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Fix macOS build (#146)
* Fix macOS build * Fix *BSD build * Add missing *BSD include
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@@ -25,7 +25,7 @@
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#elif defined(_X360)
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// nothing to include for 360
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#elif defined(OSX)
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#elif defined(LINUX) || defined(BSD)
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#elif defined(LINUX) || defined(PLATFORM_BSD)
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#include "tier0/dynfunction.h"
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#elif defined(_WIN32)
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#include "tier0/dynfunction.h"
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@@ -833,7 +833,7 @@ LRESULT CGame::WindowProc( HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
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// return 0 if handled message, 1 if not
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return lRet;
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}
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#elif defined(OSX) || defined(LINUX) || defined(_WIN32) || defined(BSD)
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#elif defined(OSX) || defined(LINUX) || defined(_WIN32) || defined(PLATFORM_BSD)
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#else
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#error
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