#define FT_NEED_EXTERN_C
extern "C" {
#endif
#endif /* !FT_ERRORDEF */
/* this macro is used to define an error */
#define FT_ERRORDEF_( e, v, s ) \
FT_ERRORDEF( FT_ERR_CAT( FT_ERR_PREFIX, e ), v + FT_ERR_BASE, s )
/* this is only used for <module>_Err_Ok, which must be 0! */
#define FT_NOERRORDEF_( e, v, s ) \
FT_ERRORDEF( FT_ERR_CAT( FT_ERR_PREFIX, e ), v, s )
#ifdef FT_ERROR_START_LIST
FT_ERROR_START_LIST
#endif
/* now include the error codes */
#include FT_ERROR_DEFINITIONS_H
#ifdef FT_ERROR_END_LIST
FT_ERROR_END_LIST
#endif
/*******************************************************************/
/*******************************************************************/
/***** *****/
/***** SIMPLE CLEANUP *****/
/***** *****/
/*******************************************************************/
/*******************************************************************/
#ifdef FT_NEED_EXTERN_C
}
#endif
#undef FT_ERROR_START_LIST
#undef FT_ERROR_END_LIST
#undef FT_ERRORDEF
#undef FT_ERRORDEF_
#undef FT_NOERRORDEF_
#undef FT_NEED_EXTERN_C
#undef FT_ERR_CONCAT
#undef FT_ERR_BASE
/* FT_KEEP_ERR_PREFIX is needed for ftvalid.h */
#ifndef FT_KEEP_ERR_PREFIX
#undef FT_ERR_PREFIX
#endif
#endif /* __FTERRORS_H__ */
/* END */

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/***************************************************************************/
/* */
/* ftgasp.h */
/* */
/* Access of TrueType's `gasp' table (specification). */
/* */
/* Copyright 2007 by */
/* David Turner, Robert Wilhelm, and Werner Lemberg. */
/* */
/* This file is part of the FreeType project, and may only be used, */
/* modified, and distributed under the terms of the FreeType project */
/* license, LICENSE.TXT. By continuing to use, modify, or distribute */
/* this file you indicate that you have read the license and */
/* understand and accept it fully. */
/* */
/***************************************************************************/
#ifndef _FT_GASP_H_
#define _FT_GASP_H_
#include <ft2build.h>
#include FT_FREETYPE_H
/***************************************************************************
*
* @section:
* gasp_table
*
* @title:
* Gasp Table
*
* @abstract:
* Retrieving TrueType `gasp' table entries
*
* @description:
* The function @FT_Get_Gasp can be used to query a TrueType or OpenType
* font for specific entries in their `gasp' table, if any. This is
* mainly useful when implementing native TrueType hinting with the
* bytecode interpreter to duplicate the Windows text rendering results.
*/
/*************************************************************************
*
* @enum:
* FT_GASP_XXX
*
* @description:
* A list of values and/or bit-flags returned by the @FT_Get_Gasp
* function.
*
* @values:
* FT_GASP_NO_TABLE ::
* This special value means that there is no GASP table in this face.
* It is up to the client to decide what to do.
*
* FT_GASP_DO_GRIDFIT ::
* Grid-fitting and hinting should be performed at the specified ppem.
* This *really* means TrueType bytecode interpretation.
*
* FT_GASP_DO_GRAY ::
* Anti-aliased rendering should be performed at the specified ppem.
*
* FT_GASP_SYMMETRIC_SMOOTHING ::
* Smoothing along multiple axes must be used with ClearType.
*
* FT_GASP_SYMMETRIC_GRIDFIT ::
* Grid-fitting must be used with ClearType's symmetric smoothing.
*
* @note:
* `ClearType' is Microsoft's implementation of LCD rendering, partly
* protected by patents.
*
* @since:
* 2.3.0
*/
#define FT_GASP_NO_TABLE -1
#define FT_GASP_DO_GRIDFIT 0x01
#define FT_GASP_DO_GRAY 0x02
#define FT_GASP_SYMMETRIC_SMOOTHING 0x08
#define FT_GASP_SYMMETRIC_GRIDFIT 0x10
/*************************************************************************
*
* @func:
* FT_Get_Gasp
*
* @description:
* Read the `gasp' table from a TrueType or OpenType font file and
* return the entry corresponding to a given character pixel size.
*
* @input:
* face :: The source face handle.
* ppem :: The vertical character pixel size.
*
* @return:
* Bit flags (see @FT_GASP_XXX), or @FT_GASP_NO_TABLE is there is no
* `gasp' table in the face.
*
* @since:
* 2.3.0
*/
FT_EXPORT( FT_Int )
FT_Get_Gasp( FT_Face face,
FT_UInt ppem );
/* */
#endif /* _FT_GASP_H_ */
/* END */

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/***************************************************************************/
/* */
/* ftglyph.h */
/* */
/* FreeType convenience functions to handle glyphs (specification). */
/* */
/* Copyright 1996-2001, 2002, 2003, 2006 by */
/* David Turner, Robert Wilhelm, and Werner Lemberg. */
/* */
/* This file is part of the FreeType project, and may only be used, */
/* modified, and distributed under the terms of the FreeType project */
/* license, LICENSE.TXT. By continuing to use, modify, or distribute */
/* this file you indicate that you have read the license and */
/* understand and accept it fully. */
/* */
/***************************************************************************/
/*************************************************************************/
/* */
/* This file contains the definition of several convenience functions */
/* that can be used by client applications to easily retrieve glyph */
/* bitmaps and outlines from a given face. */
/* */
/* These functions should be optional if you are writing a font server */
/* or text layout engine on top of FreeType. However, they are pretty */
/* handy for many other simple uses of the library. */
/* */
/*************************************************************************/
#ifndef __FTGLYPH_H__
#define __FTGLYPH_H__
#include <ft2build.h>
#include FT_FREETYPE_H
#ifdef FREETYPE_H
#error "freetype.h of FreeType 1 has been loaded!"
#error "Please fix the directory search order for header files"
#error "so that freetype.h of FreeType 2 is found first."
#endif
FT_BEGIN_HEADER
/*************************************************************************/
/* */
/* <Section> */
/* glyph_management */
/* */
/* <Title> */
/* Glyph Management */
/* */
/* <Abstract> */
/* Generic interface to manage individual glyph data. */
/* */
/* <Description> */
/* This section contains definitions used to manage glyph data */
/* through generic FT_Glyph objects. Each of them can contain a */
/* bitmap, a vector outline, or even images in other formats. */
/* */
/*************************************************************************/
/* forward declaration to a private type */
typedef struct FT_Glyph_Class_ FT_Glyph_Class;
/*************************************************************************/
/* */
/* <Type> */
/* FT_Glyph */
/* */
/* <Description> */
/* Handle to an object used to model generic glyph images. It is a */
/* pointer to the @FT_GlyphRec structure and can contain a glyph */
/* bitmap or pointer. */
/* */
/* <Note> */
/* Glyph objects are not owned by the library. You must thus release */
/* them manually (through @FT_Done_Glyph) _before_ calling */
/* @FT_Done_FreeType. */
/* */
typedef struct FT_GlyphRec_* FT_Glyph;
/*************************************************************************/
/* */
/* <Struct> */
/* FT_GlyphRec */
/* */
/* <Description> */
/* The root glyph structure contains a given glyph image plus its */
/* advance width in 16.16 fixed float format. */
/* */
/* <Fields> */
/* library :: A handle to the FreeType library object. */
/* */
/* clazz :: A pointer to the glyph's class. Private. */
/* */
/* format :: The format of the glyph's image. */
/* */
/* advance :: A 16.16 vector that gives the glyph's advance width. */
/* */
typedef struct FT_GlyphRec_
{
FT_Library library;
const FT_Glyph_Class* clazz;
FT_Glyph_Format format;
FT_Vector advance;
} FT_GlyphRec;
/*************************************************************************/
/* */
/* <Type> */
/* FT_BitmapGlyph */
/* */
/* <Description> */
/* A handle to an object used to model a bitmap glyph image. This is */
/* a sub-class of @FT_Glyph, and a pointer to @FT_BitmapGlyphRec. */
/* */
typedef struct FT_BitmapGlyphRec_* FT_BitmapGlyph;
/*************************************************************************/
/* */
/* <Struct> */
/* FT_BitmapGlyphRec */
/* */
/* <Description> */
/* A structure used for bitmap glyph images. This really is a */
/* `sub-class' of @FT_GlyphRec. */
/* */
/* <Fields> */
/* root :: The root @FT_Glyph fields. */
/* */
/* left :: The left-side bearing, i.e., the horizontal distance */
/* from the current pen position to the left border of the */
/* glyph bitmap. */
/* */
/* top :: The top-side bearing, i.e., the vertical distance from */
/* the current pen position to the top border of the glyph */
/* bitmap. This distance is positive for upwards-y! */
/* */
/* bitmap :: A descriptor for the bitmap. */
/* */
/* <Note> */
/* You can typecast an @FT_Glyph to @FT_BitmapGlyph if you have */
/* `glyph->format == FT_GLYPH_FORMAT_BITMAP'. This lets you access */
/* the bitmap's contents easily. */
/* */
/* The corresponding pixel buffer is always owned by @FT_BitmapGlyph */
/* and is thus created and destroyed with it. */
/* */
typedef struct FT_BitmapGlyphRec_
{
FT_GlyphRec root;
FT_Int left;
FT_Int top;
FT_Bitmap bitmap;
} FT_BitmapGlyphRec;
/*************************************************************************/
/* */
/* <Type> */
/* FT_OutlineGlyph */
/* */
/* <Description> */
/* A handle to an object used to model an outline glyph image. This */
/* is a sub-class of @FT_Glyph, and a pointer to @FT_OutlineGlyphRec. */
/* */
typedef struct FT_OutlineGlyphRec_* FT_OutlineGlyph;
/*************************************************************************/
/* */
/* <Struct> */
/* FT_OutlineGlyphRec */
/* */
/* <Description> */
/* A structure used for outline (vectorial) glyph images. This */
/* really is a `sub-class' of @FT_GlyphRec. */
/* */
/* <Fields> */
/* root :: The root @FT_Glyph fields. */
/* */
/* outline :: A descriptor for the outline. */
/* */
/* <Note> */
/* You can typecast a @FT_Glyph to @FT_OutlineGlyph if you have */
/* `glyph->format == FT_GLYPH_FORMAT_OUTLINE'. This lets you access */
/* the outline's content easily. */
/* */
/* As the outline is extracted from a glyph slot, its coordinates are */
/* expressed normally in 26.6 pixels, unless the flag */
/* @FT_LOAD_NO_SCALE was used in @FT_Load_Glyph() or @FT_Load_Char(). */
/* */
/* The outline's tables are always owned by the object and are */
/* destroyed with it. */
/* */
typedef struct FT_OutlineGlyphRec_
{
FT_GlyphRec root;
FT_Outline outline;
} FT_OutlineGlyphRec;
/*************************************************************************/
/* */
/* <Function> */
/* FT_Get_Glyph */
/* */
/* <Description> */
/* A function used to extract a glyph image from a slot. */
/* */
/* <Input> */
/* slot :: A handle to the source glyph slot. */
/* */
/* <Output> */
/* aglyph :: A handle to the glyph object. */
/* */
/* <Return> */
/* FreeType error code. 0 means success. */
/* */
FT_EXPORT( FT_Error )
FT_Get_Glyph( FT_GlyphSlot slot,
FT_Glyph *aglyph );
/*************************************************************************/
/* */
/* <Function> */
/* FT_Glyph_Copy */
/* */
/* <Description> */
/* A function used to copy a glyph image. Note that the created */
/* @FT_Glyph object must be released with @FT_Done_Glyph. */
/* */
/* <Input> */
/* source :: A handle to the source glyph object. */
/* */
/* <Output> */
/* target :: A handle to the target glyph object. 0 in case of */
/* error. */
/* */
/* <Return> */
/* FreeType error code. 0 means success. */
/* */
FT_EXPORT( FT_Error )
FT_Glyph_Copy( FT_Glyph source,
FT_Glyph *target );
/*************************************************************************/
/* */
/* <Function> */
/* FT_Glyph_Transform */
/* */
/* <Description> */
/* Transforms a glyph image if its format is scalable. */
/* */
/* <InOut> */
/* glyph :: A handle to the target glyph object. */
/* */
/* <Input> */
/* matrix :: A pointer to a 2x2 matrix to apply. */
/* */
/* delta :: A pointer to a 2d vector to apply. Coordinates are */
/* expressed in 1/64th of a pixel. */
/* */
/* <Return> */
/* FreeType error code (if not 0, the glyph format is not scalable). */
/* */
/* <Note> */
/* The 2x2 transformation matrix is also applied to the glyph's */
/* advance vector. */
/* */
FT_EXPORT( FT_Error )
FT_Glyph_Transform( FT_Glyph glyph,
FT_Matrix* matrix,
FT_Vector* delta );
/*************************************************************************/
/* */
/* <Enum> */
/* FT_Glyph_BBox_Mode */
/* */
/* <Description> */
/* The mode how the values of @FT_Glyph_Get_CBox are returned. */
/* */
/* <Values> */
/* FT_GLYPH_BBOX_UNSCALED :: */
/* Return unscaled font units. */
/* */
/* FT_GLYPH_BBOX_SUBPIXELS :: */
/* Return unfitted 26.6 coordinates. */
/* */
/* FT_GLYPH_BBOX_GRIDFIT :: */
/* Return grid-fitted 26.6 coordinates. */
/* */
/* FT_GLYPH_BBOX_TRUNCATE :: */
/* Return coordinates in integer pixels. */
/* */
/* FT_GLYPH_BBOX_PIXELS :: */
/* Return grid-fitted pixel coordinates. */
/* */
typedef enum FT_Glyph_BBox_Mode_
{
FT_GLYPH_BBOX_UNSCALED = 0,
FT_GLYPH_BBOX_SUBPIXELS = 0,
FT_GLYPH_BBOX_GRIDFIT = 1,
FT_GLYPH_BBOX_TRUNCATE = 2,
FT_GLYPH_BBOX_PIXELS = 3
} FT_Glyph_BBox_Mode;
/*************************************************************************/
/* */
/* <Enum> */
/* ft_glyph_bbox_xxx */
/* */
/* <Description> */
/* These constants are deprecated. Use the corresponding */
/* @FT_Glyph_BBox_Mode values instead. */
/* */
/* <Values> */
/* ft_glyph_bbox_unscaled :: See @FT_GLYPH_BBOX_UNSCALED. */
/* ft_glyph_bbox_subpixels :: See @FT_GLYPH_BBOX_SUBPIXELS. */
/* ft_glyph_bbox_gridfit :: See @FT_GLYPH_BBOX_GRIDFIT. */
/* ft_glyph_bbox_truncate :: See @FT_GLYPH_BBOX_TRUNCATE. */
/* ft_glyph_bbox_pixels :: See @FT_GLYPH_BBOX_PIXELS. */
/* */
#define ft_glyph_bbox_unscaled FT_GLYPH_BBOX_UNSCALED
#define ft_glyph_bbox_subpixels FT_GLYPH_BBOX_SUBPIXELS
#define ft_glyph_bbox_gridfit FT_GLYPH_BBOX_GRIDFIT
#define ft_glyph_bbox_truncate FT_GLYPH_BBOX_TRUNCATE
#define ft_glyph_bbox_pixels FT_GLYPH_BBOX_PIXELS
/*************************************************************************/
/* */
/* <Function> */
/* FT_Glyph_Get_CBox */
/* */
/* <Description> */
/* Return a glyph's `control box'. The control box encloses all the */
/* outline's points, including Bézier control points. Though it */
/* coincides with the exact bounding box for most glyphs, it can be */
/* slightly larger in some situations (like when rotating an outline */
/* which contains Bézier outside arcs). */
/* */
/* Computing the control box is very fast, while getting the bounding */
/* box can take much more time as it needs to walk over all segments */
/* and arcs in the outline. To get the latter, you can use the */
/* `ftbbox' component which is dedicated to this single task. */
/* */
/* <Input> */
/* glyph :: A handle to the source glyph object. */
/* */
/* mode :: The mode which indicates how to interpret the returned */
/* bounding box values. */
/* */
/* <Output> */
/* acbox :: The glyph coordinate bounding box. Coordinates are */
/* expressed in 1/64th of pixels if it is grid-fitted. */
/* */
/* <Note> */
/* Coordinates are relative to the glyph origin, using the Y-upwards */
/* convention. */
/* */
/* If the glyph has been loaded with @FT_LOAD_NO_SCALE, `bbox_mode' */
/* must be set to @FT_GLYPH_BBOX_UNSCALED to get unscaled font */
/* units in 26.6 pixel format. The value @FT_GLYPH_BBOX_SUBPIXELS */
/* is another name for this constant. */
/* */
/* Note that the maximum coordinates are exclusive, which means that */
/* one can compute the width and height of the glyph image (be it in */
/* integer or 26.6 pixels) as: */
/* */
/* { */
/* width = bbox.xMax - bbox.xMin; */
/* height = bbox.yMax - bbox.yMin; */
/* } */
/* */
/* Note also that for 26.6 coordinates, if `bbox_mode' is set to */
/* @FT_GLYPH_BBOX_GRIDFIT, the coordinates will also be grid-fitted, */
/* which corresponds to: */
/* */
/* { */
/* bbox.xMin = FLOOR(bbox.xMin); */
/* bbox.yMin = FLOOR(bbox.yMin); */
/* bbox.xMax = CEILING(bbox.xMax); */
/* bbox.yMax = CEILING(bbox.yMax); */
/* } */
/* */
/* To get the bbox in pixel coordinates, set `bbox_mode' to */
/* @FT_GLYPH_BBOX_TRUNCATE. */
/* */
/* To get the bbox in grid-fitted pixel coordinates, set `bbox_mode' */
/* to @FT_GLYPH_BBOX_PIXELS. */
/* */
FT_EXPORT( void )
FT_Glyph_Get_CBox( FT_Glyph glyph,
FT_UInt bbox_mode,
FT_BBox *acbox );
/*************************************************************************/
/* */
/* <Function> */
/* FT_Glyph_To_Bitmap */
/* */
/* <Description> */
/* Converts a given glyph object to a bitmap glyph object. */
/* */
/* <InOut> */
/* the_glyph :: A pointer to a handle to the target glyph. */
/* */
/* <Input> */
/* render_mode :: An enumeration that describe how the data is */
/* rendered. */
/* */
/* origin :: A pointer to a vector used to translate the glyph */
/* image before rendering. Can be 0 (if no */
/* translation). The origin is expressed in */
/* 26.6 pixels. */
/* */
/* destroy :: A boolean that indicates that the original glyph */
/* image should be destroyed by this function. It is */
/* never destroyed in case of error. */
/* */
/* <Return> */
/* FreeType error code. 0 means success. */
/* */
/* <Note> */
/* The glyph image is translated with the `origin' vector before */
/* rendering. */
/* */
/* The first parameter is a pointer to an @FT_Glyph handle, that will */
/* be replaced by this function. Typically, you would use (omitting */
/* error handling): */
/* */
/* */
/* { */
/* FT_Glyph glyph; */
/* FT_BitmapGlyph glyph_bitmap; */
/* */
/* */
/* // load glyph */
/* error = FT_Load_Char( face, glyph_index, FT_LOAD_DEFAUT ); */
/* */
/* // extract glyph image */
/* error = FT_Get_Glyph( face->glyph, &glyph ); */
/* */
/* // convert to a bitmap (default render mode + destroy old) */
/* if ( glyph->format != FT_GLYPH_FORMAT_BITMAP ) */
/* { */
/* error = FT_Glyph_To_Bitmap( &glyph, FT_RENDER_MODE_DEFAULT, */
/* 0, 1 ); */
/* if ( error ) // glyph unchanged */
/* ... */
/* } */
/* */
/* // access bitmap content by typecasting */
/* glyph_bitmap = (FT_BitmapGlyph)glyph; */
/* */
/* // do funny stuff with it, like blitting/drawing */
/* ... */
/* */
/* // discard glyph image (bitmap or not) */
/* FT_Done_Glyph( glyph ); */
/* } */
/* */
/* */
/* This function does nothing if the glyph format isn't scalable. */
/* */
FT_EXPORT( FT_Error )
FT_Glyph_To_Bitmap( FT_Glyph* the_glyph,
FT_Render_Mode render_mode,
FT_Vector* origin,
FT_Bool destroy );
/*************************************************************************/
/* */
/* <Function> */
/* FT_Done_Glyph */
/* */
/* <Description> */
/* Destroys a given glyph. */
/* */
/* <Input> */
/* glyph :: A handle to the target glyph object. */
/* */
FT_EXPORT( void )
FT_Done_Glyph( FT_Glyph glyph );
/* */
/* other helpful functions */
/*************************************************************************/
/* */
/* <Section> */
/* computations */
/* */
/*************************************************************************/
/*************************************************************************/
/* */
/* <Function> */
/* FT_Matrix_Multiply */
/* */
/* <Description> */
/* Performs the matrix operation `b = a*b'. */
/* */
/* <Input> */
/* a :: A pointer to matrix `a'. */
/* */
/* <InOut> */
/* b :: A pointer to matrix `b'. */
/* */
/* <Note> */
/* The result is undefined if either `a' or `b' is zero. */
/* */
FT_EXPORT( void )
FT_Matrix_Multiply( const FT_Matrix* a,
FT_Matrix* b );
/*************************************************************************/
/* */
/* <Function> */
/* FT_Matrix_Invert */
/* */
/* <Description> */
/* Inverts a 2x2 matrix. Returns an error if it can't be inverted. */
/* */
/* <InOut> */
/* matrix :: A pointer to the target matrix. Remains untouched in */
/* case of error. */
/* */
/* <Return> */
/* FreeType error code. 0 means success. */
/* */
FT_EXPORT( FT_Error )
FT_Matrix_Invert( FT_Matrix* matrix );
/* */
FT_END_HEADER
#endif /* __FTGLYPH_H__ */
/* END */
/* Local Variables: */
/* coding: utf-8 */
/* End: */

358
common/freetype/ftgxval.h Normal file
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/***************************************************************************/
/* */
/* ftgxval.h */
/* */
/* FreeType API for validating TrueTypeGX/AAT tables (specification). */
/* */
/* Copyright 2004, 2005, 2006 by */
/* Masatake YAMATO, Redhat K.K, */
/* David Turner, Robert Wilhelm, and Werner Lemberg. */
/* */
/* This file is part of the FreeType project, and may only be used, */
/* modified, and distributed under the terms of the FreeType project */
/* license, LICENSE.TXT. By continuing to use, modify, or distribute */
/* this file you indicate that you have read the license and */
/* understand and accept it fully. */
/* */
/***************************************************************************/
/***************************************************************************/
/* */
/* gxvalid is derived from both gxlayout module and otvalid module. */
/* Development of gxlayout is supported by the Information-technology */
/* Promotion Agency(IPA), Japan. */
/* */
/***************************************************************************/
#ifndef __FTGXVAL_H__
#define __FTGXVAL_H__
#include <ft2build.h>
#include FT_FREETYPE_H
#ifdef FREETYPE_H
#error "freetype.h of FreeType 1 has been loaded!"
#error "Please fix the directory search order for header files"
#error "so that freetype.h of FreeType 2 is found first."
#endif
FT_BEGIN_HEADER
/*************************************************************************/
/* */
/* <Section> */
/* gx_validation */
/* */
/* <Title> */
/* TrueTypeGX/AAT Validation */
/* */
/* <Abstract> */
/* An API to validate TrueTypeGX/AAT tables. */
/* */
/* <Description> */
/* This section contains the declaration of functions to validate */
/* some TrueTypeGX tables (feat, mort, morx, bsln, just, kern, opbd, */
/* trak, prop, lcar). */
/* */
/*************************************************************************/
/*************************************************************************/
/* */
/* */
/* Warning: Use FT_VALIDATE_XXX to validate a table. */
/* Following definitions are for gxvalid developers. */
/* */
/* */
/*************************************************************************/
#define FT_VALIDATE_feat_INDEX 0
#define FT_VALIDATE_mort_INDEX 1
#define FT_VALIDATE_morx_INDEX 2
#define FT_VALIDATE_bsln_INDEX 3
#define FT_VALIDATE_just_INDEX 4
#define FT_VALIDATE_kern_INDEX 5
#define FT_VALIDATE_opbd_INDEX 6
#define FT_VALIDATE_trak_INDEX 7
#define FT_VALIDATE_prop_INDEX 8
#define FT_VALIDATE_lcar_INDEX 9
#define FT_VALIDATE_GX_LAST_INDEX FT_VALIDATE_lcar_INDEX
/*************************************************************************
*
* @macro:
* FT_VALIDATE_GX_LENGTH
*
* @description:
* The number of tables checked in this module. Use it as a parameter
* for the `table-length' argument of function @FT_TrueTypeGX_Validate.
*/
#define FT_VALIDATE_GX_LENGTH (FT_VALIDATE_GX_LAST_INDEX + 1)
/* */
/* Up to 0x1000 is used by otvalid.
Ox2xxx is reserved for feature OT extension. */
#define FT_VALIDATE_GX_START 0x4000
#define FT_VALIDATE_GX_BITFIELD( tag ) \
( FT_VALIDATE_GX_START << FT_VALIDATE_##tag##_INDEX )
/**********************************************************************
*
* @enum:
* FT_VALIDATE_GXXXX
*
* @description:
* A list of bit-field constants used with @FT_TrueTypeGX_Validate to
* indicate which TrueTypeGX/AAT Type tables should be validated.
*
* @values:
* FT_VALIDATE_feat ::
* Validate `feat' table.
*
* FT_VALIDATE_mort ::
* Validate `mort' table.
*
* FT_VALIDATE_morx ::
* Validate `morx' table.
*
* FT_VALIDATE_bsln ::
* Validate `bsln' table.
*
* FT_VALIDATE_just ::
* Validate `just' table.
*
* FT_VALIDATE_kern ::
* Validate `kern' table.
*
* FT_VALIDATE_opbd ::
* Validate `opbd' table.
*
* FT_VALIDATE_trak ::
* Validate `trak' table.
*
* FT_VALIDATE_prop ::
* Validate `prop' table.
*
* FT_VALIDATE_lcar ::
* Validate `lcar' table.
*
* FT_VALIDATE_GX ::
* Validate all TrueTypeGX tables (feat, mort, morx, bsln, just, kern,
* opbd, trak, prop and lcar).
*
*/
#define FT_VALIDATE_feat FT_VALIDATE_GX_BITFIELD( feat )
#define FT_VALIDATE_mort FT_VALIDATE_GX_BITFIELD( mort )
#define FT_VALIDATE_morx FT_VALIDATE_GX_BITFIELD( morx )
#define FT_VALIDATE_bsln FT_VALIDATE_GX_BITFIELD( bsln )
#define FT_VALIDATE_just FT_VALIDATE_GX_BITFIELD( just )
#define FT_VALIDATE_kern FT_VALIDATE_GX_BITFIELD( kern )
#define FT_VALIDATE_opbd FT_VALIDATE_GX_BITFIELD( opbd )
#define FT_VALIDATE_trak FT_VALIDATE_GX_BITFIELD( trak )
#define FT_VALIDATE_prop FT_VALIDATE_GX_BITFIELD( prop )
#define FT_VALIDATE_lcar FT_VALIDATE_GX_BITFIELD( lcar )
#define FT_VALIDATE_GX ( FT_VALIDATE_feat | \
FT_VALIDATE_mort | \
FT_VALIDATE_morx | \
FT_VALIDATE_bsln | \
FT_VALIDATE_just | \
FT_VALIDATE_kern | \
FT_VALIDATE_opbd | \
FT_VALIDATE_trak | \
FT_VALIDATE_prop | \
FT_VALIDATE_lcar )
/* */
/**********************************************************************
*
* @function:
* FT_TrueTypeGX_Validate
*
* @description:
* Validate various TrueTypeGX tables to assure that all offsets and
* indices are valid. The idea is that a higher-level library which
* actually does the text layout can access those tables without
* error checking (which can be quite time consuming).
*
* @input:
* face ::
* A handle to the input face.
*
* validation_flags ::
* A bit field which specifies the tables to be validated. See
* @FT_VALIDATE_GXXXX for possible values.
*
* table_length ::
* The size of the `tables' array. Normally, @FT_VALIDATE_GX_LENGTH
* should be passed.
*
* @output:
* tables ::
* The array where all validated sfnt tables are stored.
* The array itself must be allocated by a client.
*
* @return:
* FreeType error code. 0 means success.
*
* @note:
* This function only works with TrueTypeGX fonts, returning an error
* otherwise.
*
* After use, the application should deallocate the buffers pointed to by
* each `tables' element, by calling @FT_TrueTypeGX_Free. A NULL value
* indicates that the table either doesn't exist in the font, the
* application hasn't asked for validation, or the validator doesn't have
* the ability to validate the sfnt table.
*/
FT_EXPORT( FT_Error )
FT_TrueTypeGX_Validate( FT_Face face,
FT_UInt validation_flags,
FT_Bytes tables[FT_VALIDATE_GX_LENGTH],
FT_UInt table_length );
/* */
/**********************************************************************
*
* @function:
* FT_TrueTypeGX_Free
*
* @description:
* Free the buffer allocated by TrueTypeGX validator.
*
* @input:
* face ::
* A handle to the input face.
*
* table ::
* The pointer to the buffer allocated by
* @FT_TrueTypeGX_Validate.
*
* @note:
* This function must be used to free the buffer allocated by
* @FT_TrueTypeGX_Validate only.
*/
FT_EXPORT( void )
FT_TrueTypeGX_Free( FT_Face face,
FT_Bytes table );
/* */
/**********************************************************************
*
* @enum:
* FT_VALIDATE_CKERNXXX
*
* @description:
* A list of bit-field constants used with @FT_ClassicKern_Validate
* to indicate the classic kern dialect or dialects. If the selected
* type doesn't fit, @FT_ClassicKern_Validate regards the table as
* invalid.
*
* @values:
* FT_VALIDATE_MS ::
* Handle the `kern' table as a classic Microsoft kern table.
*
* FT_VALIDATE_APPLE ::
* Handle the `kern' table as a classic Apple kern table.
*
* FT_VALIDATE_CKERN ::
* Handle the `kern' as either classic Apple or Microsoft kern table.
*/
#define FT_VALIDATE_MS ( FT_VALIDATE_GX_START << 0 )
#define FT_VALIDATE_APPLE ( FT_VALIDATE_GX_START << 1 )
#define FT_VALIDATE_CKERN ( FT_VALIDATE_MS | FT_VALIDATE_APPLE )
/* */
/**********************************************************************
*
* @function:
* FT_ClassicKern_Validate
*
* @description:
* Validate classic (16bit format) kern table to assure that the offsets
* and indices are valid. The idea is that a higher-level library which
* actually does the text layout can access those tables without error
* checking (which can be quite time consuming).
*
* The `kern' table validator in @FT_TrueTypeGX_Validate deals with both
* the new 32bit format and the classic 16bit format, while
* FT_ClassicKern_Validate only supports the classic 16bit format.
*
* @input:
* face ::
* A handle to the input face.
*
* validation_flags ::
* A bit field which specifies the dialect to be validated. See
* @FT_VALIDATE_CKERNXXX for possible values.
*
* @output:
* ckern_table ::
* A pointer to the kern table.
*
* @return:
* FreeType error code. 0 means success.
*
* @note:
* After use, the application should deallocate the buffers pointed to by
* `ckern_table', by calling @FT_ClassicKern_Free. A NULL value
* indicates that the table doesn't exist in the font.
*/
FT_EXPORT( FT_Error )
FT_ClassicKern_Validate( FT_Face face,
FT_UInt validation_flags,
FT_Bytes *ckern_table );
/* */
/**********************************************************************
*
* @function:
* FT_ClassicKern_Free
*
* @description:
* Free the buffer allocated by classic Kern validator.
*
* @input:
* face ::
* A handle to the input face.
*
* table ::
* The pointer to the buffer that is allocated by
* @FT_ClassicKern_Validate.
*
* @note:
* This function must be used to free the buffer allocated by
* @FT_ClassicKern_Validate only.
*/
FT_EXPORT( void )
FT_ClassicKern_Free( FT_Face face,
FT_Bytes table );
/* */
FT_END_HEADER
#endif /* __FTGXVAL_H__ */
/* END */

102
common/freetype/ftgzip.h Normal file
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/***************************************************************************/
/* */
/* ftgzip.h */
/* */
/* Gzip-compressed stream support. */
/* */
/* Copyright 2002, 2003, 2004, 2006 by */
/* David Turner, Robert Wilhelm, and Werner Lemberg. */
/* */
/* This file is part of the FreeType project, and may only be used, */
/* modified, and distributed under the terms of the FreeType project */
/* license, LICENSE.TXT. By continuing to use, modify, or distribute */
/* this file you indicate that you have read the license and */
/* understand and accept it fully. */
/* */
/***************************************************************************/
#ifndef __FTGZIP_H__
#define __FTGZIP_H__
#include <ft2build.h>
#include FT_FREETYPE_H
#ifdef FREETYPE_H
#error "freetype.h of FreeType 1 has been loaded!"
#error "Please fix the directory search order for header files"
#error "so that freetype.h of FreeType 2 is found first."
#endif
FT_BEGIN_HEADER
/*************************************************************************/
/* */
/* <Section> */
/* gzip */
/* */
/* <Title> */
/* GZIP Streams */
/* */
/* <Abstract> */
/* Using gzip-compressed font files. */
/* */
/* <Description> */
/* This section contains the declaration of Gzip-specific functions. */
/* */
/*************************************************************************/
/************************************************************************
*
* @function:
* FT_Stream_OpenGzip
*
* @description:
* Open a new stream to parse gzip-compressed font files. This is
* mainly used to support the compressed `*.pcf.gz' fonts that come
* with XFree86.
*
* @input:
* stream ::
* The target embedding stream.
*
* source ::
* The source stream.
*
* @return:
* FreeType error code. 0 means success.
*
* @note:
* The source stream must be opened _before_ calling this function.
*
* Calling the internal function `FT_Stream_Close' on the new stream will
* *not* call `FT_Stream_Close' on the source stream. None of the stream
* objects will be released to the heap.
*
* The stream implementation is very basic and resets the decompression
* process each time seeking backwards is needed within the stream.
*
* In certain builds of the library, gzip compression recognition is
* automatically handled when calling @FT_New_Face or @FT_Open_Face.
* This means that if no font driver is capable of handling the raw
* compressed file, the library will try to open a gzipped stream from
* it and re-open the face with it.
*
* This function may return `FT_Err_Unimplemented_Feature' if your build
* of FreeType was not compiled with zlib support.
*/
FT_EXPORT( FT_Error )
FT_Stream_OpenGzip( FT_Stream stream,
FT_Stream source );
/* */
FT_END_HEADER
#endif /* __FTGZIP_H__ */
/* END */

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/***************************************************************************/
/* */
/* ftincrem.h */
/* */
/* FreeType incremental loading (specification). */
/* */
/* Copyright 2002, 2003, 2006, 2007 by */
/* David Turner, Robert Wilhelm, and Werner Lemberg. */
/* */
/* This file is part of the FreeType project, and may only be used, */
/* modified, and distributed under the terms of the FreeType project */
/* license, LICENSE.TXT. By continuing to use, modify, or distribute */
/* this file you indicate that you have read the license and */
/* understand and accept it fully. */
/* */
/***************************************************************************/
#ifndef __FTINCREM_H__
#define __FTINCREM_H__
#include <ft2build.h>
#include FT_FREETYPE_H
#ifdef FREETYPE_H
#error "freetype.h of FreeType 1 has been loaded!"
#error "Please fix the directory search order for header files"
#error "so that freetype.h of FreeType 2 is found first."
#endif
FT_BEGIN_HEADER
/***************************************************************************
*
* @section:
* incremental
*
* @title:
* Incremental Loading
*
* @abstract:
* Custom Glyph Loading.
*
* @description:
* This section contains various functions used to perform so-called
* `incremental' glyph loading. This is a mode where all glyphs loaded
* from a given @FT_Face are provided by the client application,
*
* Apart from that, all other tables are loaded normally from the font
* file. This mode is useful when FreeType is used within another
* engine, e.g., a Postscript Imaging Processor.
*
* To enable this mode, you must use @FT_Open_Face, passing an
* @FT_Parameter with the @FT_PARAM_TAG_INCREMENTAL tag and an
* @FT_Incremental_Interface value. See the comments for
* @FT_Incremental_InterfaceRec for an example.
*
*/
/***************************************************************************
*
* @type:
* FT_Incremental
*
* @description:
* An opaque type describing a user-provided object used to implement
* `incremental' glyph loading within FreeType. This is used to support
* embedded fonts in certain environments (e.g., Postscript interpreters),
* where the glyph data isn't in the font file, or must be overridden by
* different values.
*
* @note:
* It is up to client applications to create and implement @FT_Incremental
* objects, as long as they provide implementations for the methods
* @FT_Incremental_GetGlyphDataFunc, @FT_Incremental_FreeGlyphDataFunc
* and @FT_Incremental_GetGlyphMetricsFunc.
*
* See the description of @FT_Incremental_InterfaceRec to understand how
* to use incremental objects with FreeType.
*/
typedef struct FT_IncrementalRec_* FT_Incremental;
/***************************************************************************
*
* @struct:
* FT_Incremental_Metrics
*
* @description:
* A small structure used to contain the basic glyph metrics returned
* by the @FT_Incremental_GetGlyphMetricsFunc method.
*
* @fields:
* bearing_x ::
* Left bearing, in font units.
*
* bearing_y ::
* Top bearing, in font units.
*
* advance ::
* Glyph advance, in font units.
*
* @note:
* These correspond to horizontal or vertical metrics depending on the
* value of the `vertical' argument to the function
* @FT_Incremental_GetGlyphMetricsFunc.
*/
typedef struct FT_Incremental_MetricsRec_
{
FT_Long bearing_x;
FT_Long bearing_y;
FT_Long advance;
} FT_Incremental_MetricsRec, *FT_Incremental_Metrics;
/***************************************************************************
*
* @type:
* FT_Incremental_GetGlyphDataFunc
*
* @description:
* A function called by FreeType to access a given glyph's data bytes
* during @FT_Load_Glyph or @FT_Load_Char if incremental loading is
* enabled.
*
* Note that the format of the glyph's data bytes depends on the font
* file format. For TrueType, it must correspond to the raw bytes within
* the `glyf' table. For Postscript formats, it must correspond to the
* *unencrypted* charstring bytes, without any `lenIV' header. It is
* undefined for any other format.
*
* @input:
* incremental ::
* Handle to an opaque @FT_Incremental handle provided by the client
* application.
*
* glyph_index ::
* Index of relevant glyph.
*
* @output:
* adata ::
* A structure describing the returned glyph data bytes (which will be
* accessed as a read-only byte block).
*
* @return:
* FreeType error code. 0 means success.
*
* @note:
* If this function returns successfully the method
* @FT_Incremental_FreeGlyphDataFunc will be called later to release
* the data bytes.
*
* Nested calls to @FT_Incremental_GetGlyphDataFunc can happen for
* compound glyphs.
*/
typedef FT_Error
(*FT_Incremental_GetGlyphDataFunc)( FT_Incremental incremental,
FT_UInt glyph_index,
FT_Data* adata );
/***************************************************************************
*
* @type:
* FT_Incremental_FreeGlyphDataFunc
*
* @description:
* A function used to release the glyph data bytes returned by a
* successful call to @FT_Incremental_GetGlyphDataFunc.
*
* @input:
* incremental ::
* A handle to an opaque @FT_Incremental handle provided by the client
* application.
*
* data ::
* A structure describing the glyph data bytes (which will be accessed
* as a read-only byte block).
*/
typedef void
(*FT_Incremental_FreeGlyphDataFunc)( FT_Incremental incremental,
FT_Data* data );
/***************************************************************************
*
* @type:
* FT_Incremental_GetGlyphMetricsFunc
*
* @description:
* A function used to retrieve the basic metrics of a given glyph index
* before accessing its data. This is necessary because, in certain
* formats like TrueType, the metrics are stored in a different place from
* the glyph images proper.
*
* @input:
* incremental ::
* A handle to an opaque @FT_Incremental handle provided by the client
* application.
*
* glyph_index ::
* Index of relevant glyph.
*
* vertical ::
* If true, return vertical metrics.
*
* ametrics ::
* This parameter is used for both input and output.
* The original glyph metrics, if any, in font units. If metrics are
* not available all the values must be set to zero.
*
* @output:
* ametrics ::
* The replacement glyph metrics in font units.
*
*/
typedef FT_Error
(*FT_Incremental_GetGlyphMetricsFunc)
( FT_Incremental incremental,
FT_UInt glyph_index,
FT_Bool vertical,
FT_Incremental_MetricsRec *ametrics );
/**************************************************************************
*
* @struct:
* FT_Incremental_FuncsRec
*
* @description:
* A table of functions for accessing fonts that load data
* incrementally. Used in @FT_Incremental_InterfaceRec.
*
* @fields:
* get_glyph_data ::
* The function to get glyph data. Must not be null.
*
* free_glyph_data ::
* The function to release glyph data. Must not be null.
*
* get_glyph_metrics ::
* The function to get glyph metrics. May be null if the font does
* not provide overriding glyph metrics.
*/
typedef struct FT_Incremental_FuncsRec_
{
FT_Incremental_GetGlyphDataFunc get_glyph_data;
FT_Incremental_FreeGlyphDataFunc free_glyph_data;
FT_Incremental_GetGlyphMetricsFunc get_glyph_metrics;
} FT_Incremental_FuncsRec;
/***************************************************************************
*
* @struct:
* FT_Incremental_InterfaceRec
*
* @description:
* A structure to be used with @FT_Open_Face to indicate that the user
* wants to support incremental glyph loading. You should use it with
* @FT_PARAM_TAG_INCREMENTAL as in the following example:
*
* {
* FT_Incremental_InterfaceRec inc_int;
* FT_Parameter parameter;
* FT_Open_Args open_args;
*
*
* // set up incremental descriptor
* inc_int.funcs = my_funcs;
* inc_int.object = my_object;
*
* // set up optional parameter
* parameter.tag = FT_PARAM_TAG_INCREMENTAL;
* parameter.data = &inc_int;
*
* // set up FT_Open_Args structure
* open_args.flags = FT_OPEN_PATHNAME | FT_OPEN_PARAMS;
* open_args.pathname = my_font_pathname;
* open_args.num_params = 1;
* open_args.params = &parameter; // we use one optional argument
*
* // open the font
* error = FT_Open_Face( library, &open_args, index, &face );
* ...
* }
*/
typedef struct FT_Incremental_InterfaceRec_
{
const FT_Incremental_FuncsRec* funcs;
FT_Incremental object;
} FT_Incremental_InterfaceRec;
/***************************************************************************
*
* @type:
* FT_Incremental_Interface
*
* @description:
* A pointer to an @FT_Incremental_InterfaceRec structure.
*
*/
typedef FT_Incremental_InterfaceRec* FT_Incremental_Interface;
/***************************************************************************
*
* @constant:
* FT_PARAM_TAG_INCREMENTAL
*
* @description:
* A constant used as the tag of @FT_Parameter structures to indicate
* an incremental loading object to be used by FreeType.
*
*/
#define FT_PARAM_TAG_INCREMENTAL FT_MAKE_TAG( 'i', 'n', 'c', 'r' )
/* */
FT_END_HEADER
#endif /* __FTINCREM_H__ */
/* END */

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/***************************************************************************/
/* */
/* ftlcdfil.h */
/* */
/* FreeType API for color filtering of subpixel bitmap glyphs */
/* (specification). */
/* */
/* Copyright 2006, 2007 by */
/* David Turner, Robert Wilhelm, and Werner Lemberg. */
/* */
/* This file is part of the FreeType project, and may only be used, */
/* modified, and distributed under the terms of the FreeType project */
/* license, LICENSE.TXT. By continuing to use, modify, or distribute */
/* this file you indicate that you have read the license and */
/* understand and accept it fully. */
/* */
/***************************************************************************/
#ifndef __FT_LCD_FILTER_H__
#define __FT_LCD_FILTER_H__
#include <ft2build.h>
#include FT_FREETYPE_H
FT_BEGIN_HEADER
/***************************************************************************
*
* @section:
* lcd_filtering
*
* @title:
* LCD Filtering
*
* @abstract:
* Reduce color fringes of LCD-optimized bitmaps.
*
* @description:
* The @FT_Library_SetLcdFilter API can be used to specify a low-pass
* filter which is then applied to LCD-optimized bitmaps generated
* through @FT_Render_Glyph. This is useful to reduce color fringes
* which would occur with unfiltered rendering.
*
* Note that no filter is active by default, and that this function is
* *not* implemented in default builds of the library. You need to
* #define FT_CONFIG_OPTION_SUBPIXEL_RENDERING in your `ftoption.h' file
* in order to activate it.
*/
/****************************************************************************
*
* @func:
* FT_LcdFilter
*
* @description:
* A list of values to identify various types of LCD filters.
*
* @values:
* FT_LCD_FILTER_NONE ::
* Do not perform filtering. When used with subpixel rendering, this
* results in sometimes severe color fringes.
*
* FT_LCD_FILTER_DEFAULT ::
* The default filter reduces color fringes considerably, at the cost
* of a slight blurriness in the output.
*
* FT_LCD_FILTER_LIGHT ::
* The light filter is a variant that produces less blurriness at the
* cost of slightly more color fringes than the default one. It might
* be better, depending on taste, your monitor, or your personal vision.
*
* FT_LCD_FILTER_LEGACY ::
* This filter corresponds to the original libXft color filter. It
* provides high contrast output but can exhibit really bad color
* fringes if glyphs are not extremely well hinted to the pixel grid.
* In other words, it only works well if the TrueType bytecode
* interpreter is enabled *and* high-quality hinted fonts are used.
*
* This filter is only provided for comparison purposes, and might be
* disabled or stay unsupported in the future.
*
* @since:
* 2.3.0
*/
typedef enum
{
FT_LCD_FILTER_NONE = 0,
FT_LCD_FILTER_DEFAULT = 1,
FT_LCD_FILTER_LIGHT = 2,
FT_LCD_FILTER_LEGACY = 16,
FT_LCD_FILTER_MAX /* do not remove */
} FT_LcdFilter;
/**************************************************************************
*
* @func:
* FT_Library_SetLcdFilter
*
* @description:
* This function is used to apply color filtering to LCD decimated
* bitmaps, like the ones used when calling @FT_Render_Glyph with
* @FT_RENDER_MODE_LCD or @FT_RENDER_MODE_LCD_V.
*
* @input:
* library ::
* A handle to the target library instance.
*
* filter ::
* The filter type.
*
* You can use @FT_LCD_FILTER_NONE here to disable this feature, or
* @FT_LCD_FILTER_DEFAULT to use a default filter that should work
* well on most LCD screens.
*
* @return:
* FreeType error code. 0 means success.
*
* @note:
* This feature is always disabled by default. Clients must make an
* explicit call to this function with a `filter' value other than
* @FT_LCD_FILTER_NONE in order to enable it.
*
* Due to *PATENTS* covering subpixel rendering, this function doesn't
* do anything except returning `FT_Err_Unimplemented_Feature' if the
* configuration macro FT_CONFIG_OPTION_SUBPIXEL_RENDERING is not
* defined in your build of the library, which should correspond to all
* default builds of FreeType.
*
* The filter affects glyph bitmaps rendered through @FT_Render_Glyph,
* @FT_Outline_Get_Bitmap, @FT_Load_Glyph, and @FT_Load_Char.
*
* It does _not_ affect the output of @FT_Outline_Render and
* @FT_Outline_Get_Bitmap.
*
* If this feature is activated, the dimensions of LCD glyph bitmaps are
* either larger or taller than the dimensions of the corresponding
* outline with regards to the pixel grid. For example, for
* @FT_RENDER_MODE_LCD, the filter adds up to 3 pixels to the left, and
* up to 3 pixels to the right.
*
* The bitmap offset values are adjusted correctly, so clients shouldn't
* need to modify their layout and glyph positioning code when enabling
* the filter.
*
* @since:
* 2.3.0
*/
FT_EXPORT( FT_Error )
FT_Library_SetLcdFilter( FT_Library library,
FT_LcdFilter filter );
/* */
FT_END_HEADER
#endif /* __FT_LCD_FILTER_H__ */
/* END */

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/***************************************************************************/
/* */
/* ftlist.h */
/* */
/* Generic list support for FreeType (specification). */
/* */
/* Copyright 1996-2001, 2003, 2007 by */
/* David Turner, Robert Wilhelm, and Werner Lemberg. */
/* */
/* This file is part of the FreeType project, and may only be used, */
/* modified, and distributed under the terms of the FreeType project */
/* license, LICENSE.TXT. By continuing to use, modify, or distribute */
/* this file you indicate that you have read the license and */
/* understand and accept it fully. */
/* */
/***************************************************************************/
/*************************************************************************/
/* */
/* This file implements functions relative to list processing. Its */
/* data structures are defined in `freetype.h'. */
/* */
/*************************************************************************/
#ifndef __FTLIST_H__
#define __FTLIST_H__
#include <ft2build.h>
#include FT_FREETYPE_H
#ifdef FREETYPE_H
#error "freetype.h of FreeType 1 has been loaded!"
#error "Please fix the directory search order for header files"
#error "so that freetype.h of FreeType 2 is found first."
#endif
FT_BEGIN_HEADER
/*************************************************************************/
/* */
/* <Section> */
/* list_processing */
/* */
/* <Title> */
/* List Processing */
/* */
/* <Abstract> */
/* Simple management of lists. */
/* */
/* <Description> */
/* This section contains various definitions related to list */
/* processing using doubly-linked nodes. */
/* */
/* <Order> */
/* FT_List */
/* FT_ListNode */
/* FT_ListRec */
/* FT_ListNodeRec */
/* */
/* FT_List_Add */
/* FT_List_Insert */
/* FT_List_Find */
/* FT_List_Remove */
/* FT_List_Up */
/* FT_List_Iterate */
/* FT_List_Iterator */
/* FT_List_Finalize */
/* FT_List_Destructor */
/* */
/*************************************************************************/
/*************************************************************************/
/* */
/* <Function> */
/* FT_List_Find */
/* */
/* <Description> */
/* Finds the list node for a given listed object. */
/* */
/* <Input> */
/* list :: A pointer to the parent list. */
/* data :: The address of the listed object. */
/* */
/* <Return> */
/* List node. NULL if it wasn't found. */
/* */
FT_EXPORT( FT_ListNode )
FT_List_Find( FT_List list,
void* data );
/*************************************************************************/
/* */
/* <Function> */
/* FT_List_Add */
/* */
/* <Description> */
/* Appends an element to the end of a list. */
/* */
/* <InOut> */
/* list :: A pointer to the parent list. */
/* node :: The node to append. */
/* */
FT_EXPORT( void )
FT_List_Add( FT_List list,
FT_ListNode node );
/*************************************************************************/
/* */
/* <Function> */
/* FT_List_Insert */
/* */
/* <Description> */
/* Inserts an element at the head of a list. */
/* */
/* <InOut> */
/* list :: A pointer to parent list. */
/* node :: The node to insert. */
/* */
FT_EXPORT( void )
FT_List_Insert( FT_List list,
FT_ListNode node );
/*************************************************************************/
/* */
/* <Function> */
/* FT_List_Remove */
/* */
/* <Description> */
/* Removes a node from a list. This function doesn't check whether */
/* the node is in the list! */
/* */
/* <Input> */
/* node :: The node to remove. */
/* */
/* <InOut> */
/* list :: A pointer to the parent list. */
/* */
FT_EXPORT( void )
FT_List_Remove( FT_List list,
FT_ListNode node );
/*************************************************************************/
/* */
/* <Function> */
/* FT_List_Up */
/* */
/* <Description> */
/* Moves a node to the head/top of a list. Used to maintain LRU */
/* lists. */
/* */
/* <InOut> */
/* list :: A pointer to the parent list. */
/* node :: The node to move. */
/* */
FT_EXPORT( void )
FT_List_Up( FT_List list,
FT_ListNode node );
/*************************************************************************/
/* */
/* <FuncType> */
/* FT_List_Iterator */
/* */
/* <Description> */
/* An FT_List iterator function which is called during a list parse */
/* by @FT_List_Iterate. */
/* */
/* <Input> */
/* node :: The current iteration list node. */
/* */
/* user :: A typeless pointer passed to @FT_List_Iterate. */
/* Can be used to point to the iteration's state. */
/* */
typedef FT_Error
(*FT_List_Iterator)( FT_ListNode node,
void* user );
/*************************************************************************/
/* */
/* <Function> */
/* FT_List_Iterate */
/* */
/* <Description> */
/* Parses a list and calls a given iterator function on each element. */
/* Note that parsing is stopped as soon as one of the iterator calls */
/* returns a non-zero value. */
/* */
/* <Input> */
/* list :: A handle to the list. */
/* iterator :: An iterator function, called on each node of the list. */
/* user :: A user-supplied field which is passed as the second */
/* argument to the iterator. */
/* */
/* <Return> */
/* The result (a FreeType error code) of the last iterator call. */
/* */
FT_EXPORT( FT_Error )
FT_List_Iterate( FT_List list,
FT_List_Iterator iterator,
void* user );
/*************************************************************************/
/* */
/* <FuncType> */
/* FT_List_Destructor */
/* */
/* <Description> */
/* An @FT_List iterator function which is called during a list */
/* finalization by @FT_List_Finalize to destroy all elements in a */
/* given list. */
/* */
/* <Input> */
/* system :: The current system object. */
/* */
/* data :: The current object to destroy. */
/* */
/* user :: A typeless pointer passed to @FT_List_Iterate. It can */
/* be used to point to the iteration's state. */
/* */
typedef void
(*FT_List_Destructor)( FT_Memory memory,
void* data,
void* user );
/*************************************************************************/
/* */
/* <Function> */
/* FT_List_Finalize */
/* */
/* <Description> */
/* Destroys all elements in the list as well as the list itself. */
/* */
/* <Input> */
/* list :: A handle to the list. */
/* */
/* destroy :: A list destructor that will be applied to each element */
/* of the list. */
/* */
/* memory :: The current memory object which handles deallocation. */
/* */
/* user :: A user-supplied field which is passed as the last */
/* argument to the destructor. */
/* */
FT_EXPORT( void )
FT_List_Finalize( FT_List list,
FT_List_Destructor destroy,
FT_Memory memory,
void* user );
/* */
FT_END_HEADER
#endif /* __FTLIST_H__ */
/* END */

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/***************************************************************************/
/* */
/* ftlzw.h */
/* */
/* LZW-compressed stream support. */
/* */
/* Copyright 2004, 2006 by */
/* David Turner, Robert Wilhelm, and Werner Lemberg. */
/* */
/* This file is part of the FreeType project, and may only be used, */
/* modified, and distributed under the terms of the FreeType project */
/* license, LICENSE.TXT. By continuing to use, modify, or distribute */
/* this file you indicate that you have read the license and */
/* understand and accept it fully. */
/* */
/***************************************************************************/
#ifndef __FTLZW_H__
#define __FTLZW_H__
#include <ft2build.h>
#include FT_FREETYPE_H
#ifdef FREETYPE_H
#error "freetype.h of FreeType 1 has been loaded!"
#error "Please fix the directory search order for header files"
#error "so that freetype.h of FreeType 2 is found first."
#endif
FT_BEGIN_HEADER
/*************************************************************************/
/* */
/* <Section> */
/* lzw */
/* */
/* <Title> */
/* LZW Streams */
/* */
/* <Abstract> */
/* Using LZW-compressed font files. */
/* */
/* <Description> */
/* This section contains the declaration of LZW-specific functions. */
/* */
/*************************************************************************/
/************************************************************************
*
* @function:
* FT_Stream_OpenLZW
*
* @description:
* Open a new stream to parse LZW-compressed font files. This is
* mainly used to support the compressed `*.pcf.Z' fonts that come
* with XFree86.
*
* @input:
* stream :: The target embedding stream.
*
* source :: The source stream.
*
* @return:
* FreeType error code. 0 means success.
*
* @note:
* The source stream must be opened _before_ calling this function.
*
* Calling the internal function `FT_Stream_Close' on the new stream will
* *not* call `FT_Stream_Close' on the source stream. None of the stream
* objects will be released to the heap.
*
* The stream implementation is very basic and resets the decompression
* process each time seeking backwards is needed within the stream
*
* In certain builds of the library, LZW compression recognition is
* automatically handled when calling @FT_New_Face or @FT_Open_Face.
* This means that if no font driver is capable of handling the raw
* compressed file, the library will try to open a LZW stream from it
* and re-open the face with it.
*
* This function may return `FT_Err_Unimplemented_Feature' if your build
* of FreeType was not compiled with LZW support.
*/
FT_EXPORT( FT_Error )
FT_Stream_OpenLZW( FT_Stream stream,
FT_Stream source );
/* */
FT_END_HEADER
#endif /* __FTLZW_H__ */
/* END */

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/***************************************************************************/
/* */
/* ftmac.h */
/* */
/* Additional Mac-specific API. */
/* */
/* Copyright 1996-2001, 2004, 2006, 2007 by */
/* Just van Rossum, David Turner, Robert Wilhelm, and Werner Lemberg. */
/* */
/* This file is part of the FreeType project, and may only be used, */
/* modified, and distributed under the terms of the FreeType project */
/* license, LICENSE.TXT. By continuing to use, modify, or distribute */
/* this file you indicate that you have read the license and */
/* understand and accept it fully. */
/* */
/***************************************************************************/
/***************************************************************************/
/* */
/* NOTE: Include this file after <freetype/freetype.h> and after the */
/* Mac-specific <Types.h> header (or any other Mac header that */
/* includes <Types.h>); we use Handle type. */
/* */
/***************************************************************************/
#ifndef __FTMAC_H__
#define __FTMAC_H__
#include <ft2build.h>
FT_BEGIN_HEADER
/* gcc-3.4.1 and later can warn about functions tagged as deprecated */
#ifndef FT_DEPRECATED_ATTRIBUTE
#if defined(__GNUC__) && \
((__GNUC__ >= 4) || ((__GNUC__ == 3) && (__GNUC_MINOR__ >= 1)))
#define FT_DEPRECATED_ATTRIBUTE __attribute__((deprecated))
#else
#define FT_DEPRECATED_ATTRIBUTE
#endif
#endif
/*************************************************************************/
/* */
/* <Section> */
/* mac_specific */
/* */
/* <Title> */
/* Mac Specific Interface */
/* */
/* <Abstract> */
/* Only available on the Macintosh. */
/* */
/* <Description> */
/* The following definitions are only available if FreeType is */
/* compiled on a Macintosh. */
/* */
/*************************************************************************/
/*************************************************************************/
/* */
/* <Function> */
/* FT_New_Face_From_FOND */
/* */
/* <Description> */
/* Create a new face object from a FOND resource. */
/* */
/* <InOut> */
/* library :: A handle to the library resource. */
/* */
/* <Input> */
/* fond :: A FOND resource. */
/* */
/* face_index :: Only supported for the -1 `sanity check' special */
/* case. */
/* */
/* <Output> */
/* aface :: A handle to a new face object. */
/* */
/* <Return> */
/* FreeType error code. 0 means success. */
/* */
/* <Notes> */
/* This function can be used to create @FT_Face objects from fonts */
/* that are installed in the system as follows. */
/* */
/* { */
/* fond = GetResource( 'FOND', fontName ); */
/* error = FT_New_Face_From_FOND( library, fond, 0, &face ); */
/* } */
/* */
FT_EXPORT( FT_Error )
FT_New_Face_From_FOND( FT_Library library,
Handle fond,
FT_Long face_index,
FT_Face *aface );
/*************************************************************************/
/* */
/* <Function> */
/* FT_GetFile_From_Mac_Name */
/* */
/* <Description> */
/* Return an FSSpec for the disk file containing the named font. */
/* */
/* <Input> */
/* fontName :: Mac OS name of the font (e.g., Times New Roman */
/* Bold). */
/* */
/* <Output> */
/* pathSpec :: FSSpec to the file. For passing to */
/* @FT_New_Face_From_FSSpec. */
/* */
/* face_index :: Index of the face. For passing to */
/* @FT_New_Face_From_FSSpec. */
/* */
/* <Return> */
/* FreeType error code. 0 means success. */
/* */
FT_EXPORT( FT_Error )
FT_GetFile_From_Mac_Name( const char* fontName,
FSSpec* pathSpec,
FT_Long* face_index )
FT_DEPRECATED_ATTRIBUTE;
/*************************************************************************/
/* */
/* <Function> */
/* FT_GetFile_From_Mac_ATS_Name */
/* */
/* <Description> */
/* Return an FSSpec for the disk file containing the named font. */
/* */
/* <Input> */
/* fontName :: Mac OS name of the font in ATS framework. */
/* */
/* <Output> */
/* pathSpec :: FSSpec to the file. For passing to */
/* @FT_New_Face_From_FSSpec. */
/* */
/* face_index :: Index of the face. For passing to */
/* @FT_New_Face_From_FSSpec. */
/* */
/* <Return> */
/* FreeType error code. 0 means success. */
/* */
FT_EXPORT( FT_Error )
FT_GetFile_From_Mac_ATS_Name( const char* fontName,
FSSpec* pathSpec,
FT_Long* face_index )
FT_DEPRECATED_ATTRIBUTE;
/*************************************************************************/
/* */
/* <Function> */
/* FT_GetFilePath_From_Mac_ATS_Name */
/* */
/* <Description> */
/* Return a pathname of the disk file and face index for given font */
/* name which is handled by ATS framework. */
/* */
/* <Input> */
/* fontName :: Mac OS name of the font in ATS framework. */
/* */
/* <Output> */
/* path :: Buffer to store pathname of the file. For passing */
/* to @FT_New_Face. The client must allocate this */
/* buffer before calling this function. */
/* */
/* maxPathSize :: Lengths of the buffer `path' that client allocated. */
/* */
/* face_index :: Index of the face. For passing to @FT_New_Face. */
/* */
/* <Return> */
/* FreeType error code. 0 means success. */
/* */
FT_EXPORT( FT_Error )
FT_GetFilePath_From_Mac_ATS_Name( const char* fontName,
UInt8* path,
UInt32 maxPathSize,
FT_Long* face_index );
/*************************************************************************/
/* */
/* <Function> */
/* FT_New_Face_From_FSSpec */
/* */
/* <Description> */
/* Create a new face object from a given resource and typeface index */
/* using an FSSpec to the font file. */
/* */
/* <InOut> */
/* library :: A handle to the library resource. */
/* */
/* <Input> */
/* spec :: FSSpec to the font file. */
/* */
/* face_index :: The index of the face within the resource. The */
/* first face has index 0. */
/* <Output> */
/* aface :: A handle to a new face object. */
/* */
/* <Return> */
/* FreeType error code. 0 means success. */
/* */
/* <Note> */
/* @FT_New_Face_From_FSSpec is identical to @FT_New_Face except */
/* it accepts an FSSpec instead of a path. */
/* */
FT_EXPORT( FT_Error )
FT_New_Face_From_FSSpec( FT_Library library,
const FSSpec *spec,
FT_Long face_index,
FT_Face *aface )
FT_DEPRECATED_ATTRIBUTE;
/*************************************************************************/
/* */
/* <Function> */
/* FT_New_Face_From_FSRef */
/* */
/* <Description> */
/* Create a new face object from a given resource and typeface index */
/* using an FSRef to the font file. */
/* */
/* <InOut> */
/* library :: A handle to the library resource. */
/* */
/* <Input> */
/* spec :: FSRef to the font file. */
/* */
/* face_index :: The index of the face within the resource. The */
/* first face has index 0. */
/* <Output> */
/* aface :: A handle to a new face object. */
/* */
/* <Return> */
/* FreeType error code. 0 means success. */
/* */
/* <Note> */
/* @FT_New_Face_From_FSRef is identical to @FT_New_Face except */
/* it accepts an FSRef instead of a path. */
/* */
FT_EXPORT( FT_Error )
FT_New_Face_From_FSRef( FT_Library library,
const FSRef *ref,
FT_Long face_index,
FT_Face *aface )
FT_DEPRECATED_ATTRIBUTE;
/* */
FT_END_HEADER
#endif /* __FTMAC_H__ */
/* END */

378
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/***************************************************************************/
/* */
/* ftmm.h */
/* */
/* FreeType Multiple Master font interface (specification). */
/* */
/* Copyright 1996-2001, 2003, 2004, 2006 by */
/* David Turner, Robert Wilhelm, and Werner Lemberg. */
/* */
/* This file is part of the FreeType project, and may only be used, */
/* modified, and distributed under the terms of the FreeType project */
/* license, LICENSE.TXT. By continuing to use, modify, or distribute */
/* this file you indicate that you have read the license and */
/* understand and accept it fully. */
/* */
/***************************************************************************/
#ifndef __FTMM_H__
#define __FTMM_H__
#include <ft2build.h>
#include FT_TYPE1_TABLES_H
FT_BEGIN_HEADER
/*************************************************************************/
/* */
/* <Section> */
/* multiple_masters */
/* */
/* <Title> */
/* Multiple Masters */
/* */
/* <Abstract> */
/* How to manage Multiple Masters fonts. */
/* */
/* <Description> */
/* The following types and functions are used to manage Multiple */
/* Master fonts, i.e., the selection of specific design instances by */
/* setting design axis coordinates. */
/* */
/* George Williams has extended this interface to make it work with */
/* both Type 1 Multiple Masters fonts and GX distortable (var) */
/* fonts. Some of these routines only work with MM fonts, others */
/* will work with both types. They are similar enough that a */
/* consistent interface makes sense. */
/* */
/*************************************************************************/
/*************************************************************************/
/* */
/* <Struct> */
/* FT_MM_Axis */
/* */
/* <Description> */
/* A simple structure used to model a given axis in design space for */
/* Multiple Masters fonts. */
/* */
/* This structure can't be used for GX var fonts. */
/* */
/* <Fields> */
/* name :: The axis's name. */
/* */
/* minimum :: The axis's minimum design coordinate. */
/* */
/* maximum :: The axis's maximum design coordinate. */
/* */
typedef struct FT_MM_Axis_
{
FT_String* name;
FT_Long minimum;
FT_Long maximum;
} FT_MM_Axis;
/*************************************************************************/
/* */
/* <Struct> */
/* FT_Multi_Master */
/* */
/* <Description> */
/* A structure used to model the axes and space of a Multiple Masters */
/* font. */
/* */
/* This structure can't be used for GX var fonts. */
/* */
/* <Fields> */
/* num_axis :: Number of axes. Cannot exceed 4. */
/* */
/* num_designs :: Number of designs; should be normally 2^num_axis */
/* even though the Type 1 specification strangely */
/* allows for intermediate designs to be present. This */
/* number cannot exceed 16. */
/* */
/* axis :: A table of axis descriptors. */
/* */
typedef struct FT_Multi_Master_
{
FT_UInt num_axis;
FT_UInt num_designs;
FT_MM_Axis axis[T1_MAX_MM_AXIS];
} FT_Multi_Master;
/*************************************************************************/
/* */
/* <Struct> */
/* FT_Var_Axis */
/* */
/* <Description> */
/* A simple structure used to model a given axis in design space for */
/* Multiple Masters and GX var fonts. */
/* */
/* <Fields> */
/* name :: The axis's name. */
/* Not always meaningful for GX. */
/* */
/* minimum :: The axis's minimum design coordinate. */
/* */
/* def :: The axis's default design coordinate. */
/* FreeType computes meaningful default values for MM; it */
/* is then an integer value, not in 16.16 format. */
/* */
/* maximum :: The axis's maximum design coordinate. */
/* */
/* tag :: The axis's tag (the GX equivalent to `name'). */
/* FreeType provides default values for MM if possible. */
/* */
/* strid :: The entry in `name' table (another GX version of */
/* `name'). */
/* Not meaningful for MM. */
/* */
typedef struct FT_Var_Axis_
{
FT_String* name;
FT_Fixed minimum;
FT_Fixed def;
FT_Fixed maximum;
FT_ULong tag;
FT_UInt strid;
} FT_Var_Axis;
/*************************************************************************/
/* */
/* <Struct> */
/* FT_Var_Named_Style */
/* */
/* <Description> */
/* A simple structure used to model a named style in a GX var font. */
/* */
/* This structure can't be used for MM fonts. */
/* */
/* <Fields> */
/* coords :: The design coordinates for this style. */
/* This is an array with one entry for each axis. */
/* */
/* strid :: The entry in `name' table identifying this style. */
/* */
typedef struct FT_Var_Named_Style_
{
FT_Fixed* coords;
FT_UInt strid;
} FT_Var_Named_Style;
/*************************************************************************/
/* */
/* <Struct> */
/* FT_MM_Var */
/* */
/* <Description> */
/* A structure used to model the axes and space of a Multiple Masters */
/* or GX var distortable font. */
/* */
/* Some fields are specific to one format and not to the other. */
/* */
/* <Fields> */
/* num_axis :: The number of axes. The maximum value is 4 for */
/* MM; no limit in GX. */
/* */
/* num_designs :: The number of designs; should be normally */
/* 2^num_axis for MM fonts. Not meaningful for GX */
/* (where every glyph could have a different */
/* number of designs). */
/* */
/* num_namedstyles :: The number of named styles; only meaningful for */
/* GX which allows certain design coordinates to */
/* have a string ID (in the `name' table) */
/* associated with them. The font can tell the */
/* user that, for example, Weight=1.5 is `Bold'. */
/* */
/* axis :: A table of axis descriptors. */
/* GX fonts contain slightly more data than MM. */
/* */
/* namedstyles :: A table of named styles. */
/* Only meaningful with GX. */
/* */
typedef struct FT_MM_Var_
{
FT_UInt num_axis;
FT_UInt num_designs;
FT_UInt num_namedstyles;
FT_Var_Axis* axis;
FT_Var_Named_Style* namedstyle;
} FT_MM_Var;
/* */
/*************************************************************************/
/* */
/* <Function> */
/* FT_Get_Multi_Master */
/* */
/* <Description> */
/* Retrieves the Multiple Master descriptor of a given font. */
/* */
/* This function can't be used with GX fonts. */
/* */
/* <Input> */
/* face :: A handle to the source face. */
/* */
/* <Output> */
/* amaster :: The Multiple Masters descriptor. */
/* */
/* <Return> */
/* FreeType error code. 0 means success. */
/* */
FT_EXPORT( FT_Error )
FT_Get_Multi_Master( FT_Face face,
FT_Multi_Master *amaster );
/*************************************************************************/
/* */
/* <Function> */
/* FT_Get_MM_Var */
/* */
/* <Description> */
/* Retrieves the Multiple Master/GX var descriptor of a given font. */
/* */
/* <Input> */
/* face :: A handle to the source face. */
/* */
/* <Output> */
/* amaster :: The Multiple Masters descriptor. */
/* Allocates a data structure, which the user must free */
/* (a single call to FT_FREE will do it). */
/* */
/* <Return> */
/* FreeType error code. 0 means success. */
/* */
FT_EXPORT( FT_Error )
FT_Get_MM_Var( FT_Face face,
FT_MM_Var* *amaster );
/*************************************************************************/
/* */
/* <Function> */
/* FT_Set_MM_Design_Coordinates */
/* */
/* <Description> */
/* For Multiple Masters fonts, choose an interpolated font design */
/* through design coordinates. */
/* */
/* This function can't be used with GX fonts. */
/* */
/* <InOut> */
/* face :: A handle to the source face. */
/* */
/* <Input> */
/* num_coords :: The number of design coordinates (must be equal to */
/* the number of axes in the font). */
/* */
/* coords :: An array of design coordinates. */
/* */
/* <Return> */
/* FreeType error code. 0 means success. */
/* */
FT_EXPORT( FT_Error )
FT_Set_MM_Design_Coordinates( FT_Face face,
FT_UInt num_coords,
FT_Long* coords );
/*************************************************************************/
/* */
/* <Function> */
/* FT_Set_Var_Design_Coordinates */
/* */
/* <Description> */
/* For Multiple Master or GX Var fonts, choose an interpolated font */
/* design through design coordinates. */
/* */
/* <InOut> */
/* face :: A handle to the source face. */
/* */
/* <Input> */
/* num_coords :: The number of design coordinates (must be equal to */
/* the number of axes in the font). */
/* */
/* coords :: An array of design coordinates. */
/* */
/* <Return> */
/* FreeType error code. 0 means success. */
/* */
FT_EXPORT( FT_Error )
FT_Set_Var_Design_Coordinates( FT_Face face,
FT_UInt num_coords,
FT_Fixed* coords );
/*************************************************************************/
/* */
/* <Function> */
/* FT_Set_MM_Blend_Coordinates */
/* */
/* <Description> */
/* For Multiple Masters and GX var fonts, choose an interpolated font */
/* design through normalized blend coordinates. */
/* */
/* <InOut> */
/* face :: A handle to the source face. */
/* */
/* <Input> */
/* num_coords :: The number of design coordinates (must be equal to */
/* the number of axes in the font). */
/* */
/* coords :: The design coordinates array (each element must be */
/* between 0 and 1.0). */
/* */
/* <Return> */
/* FreeType error code. 0 means success. */
/* */
FT_EXPORT( FT_Error )
FT_Set_MM_Blend_Coordinates( FT_Face face,
FT_UInt num_coords,
FT_Fixed* coords );
/*************************************************************************/
/* */
/* <Function> */
/* FT_Set_Var_Blend_Coordinates */
/* */
/* <Description> */
/* This is another name of @FT_Set_MM_Blend_Coordinates. */
/* */
FT_EXPORT( FT_Error )
FT_Set_Var_Blend_Coordinates( FT_Face face,
FT_UInt num_coords,
FT_Fixed* coords );
/* */
FT_END_HEADER
#endif /* __FTMM_H__ */
/* END */

406
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/***************************************************************************/
/* */
/* ftmodapi.h */
/* */
/* FreeType modules public interface (specification). */
/* */
/* Copyright 1996-2001, 2002, 2003, 2006 by */
/* David Turner, Robert Wilhelm, and Werner Lemberg. */
/* */
/* This file is part of the FreeType project, and may only be used, */
/* modified, and distributed under the terms of the FreeType project */
/* license, LICENSE.TXT. By continuing to use, modify, or distribute */
/* this file you indicate that you have read the license and */
/* understand and accept it fully. */
/* */
/***************************************************************************/
#ifndef __FTMODAPI_H__
#define __FTMODAPI_H__
#include <ft2build.h>
#include FT_FREETYPE_H
#ifdef FREETYPE_H
#error "freetype.h of FreeType 1 has been loaded!"
#error "Please fix the directory search order for header files"
#error "so that freetype.h of FreeType 2 is found first."
#endif
FT_BEGIN_HEADER
/*************************************************************************/
/* */
/* <Section> */
/* module_management */
/* */
/* <Title> */
/* Module Management */
/* */
/* <Abstract> */
/* How to add, upgrade, and remove modules from FreeType. */
/* */
/* <Description> */
/* The definitions below are used to manage modules within FreeType. */
/* Modules can be added, upgraded, and removed at runtime. */
/* */
/*************************************************************************/
/* module bit flags */
#define FT_MODULE_FONT_DRIVER 1 /* this module is a font driver */
#define FT_MODULE_RENDERER 2 /* this module is a renderer */
#define FT_MODULE_HINTER 4 /* this module is a glyph hinter */
#define FT_MODULE_STYLER 8 /* this module is a styler */
#define FT_MODULE_DRIVER_SCALABLE 0x100 /* the driver supports */
/* scalable fonts */
#define FT_MODULE_DRIVER_NO_OUTLINES 0x200 /* the driver does not */
/* support vector outlines */
#define FT_MODULE_DRIVER_HAS_HINTER 0x400 /* the driver provides its */
/* own hinter */
/* deprecated values */
#define ft_module_font_driver FT_MODULE_FONT_DRIVER
#define ft_module_renderer FT_MODULE_RENDERER
#define ft_module_hinter FT_MODULE_HINTER
#define ft_module_styler FT_MODULE_STYLER
#define ft_module_driver_scalable FT_MODULE_DRIVER_SCALABLE
#define ft_module_driver_no_outlines FT_MODULE_DRIVER_NO_OUTLINES
#define ft_module_driver_has_hinter FT_MODULE_DRIVER_HAS_HINTER
typedef FT_Pointer FT_Module_Interface;
typedef FT_Error
(*FT_Module_Constructor)( FT_Module module );
typedef void
(*FT_Module_Destructor)( FT_Module module );
typedef FT_Module_Interface
(*FT_Module_Requester)( FT_Module module,
const char* name );
/*************************************************************************/
/* */
/* <Struct> */
/* FT_Module_Class */
/* */
/* <Description> */
/* The module class descriptor. */
/* */
/* <Fields> */
/* module_flags :: Bit flags describing the module. */
/* */
/* module_size :: The size of one module object/instance in */
/* bytes. */
/* */
/* module_name :: The name of the module. */
/* */
/* module_version :: The version, as a 16.16 fixed number */
/* (major.minor). */
/* */
/* module_requires :: The version of FreeType this module requires, */
/* as a 16.16 fixed number (major.minor). Starts */
/* at version 2.0, i.e., 0x20000. */
/* */
/* module_init :: A function used to initialize (not create) a */
/* new module object. */
/* */
/* module_done :: A function used to finalize (not destroy) a */
/* given module object */
/* */
/* get_interface :: Queries a given module for a specific */
/* interface by name. */
/* */
typedef struct FT_Module_Class_
{
FT_ULong module_flags;
FT_Long module_size;
const FT_String* module_name;
FT_Fixed module_version;
FT_Fixed module_requires;
const void* module_interface;
FT_Module_Constructor module_init;
FT_Module_Destructor module_done;
FT_Module_Requester get_interface;
} FT_Module_Class;
/*************************************************************************/
/* */
/* <Function> */
/* FT_Add_Module */
/* */
/* <Description> */
/* Adds a new module to a given library instance. */
/* */
/* <InOut> */
/* library :: A handle to the library object. */
/* */
/* <Input> */
/* clazz :: A pointer to class descriptor for the module. */
/* */
/* <Return> */
/* FreeType error code. 0 means success. */
/* */
/* <Note> */
/* An error will be returned if a module already exists by that name, */
/* or if the module requires a version of FreeType that is too great. */
/* */
FT_EXPORT( FT_Error )
FT_Add_Module( FT_Library library,
const FT_Module_Class* clazz );
/*************************************************************************/
/* */
/* <Function> */
/* FT_Get_Module */
/* */
/* <Description> */
/* Finds a module by its name. */
/* */
/* <Input> */
/* library :: A handle to the library object. */
/* */
/* module_name :: The module's name (as an ASCII string). */
/* */
/* <Return> */
/* A module handle. 0 if none was found. */
/* */
/* <Note> */
/* FreeType's internal modules aren't documented very well, and you */
/* should look up the source code for details. */
/* */
FT_EXPORT( FT_Module )
FT_Get_Module( FT_Library library,
const char* module_name );
/*************************************************************************/
/* */
/* <Function> */
/* FT_Remove_Module */
/* */
/* <Description> */
/* Removes a given module from a library instance. */
/* */
/* <InOut> */
/* library :: A handle to a library object. */
/* */
/* <Input> */
/* module :: A handle to a module object. */
/* */
/* <Return> */
/* FreeType error code. 0 means success. */
/* */
/* <Note> */
/* The module object is destroyed by the function in case of success. */
/* */
FT_EXPORT( FT_Error )
FT_Remove_Module( FT_Library library,
FT_Module module );
/*************************************************************************/
/* */
/* <Function> */
/* FT_New_Library */
/* */
/* <Description> */
/* This function is used to create a new FreeType library instance */
/* from a given memory object. It is thus possible to use libraries */
/* with distinct memory allocators within the same program. */
/* */
/* <Input> */
/* memory :: A handle to the original memory object. */
/* */
/* <Output> */
/* alibrary :: A pointer to handle of a new library object. */
/* */
/* <Return> */
/* FreeType error code. 0 means success. */
/* */
FT_EXPORT( FT_Error )
FT_New_Library( FT_Memory memory,
FT_Library *alibrary );
/*************************************************************************/
/* */
/* <Function> */
/* FT_Done_Library */
/* */
/* <Description> */
/* Discards a given library object. This closes all drivers and */
/* discards all resource objects. */
/* */
/* <Input> */
/* library :: A handle to the target library. */
/* */
/* <Return> */
/* FreeType error code. 0 means success. */
/* */
FT_EXPORT( FT_Error )
FT_Done_Library( FT_Library library );
/* */
typedef void
(*FT_DebugHook_Func)( void* arg );
/*************************************************************************/
/* */
/* <Function> */
/* FT_Set_Debug_Hook */
/* */
/* <Description> */
/* Sets a debug hook function for debugging the interpreter of a font */
/* format. */
/* */
/* <InOut> */
/* library :: A handle to the library object. */
/* */
/* <Input> */
/* hook_index :: The index of the debug hook. You should use the */
/* values defined in `ftobjs.h', e.g., */
/* `FT_DEBUG_HOOK_TRUETYPE'. */
/* */
/* debug_hook :: The function used to debug the interpreter. */
/* */
/* <Note> */
/* Currently, four debug hook slots are available, but only two (for */
/* the TrueType and the Type 1 interpreter) are defined. */
/* */
/* Since the internal headers of FreeType are no longer installed, */
/* the symbol `FT_DEBUG_HOOK_TRUETYPE' isn't available publicly. */
/* This is a bug and will be fixed in a forthcoming release. */
/* */
FT_EXPORT( void )
FT_Set_Debug_Hook( FT_Library library,
FT_UInt hook_index,
FT_DebugHook_Func debug_hook );
/*************************************************************************/
/* */
/* <Function> */
/* FT_Add_Default_Modules */
/* */
/* <Description> */
/* Adds the set of default drivers to a given library object. */
/* This is only useful when you create a library object with */
/* @FT_New_Library (usually to plug a custom memory manager). */
/* */
/* <InOut> */
/* library :: A handle to a new library object. */
/* */
FT_EXPORT( void )
FT_Add_Default_Modules( FT_Library library );
/**************************************************************************
*
* @section:
* truetype_engine
*
* @title:
* The TrueType Engine
*
* @abstract:
* TrueType bytecode support.
*
* @description:
* This section contains a function used to query the level of TrueType
* bytecode support compiled in this version of the library.
*
*/
/**************************************************************************
*
* @enum:
* FT_TrueTypeEngineType
*
* @description:
* A list of values describing which kind of TrueType bytecode
* engine is implemented in a given FT_Library instance. It is used
* by the @FT_Get_TrueType_Engine_Type function.
*
* @values:
* FT_TRUETYPE_ENGINE_TYPE_NONE ::
* The library doesn't implement any kind of bytecode interpreter.
*
* FT_TRUETYPE_ENGINE_TYPE_UNPATENTED ::
* The library implements a bytecode interpreter that doesn't
* support the patented operations of the TrueType virtual machine.
*
* Its main use is to load certain Asian fonts which position and
* scale glyph components with bytecode instructions. It produces
* bad output for most other fonts.
*
* FT_TRUETYPE_ENGINE_TYPE_PATENTED ::
* The library implements a bytecode interpreter that covers
* the full instruction set of the TrueType virtual machine.
* See the file `docs/PATENTS' for legal aspects.
*
* @since:
* 2.2
*
*/
typedef enum
{
FT_TRUETYPE_ENGINE_TYPE_NONE = 0,
FT_TRUETYPE_ENGINE_TYPE_UNPATENTED,
FT_TRUETYPE_ENGINE_TYPE_PATENTED
} FT_TrueTypeEngineType;
/**************************************************************************
*
* @func:
* FT_Get_TrueType_Engine_Type
*
* @description:
* Return a @FT_TrueTypeEngineType value to indicate which level of
* the TrueType virtual machine a given library instance supports.
*
* @input:
* library ::
* A library instance.
*
* @return:
* A value indicating which level is supported.
*
* @since:
* 2.2
*
*/
FT_EXPORT( FT_TrueTypeEngineType )
FT_Get_TrueType_Engine_Type( FT_Library library );
/* */
FT_END_HEADER
#endif /* __FTMODAPI_H__ */
/* END */

155
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/***************************************************************************/
/* */
/* ftmoderr.h */
/* */
/* FreeType module error offsets (specification). */
/* */
/* Copyright 2001, 2002, 2003, 2004, 2005 by */
/* David Turner, Robert Wilhelm, and Werner Lemberg. */
/* */
/* This file is part of the FreeType project, and may only be used, */
/* modified, and distributed under the terms of the FreeType project */
/* license, LICENSE.TXT. By continuing to use, modify, or distribute */
/* this file you indicate that you have read the license and */
/* understand and accept it fully. */
/* */
/***************************************************************************/
/*************************************************************************/
/* */
/* This file is used to define the FreeType module error offsets. */
/* */
/* The lower byte gives the error code, the higher byte gives the */
/* module. The base module has error offset 0. For example, the error */
/* `FT_Err_Invalid_File_Format' has value 0x003, the error */
/* `TT_Err_Invalid_File_Format' has value 0x1103, the error */
/* `T1_Err_Invalid_File_Format' has value 0x1203, etc. */
/* */
/* Undefine the macro FT_CONFIG_OPTION_USE_MODULE_ERRORS in ftoption.h */
/* to make the higher byte always zero (disabling the module error */
/* mechanism). */
/* */
/* It can also be used to create a module error message table easily */
/* with something like */
/* */
/* { */
/* #undef __FTMODERR_H__ */
/* #define FT_MODERRDEF( e, v, s ) { FT_Mod_Err_ ## e, s }, */
/* #define FT_MODERR_START_LIST { */
/* #define FT_MODERR_END_LIST { 0, 0 } }; */
/* */
/* const struct */
/* { */
/* int mod_err_offset; */
/* const char* mod_err_msg */
/* } ft_mod_errors[] = */
/* */
/* #include FT_MODULE_ERRORS_H */
/* } */
/* */
/* To use such a table, all errors must be ANDed with 0xFF00 to remove */
/* the error code. */
/* */
/*************************************************************************/
#ifndef __FTMODERR_H__
#define __FTMODERR_H__
/*******************************************************************/
/*******************************************************************/
/***** *****/
/***** SETUP MACROS *****/
/***** *****/
/*******************************************************************/
/*******************************************************************/
#undef FT_NEED_EXTERN_C
#ifndef FT_MODERRDEF
#ifdef FT_CONFIG_OPTION_USE_MODULE_ERRORS
#define FT_MODERRDEF( e, v, s ) FT_Mod_Err_ ## e = v,
#else
#define FT_MODERRDEF( e, v, s ) FT_Mod_Err_ ## e = 0,
#endif
#define FT_MODERR_START_LIST enum {
#define FT_MODERR_END_LIST FT_Mod_Err_Max };
#ifdef __cplusplus
#define FT_NEED_EXTERN_C
extern "C" {
#endif
#endif /* !FT_MODERRDEF */
/*******************************************************************/
/*******************************************************************/
/***** *****/
/***** LIST MODULE ERROR BASES *****/
/***** *****/
/*******************************************************************/
/*******************************************************************/
#ifdef FT_MODERR_START_LIST
FT_MODERR_START_LIST
#endif
FT_MODERRDEF( Base, 0x000, "base module" )
FT_MODERRDEF( Autofit, 0x100, "autofitter module" )
FT_MODERRDEF( BDF, 0x200, "BDF module" )
FT_MODERRDEF( Cache, 0x300, "cache module" )
FT_MODERRDEF( CFF, 0x400, "CFF module" )
FT_MODERRDEF( CID, 0x500, "CID module" )
FT_MODERRDEF( Gzip, 0x600, "Gzip module" )
FT_MODERRDEF( LZW, 0x700, "LZW module" )
FT_MODERRDEF( OTvalid, 0x800, "OpenType validation module" )
FT_MODERRDEF( PCF, 0x900, "PCF module" )
FT_MODERRDEF( PFR, 0xA00, "PFR module" )
FT_MODERRDEF( PSaux, 0xB00, "PS auxiliary module" )
FT_MODERRDEF( PShinter, 0xC00, "PS hinter module" )
FT_MODERRDEF( PSnames, 0xD00, "PS names module" )
FT_MODERRDEF( Raster, 0xE00, "raster module" )
FT_MODERRDEF( SFNT, 0xF00, "SFNT module" )
FT_MODERRDEF( Smooth, 0x1000, "smooth raster module" )
FT_MODERRDEF( TrueType, 0x1100, "TrueType module" )
FT_MODERRDEF( Type1, 0x1200, "Type 1 module" )
FT_MODERRDEF( Type42, 0x1300, "Type 42 module" )
FT_MODERRDEF( Winfonts, 0x1400, "Windows FON/FNT module" )
#ifdef FT_MODERR_END_LIST
FT_MODERR_END_LIST
#endif
/*******************************************************************/
/*******************************************************************/
/***** *****/
/***** CLEANUP *****/
/***** *****/
/*******************************************************************/
/*******************************************************************/
#ifdef FT_NEED_EXTERN_C
}
#endif
#undef FT_MODERR_START_LIST
#undef FT_MODERR_END_LIST
#undef FT_MODERRDEF
#undef FT_NEED_EXTERN_C
#endif /* __FTMODERR_H__ */
/* END */

198
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/***************************************************************************/
/* */
/* ftotval.h */
/* */
/* FreeType API for validating OpenType tables (specification). */
/* */
/* Copyright 2004, 2005, 2006 by */
/* David Turner, Robert Wilhelm, and Werner Lemberg. */
/* */
/* This file is part of the FreeType project, and may only be used, */
/* modified, and distributed under the terms of the FreeType project */
/* license, LICENSE.TXT. By continuing to use, modify, or distribute */
/* this file you indicate that you have read the license and */
/* understand and accept it fully. */
/* */
/***************************************************************************/
/***************************************************************************/
/* */
/* */
/* Warning: This module might be moved to a different library in the */
/* future to avoid a tight dependency between FreeType and the */
/* OpenType specification. */
/* */
/* */
/***************************************************************************/
#ifndef __FTOTVAL_H__
#define __FTOTVAL_H__
#include <ft2build.h>
#include FT_FREETYPE_H
#ifdef FREETYPE_H
#error "freetype.h of FreeType 1 has been loaded!"
#error "Please fix the directory search order for header files"
#error "so that freetype.h of FreeType 2 is found first."
#endif
FT_BEGIN_HEADER
/*************************************************************************/
/* */
/* <Section> */
/* ot_validation */
/* */
/* <Title> */
/* OpenType Validation */
/* */
/* <Abstract> */
/* An API to validate OpenType tables. */
/* */
/* <Description> */
/* This section contains the declaration of functions to validate */
/* some OpenType tables (BASE, GDEF, GPOS, GSUB, JSTF). */
/* */
/*************************************************************************/
/**********************************************************************
*
* @enum:
* FT_VALIDATE_OTXXX
*
* @description:
* A list of bit-field constants used with @FT_OpenType_Validate to
* indicate which OpenType tables should be validated.
*
* @values:
* FT_VALIDATE_BASE ::
* Validate BASE table.
*
* FT_VALIDATE_GDEF ::
* Validate GDEF table.
*
* FT_VALIDATE_GPOS ::
* Validate GPOS table.
*
* FT_VALIDATE_GSUB ::
* Validate GSUB table.
*
* FT_VALIDATE_JSTF ::
* Validate JSTF table.
*
* FT_VALIDATE_OT ::
* Validate all OpenType tables (BASE, GDEF, GPOS, GSUB, JSTF).
*
*/
#define FT_VALIDATE_BASE 0x0100
#define FT_VALIDATE_GDEF 0x0200
#define FT_VALIDATE_GPOS 0x0400
#define FT_VALIDATE_GSUB 0x0800
#define FT_VALIDATE_JSTF 0x1000
#define FT_VALIDATE_OT FT_VALIDATE_BASE | \
FT_VALIDATE_GDEF | \
FT_VALIDATE_GPOS | \
FT_VALIDATE_GSUB | \
FT_VALIDATE_JSTF
/* */
/**********************************************************************
*
* @function:
* FT_OpenType_Validate
*
* @description:
* Validate various OpenType tables to assure that all offsets and
* indices are valid. The idea is that a higher-level library which
* actually does the text layout can access those tables without
* error checking (which can be quite time consuming).
*
* @input:
* face ::
* A handle to the input face.
*
* validation_flags ::
* A bit field which specifies the tables to be validated. See
* @FT_VALIDATE_OTXXX for possible values.
*
* @output:
* BASE_table ::
* A pointer to the BASE table.
*
* GDEF_table ::
* A pointer to the GDEF table.
*
* GPOS_table ::
* A pointer to the GPOS table.
*
* GSUB_table ::
* A pointer to the GSUB table.
*
* JSTF_table ::
* A pointer to the JSTF table.
*
* @return:
* FreeType error code. 0 means success.
*
* @note:
* This function only works with OpenType fonts, returning an error
* otherwise.
*
* After use, the application should deallocate the five tables with
* @FT_OpenType_Free. A NULL value indicates that the table either
* doesn't exist in the font, or the application hasn't asked for
* validation.
*/
FT_EXPORT( FT_Error )
FT_OpenType_Validate( FT_Face face,
FT_UInt validation_flags,
FT_Bytes *BASE_table,
FT_Bytes *GDEF_table,
FT_Bytes *GPOS_table,
FT_Bytes *GSUB_table,
FT_Bytes *JSTF_table );
/* */
/**********************************************************************
*
* @function:
* FT_OpenType_Free
*
* @description:
* Free the buffer allocated by OpenType validator.
*
* @input:
* face ::
* A handle to the input face.
*
* table ::
* The pointer to the buffer that is allocated by
* @FT_OpenType_Validate.
*
* @note:
* This function must be used to free the buffer allocated by
* @FT_OpenType_Validate only.
*/
FT_EXPORT( void )
FT_OpenType_Free( FT_Face face,
FT_Bytes table );
/* */
FT_END_HEADER
#endif /* __FTOTVAL_H__ */
/* END */

526
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/***************************************************************************/
/* */
/* ftoutln.h */
/* */
/* Support for the FT_Outline type used to store glyph shapes of */
/* most scalable font formats (specification). */
/* */
/* Copyright 1996-2001, 2002, 2003, 2005, 2006, 2007 by */
/* David Turner, Robert Wilhelm, and Werner Lemberg. */
/* */
/* This file is part of the FreeType project, and may only be used, */
/* modified, and distributed under the terms of the FreeType project */
/* license, LICENSE.TXT. By continuing to use, modify, or distribute */
/* this file you indicate that you have read the license and */
/* understand and accept it fully. */
/* */
/***************************************************************************/
#ifndef __FTOUTLN_H__
#define __FTOUTLN_H__
#include <ft2build.h>
#include FT_FREETYPE_H
#ifdef FREETYPE_H
#error "freetype.h of FreeType 1 has been loaded!"
#error "Please fix the directory search order for header files"
#error "so that freetype.h of FreeType 2 is found first."
#endif
FT_BEGIN_HEADER
/*************************************************************************/
/* */
/* <Section> */
/* outline_processing */
/* */
/* <Title> */
/* Outline Processing */
/* */
/* <Abstract> */
/* Functions to create, transform, and render vectorial glyph images. */
/* */
/* <Description> */
/* This section contains routines used to create and destroy scalable */
/* glyph images known as `outlines'. These can also be measured, */
/* transformed, and converted into bitmaps and pixmaps. */
/* */
/* <Order> */
/* FT_Outline */
/* FT_OUTLINE_FLAGS */
/* FT_Outline_New */
/* FT_Outline_Done */
/* FT_Outline_Copy */
/* FT_Outline_Translate */
/* FT_Outline_Transform */
/* FT_Outline_Embolden */
/* FT_Outline_Reverse */
/* FT_Outline_Check */
/* */
/* FT_Outline_Get_CBox */
/* FT_Outline_Get_BBox */
/* */
/* FT_Outline_Get_Bitmap */
/* FT_Outline_Render */
/* */
/* FT_Outline_Decompose */
/* FT_Outline_Funcs */
/* FT_Outline_MoveTo_Func */
/* FT_Outline_LineTo_Func */
/* FT_Outline_ConicTo_Func */
/* FT_Outline_CubicTo_Func */
/* */
/*************************************************************************/
/*************************************************************************/
/* */
/* <Function> */
/* FT_Outline_Decompose */
/* */
/* <Description> */
/* Walks over an outline's structure to decompose it into individual */
/* segments and Bézier arcs. This function is also able to emit */
/* `move to' and `close to' operations to indicate the start and end */
/* of new contours in the outline. */
/* */
/* <Input> */
/* outline :: A pointer to the source target. */
/* */
/* func_interface :: A table of `emitters', i.e,. function pointers */
/* called during decomposition to indicate path */
/* operations. */
/* */
/* <InOut> */
/* user :: A typeless pointer which is passed to each */
/* emitter during the decomposition. It can be */
/* used to store the state during the */
/* decomposition. */
/* */
/* <Return> */
/* FreeType error code. 0 means success. */
/* */
FT_EXPORT( FT_Error )
FT_Outline_Decompose( FT_Outline* outline,
const FT_Outline_Funcs* func_interface,
void* user );
/*************************************************************************/
/* */
/* <Function> */
/* FT_Outline_New */
/* */
/* <Description> */
/* Creates a new outline of a given size. */
/* */
/* <Input> */
/* library :: A handle to the library object from where the */
/* outline is allocated. Note however that the new */
/* outline will *not* necessarily be *freed*, when */
/* destroying the library, by @FT_Done_FreeType. */
/* */
/* numPoints :: The maximal number of points within the outline. */
/* */
/* numContours :: The maximal number of contours within the outline. */
/* */
/* <Output> */
/* anoutline :: A handle to the new outline. NULL in case of */
/* error. */
/* */
/* <Return> */
/* FreeType error code. 0 means success. */
/* */
/* <Note> */
/* The reason why this function takes a `library' parameter is simply */
/* to use the library's memory allocator. */
/* */
FT_EXPORT( FT_Error )
FT_Outline_New( FT_Library library,
FT_UInt numPoints,
FT_Int numContours,
FT_Outline *anoutline );
FT_EXPORT( FT_Error )
FT_Outline_New_Internal( FT_Memory memory,
FT_UInt numPoints,
FT_Int numContours,
FT_Outline *anoutline );
/*************************************************************************/
/* */
/* <Function> */
/* FT_Outline_Done */
/* */
/* <Description> */
/* Destroys an outline created with @FT_Outline_New. */
/* */
/* <Input> */
/* library :: A handle of the library object used to allocate the */
/* outline. */
/* */
/* outline :: A pointer to the outline object to be discarded. */
/* */
/* <Return> */
/* FreeType error code. 0 means success. */
/* */
/* <Note> */
/* If the outline's `owner' field is not set, only the outline */
/* descriptor will be released. */
/* */
/* The reason why this function takes an `library' parameter is */
/* simply to use ft_mem_free(). */
/* */
FT_EXPORT( FT_Error )
FT_Outline_Done( FT_Library library,
FT_Outline* outline );
FT_EXPORT( FT_Error )
FT_Outline_Done_Internal( FT_Memory memory,
FT_Outline* outline );
/*************************************************************************/
/* */
/* <Function> */
/* FT_Outline_Check */
/* */
/* <Description> */
/* Check the contents of an outline descriptor. */
/* */
/* <Input> */
/* outline :: A handle to a source outline. */
/* */
/* <Return> */
/* FreeType error code. 0 means success. */
/* */
FT_EXPORT( FT_Error )
FT_Outline_Check( FT_Outline* outline );
/*************************************************************************/
/* */
/* <Function> */
/* FT_Outline_Get_CBox */
/* */
/* <Description> */
/* Returns an outline's `control box'. The control box encloses all */
/* the outline's points, including Bézier control points. Though it */
/* coincides with the exact bounding box for most glyphs, it can be */
/* slightly larger in some situations (like when rotating an outline */
/* which contains Bézier outside arcs). */
/* */
/* Computing the control box is very fast, while getting the bounding */
/* box can take much more time as it needs to walk over all segments */
/* and arcs in the outline. To get the latter, you can use the */
/* `ftbbox' component which is dedicated to this single task. */
/* */
/* <Input> */
/* outline :: A pointer to the source outline descriptor. */
/* */
/* <Output> */
/* acbox :: The outline's control box. */
/* */
FT_EXPORT( void )
FT_Outline_Get_CBox( const FT_Outline* outline,
FT_BBox *acbox );
/*************************************************************************/
/* */
/* <Function> */
/* FT_Outline_Translate */
/* */
/* <Description> */
/* Applies a simple translation to the points of an outline. */
/* */
/* <InOut> */
/* outline :: A pointer to the target outline descriptor. */
/* */
/* <Input> */
/* xOffset :: The horizontal offset. */
/* */
/* yOffset :: The vertical offset. */
/* */
FT_EXPORT( void )
FT_Outline_Translate( const FT_Outline* outline,
FT_Pos xOffset,
FT_Pos yOffset );
/*************************************************************************/
/* */
/* <Function> */
/* FT_Outline_Copy */
/* */
/* <Description> */
/* Copies an outline into another one. Both objects must have the */
/* same sizes (number of points & number of contours) when this */
/* function is called. */
/* */
/* <Input> */
/* source :: A handle to the source outline. */
/* */
/* <Output> */
/* target :: A handle to the target outline. */
/* */
/* <Return> */
/* FreeType error code. 0 means success. */
/* */
FT_EXPORT( FT_Error )
FT_Outline_Copy( const FT_Outline* source,
FT_Outline *target );
/*************************************************************************/
/* */
/* <Function> */
/* FT_Outline_Transform */
/* */
/* <Description> */
/* Applies a simple 2x2 matrix to all of an outline's points. Useful */
/* for applying rotations, slanting, flipping, etc. */
/* */
/* <InOut> */
/* outline :: A pointer to the target outline descriptor. */
/* */
/* <Input> */
/* matrix :: A pointer to the transformation matrix. */
/* */
/* <Note> */
/* You can use @FT_Outline_Translate if you need to translate the */
/* outline's points. */
/* */
FT_EXPORT( void )
FT_Outline_Transform( const FT_Outline* outline,
const FT_Matrix* matrix );
/*************************************************************************/
/* */
/* <Function> */
/* FT_Outline_Embolden */
/* */
/* <Description> */
/* Emboldens an outline. The new outline will be at most 4 times */
/* `strength' pixels wider and higher. You may think of the left and */
/* bottom borders as unchanged. */
/* */
/* Negative `strength' values to reduce the outline thickness are */
/* possible also. */
/* */
/* <InOut> */
/* outline :: A handle to the target outline. */
/* */
/* <Input> */
/* strength :: How strong the glyph is emboldened. Expressed in */
/* 26.6 pixel format. */
/* */
/* <Return> */
/* FreeType error code. 0 means success. */
/* */
/* <Note> */
/* The used algorithm to increase or decrease the thickness of the */
/* glyph doesn't change the number of points; this means that certain */
/* situations like acute angles or intersections are sometimes */
/* handled incorrectly. */
/* */
/* Example call: */
/* */
/* { */
/* FT_Load_Glyph( face, index, FT_LOAD_DEFAULT ); */
/* if ( face->slot->format == FT_GLYPH_FORMAT_OUTLINE ) */
/* FT_Outline_Embolden( &face->slot->outline, strength ); */
/* } */
/* */
FT_EXPORT( FT_Error )
FT_Outline_Embolden( FT_Outline* outline,
FT_Pos strength );
/*************************************************************************/
/* */
/* <Function> */
/* FT_Outline_Reverse */
/* */
/* <Description> */
/* Reverses the drawing direction of an outline. This is used to */
/* ensure consistent fill conventions for mirrored glyphs. */
/* */
/* <InOut> */
/* outline :: A pointer to the target outline descriptor. */
/* */
/* <Note> */
/* This functions toggles the bit flag @FT_OUTLINE_REVERSE_FILL in */
/* the outline's `flags' field. */
/* */
/* It shouldn't be used by a normal client application, unless it */
/* knows what it is doing. */
/* */
FT_EXPORT( void )
FT_Outline_Reverse( FT_Outline* outline );
/*************************************************************************/
/* */
/* <Function> */
/* FT_Outline_Get_Bitmap */
/* */
/* <Description> */
/* Renders an outline within a bitmap. The outline's image is simply */
/* OR-ed to the target bitmap. */
/* */
/* <Input> */
/* library :: A handle to a FreeType library object. */
/* */
/* outline :: A pointer to the source outline descriptor. */
/* */
/* <InOut> */
/* abitmap :: A pointer to the target bitmap descriptor. */
/* */
/* <Return> */
/* FreeType error code. 0 means success. */
/* */
/* <Note> */
/* This function does NOT CREATE the bitmap, it only renders an */
/* outline image within the one you pass to it! */
/* */
/* It will use the raster corresponding to the default glyph format. */
/* */
FT_EXPORT( FT_Error )
FT_Outline_Get_Bitmap( FT_Library library,
FT_Outline* outline,
const FT_Bitmap *abitmap );
/*************************************************************************/
/* */
/* <Function> */
/* FT_Outline_Render */
/* */
/* <Description> */
/* Renders an outline within a bitmap using the current scan-convert. */
/* This functions uses an @FT_Raster_Params structure as an argument, */
/* allowing advanced features like direct composition, translucency, */
/* etc. */
/* */
/* <Input> */
/* library :: A handle to a FreeType library object. */
/* */
/* outline :: A pointer to the source outline descriptor. */
/* */
/* <InOut> */
/* params :: A pointer to an @FT_Raster_Params structure used to */
/* describe the rendering operation. */
/* */
/* <Return> */
/* FreeType error code. 0 means success. */
/* */
/* <Note> */
/* You should know what you are doing and how @FT_Raster_Params works */
/* to use this function. */
/* */
/* The field `params.source' will be set to `outline' before the scan */
/* converter is called, which means that the value you give to it is */
/* actually ignored. */
/* */
FT_EXPORT( FT_Error )
FT_Outline_Render( FT_Library library,
FT_Outline* outline,
FT_Raster_Params* params );
/**************************************************************************
*
* @enum:
* FT_Orientation
*
* @description:
* A list of values used to describe an outline's contour orientation.
*
* The TrueType and Postscript specifications use different conventions
* to determine whether outline contours should be filled or unfilled.
*
* @values:
* FT_ORIENTATION_TRUETYPE ::
* According to the TrueType specification, clockwise contours must
* be filled, and counter-clockwise ones must be unfilled.
*
* FT_ORIENTATION_POSTSCRIPT ::
* According to the Postscript specification, counter-clockwise contours
* must be filled, and clockwise ones must be unfilled.
*
* FT_ORIENTATION_FILL_RIGHT ::
* This is identical to @FT_ORIENTATION_TRUETYPE, but is used to
* remember that in TrueType, everything that is to the right of
* the drawing direction of a contour must be filled.
*
* FT_ORIENTATION_FILL_LEFT ::
* This is identical to @FT_ORIENTATION_POSTSCRIPT, but is used to
* remember that in Postscript, everything that is to the left of
* the drawing direction of a contour must be filled.
*
* FT_ORIENTATION_NONE ::
* The orientation cannot be determined. That is, different parts of
* the glyph have different orientation.
*
*/
typedef enum
{
FT_ORIENTATION_TRUETYPE = 0,
FT_ORIENTATION_POSTSCRIPT = 1,
FT_ORIENTATION_FILL_RIGHT = FT_ORIENTATION_TRUETYPE,
FT_ORIENTATION_FILL_LEFT = FT_ORIENTATION_POSTSCRIPT,
FT_ORIENTATION_NONE
} FT_Orientation;
/**************************************************************************
*
* @function:
* FT_Outline_Get_Orientation
*
* @description:
* This function analyzes a glyph outline and tries to compute its
* fill orientation (see @FT_Orientation). This is done by computing
* the direction of each global horizontal and/or vertical extrema
* within the outline.
*
* Note that this will return @FT_ORIENTATION_TRUETYPE for empty
* outlines.
*
* @input:
* outline ::
* A handle to the source outline.
*
* @return:
* The orientation.
*
*/
FT_EXPORT( FT_Orientation )
FT_Outline_Get_Orientation( FT_Outline* outline );
/* */
FT_END_HEADER
#endif /* __FTOUTLN_H__ */
/* END */
/* Local Variables: */
/* coding: utf-8 */
/* End: */

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/***************************************************************************/
/* */
/* ftpfr.h */
/* */
/* FreeType API for accessing PFR-specific data (specification only). */
/* */
/* Copyright 2002, 2003, 2004, 2006 by */
/* David Turner, Robert Wilhelm, and Werner Lemberg. */
/* */
/* This file is part of the FreeType project, and may only be used, */
/* modified, and distributed under the terms of the FreeType project */
/* license, LICENSE.TXT. By continuing to use, modify, or distribute */
/* this file you indicate that you have read the license and */
/* understand and accept it fully. */
/* */
/***************************************************************************/
#ifndef __FTPFR_H__
#define __FTPFR_H__
#include <ft2build.h>
#include FT_FREETYPE_H
#ifdef FREETYPE_H
#error "freetype.h of FreeType 1 has been loaded!"
#error "Please fix the directory search order for header files"
#error "so that freetype.h of FreeType 2 is found first."
#endif
FT_BEGIN_HEADER
/*************************************************************************/
/* */
/* <Section> */
/* pfr_fonts */
/* */
/* <Title> */
/* PFR Fonts */
/* */
/* <Abstract> */
/* PFR/TrueDoc specific API. */
/* */
/* <Description> */
/* This section contains the declaration of PFR-specific functions. */
/* */
/*************************************************************************/
/**********************************************************************
*
* @function:
* FT_Get_PFR_Metrics
*
* @description:
* Return the outline and metrics resolutions of a given PFR face.
*
* @input:
* face :: Handle to the input face. It can be a non-PFR face.
*
* @output:
* aoutline_resolution ::
* Outline resolution. This is equivalent to `face->units_per_EM'.
* Optional (parameter can be NULL).
*
* ametrics_resolution ::
* Metrics resolution. This is equivalent to `outline_resolution'
* for non-PFR fonts. Optional (parameter can be NULL).
*
* ametrics_x_scale ::
* A 16.16 fixed-point number used to scale distance expressed
* in metrics units to device sub-pixels. This is equivalent to
* `face->size->x_scale', but for metrics only. Optional (parameter
* can be NULL)
*
* ametrics_y_scale ::
* Same as `ametrics_x_scale' but for the vertical direction.
* optional (parameter can be NULL)
*
* @return:
* FreeType error code. 0 means success.
*
* @note:
* If the input face is not a PFR, this function will return an error.
* However, in all cases, it will return valid values.
*/
FT_EXPORT( FT_Error )
FT_Get_PFR_Metrics( FT_Face face,
FT_UInt *aoutline_resolution,
FT_UInt *ametrics_resolution,
FT_Fixed *ametrics_x_scale,
FT_Fixed *ametrics_y_scale );
/**********************************************************************
*
* @function:
* FT_Get_PFR_Kerning
*
* @description:
* Return the kerning pair corresponding to two glyphs in a PFR face.
* The distance is expressed in metrics units, unlike the result of
* @FT_Get_Kerning.
*
* @input:
* face :: A handle to the input face.
*
* left :: Index of the left glyph.
*
* right :: Index of the right glyph.
*
* @output:
* avector :: A kerning vector.
*
* @return:
* FreeType error code. 0 means success.
*
* @note:
* This function always return distances in original PFR metrics
* units. This is unlike @FT_Get_Kerning with the @FT_KERNING_UNSCALED
* mode, which always returns distances converted to outline units.
*
* You can use the value of the `x_scale' and `y_scale' parameters
* returned by @FT_Get_PFR_Metrics to scale these to device sub-pixels.
*/
FT_EXPORT( FT_Error )
FT_Get_PFR_Kerning( FT_Face face,
FT_UInt left,
FT_UInt right,
FT_Vector *avector );
/**********************************************************************
*
* @function:
* FT_Get_PFR_Advance
*
* @description:
* Return a given glyph advance, expressed in original metrics units,
* from a PFR font.
*
* @input:
* face :: A handle to the input face.
*
* gindex :: The glyph index.
*
* @output:
* aadvance :: The glyph advance in metrics units.
*
* @return:
* FreeType error code. 0 means success.
*
* @note:
* You can use the `x_scale' or `y_scale' results of @FT_Get_PFR_Metrics
* to convert the advance to device sub-pixels (i.e., 1/64th of pixels).
*/
FT_EXPORT( FT_Error )
FT_Get_PFR_Advance( FT_Face face,
FT_UInt gindex,
FT_Pos *aadvance );
/* */
FT_END_HEADER
#endif /* __FTPFR_H__ */
/* END */

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/***************************************************************************/
/* */
/* ftrender.h */
/* */
/* FreeType renderer modules public interface (specification). */
/* */
/* Copyright 1996-2001, 2005, 2006 by */
/* David Turner, Robert Wilhelm, and Werner Lemberg. */
/* */
/* This file is part of the FreeType project, and may only be used, */
/* modified, and distributed under the terms of the FreeType project */
/* license, LICENSE.TXT. By continuing to use, modify, or distribute */
/* this file you indicate that you have read the license and */
/* understand and accept it fully. */
/* */
/***************************************************************************/
#ifndef __FTRENDER_H__
#define __FTRENDER_H__
#include <ft2build.h>
#include FT_MODULE_H
#include FT_GLYPH_H
FT_BEGIN_HEADER
/*************************************************************************/
/* */
/* <Section> */
/* module_management */
/* */
/*************************************************************************/
/* create a new glyph object */
typedef FT_Error
(*FT_Glyph_InitFunc)( FT_Glyph glyph,
FT_GlyphSlot slot );
/* destroys a given glyph object */
typedef void
(*FT_Glyph_DoneFunc)( FT_Glyph glyph );
typedef void
(*FT_Glyph_TransformFunc)( FT_Glyph glyph,
const FT_Matrix* matrix,
const FT_Vector* delta );
typedef void
(*FT_Glyph_GetBBoxFunc)( FT_Glyph glyph,
FT_BBox* abbox );
typedef FT_Error
(*FT_Glyph_CopyFunc)( FT_Glyph source,
FT_Glyph target );
typedef FT_Error
(*FT_Glyph_PrepareFunc)( FT_Glyph glyph,
FT_GlyphSlot slot );
/* deprecated */
#define FT_Glyph_Init_Func FT_Glyph_InitFunc
#define FT_Glyph_Done_Func FT_Glyph_DoneFunc
#define FT_Glyph_Transform_Func FT_Glyph_TransformFunc
#define FT_Glyph_BBox_Func FT_Glyph_GetBBoxFunc
#define FT_Glyph_Copy_Func FT_Glyph_CopyFunc
#define FT_Glyph_Prepare_Func FT_Glyph_PrepareFunc
struct FT_Glyph_Class_
{
FT_Long glyph_size;
FT_Glyph_Format glyph_format;
FT_Glyph_InitFunc glyph_init;
FT_Glyph_DoneFunc glyph_done;
FT_Glyph_CopyFunc glyph_copy;
FT_Glyph_TransformFunc glyph_transform;
FT_Glyph_GetBBoxFunc glyph_bbox;
FT_Glyph_PrepareFunc glyph_prepare;
};
typedef FT_Error
(*FT_Renderer_RenderFunc)( FT_Renderer renderer,
FT_GlyphSlot slot,
FT_UInt mode,
const FT_Vector* origin );
typedef FT_Error
(*FT_Renderer_TransformFunc)( FT_Renderer renderer,
FT_GlyphSlot slot,
const FT_Matrix* matrix,
const FT_Vector* delta );
typedef void
(*FT_Renderer_GetCBoxFunc)( FT_Renderer renderer,
FT_GlyphSlot slot,
FT_BBox* cbox );
typedef FT_Error
(*FT_Renderer_SetModeFunc)( FT_Renderer renderer,
FT_ULong mode_tag,
FT_Pointer mode_ptr );
/* deprecated identifiers */
#define FTRenderer_render FT_Renderer_RenderFunc
#define FTRenderer_transform FT_Renderer_TransformFunc
#define FTRenderer_getCBox FT_Renderer_GetCBoxFunc
#define FTRenderer_setMode FT_Renderer_SetModeFunc
/*************************************************************************/
/* */
/* <Struct> */
/* FT_Renderer_Class */
/* */
/* <Description> */
/* The renderer module class descriptor. */
/* */
/* <Fields> */
/* root :: The root @FT_Module_Class fields. */
/* */
/* glyph_format :: The glyph image format this renderer handles. */
/* */
/* render_glyph :: A method used to render the image that is in a */
/* given glyph slot into a bitmap. */
/* */
/* set_mode :: A method used to pass additional parameters. */
/* */
/* raster_class :: For @FT_GLYPH_FORMAT_OUTLINE renderers only. This */
/* is a pointer to its raster's class. */
/* */
/* raster :: For @FT_GLYPH_FORMAT_OUTLINE renderers only. This */
/* is a pointer to the corresponding raster object, */
/* if any. */
/* */
typedef struct FT_Renderer_Class_
{
FT_Module_Class root;
FT_Glyph_Format glyph_format;
FT_Renderer_RenderFunc render_glyph;
FT_Renderer_TransformFunc transform_glyph;
FT_Renderer_GetCBoxFunc get_glyph_cbox;
FT_Renderer_SetModeFunc set_mode;
FT_Raster_Funcs* raster_class;
} FT_Renderer_Class;
/*************************************************************************/
/* */
/* <Function> */
/* FT_Get_Renderer */
/* */
/* <Description> */
/* Retrieves the current renderer for a given glyph format. */
/* */
/* <Input> */
/* library :: A handle to the library object. */
/* */
/* format :: The glyph format. */
/* */
/* <Return> */
/* A renderer handle. 0 if none found. */
/* */
/* <Note> */
/* An error will be returned if a module already exists by that name, */
/* or if the module requires a version of FreeType that is too great. */
/* */
/* To add a new renderer, simply use @FT_Add_Module. To retrieve a */
/* renderer by its name, use @FT_Get_Module. */
/* */
FT_EXPORT( FT_Renderer )
FT_Get_Renderer( FT_Library library,
FT_Glyph_Format format );
/*************************************************************************/
/* */
/* <Function> */
/* FT_Set_Renderer */
/* */
/* <Description> */
/* Sets the current renderer to use, and set additional mode. */
/* */
/* <InOut> */
/* library :: A handle to the library object. */
/* */
/* <Input> */
/* renderer :: A handle to the renderer object. */
/* */
/* num_params :: The number of additional parameters. */
/* */
/* parameters :: Additional parameters. */
/* */
/* <Return> */
/* FreeType error code. 0 means success. */
/* */
/* <Note> */
/* In case of success, the renderer will be used to convert glyph */
/* images in the renderer's known format into bitmaps. */
/* */
/* This doesn't change the current renderer for other formats. */
/* */
FT_EXPORT( FT_Error )
FT_Set_Renderer( FT_Library library,
FT_Renderer renderer,
FT_UInt num_params,
FT_Parameter* parameters );
/* */
FT_END_HEADER
#endif /* __FTRENDER_H__ */
/* END */

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/***************************************************************************/
/* */
/* ftsizes.h */
/* */
/* FreeType size objects management (specification). */
/* */
/* Copyright 1996-2001, 2003, 2004, 2006 by */
/* David Turner, Robert Wilhelm, and Werner Lemberg. */
/* */
/* This file is part of the FreeType project, and may only be used, */
/* modified, and distributed under the terms of the FreeType project */
/* license, LICENSE.TXT. By continuing to use, modify, or distribute */
/* this file you indicate that you have read the license and */
/* understand and accept it fully. */
/* */
/***************************************************************************/
/*************************************************************************/
/* */
/* Typical application would normally not need to use these functions. */
/* However, they have been placed in a public API for the rare cases */
/* where they are needed. */
/* */
/*************************************************************************/
#ifndef __FTSIZES_H__
#define __FTSIZES_H__
#include <ft2build.h>
#include FT_FREETYPE_H
#ifdef FREETYPE_H
#error "freetype.h of FreeType 1 has been loaded!"
#error "Please fix the directory search order for header files"
#error "so that freetype.h of FreeType 2 is found first."
#endif
FT_BEGIN_HEADER
/*************************************************************************/
/* */
/* <Section> */
/* sizes_management */
/* */
/* <Title> */
/* Size Management */
/* */
/* <Abstract> */
/* Managing multiple sizes per face. */
/* */
/* <Description> */
/* When creating a new face object (e.g., with @FT_New_Face), an */
/* @FT_Size object is automatically created and used to store all */
/* pixel-size dependent information, available in the `face->size' */
/* field. */
/* */
/* It is however possible to create more sizes for a given face, */
/* mostly in order to manage several character pixel sizes of the */
/* same font family and style. See @FT_New_Size and @FT_Done_Size. */
/* */
/* Note that @FT_Set_Pixel_Sizes and @FT_Set_Char_Size only */
/* modify the contents of the current `active' size; you thus need */
/* to use @FT_Activate_Size to change it. */
/* */
/* 99% of applications won't need the functions provided here, */
/* especially if they use the caching sub-system, so be cautious */
/* when using these. */
/* */
/*************************************************************************/
/*************************************************************************/
/* */
/* <Function> */
/* FT_New_Size */
/* */
/* <Description> */
/* Create a new size object from a given face object. */
/* */
/* <Input> */
/* face :: A handle to a parent face object. */
/* */
/* <Output> */
/* asize :: A handle to a new size object. */
/* */
/* <Return> */
/* FreeType error code. 0 means success. */
/* */
/* <Note> */
/* You need to call @FT_Activate_Size in order to select the new size */
/* for upcoming calls to @FT_Set_Pixel_Sizes, @FT_Set_Char_Size, */
/* @FT_Load_Glyph, @FT_Load_Char, etc. */
/* */
FT_EXPORT( FT_Error )
FT_New_Size( FT_Face face,
FT_Size* size );
/*************************************************************************/
/* */
/* <Function> */
/* FT_Done_Size */
/* */
/* <Description> */
/* Discard a given size object. Note that @FT_Done_Face */
/* automatically discards all size objects allocated with */
/* @FT_New_Size. */
/* */
/* <Input> */
/* size :: A handle to a target size object. */
/* */
/* <Return> */
/* FreeType error code. 0 means success. */
/* */
FT_EXPORT( FT_Error )
FT_Done_Size( FT_Size size );
/*************************************************************************/
/* */
/* <Function> */
/* FT_Activate_Size */
/* */
/* <Description> */
/* Even though it is possible to create several size objects for a */
/* given face (see @FT_New_Size for details), functions like */
/* @FT_Load_Glyph or @FT_Load_Char only use the last-created one to */
/* determine the `current character pixel size'. */
/* */
/* This function can be used to `activate' a previously created size */
/* object. */
/* */
/* <Input> */
/* size :: A handle to a target size object. */
/* */
/* <Return> */
/* FreeType error code. 0 means success. */
/* */
/* <Note> */
/* If `face' is the size's parent face object, this function changes */
/* the value of `face->size' to the input size handle. */
/* */
FT_EXPORT( FT_Error )
FT_Activate_Size( FT_Size size );
/* */
FT_END_HEADER
#endif /* __FTSIZES_H__ */
/* END */

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/***************************************************************************/
/* */
/* ftsnames.h */
/* */
/* Simple interface to access SFNT name tables (which are used */
/* to hold font names, copyright info, notices, etc.) (specification). */
/* */
/* This is _not_ used to retrieve glyph names! */
/* */
/* Copyright 1996-2001, 2002, 2003, 2006 by */
/* David Turner, Robert Wilhelm, and Werner Lemberg. */
/* */
/* This file is part of the FreeType project, and may only be used, */
/* modified, and distributed under the terms of the FreeType project */
/* license, LICENSE.TXT. By continuing to use, modify, or distribute */
/* this file you indicate that you have read the license and */
/* understand and accept it fully. */
/* */
/***************************************************************************/
#ifndef __FT_SFNT_NAMES_H__
#define __FT_SFNT_NAMES_H__
#include <ft2build.h>
#include FT_FREETYPE_H
#ifdef FREETYPE_H
#error "freetype.h of FreeType 1 has been loaded!"
#error "Please fix the directory search order for header files"
#error "so that freetype.h of FreeType 2 is found first."
#endif
FT_BEGIN_HEADER
/*************************************************************************/
/* */
/* <Section> */
/* sfnt_names */
/* */
/* <Title> */
/* SFNT Names */
/* */
/* <Abstract> */
/* Access the names embedded in TrueType and OpenType files. */
/* */
/* <Description> */
/* The TrueType and OpenType specification allow the inclusion of */
/* a special `names table' in font files. This table contains */
/* textual (and internationalized) information regarding the font, */
/* like family name, copyright, version, etc. */
/* */
/* The definitions below are used to access them if available. */
/* */
/* Note that this has nothing to do with glyph names! */
/* */
/*************************************************************************/
/*************************************************************************/
/* */
/* <Struct> */
/* FT_SfntName */
/* */
/* <Description> */
/* A structure used to model an SFNT `name' table entry. */
/* */
/* <Fields> */
/* platform_id :: The platform ID for `string'. */
/* */
/* encoding_id :: The encoding ID for `string'. */
/* */
/* language_id :: The language ID for `string'. */
/* */
/* name_id :: An identifier for `string'. */
/* */
/* string :: The `name' string. Note that its format differs */
/* depending on the (platform,encoding) pair. It can */
/* be a Pascal String, a UTF-16 one, etc. */
/* */
/* Generally speaking, the string is not */
/* zero-terminated. Please refer to the TrueType */
/* specification for details. */
/* */
/* string_len :: The length of `string' in bytes. */
/* */
/* <Note> */
/* Possible values for `platform_id', `encoding_id', `language_id', */
/* and `name_id' are given in the file `ttnameid.h'. For details */
/* please refer to the TrueType or OpenType specification. */
/* */
/* See also @TT_PLATFORM_XXX, @TT_APPLE_ID_XXX, @TT_MAC_ID_XXX, */
/* @TT_ISO_ID_XXX, and @TT_MS_ID_XXX. */
/* */
typedef struct FT_SfntName_
{
FT_UShort platform_id;
FT_UShort encoding_id;
FT_UShort language_id;
FT_UShort name_id;
FT_Byte* string; /* this string is *not* null-terminated! */
FT_UInt string_len; /* in bytes */
} FT_SfntName;
/*************************************************************************/
/* */
/* <Function> */
/* FT_Get_Sfnt_Name_Count */
/* */
/* <Description> */
/* Retrieves the number of name strings in the SFNT `name' table. */
/* */
/* <Input> */
/* face :: A handle to the source face. */
/* */
/* <Return> */
/* The number of strings in the `name' table. */
/* */
FT_EXPORT( FT_UInt )
FT_Get_Sfnt_Name_Count( FT_Face face );
/*************************************************************************/
/* */
/* <Function> */
/* FT_Get_Sfnt_Name */
/* */
/* <Description> */
/* Retrieves a string of the SFNT `name' table for a given index. */
/* */
/* <Input> */
/* face :: A handle to the source face. */
/* */
/* idx :: The index of the `name' string. */
/* */
/* <Output> */
/* aname :: The indexed @FT_SfntName structure. */
/* */
/* <Return> */
/* FreeType error code. 0 means success. */
/* */
/* <Note> */
/* The `string' array returned in the `aname' structure is not */
/* null-terminated. */
/* */
/* Use @FT_Get_Sfnt_Name_Count to get the total number of available */
/* `name' table entries, then do a loop until you get the right */
/* platform, encoding, and name ID. */
/* */
FT_EXPORT( FT_Error )
FT_Get_Sfnt_Name( FT_Face face,
FT_UInt idx,
FT_SfntName *aname );
/* */
FT_END_HEADER
#endif /* __FT_SFNT_NAMES_H__ */
/* END */

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/***************************************************************************/
/* */
/* ftstroke.h */
/* */
/* FreeType path stroker (specification). */
/* */
/* Copyright 2002, 2003, 2004, 2005, 2006 by */
/* David Turner, Robert Wilhelm, and Werner Lemberg. */
/* */
/* This file is part of the FreeType project, and may only be used, */
/* modified, and distributed under the terms of the FreeType project */
/* license, LICENSE.TXT. By continuing to use, modify, or distribute */
/* this file you indicate that you have read the license and */
/* understand and accept it fully. */
/* */
/***************************************************************************/
#ifndef __FT_STROKE_H__
#define __FT_STROKE_H__
#include <ft2build.h>
#include FT_OUTLINE_H
#include FT_GLYPH_H
FT_BEGIN_HEADER
/************************************************************************
*
* @section:
* glyph_stroker
*
* @title:
* Glyph Stroker
*
* @abstract:
* Generating bordered and stroked glyphs.
*
* @description:
* This component generates stroked outlines of a given vectorial
* glyph. It also allows you to retrieve the `outside' and/or the
* `inside' borders of the stroke.
*
* This can be useful to generate `bordered' glyph, i.e., glyphs
* displayed with a coloured (and anti-aliased) border around their
* shape.
*/
/**************************************************************
*
* @type:
* FT_Stroker
*
* @description:
* Opaque handler to a path stroker object.
*/
typedef struct FT_StrokerRec_* FT_Stroker;
/**************************************************************
*
* @enum:
* FT_Stroker_LineJoin
*
* @description:
* These values determine how two joining lines are rendered
* in a stroker.
*
* @values:
* FT_STROKER_LINEJOIN_ROUND ::
* Used to render rounded line joins. Circular arcs are used
* to join two lines smoothly.
*
* FT_STROKER_LINEJOIN_BEVEL ::
* Used to render beveled line joins; i.e., the two joining lines
* are extended until they intersect.
*
* FT_STROKER_LINEJOIN_MITER ::
* Same as beveled rendering, except that an additional line
* break is added if the angle between the two joining lines
* is too closed (this is useful to avoid unpleasant spikes
* in beveled rendering).
*/
typedef enum
{
FT_STROKER_LINEJOIN_ROUND = 0,
FT_STROKER_LINEJOIN_BEVEL,
FT_STROKER_LINEJOIN_MITER
} FT_Stroker_LineJoin;
/**************************************************************
*
* @enum:
* FT_Stroker_LineCap
*
* @description:
* These values determine how the end of opened sub-paths are
* rendered in a stroke.
*
* @values:
* FT_STROKER_LINECAP_BUTT ::
* The end of lines is rendered as a full stop on the last
* point itself.
*
* FT_STROKER_LINECAP_ROUND ::
* The end of lines is rendered as a half-circle around the
* last point.
*
* FT_STROKER_LINECAP_SQUARE ::
* The end of lines is rendered as a square around the
* last point.
*/
typedef enum
{
FT_STROKER_LINECAP_BUTT = 0,
FT_STROKER_LINECAP_ROUND,
FT_STROKER_LINECAP_SQUARE
} FT_Stroker_LineCap;
/**************************************************************
*
* @enum:
* FT_StrokerBorder
*
* @description:
* These values are used to select a given stroke border
* in @FT_Stroker_GetBorderCounts and @FT_Stroker_ExportBorder.
*
* @values:
* FT_STROKER_BORDER_LEFT ::
* Select the left border, relative to the drawing direction.
*
* FT_STROKER_BORDER_RIGHT ::
* Select the right border, relative to the drawing direction.
*
* @note:
* Applications are generally interested in the `inside' and `outside'
* borders. However, there is no direct mapping between these and the
* `left' and `right' ones, since this really depends on the glyph's
* drawing orientation, which varies between font formats.
*
* You can however use @FT_Outline_GetInsideBorder and
* @FT_Outline_GetOutsideBorder to get these.
*/
typedef enum
{
FT_STROKER_BORDER_LEFT = 0,
FT_STROKER_BORDER_RIGHT
} FT_StrokerBorder;
/**************************************************************
*
* @function:
* FT_Outline_GetInsideBorder
*
* @description:
* Retrieve the @FT_StrokerBorder value corresponding to the
* `inside' borders of a given outline.
*
* @input:
* outline ::
* The source outline handle.
*
* @return:
* The border index. @FT_STROKER_BORDER_LEFT for empty or invalid
* outlines.
*/
FT_EXPORT( FT_StrokerBorder )
FT_Outline_GetInsideBorder( FT_Outline* outline );
/**************************************************************
*
* @function:
* FT_Outline_GetOutsideBorder
*
* @description:
* Retrieve the @FT_StrokerBorder value corresponding to the
* `outside' borders of a given outline.
*
* @input:
* outline ::
* The source outline handle.
*
* @return:
* The border index. @FT_STROKER_BORDER_LEFT for empty or invalid
* outlines.
*/
FT_EXPORT( FT_StrokerBorder )
FT_Outline_GetOutsideBorder( FT_Outline* outline );
/**************************************************************
*
* @function:
* FT_Stroker_New
*
* @description:
* Create a new stroker object.
*
* @input:
* library ::
* FreeType library handle.
*
* @output:
* astroker ::
* A new stroker object handle. NULL in case of error.
*
* @return:
* FreeType error code. 0 means success.
*/
FT_EXPORT( FT_Error )
FT_Stroker_New( FT_Library library,
FT_Stroker *astroker );
/**************************************************************
*
* @function:
* FT_Stroker_Set
*
* @description:
* Reset a stroker object's attributes.
*
* @input:
* stroker ::
* The target stroker handle.
*
* radius ::
* The border radius.
*
* line_cap ::
* The line cap style.
*
* line_join ::
* The line join style.
*
* miter_limit ::
* The miter limit for the FT_STROKER_LINEJOIN_MITER style,
* expressed as 16.16 fixed point value.
*
* @note:
* The radius is expressed in the same units that the outline
* coordinates.
*/
FT_EXPORT( void )
FT_Stroker_Set( FT_Stroker stroker,
FT_Fixed radius,
FT_Stroker_LineCap line_cap,
FT_Stroker_LineJoin line_join,
FT_Fixed miter_limit );
/**************************************************************
*
* @function:
* FT_Stroker_Rewind
*
* @description:
* Reset a stroker object without changing its attributes.
* You should call this function before beginning a new
* series of calls to @FT_Stroker_BeginSubPath or
* @FT_Stroker_EndSubPath.
*
* @input:
* stroker ::
* The target stroker handle.
*/
FT_EXPORT( void )
FT_Stroker_Rewind( FT_Stroker stroker );
/**************************************************************
*
* @function:
* FT_Stroker_ParseOutline
*
* @description:
* A convenience function used to parse a whole outline with
* the stroker. The resulting outline(s) can be retrieved
* later by functions like @FT_Stroker_GetCounts and @FT_Stroker_Export.
*
* @input:
* stroker ::
* The target stroker handle.
*
* outline ::
* The source outline.
*
* opened ::
* A boolean. If 1, the outline is treated as an open path instead
* of a closed one.
*
* @return:
* FreeType error code. 0 means success.
*
* @note:
* If `opened' is 0 (the default), the outline is treated as a closed
* path, and the stroker will generate two distinct `border' outlines.
*
* If `opened' is 1, the outline is processed as an open path, and the
* stroker will generate a single `stroke' outline.
*
* This function calls @FT_Stroker_Rewind automatically.
*/
FT_EXPORT( FT_Error )
FT_Stroker_ParseOutline( FT_Stroker stroker,
FT_Outline* outline,
FT_Bool opened );
/**************************************************************
*
* @function:
* FT_Stroker_BeginSubPath
*
* @description:
* Start a new sub-path in the stroker.
*
* @input:
* stroker ::
* The target stroker handle.
*
* to ::
* A pointer to the start vector.
*
* open ::
* A boolean. If 1, the sub-path is treated as an open one.
*
* @return:
* FreeType error code. 0 means success.
*
* @note:
* This function is useful when you need to stroke a path that is
* not stored as an @FT_Outline object.
*/
FT_EXPORT( FT_Error )
FT_Stroker_BeginSubPath( FT_Stroker stroker,
FT_Vector* to,
FT_Bool open );
/**************************************************************
*
* @function:
* FT_Stroker_EndSubPath
*
* @description:
* Close the current sub-path in the stroker.
*
* @input:
* stroker ::
* The target stroker handle.
*
* @return:
* FreeType error code. 0 means success.
*
* @note:
* You should call this function after @FT_Stroker_BeginSubPath.
* If the subpath was not `opened', this function will `draw' a
* single line segment to the start position when needed.
*/
FT_EXPORT( FT_Error )
FT_Stroker_EndSubPath( FT_Stroker stroker );
/**************************************************************
*
* @function:
* FT_Stroker_LineTo
*
* @description:
* `Draw' a single line segment in the stroker's current sub-path,
* from the last position.
*
* @input:
* stroker ::
* The target stroker handle.
*
* to ::
* A pointer to the destination point.
*
* @return:
* FreeType error code. 0 means success.
*
* @note:
* You should call this function between @FT_Stroker_BeginSubPath and
* @FT_Stroker_EndSubPath.
*/
FT_EXPORT( FT_Error )
FT_Stroker_LineTo( FT_Stroker stroker,
FT_Vector* to );
/**************************************************************
*
* @function:
* FT_Stroker_ConicTo
*
* @description:
* `Draw' a single quadratic Bézier in the stroker's current sub-path,
* from the last position.
*
* @input:
* stroker ::
* The target stroker handle.
*
* control ::
* A pointer to a Bézier control point.
*
* to ::
* A pointer to the destination point.
*
* @return:
* FreeType error code. 0 means success.
*
* @note:
* You should call this function between @FT_Stroker_BeginSubPath and
* @FT_Stroker_EndSubPath.
*/
FT_EXPORT( FT_Error )
FT_Stroker_ConicTo( FT_Stroker stroker,
FT_Vector* control,
FT_Vector* to );
/**************************************************************
*
* @function:
* FT_Stroker_CubicTo
*
* @description:
* `Draw' a single cubic Bézier in the stroker's current sub-path,
* from the last position.
*
* @input:
* stroker ::
* The target stroker handle.
*
* control1 ::
* A pointer to the first Bézier control point.
*
* control2 ::
* A pointer to second Bézier control point.
*
* to ::
* A pointer to the destination point.
*
* @return:
* FreeType error code. 0 means success.
*
* @note:
* You should call this function between @FT_Stroker_BeginSubPath and
* @FT_Stroker_EndSubPath.
*/
FT_EXPORT( FT_Error )
FT_Stroker_CubicTo( FT_Stroker stroker,
FT_Vector* control1,
FT_Vector* control2,
FT_Vector* to );
/**************************************************************
*
* @function:
* FT_Stroker_GetBorderCounts
*
* @description:
* Call this function once you have finished parsing your paths
* with the stroker. It will return the number of points and
* contours necessary to export one of the `border' or `stroke'
* outlines generated by the stroker.
*
* @input:
* stroker ::
* The target stroker handle.
*
* border ::
* The border index.
*
* @output:
* anum_points ::
* The number of points.
*
* anum_contours ::
* The number of contours.
*
* @return:
* FreeType error code. 0 means success.
*
* @note:
* When an outline, or a sub-path, is `closed', the stroker generates
* two independent `border' outlines, named `left' and `right'.
*
* When the outline, or a sub-path, is `opened', the stroker merges
* the `border' outlines with caps. The `left' border receives all
* points, while the `right' border becomes empty.
*
* Use the function @FT_Stroker_GetCounts instead if you want to
* retrieve the counts associated to both borders.
*/
FT_EXPORT( FT_Error )
FT_Stroker_GetBorderCounts( FT_Stroker stroker,
FT_StrokerBorder border,
FT_UInt *anum_points,
FT_UInt *anum_contours );
/**************************************************************
*
* @function:
* FT_Stroker_ExportBorder
*
* @description:
* Call this function after @FT_Stroker_GetBorderCounts to
* export the corresponding border to your own @FT_Outline
* structure.
*
* Note that this function will append the border points and
* contours to your outline, but will not try to resize its
* arrays.
*
* @input:
* stroker ::
* The target stroker handle.
*
* border ::
* The border index.
*
* outline ::
* The target outline handle.
*
* @note:
* Always call this function after @FT_Stroker_GetBorderCounts to
* get sure that there is enough room in your @FT_Outline object to
* receive all new data.
*
* When an outline, or a sub-path, is `closed', the stroker generates
* two independent `border' outlines, named `left' and `right'
*
* When the outline, or a sub-path, is `opened', the stroker merges
* the `border' outlines with caps. The `left' border receives all
* points, while the `right' border becomes empty.
*
* Use the function @FT_Stroker_Export instead if you want to
* retrieve all borders at once.
*/
FT_EXPORT( void )
FT_Stroker_ExportBorder( FT_Stroker stroker,
FT_StrokerBorder border,
FT_Outline* outline );
/**************************************************************
*
* @function:
* FT_Stroker_GetCounts
*
* @description:
* Call this function once you have finished parsing your paths
* with the stroker. It returns the number of points and
* contours necessary to export all points/borders from the stroked
* outline/path.
*
* @input:
* stroker ::
* The target stroker handle.
*
* @output:
* anum_points ::
* The number of points.
*
* anum_contours ::
* The number of contours.
*
* @return:
* FreeType error code. 0 means success.
*/
FT_EXPORT( FT_Error )
FT_Stroker_GetCounts( FT_Stroker stroker,
FT_UInt *anum_points,
FT_UInt *anum_contours );
/**************************************************************
*
* @function:
* FT_Stroker_Export
*
* @description:
* Call this function after @FT_Stroker_GetBorderCounts to
* export the all borders to your own @FT_Outline structure.
*
* Note that this function will append the border points and
* contours to your outline, but will not try to resize its
* arrays.
*
* @input:
* stroker ::
* The target stroker handle.
*
* outline ::
* The target outline handle.
*/
FT_EXPORT( void )
FT_Stroker_Export( FT_Stroker stroker,
FT_Outline* outline );
/**************************************************************
*
* @function:
* FT_Stroker_Done
*
* @description:
* Destroy a stroker object.
*
* @input:
* stroker ::
* A stroker handle. Can be NULL.
*/
FT_EXPORT( void )
FT_Stroker_Done( FT_Stroker stroker );
/**************************************************************
*
* @function:
* FT_Glyph_Stroke
*
* @description:
* Stroke a given outline glyph object with a given stroker.
*
* @inout:
* pglyph ::
* Source glyph handle on input, new glyph handle on output.
*
* @input:
* stroker ::
* A stroker handle.
*
* destroy ::
* A Boolean. If 1, the source glyph object is destroyed
* on success.
*
* @return:
* FreeType error code. 0 means success.
*
* @note:
* The source glyph is untouched in case of error.
*/
FT_EXPORT( FT_Error )
FT_Glyph_Stroke( FT_Glyph *pglyph,
FT_Stroker stroker,
FT_Bool destroy );
/**************************************************************
*
* @function:
* FT_Glyph_StrokeBorder
*
* @description:
* Stroke a given outline glyph object with a given stroker, but
* only return either its inside or outside border.
*
* @inout:
* pglyph ::
* Source glyph handle on input, new glyph handle on output.
*
* @input:
* stroker ::
* A stroker handle.
*
* inside ::
* A Boolean. If 1, return the inside border, otherwise
* the outside border.
*
* destroy ::
* A Boolean. If 1, the source glyph object is destroyed
* on success.
*
* @return:
* FreeType error code. 0 means success.
*
* @note:
* The source glyph is untouched in case of error.
*/
FT_EXPORT( FT_Error )
FT_Glyph_StrokeBorder( FT_Glyph *pglyph,
FT_Stroker stroker,
FT_Bool inside,
FT_Bool destroy );
/* */
FT_END_HEADER
#endif /* __FT_STROKE_H__ */
/* END */
/* Local Variables: */
/* coding: utf-8 */
/* End: */

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/***************************************************************************/
/* */
/* ftsynth.h */
/* */
/* FreeType synthesizing code for emboldening and slanting */
/* (specification). */
/* */
/* Copyright 2000-2001, 2003, 2006 by */
/* David Turner, Robert Wilhelm, and Werner Lemberg. */
/* */
/* This file is part of the FreeType project, and may only be used, */
/* modified, and distributed under the terms of the FreeType project */
/* license, LICENSE.TXT. By continuing to use, modify, or distribute */
/* this file you indicate that you have read the license and */
/* understand and accept it fully. */
/* */
/***************************************************************************/
/*************************************************************************/
/*************************************************************************/
/*************************************************************************/
/*************************************************************************/
/*************************************************************************/
/********* *********/
/********* WARNING, THIS IS ALPHA CODE, THIS API *********/
/********* IS DUE TO CHANGE UNTIL STRICTLY NOTIFIED BY THE *********/
/********* FREETYPE DEVELOPMENT TEAM *********/
/********* *********/
/*************************************************************************/
/*************************************************************************/
/*************************************************************************/
/*************************************************************************/
/*************************************************************************/
#ifndef __FTSYNTH_H__
#define __FTSYNTH_H__
#include <ft2build.h>
#include FT_FREETYPE_H
#ifdef FREETYPE_H
#error "freetype.h of FreeType 1 has been loaded!"
#error "Please fix the directory search order for header files"
#error "so that freetype.h of FreeType 2 is found first."
#endif
FT_BEGIN_HEADER
/* Make sure slot owns slot->bitmap. */
FT_EXPORT( FT_Error )
FT_GlyphSlot_Own_Bitmap( FT_GlyphSlot slot );
/* Do not use this function directly! Copy the code to */
/* your application and modify it to suit your need. */
FT_EXPORT( void )
FT_GlyphSlot_Embolden( FT_GlyphSlot slot );
FT_EXPORT( void )
FT_GlyphSlot_Oblique( FT_GlyphSlot slot );
/* */
FT_END_HEADER
#endif /* __FTSYNTH_H__ */
/* END */

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/***************************************************************************/
/* */
/* ftsystem.h */
/* */
/* FreeType low-level system interface definition (specification). */
/* */
/* Copyright 1996-2001, 2002, 2005 by */
/* David Turner, Robert Wilhelm, and Werner Lemberg. */
/* */
/* This file is part of the FreeType project, and may only be used, */
/* modified, and distributed under the terms of the FreeType project */
/* license, LICENSE.TXT. By continuing to use, modify, or distribute */
/* this file you indicate that you have read the license and */
/* understand and accept it fully. */
/* */
/***************************************************************************/
#ifndef __FTSYSTEM_H__
#define __FTSYSTEM_H__
#include <ft2build.h>
FT_BEGIN_HEADER
/*************************************************************************/
/* */
/* <Section> */
/* system_interface */
/* */
/* <Title> */
/* System Interface */
/* */
/* <Abstract> */
/* How FreeType manages memory and i/o. */
/* */
/* <Description> */
/* This section contains various definitions related to memory */
/* management and i/o access. You need to understand this */
/* information if you want to use a custom memory manager or you own */
/* i/o streams. */
/* */
/*************************************************************************/
/*************************************************************************/
/* */
/* M E M O R Y M A N A G E M E N T */
/* */
/*************************************************************************/
/*************************************************************************
*
* @type:
* FT_Memory
*
* @description:
* A handle to a given memory manager object, defined with an
* @FT_MemoryRec structure.
*
*/
typedef struct FT_MemoryRec_* FT_Memory;
/*************************************************************************
*
* @functype:
* FT_Alloc_Func
*
* @description:
* A function used to allocate `size' bytes from `memory'.
*
* @input:
* memory ::
* A handle to the source memory manager.
*
* size ::
* The size in bytes to allocate.
*
* @return:
* Address of new memory block. 0 in case of failure.
*
*/
typedef void*
(*FT_Alloc_Func)( FT_Memory memory,
long size );
/*************************************************************************
*
* @functype:
* FT_Free_Func
*
* @description:
* A function used to release a given block of memory.
*
* @input:
* memory ::
* A handle to the source memory manager.
*
* block ::
* The address of the target memory block.
*
*/
typedef void
(*FT_Free_Func)( FT_Memory memory,
void* block );
/*************************************************************************
*
* @functype:
* FT_Realloc_Func
*
* @description:
* A function used to re-allocate a given block of memory.
*
* @input:
* memory ::
* A handle to the source memory manager.
*
* cur_size ::
* The block's current size in bytes.
*
* new_size ::
* The block's requested new size.
*
* block ::
* The block's current address.
*
* @return:
* New block address. 0 in case of memory shortage.
*
* @note:
* In case of error, the old block must still be available.
*
*/
typedef void*
(*FT_Realloc_Func)( FT_Memory memory,
long cur_size,
long new_size,
void* block );
/*************************************************************************
*
* @struct:
* FT_MemoryRec
*
* @description:
* A structure used to describe a given memory manager to FreeType 2.
*
* @fields:
* user ::
* A generic typeless pointer for user data.
*
* alloc ::
* A pointer type to an allocation function.
*
* free ::
* A pointer type to an memory freeing function.
*
* realloc ::
* A pointer type to a reallocation function.
*
*/
struct FT_MemoryRec_
{
void* user;
FT_Alloc_Func alloc;
FT_Free_Func free;
FT_Realloc_Func realloc;
};
/*************************************************************************/
/* */
/* I / O M A N A G E M E N T */
/* */
/*************************************************************************/
/*************************************************************************
*
* @type:
* FT_Stream
*
* @description:
* A handle to an input stream.
*
*/
typedef struct FT_StreamRec_* FT_Stream;
/*************************************************************************
*
* @struct:
* FT_StreamDesc
*
* @description:
* A union type used to store either a long or a pointer. This is used
* to store a file descriptor or a `FILE*' in an input stream.
*
*/
typedef union FT_StreamDesc_
{
long value;
void* pointer;
} FT_StreamDesc;
/*************************************************************************
*
* @functype:
* FT_Stream_IoFunc
*
* @description:
* A function used to seek and read data from a given input stream.
*
* @input:
* stream ::
* A handle to the source stream.
*
* offset ::
* The offset of read in stream (always from start).
*
* buffer ::
* The address of the read buffer.
*
* count ::
* The number of bytes to read from the stream.
*
* @return:
* The number of bytes effectively read by the stream.
*
* @note:
* This function might be called to perform a seek or skip operation
* with a `count' of 0.
*
*/
typedef unsigned long
(*FT_Stream_IoFunc)( FT_Stream stream,
unsigned long offset,
unsigned char* buffer,
unsigned long count );
/*************************************************************************
*
* @functype:
* FT_Stream_CloseFunc
*
* @description:
* A function used to close a given input stream.
*
* @input:
* stream ::
* A handle to the target stream.
*
*/
typedef void
(*FT_Stream_CloseFunc)( FT_Stream stream );
/*************************************************************************
*
* @struct:
* FT_StreamRec
*
* @description:
* A structure used to describe an input stream.
*
* @input:
* base ::
* For memory-based streams, this is the address of the first stream
* byte in memory. This field should always be set to NULL for
* disk-based streams.
*
* size ::
* The stream size in bytes.
*
* pos ::
* The current position within the stream.
*
* descriptor ::
* This field is a union that can hold an integer or a pointer. It is
* used by stream implementations to store file descriptors or `FILE*'
* pointers.
*
* pathname ::
* This field is completely ignored by FreeType. However, it is often
* useful during debugging to use it to store the stream's filename
* (where available).
*
* read ::
* The stream's input function.
*
* close ::
* The stream;s close function.
*
* memory ::
* The memory manager to use to preload frames. This is set
* internally by FreeType and shouldn't be touched by stream
* implementations.
*
* cursor ::
* This field is set and used internally by FreeType when parsing
* frames.
*
* limit ::
* This field is set and used internally by FreeType when parsing
* frames.
*
*/
typedef struct FT_StreamRec_
{
unsigned char* base;
unsigned long size;
unsigned long pos;
FT_StreamDesc descriptor;
FT_StreamDesc pathname;
FT_Stream_IoFunc read;
FT_Stream_CloseFunc close;
FT_Memory memory;
unsigned char* cursor;
unsigned char* limit;
} FT_StreamRec;
/* */
FT_END_HEADER
#endif /* __FTSYSTEM_H__ */
/* END */

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/***************************************************************************/
/* */
/* fttrigon.h */
/* */
/* FreeType trigonometric functions (specification). */
/* */
/* Copyright 2001, 2003, 2005, 2007 by */
/* David Turner, Robert Wilhelm, and Werner Lemberg. */
/* */
/* This file is part of the FreeType project, and may only be used, */
/* modified, and distributed under the terms of the FreeType project */
/* license, LICENSE.TXT. By continuing to use, modify, or distribute */
/* this file you indicate that you have read the license and */
/* understand and accept it fully. */
/* */
/***************************************************************************/
#ifndef __FTTRIGON_H__
#define __FTTRIGON_H__
#include FT_FREETYPE_H
#ifdef FREETYPE_H
#error "freetype.h of FreeType 1 has been loaded!"
#error "Please fix the directory search order for header files"
#error "so that freetype.h of FreeType 2 is found first."
#endif
FT_BEGIN_HEADER
/*************************************************************************/
/* */
/* <Section> */
/* computations */
/* */
/*************************************************************************/
/*************************************************************************
*
* @type:
* FT_Angle
*
* @description:
* This type is used to model angle values in FreeType. Note that the
* angle is a 16.16 fixed float value expressed in degrees.
*
*/
typedef FT_Fixed FT_Angle;
/*************************************************************************
*
* @macro:
* FT_ANGLE_PI
*
* @description:
* The angle pi expressed in @FT_Angle units.
*
*/
#define FT_ANGLE_PI ( 180L << 16 )
/*************************************************************************
*
* @macro:
* FT_ANGLE_2PI
*
* @description:
* The angle 2*pi expressed in @FT_Angle units.
*
*/
#define FT_ANGLE_2PI ( FT_ANGLE_PI * 2 )
/*************************************************************************
*
* @macro:
* FT_ANGLE_PI2
*
* @description:
* The angle pi/2 expressed in @FT_Angle units.
*
*/
#define FT_ANGLE_PI2 ( FT_ANGLE_PI / 2 )
/*************************************************************************
*
* @macro:
* FT_ANGLE_PI4
*
* @description:
* The angle pi/4 expressed in @FT_Angle units.
*
*/
#define FT_ANGLE_PI4 ( FT_ANGLE_PI / 4 )
/*************************************************************************
*
* @function:
* FT_Sin
*
* @description:
* Return the sinus of a given angle in fixed point format.
*
* @input:
* angle ::
* The input angle.
*
* @return:
* The sinus value.
*
* @note:
* If you need both the sinus and cosinus for a given angle, use the
* function @FT_Vector_Unit.
*
*/
FT_EXPORT( FT_Fixed )
FT_Sin( FT_Angle angle );
/*************************************************************************
*
* @function:
* FT_Cos
*
* @description:
* Return the cosinus of a given angle in fixed point format.
*
* @input:
* angle ::
* The input angle.
*
* @return:
* The cosinus value.
*
* @note:
* If you need both the sinus and cosinus for a given angle, use the
* function @FT_Vector_Unit.
*
*/
FT_EXPORT( FT_Fixed )
FT_Cos( FT_Angle angle );
/*************************************************************************
*
* @function:
* FT_Tan
*
* @description:
* Return the tangent of a given angle in fixed point format.
*
* @input:
* angle ::
* The input angle.
*
* @return:
* The tangent value.
*
*/
FT_EXPORT( FT_Fixed )
FT_Tan( FT_Angle angle );
/*************************************************************************
*
* @function:
* FT_Atan2
*
* @description:
* Return the arc-tangent corresponding to a given vector (x,y) in
* the 2d plane.
*
* @input:
* x ::
* The horizontal vector coordinate.
*
* y ::
* The vertical vector coordinate.
*
* @return:
* The arc-tangent value (i.e. angle).
*
*/
FT_EXPORT( FT_Angle )
FT_Atan2( FT_Fixed x,
FT_Fixed y );
/*************************************************************************
*
* @function:
* FT_Angle_Diff
*
* @description:
* Return the difference between two angles. The result is always
* constrained to the ]-PI..PI] interval.
*
* @input:
* angle1 ::
* First angle.
*
* angle2 ::
* Second angle.
*
* @return:
* Constrained value of `value2-value1'.
*
*/
FT_EXPORT( FT_Angle )
FT_Angle_Diff( FT_Angle angle1,
FT_Angle angle2 );
/*************************************************************************
*
* @function:
* FT_Vector_Unit
*
* @description:
* Return the unit vector corresponding to a given angle. After the
* call, the value of `vec.x' will be `sin(angle)', and the value of
* `vec.y' will be `cos(angle)'.
*
* This function is useful to retrieve both the sinus and cosinus of a
* given angle quickly.
*
* @output:
* vec ::
* The address of target vector.
*
* @input:
* angle ::
* The address of angle.
*
*/
FT_EXPORT( void )
FT_Vector_Unit( FT_Vector* vec,
FT_Angle angle );
/*************************************************************************
*
* @function:
* FT_Vector_Rotate
*
* @description:
* Rotate a vector by a given angle.
*
* @inout:
* vec ::
* The address of target vector.
*
* @input:
* angle ::
* The address of angle.
*
*/
FT_EXPORT( void )
FT_Vector_Rotate( FT_Vector* vec,
FT_Angle angle );
/*************************************************************************
*
* @function:
* FT_Vector_Length
*
* @description:
* Return the length of a given vector.
*
* @input:
* vec ::
* The address of target vector.
*
* @return:
* The vector length, expressed in the same units that the original
* vector coordinates.
*
*/
FT_EXPORT( FT_Fixed )
FT_Vector_Length( FT_Vector* vec );
/*************************************************************************
*
* @function:
* FT_Vector_Polarize
*
* @description:
* Compute both the length and angle of a given vector.
*
* @input:
* vec ::
* The address of source vector.
*
* @output:
* length ::
* The vector length.
*
* angle ::
* The vector angle.
*
*/
FT_EXPORT( void )
FT_Vector_Polarize( FT_Vector* vec,
FT_Fixed *length,
FT_Angle *angle );
/*************************************************************************
*
* @function:
* FT_Vector_From_Polar
*
* @description:
* Compute vector coordinates from a length and angle.
*
* @output:
* vec ::
* The address of source vector.
*
* @input:
* length ::
* The vector length.
*
* angle ::
* The vector angle.
*
*/
FT_EXPORT( void )
FT_Vector_From_Polar( FT_Vector* vec,
FT_Fixed length,
FT_Angle angle );
/* */
FT_END_HEADER
#endif /* __FTTRIGON_H__ */
/* END */

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common/freetype/fttypes.h Normal file
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@@ -0,0 +1,583 @@
/***************************************************************************/
/* */
/* fttypes.h */
/* */
/* FreeType simple types definitions (specification only). */
/* */
/* Copyright 1996-2001, 2002, 2004, 2006, 2007 by */
/* David Turner, Robert Wilhelm, and Werner Lemberg. */
/* */
/* This file is part of the FreeType project, and may only be used, */
/* modified, and distributed under the terms of the FreeType project */
/* license, LICENSE.TXT. By continuing to use, modify, or distribute */
/* this file you indicate that you have read the license and */
/* understand and accept it fully. */
/* */
/***************************************************************************/
#ifndef __FTTYPES_H__
#define __FTTYPES_H__
#include <ft2build.h>
#include FT_CONFIG_CONFIG_H
#include FT_SYSTEM_H
#include FT_IMAGE_H
#include <stddef.h>
FT_BEGIN_HEADER
/*************************************************************************/
/* */
/* <Section> */
/* basic_types */
/* */
/* <Title> */
/* Basic Data Types */
/* */
/* <Abstract> */
/* The basic data types defined by the library. */
/* */
/* <Description> */
/* This section contains the basic data types defined by FreeType 2, */
/* ranging from simple scalar types to bitmap descriptors. More */
/* font-specific structures are defined in a different section. */
/* */
/* <Order> */
/* FT_Byte */
/* FT_Bytes */
/* FT_Char */
/* FT_Int */
/* FT_UInt */
/* FT_Short */
/* FT_UShort */
/* FT_Long */
/* FT_ULong */
/* FT_Bool */
/* FT_Offset */
/* FT_PtrDist */
/* FT_String */
/* FT_Tag */
/* FT_Error */
/* FT_Fixed */
/* FT_Pointer */
/* FT_Pos */
/* FT_Vector */
/* FT_BBox */
/* FT_Matrix */
/* FT_FWord */
/* FT_UFWord */
/* FT_F2Dot14 */
/* FT_UnitVector */
/* FT_F26Dot6 */
/* */
/* */
/* FT_Generic */
/* FT_Generic_Finalizer */
/* */
/* FT_Bitmap */
/* FT_Pixel_Mode */
/* FT_Palette_Mode */
/* FT_Glyph_Format */
/* FT_IMAGE_TAG */
/* */
/*************************************************************************/
/*************************************************************************/
/* */
/* <Type> */
/* FT_Bool */
/* */
/* <Description> */
/* A typedef of unsigned char, used for simple booleans. As usual, */
/* values 1 and 0 represent true and false, respectively. */
/* */
typedef unsigned char FT_Bool;
/*************************************************************************/
/* */
/* <Type> */
/* FT_FWord */
/* */
/* <Description> */
/* A signed 16-bit integer used to store a distance in original font */
/* units. */
/* */
typedef signed short FT_FWord; /* distance in FUnits */
/*************************************************************************/
/* */
/* <Type> */
/* FT_UFWord */
/* */
/* <Description> */
/* An unsigned 16-bit integer used to store a distance in original */
/* font units. */
/* */
typedef unsigned short FT_UFWord; /* unsigned distance */
/*************************************************************************/
/* */
/* <Type> */
/* FT_Char */
/* */
/* <Description> */
/* A simple typedef for the _signed_ char type. */
/* */
typedef signed char FT_Char;
/*************************************************************************/
/* */
/* <Type> */
/* FT_Byte */
/* */
/* <Description> */
/* A simple typedef for the _unsigned_ char type. */
/* */
typedef unsigned char FT_Byte;
/*************************************************************************/
/* */
/* <Type> */
/* FT_Bytes */
/* */
/* <Description> */
/* A typedef for constant memory areas. */
/* */
typedef const FT_Byte* FT_Bytes;
/*************************************************************************/
/* */
/* <Type> */
/* FT_Tag */
/* */
/* <Description> */
/* A typedef for 32bit tags (as used in the SFNT format). */
/* */
typedef FT_UInt32 FT_Tag;
/*************************************************************************/
/* */
/* <Type> */
/* FT_String */
/* */
/* <Description> */
/* A simple typedef for the char type, usually used for strings. */
/* */
typedef char FT_String;
/*************************************************************************/
/* */
/* <Type> */
/* FT_Short */
/* */
/* <Description> */
/* A typedef for signed short. */
/* */
typedef signed short FT_Short;
/*************************************************************************/
/* */
/* <Type> */
/* FT_UShort */
/* */
/* <Description> */
/* A typedef for unsigned short. */
/* */
typedef unsigned short FT_UShort;
/*************************************************************************/
/* */
/* <Type> */
/* FT_Int */
/* */
/* <Description> */
/* A typedef for the int type. */
/* */
typedef signed int FT_Int;
/*************************************************************************/
/* */
/* <Type> */
/* FT_UInt */
/* */
/* <Description> */
/* A typedef for the unsigned int type. */
/* */
typedef unsigned int FT_UInt;
/*************************************************************************/
/* */
/* <Type> */
/* FT_Long */
/* */
/* <Description> */
/* A typedef for signed long. */
/* */
typedef signed long FT_Long;
/*************************************************************************/
/* */
/* <Type> */
/* FT_ULong */
/* */
/* <Description> */
/* A typedef for unsigned long. */
/* */
typedef unsigned long FT_ULong;
/*************************************************************************/
/* */
/* <Type> */
/* FT_F2Dot14 */
/* */
/* <Description> */
/* A signed 2.14 fixed float type used for unit vectors. */
/* */
typedef signed short FT_F2Dot14;
/*************************************************************************/
/* */
/* <Type> */
/* FT_F26Dot6 */
/* */
/* <Description> */
/* A signed 26.6 fixed float type used for vectorial pixel */
/* coordinates. */
/* */
typedef signed long FT_F26Dot6;
/*************************************************************************/
/* */
/* <Type> */
/* FT_Fixed */
/* */
/* <Description> */
/* This type is used to store 16.16 fixed float values, like scaling */
/* values or matrix coefficients. */
/* */
typedef signed long FT_Fixed;
/*************************************************************************/
/* */
/* <Type> */
/* FT_Error */
/* */
/* <Description> */
/* The FreeType error code type. A value of 0 is always interpreted */
/* as a successful operation. */
/* */
typedef int FT_Error;
/*************************************************************************/
/* */
/* <Type> */
/* FT_Pointer */
/* */
/* <Description> */
/* A simple typedef for a typeless pointer. */
/* */
typedef void* FT_Pointer;
/*************************************************************************/
/* */
/* <Type> */
/* FT_Offset */
/* */
/* <Description> */
/* This is equivalent to the ANSI C `size_t' type, i.e., the largest */
/* _unsigned_ integer type used to express a file size or position, */
/* or a memory block size. */
/* */
typedef size_t FT_Offset;
/*************************************************************************/
/* */
/* <Type> */
/* FT_PtrDist */
/* */
/* <Description> */
/* This is equivalent to the ANSI C `ptrdiff_t' type, i.e., the */
/* largest _signed_ integer type used to express the distance */
/* between two pointers. */
/* */
typedef ft_ptrdiff_t FT_PtrDist;
/*************************************************************************/
/* */
/* <Struct> */
/* FT_UnitVector */
/* */
/* <Description> */
/* A simple structure used to store a 2D vector unit vector. Uses */
/* FT_F2Dot14 types. */
/* */
/* <Fields> */
/* x :: Horizontal coordinate. */
/* */
/* y :: Vertical coordinate. */
/* */
typedef struct FT_UnitVector_
{
FT_F2Dot14 x;
FT_F2Dot14 y;
} FT_UnitVector;
/*************************************************************************/
/* */
/* <Struct> */
/* FT_Matrix */
/* */
/* <Description> */
/* A simple structure used to store a 2x2 matrix. Coefficients are */
/* in 16.16 fixed float format. The computation performed is: */
/* */
/* { */
/* x' = x*xx + y*xy */
/* y' = x*yx + y*yy */
/* } */
/* */
/* <Fields> */
/* xx :: Matrix coefficient. */
/* */
/* xy :: Matrix coefficient. */
/* */
/* yx :: Matrix coefficient. */
/* */
/* yy :: Matrix coefficient. */
/* */
typedef struct FT_Matrix_
{
FT_Fixed xx, xy;
FT_Fixed yx, yy;
} FT_Matrix;
/*************************************************************************/
/* */
/* <Struct> */
/* FT_Data */
/* */
/* <Description> */
/* Read-only binary data represented as a pointer and a length. */
/* */
/* <Fields> */
/* pointer :: The data. */
/* */
/* length :: The length of the data in bytes. */
/* */
typedef struct FT_Data_
{
const FT_Byte* pointer;
FT_Int length;
} FT_Data;
/*************************************************************************/
/* */
/* <FuncType> */
/* FT_Generic_Finalizer */
/* */
/* <Description> */
/* Describes a function used to destroy the `client' data of any */
/* FreeType object. See the description of the @FT_Generic type for */
/* details of usage. */
/* */
/* <Input> */
/* The address of the FreeType object which is under finalization. */
/* Its client data is accessed through its `generic' field. */
/* */
typedef void (*FT_Generic_Finalizer)(void* object);
/*************************************************************************/
/* */
/* <Struct> */
/* FT_Generic */
/* */
/* <Description> */
/* Client applications often need to associate their own data to a */
/* variety of FreeType core objects. For example, a text layout API */
/* might want to associate a glyph cache to a given size object. */
/* */
/* Most FreeType object contains a `generic' field, of type */
/* FT_Generic, which usage is left to client applications and font */
/* servers. */
/* */
/* It can be used to store a pointer to client-specific data, as well */
/* as the address of a `finalizer' function, which will be called by */
/* FreeType when the object is destroyed (for example, the previous */
/* client example would put the address of the glyph cache destructor */
/* in the `finalizer' field). */
/* */
/* <Fields> */
/* data :: A typeless pointer to any client-specified data. This */
/* field is completely ignored by the FreeType library. */
/* */
/* finalizer :: A pointer to a `generic finalizer' function, which */
/* will be called when the object is destroyed. If this */
/* field is set to NULL, no code will be called. */
/* */
typedef struct FT_Generic_
{
void* data;
FT_Generic_Finalizer finalizer;
} FT_Generic;
/*************************************************************************/
/* */
/* <Macro> */
/* FT_MAKE_TAG */
/* */
/* <Description> */
/* This macro converts four-letter tags which are used to label */
/* TrueType tables into an unsigned long to be used within FreeType. */
/* */
/* <Note> */
/* The produced values *must* be 32bit integers. Don't redefine this */
/* macro. */
/* */
#define FT_MAKE_TAG( _x1, _x2, _x3, _x4 ) \
( ( (FT_ULong)_x1 << 24 ) | \
( (FT_ULong)_x2 << 16 ) | \
( (FT_ULong)_x3 << 8 ) | \
(FT_ULong)_x4 )
/*************************************************************************/
/*************************************************************************/
/* */
/* L I S T M A N A G E M E N T */
/* */
/*************************************************************************/
/*************************************************************************/
/*************************************************************************/
/* */
/* <Section> */
/* list_processing */
/* */
/*************************************************************************/
/*************************************************************************/
/* */
/* <Type> */
/* FT_ListNode */
/* */
/* <Description> */
/* Many elements and objects in FreeType are listed through an */
/* @FT_List record (see @FT_ListRec). As its name suggests, an */
/* FT_ListNode is a handle to a single list element. */
/* */
typedef struct FT_ListNodeRec_* FT_ListNode;
/*************************************************************************/
/* */
/* <Type> */
/* FT_List */
/* */
/* <Description> */
/* A handle to a list record (see @FT_ListRec). */
/* */
typedef struct FT_ListRec_* FT_List;
/*************************************************************************/
/* */
/* <Struct> */
/* FT_ListNodeRec */
/* */
/* <Description> */
/* A structure used to hold a single list element. */
/* */
/* <Fields> */
/* prev :: The previous element in the list. NULL if first. */
/* */
/* next :: The next element in the list. NULL if last. */
/* */
/* data :: A typeless pointer to the listed object. */
/* */
typedef struct FT_ListNodeRec_
{
FT_ListNode prev;
FT_ListNode next;
void* data;
} FT_ListNodeRec;
/*************************************************************************/
/* */
/* <Struct> */
/* FT_ListRec */
/* */
/* <Description> */
/* A structure used to hold a simple doubly-linked list. These are */
/* used in many parts of FreeType. */
/* */
/* <Fields> */
/* head :: The head (first element) of doubly-linked list. */
/* */
/* tail :: The tail (last element) of doubly-linked list. */
/* */
typedef struct FT_ListRec_
{
FT_ListNode head;
FT_ListNode tail;
} FT_ListRec;
/* */
#define FT_IS_EMPTY( list ) ( (list).head == 0 )
/* return base error code (without module-specific prefix) */
#define FT_ERROR_BASE( x ) ( (x) & 0xFF )
/* return module error code */
#define FT_ERROR_MODULE( x ) ( (x) & 0xFF00U )
#define FT_BOOL( x ) ( (FT_Bool)( x ) )
FT_END_HEADER
#endif /* __FTTYPES_H__ */
/* END */

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