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wscript: add videoservices
This commit is contained in:
100
video/video_quicktime/quicktime_common.h
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100
video/video_quicktime/quicktime_common.h
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@@ -0,0 +1,100 @@
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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// File: quicktime_common.h
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//
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// QuickTime limits and constants shared among all QuickTime functions
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//
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//=============================================================================
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#ifndef QUICKTIME_COMMON_H
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#define QUICKTIME_COMMON_H
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#ifdef _WIN32
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#pragma once
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#endif
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#ifdef OSX
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// The OSX 10.7 SDK dropped support for the functions below, so we manually pull them in
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#include <dlfcn.h>
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typedef PixMapHandle
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(*PFNGetGWorldPixMap)(GWorldPtr offscreenGWorld);
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typedef Ptr
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(*PFNGetPixBaseAddr)(PixMapHandle pm);
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typedef Boolean
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(*PFNLockPixels)(PixMapHandle pm);
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typedef void
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(*PFNUnlockPixels)(PixMapHandle pm);
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typedef void
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(*PFNDisposeGWorld)(GWorldPtr offscreenGWorld);
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typedef void
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(*PFNSetGWorld)(CGrafPtr port,GDHandle gdh);
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typedef SInt32
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(*PFNGetPixRowBytes)(PixMapHandle pm);
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extern PFNGetGWorldPixMap GetGWorldPixMap;
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extern PFNGetPixBaseAddr GetPixBaseAddr;
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extern PFNLockPixels LockPixels;
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extern PFNUnlockPixels UnlockPixels;
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extern PFNDisposeGWorld DisposeGWorld;
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extern PFNSetGWorld SetGWorld;
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extern PFNGetPixRowBytes GetPixRowBytes;
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#endif
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// constant that define the bounds of various inputs
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static const int cMinVideoFrameWidth = 16;
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static const int cMinVideoFrameHeight = 16;
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static const int cMaxVideoFrameWidth = 2 * 2048;
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static const int cMaxVideoFrameHeight = 2 * 2048;
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static const int cMinFPS = 1;
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static const int cMaxFPS = 600;
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static const float cMinDuration = 0.016666666f; // 1/60th second
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static const float cMaxDuration = 3600.0f; // 1 Hour
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static const int cMinSampleRate = 11025; // 1/4 CD sample rate
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static const int cMaxSampleRate = 88200; // 2x CD rate
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#define NO_MORE_INTERESTING_TIMES -2
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#define END_OF_QUICKTIME_MOVIE -1
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// ===========================================================================
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// Macros & Utility functions
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// ===========================================================================
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#define SAFE_DISPOSE_HANDLE( _handle ) if ( _handle != nullptr ) { DisposeHandle( (Handle) _handle ); _handle = nullptr; }
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#define SAFE_DISPOSE_GWORLD( _gworld ) if ( _gworld != nullptr ) { DisposeGWorld( _gworld ); _gworld = nullptr; }
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#define SAFE_DISPOSE_MOVIE( _movie ) if ( _movie != nullptr ) { DisposeMovie( _movie ); ThreadSleep(10); Assert( GetMoviesError() == noErr ); _movie = nullptr; }
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#define SAFE_RELEASE_AUDIOCONTEXT( _cxt ) if ( _cxt != nullptr ) { QTAudioContextRelease( _cxt ); _cxt = nullptr; }
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#define SAFE_RELEASE_CFREF( _ref ) if ( _ref != nullptr ) { CFRelease( _ref ); _ref = nullptr; }
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// Utility functions
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extern char *COPY_STRING( const char *pString );
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bool MovieGetStaticFrameRate( Movie inMovie, VideoFrameRate_t &theFrameRate );
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bool SetGWorldDecodeGamma( CGrafPtr theGWorld, VideoPlaybackGamma_t gamma );
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bool CreateMovieAudioContext( bool enableAudio, Movie inMovie, QTAudioContextRef *pAudioConectext, bool setVolume = false, float *pCurrentVolume = nullptr );
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VideoPlaybackGamma_t GetSystemPlaybackGamma();
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//-----------------------------------------------------------------------------
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// Computes a power of two at least as big as the passed-in number
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//-----------------------------------------------------------------------------
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static inline int ComputeGreaterPowerOfTwo( int n )
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{
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int i = 1;
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while ( i < n )
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{
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i <<= 1;
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}
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return i;
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}
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#endif // QUICKTIME_COMMON_H
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962
video/video_quicktime/quicktime_material.cpp
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962
video/video_quicktime/quicktime_material.cpp
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@@ -0,0 +1,962 @@
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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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//=============================================================================
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#include "filesystem.h"
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#include "tier1/strtools.h"
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#include "tier1/utllinkedlist.h"
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#include "tier1/KeyValues.h"
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#include "materialsystem/imaterial.h"
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#include "materialsystem/imaterialsystem.h"
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#include "materialsystem/MaterialSystemUtil.h"
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#include "materialsystem/itexture.h"
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#include "vtf/vtf.h"
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#include "pixelwriter.h"
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#include "tier3/tier3.h"
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#include "platform.h"
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#include "quicktime_material.h"
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#if defined ( WIN32 )
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#include <WinDef.h>
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#include <../dx9sdk/include/dsound.h>
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#endif
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#include "tier0/memdbgon.h"
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// ===========================================================================
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// CQuicktimeMaterialRGBTextureRegenerator - Inherited from ITextureRegenerator
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// Copies and converts the buffer bits to texture bits
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// Currently only supports 32-bit BGRA
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// ===========================================================================
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CQuicktimeMaterialRGBTextureRegenerator::CQuicktimeMaterialRGBTextureRegenerator() :
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m_SrcGWorld( nullptr ),
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m_nSourceWidth( 0 ),
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m_nSourceHeight( 0 )
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{
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}
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CQuicktimeMaterialRGBTextureRegenerator::~CQuicktimeMaterialRGBTextureRegenerator()
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{
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// nothing to do
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}
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void CQuicktimeMaterialRGBTextureRegenerator::SetSourceGWorld( GWorldPtr theGWorld, int nWidth, int nHeight )
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{
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m_SrcGWorld = theGWorld;
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m_nSourceWidth = nWidth;
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m_nSourceHeight = nHeight;
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}
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void CQuicktimeMaterialRGBTextureRegenerator::RegenerateTextureBits( ITexture *pTexture, IVTFTexture *pVTFTexture, Rect_t *pRect )
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{
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AssertExit( pVTFTexture != nullptr );
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// Error condition, should only have 1 frame, 1 face, 1 mip level
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if ( ( pVTFTexture->FrameCount() > 1 ) || ( pVTFTexture->FaceCount() > 1 ) || ( pVTFTexture->MipCount() > 1 ) || ( pVTFTexture->Depth() > 1 ) )
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{
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WarningAssert( "Texture Properties Incorrect ");
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memset( pVTFTexture->ImageData(), 0xAA, pVTFTexture->ComputeTotalSize() );
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return;
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}
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// Make sure we have a valid video image source
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if ( m_SrcGWorld == nullptr )
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{
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WarningAssert( "Video texture source not set" );
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memset( pVTFTexture->ImageData(), 0xCC, pVTFTexture->ComputeTotalSize() );
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return;
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}
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// Verify the destination texture is set up correctly
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Assert( pVTFTexture->Format() == IMAGE_FORMAT_BGRA8888 );
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Assert( pVTFTexture->RowSizeInBytes( 0 ) >= pVTFTexture->Width() * 4 );
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Assert( pVTFTexture->Width() >= m_nSourceWidth );
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Assert( pVTFTexture->Height() >= m_nSourceHeight );
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// Copy directly from the Quicktime GWorld
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PixMapHandle thePixMap = GetGWorldPixMap( m_SrcGWorld );
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if ( LockPixels( thePixMap ) )
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{
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BYTE *pImageData = pVTFTexture->ImageData();
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int dstStride = pVTFTexture->RowSizeInBytes( 0 );
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BYTE *pSrcData = (BYTE*) GetPixBaseAddr( thePixMap );
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long srcStride = QTGetPixMapHandleRowBytes( thePixMap );
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int rowSize = m_nSourceWidth * 4;
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for (int y = 0; y < m_nSourceHeight; y++ )
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{
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memcpy( pImageData, pSrcData, rowSize );
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pImageData+= dstStride;
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pSrcData+= srcStride;
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}
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UnlockPixels( thePixMap );
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}
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else
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{
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WarningAssert( "LockPixels Failed" );
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}
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}
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void CQuicktimeMaterialRGBTextureRegenerator::Release()
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{
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// we don't invoke the destructor here, we're not using the no-release extensions
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}
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// ===========================================================================
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// CQuickTimeMaterial class - creates a material, opens a QuickTime movie
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// and plays the movie onto the material
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// ===========================================================================
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//-----------------------------------------------------------------------------
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// CQuickTimeMaterial Constructor
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//-----------------------------------------------------------------------------
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CQuickTimeMaterial::CQuickTimeMaterial() :
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m_pFileName( nullptr ),
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m_MovieGWorld( nullptr ),
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m_QTMovie( nullptr ),
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m_AudioContext( nullptr ),
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m_bInitCalled( false )
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{
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Reset();
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}
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//-----------------------------------------------------------------------------
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// CQuickTimeMaterial Destructor
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//-----------------------------------------------------------------------------
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CQuickTimeMaterial::~CQuickTimeMaterial()
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{
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Reset();
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}
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void CQuickTimeMaterial::Reset()
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{
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SetQTFileName( nullptr );
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DestroyProceduralTexture();
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DestroyProceduralMaterial();
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m_TexCordU = 0.0f;
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m_TexCordV = 0.0f;
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m_VideoFrameWidth = 0;
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m_VideoFrameHeight = 0;
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m_PlaybackFlags = VideoPlaybackFlags::NO_PLAYBACK_OPTIONS;
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m_bMovieInitialized = false;
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m_bMoviePlaying = false;
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m_bMovieFinishedPlaying = false;
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m_bMoviePaused = false;
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m_bLoopMovie = false;
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m_bHasAudio = false;
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m_bMuted = false;
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m_CurrentVolume = 0.0f;
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m_QTMovieTimeScale = 0;
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m_QTMovieDuration = 0;
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m_QTMovieDurationinSec = 0.0f;
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m_QTMovieFrameRate.SetFPS( 0, false );
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SAFE_RELEASE_AUDIOCONTEXT( m_AudioContext );
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SAFE_DISPOSE_GWORLD( m_MovieGWorld );
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SAFE_DISPOSE_MOVIE( m_QTMovie );
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m_LastResult = VideoResult::SUCCESS;
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}
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void CQuickTimeMaterial::SetQTFileName( const char *theQTMovieFileName )
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{
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SAFE_DELETE_ARRAY( m_pFileName );
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if ( theQTMovieFileName != nullptr )
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{
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AssertMsg( V_strlen( theQTMovieFileName ) <= MAX_QT_FILENAME_LEN, "Bad Quicktime Movie Filename" );
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m_pFileName = COPY_STRING( theQTMovieFileName );
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}
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}
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VideoResult_t CQuickTimeMaterial::SetResult( VideoResult_t status )
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{
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m_LastResult = status;
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return status;
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}
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//-----------------------------------------------------------------------------
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// Video information functions
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//-----------------------------------------------------------------------------
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//-----------------------------------------------------------------------------
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// Returns the resolved filename of the video, as it might differ from
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// what the user supplied, (also with absolute path)
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//-----------------------------------------------------------------------------
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const char *CQuickTimeMaterial::GetVideoFileName()
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{
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return m_pFileName;
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}
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VideoFrameRate_t &CQuickTimeMaterial::GetVideoFrameRate()
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{
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return m_QTMovieFrameRate;
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}
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VideoResult_t CQuickTimeMaterial::GetLastResult()
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{
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return m_LastResult;
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}
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//-----------------------------------------------------------------------------
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// Audio Functions
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//-----------------------------------------------------------------------------
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bool CQuickTimeMaterial::HasAudio()
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{
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return m_bHasAudio;
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}
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bool CQuickTimeMaterial::SetVolume( float fVolume )
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{
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clamp( fVolume, 0.0f, 1.0f );
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m_CurrentVolume = fVolume;
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if ( m_AudioContext != nullptr && m_bHasAudio )
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{
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short movieVolume = (short) ( m_CurrentVolume * 256.0f );
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SetMovieVolume( m_QTMovie, movieVolume );
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SetResult( VideoResult::SUCCESS );
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return true;
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}
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SetResult( VideoResult::AUDIO_ERROR_OCCURED );
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return false;
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}
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float CQuickTimeMaterial::GetVolume()
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{
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return m_CurrentVolume;
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}
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void CQuickTimeMaterial::SetMuted( bool bMuteState )
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{
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AssertExitFunc( m_bMoviePlaying, SetResult( VideoResult::OPERATION_OUT_OF_SEQUENCE) );
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SetResult( VideoResult::SUCCESS );
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if ( bMuteState == m_bMuted ) // no change?
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{
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return;
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}
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m_bMuted = bMuteState;
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if ( m_bHasAudio )
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{
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OSStatus result = SetMovieAudioMute( m_QTMovie, m_bMuted, 0 );
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AssertExitFunc( result == noErr, SetResult( VideoResult::AUDIO_ERROR_OCCURED) );
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}
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SetResult( VideoResult::SUCCESS );
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}
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bool CQuickTimeMaterial::IsMuted()
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{
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return m_bMuted;
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}
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VideoResult_t CQuickTimeMaterial::SoundDeviceCommand( VideoSoundDeviceOperation_t operation, void *pDevice, void *pData )
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{
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AssertExitV( m_bMovieInitialized || m_bMoviePlaying, VideoResult::OPERATION_OUT_OF_SEQUENCE );
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switch( operation )
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{
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// On win32, we try and create an audio context from a GUID
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case VideoSoundDeviceOperation::SET_DIRECT_SOUND_DEVICE:
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{
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#if defined ( WIN32 )
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SAFE_RELEASE_AUDIOCONTEXT( m_AudioContext );
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return ( CreateMovieAudioContext( m_bHasAudio, m_QTMovie, &m_AudioContext ) ? SetResult( VideoResult::SUCCESS ) : SetResult( VideoResult::AUDIO_ERROR_OCCURED ) );
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#else
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// On any other OS, we don't support this operation
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return SetResult( VideoResult::OPERATION_NOT_SUPPORTED );
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#endif
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}
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case VideoSoundDeviceOperation::SET_SOUND_MANAGER_DEVICE:
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{
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#if defined ( OSX )
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SAFE_RELEASE_AUDIOCONTEXT( m_AudioContext );
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return ( CreateMovieAudioContext( m_bHasAudio, m_QTMovie, &m_AudioContext ) ? SetResult( VideoResult::SUCCESS ) : SetResult( VideoResult::AUDIO_ERROR_OCCURED ) );
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#else
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// On any other OS, we don't support this operation
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return SetResult( VideoResult::OPERATION_NOT_SUPPORTED );
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#endif
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}
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case VideoSoundDeviceOperation::SET_LIB_AUDIO_DEVICE:
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case VideoSoundDeviceOperation::HOOK_X_AUDIO:
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case VideoSoundDeviceOperation::SET_MILES_SOUND_DEVICE:
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{
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return SetResult( VideoResult::OPERATION_NOT_SUPPORTED );
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}
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default:
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{
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return SetResult( VideoResult::BAD_INPUT_PARAMETERS );
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}
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}
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}
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//-----------------------------------------------------------------------------
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// Initializes the video material
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//-----------------------------------------------------------------------------
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bool CQuickTimeMaterial::Init( const char *pMaterialName, const char *pFileName, VideoPlaybackFlags_t flags )
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{
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SetResult( VideoResult::BAD_INPUT_PARAMETERS );
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AssertExitF( IS_NOT_EMPTY( pFileName ) );
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AssertExitF( m_bInitCalled == false );
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m_PlaybackFlags = flags;
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OpenQTMovie( pFileName ); // Open up the Quicktime file
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if ( !m_bMovieInitialized )
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{
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return false; // Something bad happened when we went to open
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}
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// Now we can properly setup our regenerators
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m_TextureRegen.SetSourceGWorld( m_MovieGWorld, m_VideoFrameWidth, m_VideoFrameHeight );
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CreateProceduralTexture( pMaterialName );
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CreateProceduralMaterial( pMaterialName );
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// Start movie playback
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if ( !BITFLAGS_SET( m_PlaybackFlags, VideoPlaybackFlags::DONT_AUTO_START_VIDEO ) )
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{
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StartVideo();
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}
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m_bInitCalled = true; // Look, if you only got one shot...
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return true;
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}
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void CQuickTimeMaterial::Shutdown( void )
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{
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StopVideo();
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Reset();
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}
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|
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//-----------------------------------------------------------------------------
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// Video playback state functions
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//-----------------------------------------------------------------------------
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bool CQuickTimeMaterial::IsVideoReadyToPlay()
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{
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return m_bMovieInitialized;
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}
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bool CQuickTimeMaterial::IsVideoPlaying()
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{
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return m_bMoviePlaying;
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}
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
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// Checks to see if the video has a new frame ready to be rendered and
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||||
// downloaded into the texture and eventually display
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||||
//-----------------------------------------------------------------------------
|
||||
bool CQuickTimeMaterial::IsNewFrameReady( void )
|
||||
{
|
||||
// Are we waiting to start playing the first frame? if so, tell them we are ready!
|
||||
if ( m_bMovieInitialized == true )
|
||||
{
|
||||
return true;
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||||
}
|
||||
|
||||
// We better be playing the movie
|
||||
AssertExitF( m_bMoviePlaying );
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||||
|
||||
// paused?
|
||||
if ( m_bMoviePaused )
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||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
TimeValue curMovieTime = GetMovieTime( m_QTMovie, nullptr );
|
||||
|
||||
if ( curMovieTime >= m_QTMovieDuration || m_NextInterestingTimeToPlay == NO_MORE_INTERESTING_TIMES )
|
||||
{
|
||||
// if we are looping, we have another frame, otherwise no
|
||||
return m_bLoopMovie;
|
||||
}
|
||||
|
||||
// Enough time passed to get to next frame??
|
||||
if ( curMovieTime < m_NextInterestingTimeToPlay )
|
||||
{
|
||||
// nope.. use the previous frame
|
||||
return false;
|
||||
}
|
||||
|
||||
// we have a new frame we want then..
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
bool CQuickTimeMaterial::IsFinishedPlaying()
|
||||
{
|
||||
return m_bMovieFinishedPlaying;
|
||||
}
|
||||
|
||||
|
||||
void CQuickTimeMaterial::SetLooping( bool bLoopVideo )
|
||||
{
|
||||
m_bLoopMovie = bLoopVideo;
|
||||
}
|
||||
|
||||
|
||||
bool CQuickTimeMaterial::IsLooping()
|
||||
{
|
||||
return m_bLoopMovie;
|
||||
}
|
||||
|
||||
|
||||
void CQuickTimeMaterial::SetPaused( bool bPauseState )
|
||||
{
|
||||
if ( !m_bMoviePlaying || m_bMoviePaused == bPauseState )
|
||||
{
|
||||
Assert( m_bMoviePlaying );
|
||||
return;
|
||||
}
|
||||
|
||||
if ( bPauseState ) // Pausing the movie?
|
||||
{
|
||||
// Save off current time and set paused state
|
||||
m_MoviePauseTime = GetMovieTime( m_QTMovie, nullptr );
|
||||
StopMovie( m_QTMovie );
|
||||
}
|
||||
else // unpausing the movie
|
||||
{
|
||||
// Reset the movie to the paused time
|
||||
SetMovieTimeValue( m_QTMovie, m_MoviePauseTime );
|
||||
StartMovie( m_QTMovie );
|
||||
Assert( GetMoviesError() == noErr );
|
||||
}
|
||||
|
||||
m_bMoviePaused = bPauseState;
|
||||
}
|
||||
|
||||
|
||||
bool CQuickTimeMaterial::IsPaused()
|
||||
{
|
||||
return ( m_bMoviePlaying ) ? m_bMoviePaused : false;
|
||||
}
|
||||
|
||||
|
||||
// Begins playback of the movie
|
||||
bool CQuickTimeMaterial::StartVideo()
|
||||
{
|
||||
if ( !m_bMovieInitialized )
|
||||
{
|
||||
Assert( false );
|
||||
SetResult( VideoResult::OPERATION_ALREADY_PERFORMED );
|
||||
return false;
|
||||
}
|
||||
|
||||
// Start the movie playing at the first frame
|
||||
SetMovieTimeValue( m_QTMovie, m_MovieFirstFrameTime );
|
||||
Assert( GetMoviesError() == noErr );
|
||||
|
||||
StartMovie( m_QTMovie );
|
||||
Assert( GetMoviesError() == noErr );
|
||||
|
||||
// Transition to playing state
|
||||
m_bMovieInitialized = false;
|
||||
m_bMoviePlaying = true;
|
||||
|
||||
// Deliberately set the next interesting time to the current time to
|
||||
// insure that the ::update() call causes the textures to be downloaded
|
||||
m_NextInterestingTimeToPlay = m_MovieFirstFrameTime;
|
||||
Update();
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
// stops movie for good, frees resources, but retains texture & material of last frame rendered
|
||||
bool CQuickTimeMaterial::StopVideo()
|
||||
{
|
||||
if ( !m_bMoviePlaying )
|
||||
{
|
||||
SetResult( VideoResult::OPERATION_OUT_OF_SEQUENCE );
|
||||
return false;
|
||||
}
|
||||
|
||||
StopMovie( m_QTMovie );
|
||||
|
||||
m_bMoviePlaying = false;
|
||||
m_bMoviePaused = false;
|
||||
m_bMovieFinishedPlaying = true;
|
||||
|
||||
// free resources
|
||||
CloseQTFile();
|
||||
|
||||
SetResult( VideoResult::SUCCESS );
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Purpose: Updates our scene
|
||||
// Output : true = movie playing ok, false = time to end movie
|
||||
// supposed to be: Returns true on a new frame of video being downloaded into the texture
|
||||
//-----------------------------------------------------------------------------
|
||||
bool CQuickTimeMaterial::Update( void )
|
||||
{
|
||||
AssertExitF( m_bMoviePlaying );
|
||||
|
||||
OSType qTypes[1] = { VisualMediaCharacteristic };
|
||||
|
||||
// are we paused? can't update if so...
|
||||
if ( m_bMoviePaused )
|
||||
{
|
||||
return true; // reuse the last frame
|
||||
}
|
||||
|
||||
// Get current time in the movie
|
||||
TimeValue curMovieTime = GetMovieTime( m_QTMovie, nullptr );
|
||||
|
||||
// Did we hit the end of the movie?
|
||||
if ( curMovieTime >= m_QTMovieDuration )
|
||||
{
|
||||
// If we're not looping, then report that we are done updating
|
||||
if ( m_bLoopMovie == false )
|
||||
{
|
||||
StopVideo();
|
||||
return false;
|
||||
}
|
||||
|
||||
// Reset the movie to the start time
|
||||
SetMovieTimeValue( m_QTMovie, m_MovieFirstFrameTime );
|
||||
AssertExitF( GetMoviesError() == noErr );
|
||||
|
||||
// Assure fall through to render a new frame
|
||||
m_NextInterestingTimeToPlay = m_MovieFirstFrameTime;
|
||||
}
|
||||
|
||||
// Are we on the last frame of the movie? (but not past the end of any audio?)
|
||||
if ( m_NextInterestingTimeToPlay == NO_MORE_INTERESTING_TIMES )
|
||||
{
|
||||
return true; // reuse last frame
|
||||
}
|
||||
|
||||
// Enough time passed to get to next frame?
|
||||
if ( curMovieTime < m_NextInterestingTimeToPlay )
|
||||
{
|
||||
// nope.. use the previous frame
|
||||
return true;
|
||||
}
|
||||
|
||||
// move the movie along
|
||||
UpdateMovie( m_QTMovie );
|
||||
AssertExitF( GetMoviesError() == noErr );
|
||||
|
||||
// Let QuickTime render the frame
|
||||
MoviesTask( m_QTMovie, 0L );
|
||||
AssertExitF( GetMoviesError() == noErr );
|
||||
|
||||
// Get the next frame after the current time (the movie may have advanced a bit during UpdateMovie() and MovieTasks()
|
||||
GetMovieNextInterestingTime( m_QTMovie, nextTimeStep | nextTimeEdgeOK, 1, qTypes, GetMovieTime( m_QTMovie, nullptr ), fixed1, &m_NextInterestingTimeToPlay, nullptr );
|
||||
|
||||
// hit the end of the movie?
|
||||
if ( GetMoviesError() == invalidTime || m_NextInterestingTimeToPlay == END_OF_QUICKTIME_MOVIE )
|
||||
{
|
||||
m_NextInterestingTimeToPlay = NO_MORE_INTERESTING_TIMES;
|
||||
}
|
||||
|
||||
// Regenerate our texture, it'll grab from the GWorld Directly
|
||||
m_Texture->Download();
|
||||
|
||||
SetResult( VideoResult::SUCCESS );
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Returns the material
|
||||
//-----------------------------------------------------------------------------
|
||||
IMaterial *CQuickTimeMaterial::GetMaterial()
|
||||
{
|
||||
return m_Material;
|
||||
}
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Returns the texcoord range
|
||||
//-----------------------------------------------------------------------------
|
||||
void CQuickTimeMaterial::GetVideoTexCoordRange( float *pMaxU, float *pMaxV )
|
||||
{
|
||||
AssertExit( pMaxU != nullptr && pMaxV != nullptr );
|
||||
|
||||
if ( m_Texture == nullptr ) // no texture?
|
||||
{
|
||||
*pMaxU = *pMaxV = 1.0f;
|
||||
return;
|
||||
}
|
||||
|
||||
*pMaxU = m_TexCordU;
|
||||
*pMaxV = m_TexCordV;
|
||||
}
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Returns the frame size of the QuickTime Video in pixels
|
||||
//-----------------------------------------------------------------------------
|
||||
void CQuickTimeMaterial::GetVideoImageSize( int *pWidth, int *pHeight )
|
||||
{
|
||||
Assert( pWidth != nullptr && pHeight != nullptr );
|
||||
|
||||
*pWidth = m_VideoFrameWidth;
|
||||
*pHeight = m_VideoFrameHeight;
|
||||
}
|
||||
|
||||
|
||||
float CQuickTimeMaterial::GetVideoDuration()
|
||||
{
|
||||
return m_QTMovieDurationinSec;
|
||||
}
|
||||
|
||||
|
||||
int CQuickTimeMaterial::GetFrameCount()
|
||||
{
|
||||
return m_QTMovieFrameCount;
|
||||
}
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Sets the frame for an QuickTime Material (use instead of SetTime)
|
||||
//-----------------------------------------------------------------------------
|
||||
bool CQuickTimeMaterial::SetFrame( int FrameNum )
|
||||
{
|
||||
if ( !m_bMoviePlaying )
|
||||
{
|
||||
Assert( false );
|
||||
SetResult( VideoResult::OPERATION_OUT_OF_SEQUENCE );
|
||||
return false;
|
||||
}
|
||||
|
||||
float theTime = (float) FrameNum * m_QTMovieFrameRate.GetFPS();
|
||||
return SetTime( theTime );
|
||||
}
|
||||
|
||||
|
||||
int CQuickTimeMaterial::GetCurrentFrame()
|
||||
{
|
||||
AssertExitV( m_bMoviePlaying, -1 );
|
||||
|
||||
TimeValue curTime = m_bMoviePaused ? m_MoviePauseTime : GetMovieTime( m_QTMovie, nullptr );
|
||||
|
||||
return curTime / m_QTMovieFrameRate.GetUnitsPerFrame();
|
||||
}
|
||||
|
||||
|
||||
float CQuickTimeMaterial::GetCurrentVideoTime()
|
||||
{
|
||||
AssertExitV( m_bMoviePlaying, -1.0f );
|
||||
|
||||
TimeValue curTime = m_bMoviePaused ? m_MoviePauseTime : GetMovieTime( m_QTMovie, nullptr );
|
||||
|
||||
return curTime / m_QTMovieFrameRate.GetUnitsPerSecond();
|
||||
}
|
||||
|
||||
|
||||
bool CQuickTimeMaterial::SetTime( float flTime )
|
||||
{
|
||||
AssertExitF( m_bMoviePlaying );
|
||||
AssertExitF( flTime >= 0 && flTime < m_QTMovieDurationinSec );
|
||||
|
||||
TimeValue newTime = (TimeValue) ( flTime * m_QTMovieFrameRate.GetUnitsPerSecond() + 0.5f) ;
|
||||
|
||||
clamp( newTime, m_MovieFirstFrameTime, m_QTMovieDuration );
|
||||
|
||||
// Are we paused?
|
||||
if ( m_bMoviePaused )
|
||||
{
|
||||
m_MoviePauseTime = newTime;
|
||||
return true;
|
||||
}
|
||||
|
||||
TimeValue curMovieTime = GetMovieTime( m_QTMovie, nullptr );
|
||||
|
||||
// Don't stop and reset movie if we are within 1 frame of the requested time
|
||||
if ( newTime <= curMovieTime - m_QTMovieFrameRate.GetUnitsPerFrame() || newTime >= curMovieTime + m_QTMovieFrameRate.GetUnitsPerFrame() )
|
||||
{
|
||||
// Reset the movie to the requested time
|
||||
StopMovie( m_QTMovie );
|
||||
SetMovieTimeValue( m_QTMovie, newTime );
|
||||
StartMovie( m_QTMovie );
|
||||
|
||||
Assert( GetMoviesError() == noErr );
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Initializes, shuts down the procedural texture
|
||||
//-----------------------------------------------------------------------------
|
||||
void CQuickTimeMaterial::CreateProceduralTexture( const char *pTextureName )
|
||||
{
|
||||
AssertIncRange( m_VideoFrameWidth, cMinVideoFrameWidth, cMaxVideoFrameWidth );
|
||||
AssertIncRange( m_VideoFrameHeight, cMinVideoFrameHeight, cMaxVideoFrameHeight );
|
||||
AssertStr( pTextureName );
|
||||
|
||||
// Either make the texture the same dimensions as the video,
|
||||
// or choose power-of-two textures which are at least as big as the video
|
||||
bool actualSizeTexture = BITFLAGS_SET( m_PlaybackFlags, VideoPlaybackFlags::TEXTURES_ACTUAL_SIZE );
|
||||
|
||||
int nWidth = ( actualSizeTexture ) ? ALIGN_VALUE( m_VideoFrameWidth, TEXTURE_SIZE_ALIGNMENT ) : ComputeGreaterPowerOfTwo( m_VideoFrameWidth );
|
||||
int nHeight = ( actualSizeTexture ) ? ALIGN_VALUE( m_VideoFrameHeight, TEXTURE_SIZE_ALIGNMENT ) : ComputeGreaterPowerOfTwo( m_VideoFrameHeight );
|
||||
|
||||
// initialize the procedural texture as 32-it RGBA, w/o mipmaps
|
||||
m_Texture.InitProceduralTexture( pTextureName, "VideoCacheTextures", nWidth, nHeight,
|
||||
IMAGE_FORMAT_BGRA8888, TEXTUREFLAGS_CLAMPS | TEXTUREFLAGS_CLAMPT | TEXTUREFLAGS_NOMIP |
|
||||
TEXTUREFLAGS_PROCEDURAL | TEXTUREFLAGS_SINGLECOPY | TEXTUREFLAGS_NOLOD );
|
||||
|
||||
// Use this to get the updated frame from the remote connection
|
||||
m_Texture->SetTextureRegenerator( &m_TextureRegen /* , false */ );
|
||||
|
||||
// compute the texcoords
|
||||
int nTextureWidth = m_Texture->GetActualWidth();
|
||||
int nTextureHeight = m_Texture->GetActualHeight();
|
||||
|
||||
m_TexCordU = ( nTextureWidth > 0 ) ? (float) m_VideoFrameWidth / (float) nTextureWidth : 0.0f;
|
||||
m_TexCordV = ( nTextureHeight > 0 ) ? (float) m_VideoFrameHeight / (float) nTextureHeight : 0.0f;
|
||||
}
|
||||
|
||||
|
||||
void CQuickTimeMaterial::DestroyProceduralTexture()
|
||||
{
|
||||
if ( m_Texture != nullptr )
|
||||
{
|
||||
// DO NOT Call release on the Texture Regenerator, as it will destroy this object! bad bad bad
|
||||
// instead we tell it to assign a NULL regenerator and flag it to not call release
|
||||
m_Texture->SetTextureRegenerator( nullptr /*, false */ );
|
||||
// Texture, texture go away...
|
||||
m_Texture.Shutdown( true );
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Initializes, shuts down the procedural material
|
||||
//-----------------------------------------------------------------------------
|
||||
void CQuickTimeMaterial::CreateProceduralMaterial( const char *pMaterialName )
|
||||
{
|
||||
// create keyvalues if necessary
|
||||
KeyValues *pVMTKeyValues = new KeyValues( "UnlitGeneric" );
|
||||
{
|
||||
pVMTKeyValues->SetString( "$basetexture", m_Texture->GetName() );
|
||||
pVMTKeyValues->SetInt( "$nobasetexture", 1 );
|
||||
pVMTKeyValues->SetInt( "$nofog", 1 );
|
||||
pVMTKeyValues->SetInt( "$spriteorientation", 3 );
|
||||
pVMTKeyValues->SetInt( "$translucent", 1 );
|
||||
pVMTKeyValues->SetInt( "$nolod", 1 );
|
||||
pVMTKeyValues->SetInt( "$nomip", 1 );
|
||||
pVMTKeyValues->SetInt( "$gammacolorread", 0 );
|
||||
}
|
||||
|
||||
// FIXME: gak, this is backwards. Why doesn't the material just see that it has a funky basetexture?
|
||||
m_Material.Init( pMaterialName, pVMTKeyValues );
|
||||
m_Material->Refresh();
|
||||
}
|
||||
|
||||
|
||||
void CQuickTimeMaterial::DestroyProceduralMaterial()
|
||||
{
|
||||
// Store the internal material pointer for later use
|
||||
IMaterial *pMaterial = m_Material;
|
||||
m_Material.Shutdown();
|
||||
materials->UncacheUnusedMaterials();
|
||||
|
||||
// Now be sure to free that material because we don't want to reference it again later, we'll recreate it!
|
||||
if ( pMaterial != nullptr )
|
||||
{
|
||||
pMaterial->DeleteIfUnreferenced();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Opens a movie file using quicktime
|
||||
//-----------------------------------------------------------------------------
|
||||
void CQuickTimeMaterial::OpenQTMovie( const char *theQTMovieFileName )
|
||||
{
|
||||
AssertExit( IS_NOT_EMPTY( theQTMovieFileName ) );
|
||||
|
||||
// Set graphics port
|
||||
#if defined ( WIN32 )
|
||||
SetGWorld ( (CGrafPtr) GetNativeWindowPort( nil ), nil );
|
||||
#elif defined ( OSX )
|
||||
SetGWorld( nil, nil );
|
||||
#endif
|
||||
|
||||
SetQTFileName( theQTMovieFileName );
|
||||
|
||||
Handle MovieFileDataRef = nullptr;
|
||||
OSType MovieFileDataRefType = 0;
|
||||
|
||||
CFStringRef imageStrRef = CFStringCreateWithCString ( NULL, theQTMovieFileName, 0 );
|
||||
AssertExitFunc( imageStrRef != nullptr, SetResult( VideoResult::SYSTEM_ERROR_OCCURED ) );
|
||||
|
||||
OSErr status = QTNewDataReferenceFromFullPathCFString( imageStrRef, (QTPathStyle) kQTNativeDefaultPathStyle, 0, &MovieFileDataRef, &MovieFileDataRefType );
|
||||
AssertExitFunc( status == noErr, SetResult( VideoResult::FILE_ERROR_OCCURED ) );
|
||||
|
||||
CFRelease( imageStrRef );
|
||||
|
||||
status = NewMovieFromDataRef( &m_QTMovie, newMovieActive, nil, MovieFileDataRef, MovieFileDataRefType );
|
||||
SAFE_DISPOSE_HANDLE( MovieFileDataRef );
|
||||
|
||||
if ( status != noErr )
|
||||
{
|
||||
Assert( false );
|
||||
Reset();
|
||||
SetResult( VideoResult::VIDEO_ERROR_OCCURED );
|
||||
return;
|
||||
}
|
||||
|
||||
// disabling audio?
|
||||
if ( BITFLAGS_SET( m_PlaybackFlags, VideoPlaybackFlags::NO_AUDIO ) )
|
||||
{
|
||||
m_bHasAudio = false;
|
||||
}
|
||||
else
|
||||
{
|
||||
// does movie have audio?
|
||||
Track audioTrack = GetMovieIndTrackType( m_QTMovie, 1, SoundMediaType, movieTrackMediaType );
|
||||
m_bHasAudio = ( audioTrack != nullptr );
|
||||
}
|
||||
|
||||
// Now we need to extract the time info from the QT Movie
|
||||
m_QTMovieTimeScale = GetMovieTimeScale( m_QTMovie );
|
||||
m_QTMovieDuration = GetMovieDuration( m_QTMovie );
|
||||
|
||||
// compute movie duration
|
||||
m_QTMovieDurationinSec = float ( double( m_QTMovieDuration ) / double( m_QTMovieTimeScale ) );
|
||||
if ( !MovieGetStaticFrameRate( m_QTMovie, m_QTMovieFrameRate ) )
|
||||
{
|
||||
WarningAssert( "Couldn't Get Frame Rate" );
|
||||
}
|
||||
|
||||
// and get an estimated frame count
|
||||
m_QTMovieFrameCount = m_QTMovieDuration / m_QTMovieTimeScale;
|
||||
|
||||
if ( m_QTMovieFrameRate.GetUnitsPerSecond() == m_QTMovieTimeScale )
|
||||
{
|
||||
m_QTMovieFrameCount = m_QTMovieDuration / m_QTMovieFrameRate.GetUnitsPerFrame();
|
||||
}
|
||||
else
|
||||
{
|
||||
m_QTMovieFrameCount = (int) ( (float) m_QTMovieDurationinSec * m_QTMovieFrameRate.GetFPS() + 0.5f );
|
||||
}
|
||||
|
||||
// what size do we set the output rect to?
|
||||
GetMovieNaturalBoundsRect(m_QTMovie, &m_QTMovieRect);
|
||||
|
||||
m_VideoFrameWidth = m_QTMovieRect.right;
|
||||
m_VideoFrameHeight = m_QTMovieRect.bottom;
|
||||
|
||||
// Sanity check...
|
||||
AssertExitFunc( m_QTMovieRect.top == 0 && m_QTMovieRect.left == 0 &&
|
||||
m_QTMovieRect.right >= cMinVideoFrameWidth && m_QTMovieRect.right <= cMaxVideoFrameWidth &&
|
||||
m_QTMovieRect.bottom >= cMinVideoFrameHeight && m_QTMovieRect.bottom <= cMaxVideoFrameHeight &&
|
||||
m_QTMovieRect.right % 4 == 0,
|
||||
SetResult( VideoResult::VIDEO_ERROR_OCCURED ) );
|
||||
|
||||
// Setup the QuiuckTime Graphics World for the Movie
|
||||
status = QTNewGWorld( &m_MovieGWorld, k32BGRAPixelFormat, &m_QTMovieRect, nil, nil, 0 );
|
||||
AssertExit( status == noErr );
|
||||
|
||||
// Setup the playback gamma according to the convar
|
||||
SetGWorldDecodeGamma( m_MovieGWorld, VideoPlaybackGamma::USE_GAMMA_CONVAR );
|
||||
|
||||
// Assign the GWorld to this movie
|
||||
SetMovieGWorld( m_QTMovie, m_MovieGWorld, nil );
|
||||
|
||||
// Setup Movie Audio, unless suppressed
|
||||
if ( !CreateMovieAudioContext( m_bHasAudio, m_QTMovie, &m_AudioContext, true, &m_CurrentVolume ) )
|
||||
{
|
||||
SetResult( VideoResult::AUDIO_ERROR_OCCURED );
|
||||
WarningAssert( "Couldn't Set Audio" );
|
||||
}
|
||||
|
||||
// Get the time of the first frame
|
||||
OSType qTypes[1] = { VisualMediaCharacteristic };
|
||||
short qFlags = nextTimeStep | nextTimeEdgeOK; // use nextTimeStep instead of nextTimeMediaSample for MPEG 1-2 compatibility
|
||||
|
||||
GetMovieNextInterestingTime( m_QTMovie, qFlags, 1, qTypes, (TimeValue) 0, fixed1, &m_MovieFirstFrameTime, NULL );
|
||||
AssertExitFunc( GetMoviesError() == noErr, SetResult( VideoResult::VIDEO_ERROR_OCCURED ) );
|
||||
|
||||
// Preroll the movie
|
||||
if ( BITFLAGS_SET( m_PlaybackFlags, VideoPlaybackFlags::PRELOAD_VIDEO ) )
|
||||
{
|
||||
Fixed playRate = GetMoviePreferredRate( m_QTMovie );
|
||||
status = PrerollMovie( m_QTMovie, m_MovieFirstFrameTime, playRate );
|
||||
AssertExitFunc( status == noErr, SetResult( VideoResult::VIDEO_ERROR_OCCURED ) );
|
||||
}
|
||||
|
||||
m_bMovieInitialized = true;
|
||||
}
|
||||
|
||||
|
||||
void CQuickTimeMaterial::CloseQTFile()
|
||||
{
|
||||
if ( m_QTMovie == nullptr )
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
SAFE_RELEASE_AUDIOCONTEXT( m_AudioContext );
|
||||
SAFE_DISPOSE_GWORLD( m_MovieGWorld );
|
||||
SAFE_DISPOSE_MOVIE( m_QTMovie );
|
||||
|
||||
SetQTFileName( nullptr );
|
||||
}
|
||||
|
||||
|
||||
221
video/video_quicktime/quicktime_material.h
Normal file
221
video/video_quicktime/quicktime_material.h
Normal file
@@ -0,0 +1,221 @@
|
||||
//========= Copyright Valve Corporation, All rights reserved. ============//
|
||||
//
|
||||
// Purpose:
|
||||
//
|
||||
//=============================================================================
|
||||
|
||||
|
||||
#ifndef QUICKTIME_MATERIAL_H
|
||||
#define QUICKTIME_MATERIAL_H
|
||||
|
||||
#ifdef _WIN32
|
||||
#pragma once
|
||||
#endif
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Forward declarations
|
||||
//-----------------------------------------------------------------------------
|
||||
class IFileSystem;
|
||||
class IMaterialSystem;
|
||||
class CQuickTimeMaterial;
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Global interfaces - you already did the needed includes, right?
|
||||
//-----------------------------------------------------------------------------
|
||||
extern IFileSystem *g_pFileSystem;
|
||||
extern IMaterialSystem *materials;
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Quicktime includes
|
||||
//-----------------------------------------------------------------------------
|
||||
#if defined ( OSX )
|
||||
#include <quicktime/QTML.h>
|
||||
#include <quicktime/Movies.h>
|
||||
#include <quicktime/MediaHandlers.h>
|
||||
#elif defined ( WIN32 )
|
||||
#include <QTML.h>
|
||||
#include <Movies.h>
|
||||
#include <windows.h>
|
||||
#include <MediaHandlers.h>
|
||||
#elif
|
||||
#error "Quicktime not supported on this target platform"
|
||||
#endif
|
||||
|
||||
|
||||
#include "video/ivideoservices.h"
|
||||
|
||||
#include "video_macros.h"
|
||||
#include "quicktime_common.h"
|
||||
|
||||
#include "materialsystem/itexture.h"
|
||||
#include "materialsystem/imaterialsystem.h"
|
||||
#include "materialsystem/MaterialSystemUtil.h"
|
||||
|
||||
|
||||
// -----------------------------------------------------------------------------
|
||||
// Texture regenerator - callback to get new movie pixels into the texture
|
||||
// -----------------------------------------------------------------------------
|
||||
class CQuicktimeMaterialRGBTextureRegenerator : public ITextureRegenerator
|
||||
{
|
||||
public:
|
||||
CQuicktimeMaterialRGBTextureRegenerator();
|
||||
~CQuicktimeMaterialRGBTextureRegenerator();
|
||||
|
||||
void SetSourceGWorld( GWorldPtr theGWorld, int nWidth, int nHeight );
|
||||
|
||||
// Inherited from ITextureRegenerator
|
||||
virtual void RegenerateTextureBits( ITexture *pTexture, IVTFTexture *pVTFTexture, Rect_t *pRect );
|
||||
virtual void Release();
|
||||
|
||||
private:
|
||||
GWorldPtr m_SrcGWorld;
|
||||
int m_nSourceWidth;
|
||||
int m_nSourceHeight;
|
||||
};
|
||||
|
||||
|
||||
|
||||
// -----------------------------------------------------------------------------
|
||||
// Class used to play a QuickTime video onto a texture
|
||||
// -----------------------------------------------------------------------------
|
||||
class CQuickTimeMaterial : public IVideoMaterial
|
||||
{
|
||||
public:
|
||||
CQuickTimeMaterial();
|
||||
~CQuickTimeMaterial();
|
||||
|
||||
static const int MAX_QT_FILENAME_LEN = 255;
|
||||
static const int MAX_MATERIAL_NAME_LEN = 255;
|
||||
static const int TEXTURE_SIZE_ALIGNMENT = 8;
|
||||
|
||||
// Initializes, shuts down the material
|
||||
bool Init( const char *pMaterialName, const char *pFileName, VideoPlaybackFlags_t flags );
|
||||
void Shutdown();
|
||||
|
||||
// Video information functions
|
||||
virtual const char *GetVideoFileName(); // Gets the file name of the video this material is playing
|
||||
virtual VideoResult_t GetLastResult(); // Gets detailed info on the last operation
|
||||
|
||||
virtual VideoFrameRate_t &GetVideoFrameRate(); // Returns the frame rate of the associated video in FPS
|
||||
|
||||
// Audio Functions
|
||||
virtual bool HasAudio(); // Query if the video has an audio track
|
||||
|
||||
virtual bool SetVolume( float fVolume ); // Adjust the playback volume
|
||||
virtual float GetVolume(); // Query the current volume
|
||||
virtual void SetMuted( bool bMuteState ); // Mute/UnMutes the audio playback
|
||||
virtual bool IsMuted(); // Query muted status
|
||||
|
||||
virtual VideoResult_t SoundDeviceCommand( VideoSoundDeviceOperation_t operation, void *pDevice = nullptr, void *pData = nullptr ); // Assign Sound Device for this Video Material
|
||||
|
||||
// Video playback state functions
|
||||
virtual bool IsVideoReadyToPlay(); // Queries if the video material was initialized successfully and is ready for playback, but not playing or finished
|
||||
virtual bool IsVideoPlaying(); // Is the video currently playing (and needs update calls, etc)
|
||||
virtual bool IsNewFrameReady(); // Do we have a new frame to get & display?
|
||||
virtual bool IsFinishedPlaying(); // Have we reached the end of the movie
|
||||
|
||||
virtual bool StartVideo(); // Starts the video playing
|
||||
virtual bool StopVideo(); // Terminates the video playing
|
||||
|
||||
virtual void SetLooping( bool bLoopVideo ); // Sets the video to loop (or not)
|
||||
virtual bool IsLooping(); // Queries if the video is looping
|
||||
|
||||
virtual void SetPaused( bool bPauseState ); // Pauses or Unpauses video playback
|
||||
virtual bool IsPaused(); // Queries if the video is paused
|
||||
|
||||
// Position in playback functions
|
||||
virtual float GetVideoDuration(); // Returns the duration of the associated video in seconds
|
||||
virtual int GetFrameCount(); // Returns the total number of (unique) frames in the video
|
||||
|
||||
virtual bool SetFrame( int FrameNum ); // Sets the current frame # in the video to play next
|
||||
virtual int GetCurrentFrame(); // Gets the current frame # for the video playback, 0 Based
|
||||
|
||||
virtual bool SetTime( float flTime ); // Sets the video playback to specified time (in seconds)
|
||||
virtual float GetCurrentVideoTime(); // Gets the current time in the video playback
|
||||
|
||||
// Update function
|
||||
virtual bool Update(); // Updates the video frame to reflect the time passed, true = new frame available
|
||||
|
||||
// Material / Texture Info functions
|
||||
virtual IMaterial *GetMaterial(); // Gets the IMaterial associated with an video material
|
||||
|
||||
virtual void GetVideoTexCoordRange( float *pMaxU, float *pMaxV ) ; // Returns the max texture coordinate of the video portion of the material surface ( 0.0, 0.0 to U, V )
|
||||
virtual void GetVideoImageSize( int *pWidth, int *pHeight ); // Returns the frame size of the Video Image Frame in pixels ( the stored in a subrect of the material itself)
|
||||
|
||||
|
||||
|
||||
private:
|
||||
friend class CQuicktimeMaterialRGBTextureRegenerator;
|
||||
|
||||
void Reset(); // clears internal state
|
||||
void SetQTFileName( const char *theQTMovieFileName );
|
||||
VideoResult_t SetResult( VideoResult_t status );
|
||||
|
||||
// Initializes, shuts down the video stream
|
||||
void OpenQTMovie( const char *theQTMovieFileName );
|
||||
void CloseQTFile();
|
||||
|
||||
// Initializes, shuts down the procedural texture
|
||||
void CreateProceduralTexture( const char *pTextureName );
|
||||
void DestroyProceduralTexture();
|
||||
|
||||
// Initializes, shuts down the procedural material
|
||||
void CreateProceduralMaterial( const char *pMaterialName );
|
||||
void DestroyProceduralMaterial();
|
||||
|
||||
CQuicktimeMaterialRGBTextureRegenerator m_TextureRegen;
|
||||
|
||||
VideoResult_t m_LastResult;
|
||||
|
||||
CMaterialReference m_Material; // Ref to Material used for rendering the video frame
|
||||
CTextureReference m_Texture; // Ref to the renderable texture which contains the most recent video frame (in a sub-rect)
|
||||
|
||||
float m_TexCordU; // Max U texture coordinate of the texture sub-rect which holds the video frame
|
||||
float m_TexCordV; // Max V texture coordinate of the texture sub-rect which holds the video frame
|
||||
|
||||
int m_VideoFrameWidth; // Size of the movie frame in pixels
|
||||
int m_VideoFrameHeight;
|
||||
|
||||
char *m_pFileName; // resolved filename of the movie being played
|
||||
VideoPlaybackFlags_t m_PlaybackFlags; // option flags user supplied
|
||||
|
||||
bool m_bInitCalled;
|
||||
bool m_bMovieInitialized;
|
||||
bool m_bMoviePlaying;
|
||||
bool m_bMovieFinishedPlaying;
|
||||
bool m_bMoviePaused;
|
||||
bool m_bLoopMovie;
|
||||
|
||||
bool m_bHasAudio;
|
||||
bool m_bMuted;
|
||||
|
||||
float m_CurrentVolume;
|
||||
|
||||
// QuickTime Stuff
|
||||
Movie m_QTMovie;
|
||||
|
||||
TimeScale m_QTMovieTimeScale; // Units per second
|
||||
TimeValue m_QTMovieDuration; // movie duration in TimeScale Units Per Second
|
||||
float m_QTMovieDurationinSec; // movie duration in seconds
|
||||
VideoFrameRate_t m_QTMovieFrameRate; // Frame Rate of movie
|
||||
int m_QTMovieFrameCount;
|
||||
|
||||
Rect m_QTMovieRect;
|
||||
GWorldPtr m_MovieGWorld;
|
||||
|
||||
QTAudioContextRef m_AudioContext;
|
||||
|
||||
TimeValue m_MovieFirstFrameTime;
|
||||
TimeValue m_NextInterestingTimeToPlay;
|
||||
TimeValue m_MoviePauseTime;
|
||||
|
||||
};
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
#endif // QUICKTIME_MATERIAL_H
|
||||
2146
video/video_quicktime/quicktime_recorder.cpp
Normal file
2146
video/video_quicktime/quicktime_recorder.cpp
Normal file
File diff suppressed because it is too large
Load Diff
263
video/video_quicktime/quicktime_recorder.h
Normal file
263
video/video_quicktime/quicktime_recorder.h
Normal file
@@ -0,0 +1,263 @@
|
||||
//========= Copyright Valve Corporation, All rights reserved. ============//
|
||||
//
|
||||
//----------------------------------------------------------------------------------------
|
||||
|
||||
#ifndef QUICKTIME_RECORDER_H
|
||||
#define QUICKTIME_RECORDER_H
|
||||
|
||||
#ifdef _WIN32
|
||||
#pragma once
|
||||
#endif
|
||||
|
||||
//--------------------------------------------------------------------------------
|
||||
|
||||
#if defined( OSX )
|
||||
#include <quicktime/QTML.h>
|
||||
#include <quicktime/Movies.h>
|
||||
#include <quicktime/QuickTimeComponents.h>
|
||||
#elif defined( WIN32 )
|
||||
#include "QTML.h"
|
||||
#include "Movies.h"
|
||||
#include "QuickTimeComponents.h"
|
||||
#else
|
||||
#error "Quicktime encoding is not supported on this platform"
|
||||
#endif
|
||||
|
||||
#include "video/ivideoservices.h"
|
||||
|
||||
#include "video_macros.h"
|
||||
#include "quicktime_common.h"
|
||||
|
||||
|
||||
// comment out to prevent logging of creation data
|
||||
//#define LOG_ENCODER_OPERATIONS
|
||||
//#define LOG_ENCODER_AUDIO_OPERATIONS
|
||||
|
||||
// comment out to log images of frames
|
||||
//#define LOG_FRAMES_TO_TGA
|
||||
//#define LOG_FRAMES_TO_TGA_INTERVAL 16
|
||||
|
||||
#if defined( LOG_ENCODER_OPERATIONS ) || defined( LOG_ENCODER_AUDIO_OPERATIONS ) || defined ( LOG_FRAMES_TO_TGA ) || defined ( ENABLE_EXTERNAL_ENCODER_LOGGING )
|
||||
#include <filesystem.h>
|
||||
#endif
|
||||
|
||||
|
||||
|
||||
// ------------------------------------------------------------------------
|
||||
// CQTVideoFileComposer
|
||||
// Class to manages to creation of a video file from a series of
|
||||
// supplied bitmap images.
|
||||
//
|
||||
// At this time, the time interval between frames must be the same for all
|
||||
// frames of the movie
|
||||
// ------------------------------------------------------------------------
|
||||
class CQTVideoFileComposer
|
||||
{
|
||||
public:
|
||||
static const CodecType DEFAULT_CODEC = kH264CodecType;
|
||||
static const CodecQ DEFAULT_ENCODE_QUALITY = codecNormalQuality;
|
||||
static const Fixed DEFAULT_GAMMA = kQTUseSourceGammaLevel;
|
||||
|
||||
static const int MIN_AUDIO_SAMPLE_GROUP_SIZE = 64;
|
||||
static const int MAX_AUDIO_GROUP_SIZE_IN_SEC = 4;
|
||||
|
||||
CQTVideoFileComposer();
|
||||
~CQTVideoFileComposer();
|
||||
|
||||
bool CreateNewMovie( const char *fileName, bool hasAudio );
|
||||
|
||||
bool SetMovieVideoParameters( int width, int height, VideoFrameRate_t movieFPS, VideoEncodeCodec_t desiredCodec, int encodeQuality, VideoEncodeGamma_t gamma );
|
||||
bool SetMovieSourceImageParameters( int srcWidth, int srcHeight, VideoEncodeSourceFormat_t srcImageFormat );
|
||||
bool SetMovieSourceAudioParameters( AudioEncodeSourceFormat_t srcAudioFormat = AudioEncodeSourceFormat::AUDIO_NONE, int audioSampleRate = 0, AudioEncodeOptions_t audioOptions = AudioEncodeOptions::NO_AUDIO_OPTIONS, int audioSampleGroupSize = 0 );
|
||||
|
||||
bool AppendVideoFrameToMedia( void *ImageBuffer, int strideAdjustBytes );
|
||||
bool AppendAudioSamplesToMedia( void *soundBuffer, size_t bufferSize );
|
||||
|
||||
bool AbortMovie();
|
||||
bool FinishMovie( bool SaveMovieToDisk = true );
|
||||
|
||||
size_t GetFrameBufferSize() { return m_SrcImageSize; }
|
||||
|
||||
bool CheckFilename( const char *filename );
|
||||
|
||||
void SetResult( VideoResult_t status );
|
||||
VideoResult_t GetResult();
|
||||
bool IsReadyToRecord();
|
||||
|
||||
int GetFrameCount() { return m_nFramesAdded; }
|
||||
int GetSampleCount() { return m_nSamplesAdded; }
|
||||
|
||||
VideoFrameRate_t GetFPS() { return m_MovieRecordFPS; }
|
||||
int GetSampleRate() { return m_AudioSourceFrequency; }
|
||||
|
||||
bool HasAudio() { return m_bHasAudioTrack; }
|
||||
|
||||
#ifdef ENABLE_EXTERNAL_ENCODER_LOGGING
|
||||
bool LogMessage( const char *msg );
|
||||
#endif
|
||||
|
||||
private:
|
||||
enum AudioGrouping_t
|
||||
{
|
||||
AG_NONE = 0,
|
||||
AG_FIXED_SIZE,
|
||||
AG_PER_FRAME
|
||||
};
|
||||
|
||||
// disable copy constructor and copy assignment
|
||||
CQTVideoFileComposer( CQTVideoFileComposer &rhs );
|
||||
CQTVideoFileComposer& operator= ( CQTVideoFileComposer &rhs );
|
||||
|
||||
bool CheckForReadyness();
|
||||
bool BeginMovieCreation();
|
||||
bool EndMovieCreation( bool saveMovieData );
|
||||
|
||||
bool SyncAndFlushAudio();
|
||||
int GetAudioSampleCountThruFrame( int frameNo );
|
||||
|
||||
VideoResult_t m_LastResult;
|
||||
|
||||
// Current State of Movie Creation;
|
||||
bool m_bMovieCreated;
|
||||
bool m_bHasAudioTrack;
|
||||
|
||||
bool m_bMovieConfigured;
|
||||
bool m_bSourceImagesConfigured;
|
||||
bool m_bSourceAudioConfigured;
|
||||
|
||||
bool m_bComposingMovie;
|
||||
bool m_bMovieCompleted;
|
||||
|
||||
int m_nFramesAdded;
|
||||
|
||||
int m_nAudioFramesAdded;
|
||||
int m_nSamplesAdded;
|
||||
int m_nSamplesAddedToMedia;
|
||||
|
||||
// parameters of the movie to create;
|
||||
int m_MovieFrameWidth;
|
||||
int m_MovieFrameHeight;
|
||||
|
||||
VideoFrameRate_t m_MovieRecordFPS;
|
||||
TimeScale m_MovieTimeScale;
|
||||
TimeValue m_DurationPerFrame;
|
||||
|
||||
// Audio recording options
|
||||
AudioEncodeOptions_t m_AudioOptions; // Option flags specifed by user
|
||||
AudioGrouping_t m_SampleGrouping; // Mode to group samples
|
||||
int m_nAudioSampleGroupSize; // number of samples to collect per sample group
|
||||
|
||||
int m_AudioSourceFrequency; // Source frequency of the supplied audio
|
||||
int m_AudioBytesPerSample;
|
||||
|
||||
bool m_bBufferSourceAudio;
|
||||
bool m_bLimitAudioDurationToVideo;
|
||||
|
||||
byte *m_srcAudioBuffer; // buffer to hold audio samples
|
||||
size_t m_srcAudioBufferSize;
|
||||
size_t m_srcAudioBufferCurrentSize;
|
||||
|
||||
int m_AudioSampleFrameCounter;
|
||||
|
||||
char *m_FileName;
|
||||
|
||||
int m_SrcImageWidth;
|
||||
int m_SrcImageHeight;
|
||||
size_t m_SrcImageSize;
|
||||
int m_ScrImageMaxCompressedSize;
|
||||
byte *m_SrcImageBuffer;
|
||||
Handle m_SrcImageCompressedBuffer;
|
||||
OSType m_SrcPixelFormat;
|
||||
int m_SrcBytesPerPixel;
|
||||
|
||||
OSType m_GWorldPixelFormat;
|
||||
int m_GWorldBytesPerPixel;
|
||||
int m_GWorldImageWidth;
|
||||
int m_GWorldImageHeight;
|
||||
|
||||
Handle m_srcSoundDescription;
|
||||
|
||||
|
||||
// parameters used by QuickTime
|
||||
CodecQ m_EncodeQuality;
|
||||
CodecType m_VideoCodecToUse;
|
||||
Fixed m_EncodeGamma;
|
||||
|
||||
Rect m_GWorldRect;
|
||||
GWorldPtr m_theSrcGWorld;
|
||||
|
||||
// short m_ResRefNum; // QuickTime Movie Resource Ref number
|
||||
|
||||
Handle m_MovieFileDataRef;
|
||||
OSType m_MovieFileDataRefType;
|
||||
DataHandler m_MovieFileDataHandler;
|
||||
|
||||
|
||||
Movie m_theMovie;
|
||||
Track m_theVideoTrack;
|
||||
Track m_theAudioTrack;
|
||||
Media m_theVideoMedia;
|
||||
Media m_theAudioMedia;
|
||||
|
||||
#ifdef LOG_ENCODER_OPERATIONS
|
||||
FileHandle_t m_LogFile;
|
||||
void LogMsg( PRINTF_FORMAT_STRING const char* pMsg, ... );
|
||||
#endif
|
||||
|
||||
#ifdef LOG_FRAMES_TO_TGA
|
||||
char m_TGAFileBase[MAX_PATH];
|
||||
#endif
|
||||
|
||||
|
||||
};
|
||||
|
||||
|
||||
|
||||
class CQuickTimeVideoRecorder : public IVideoRecorder
|
||||
{
|
||||
public:
|
||||
CQuickTimeVideoRecorder();
|
||||
~CQuickTimeVideoRecorder();
|
||||
|
||||
virtual bool EstimateMovieFileSize( size_t *pEstSize, int movieWidth, int movieHeight, VideoFrameRate_t movieFps, float movieDuration, VideoEncodeCodec_t theCodec, int videoQuality, AudioEncodeSourceFormat_t srcAudioFormat = AudioEncodeSourceFormat::AUDIO_NONE, int audioSampleRate = 0 );
|
||||
|
||||
virtual bool CreateNewMovieFile( const char *pFilename, bool hasAudioTrack = false );
|
||||
|
||||
virtual bool SetMovieVideoParameters( VideoEncodeCodec_t theCodec, int videoQuality, int movieFrameWidth, int movieFrameHeight, VideoFrameRate_t movieFPS, VideoEncodeGamma_t gamma = VideoEncodeGamma::NO_GAMMA_ADJUST );
|
||||
virtual bool SetMovieSourceImageParameters( VideoEncodeSourceFormat_t srcImageFormat, int imgWidth, int imgHeight );
|
||||
virtual bool SetMovieSourceAudioParameters( AudioEncodeSourceFormat_t srcAudioFormat = AudioEncodeSourceFormat::AUDIO_NONE, int audioSampleRate = 0, AudioEncodeOptions_t audioOptions = AudioEncodeOptions::NO_AUDIO_OPTIONS, int audioSampleGroupSize = 0 );
|
||||
|
||||
virtual bool IsReadyToRecord();
|
||||
virtual VideoResult_t GetLastResult();
|
||||
|
||||
virtual bool AppendVideoFrame( void *pFrameBuffer, int nStrideAdjustBytes = 0 );
|
||||
virtual bool AppendAudioSamples( void *pSampleBuffer, size_t sampleSize );
|
||||
|
||||
virtual int GetFrameCount();
|
||||
virtual int GetSampleCount();
|
||||
virtual int GetSampleRate();
|
||||
virtual VideoFrameRate_t GetFPS();
|
||||
|
||||
virtual bool AbortMovie();
|
||||
virtual bool FinishMovie( bool SaveMovieToDisk = true );
|
||||
|
||||
#ifdef ENABLE_EXTERNAL_ENCODER_LOGGING
|
||||
virtual bool LogMessage( const char *msg );
|
||||
#endif
|
||||
|
||||
private:
|
||||
|
||||
void SetResult( VideoResult_t resultCode );
|
||||
|
||||
float GetDataRate( int quality, int width, int height );
|
||||
|
||||
CQTVideoFileComposer *m_pEncoder;
|
||||
VideoResult_t m_LastResult;
|
||||
bool m_bHasAudio;
|
||||
bool m_bMovieFinished;
|
||||
|
||||
};
|
||||
|
||||
|
||||
|
||||
#endif // QUICKTIME_RECORDER_H
|
||||
1096
video/video_quicktime/quicktime_video.cpp
Normal file
1096
video/video_quicktime/quicktime_video.cpp
Normal file
File diff suppressed because it is too large
Load Diff
128
video/video_quicktime/quicktime_video.h
Normal file
128
video/video_quicktime/quicktime_video.h
Normal file
@@ -0,0 +1,128 @@
|
||||
//========= Copyright Valve Corporation, All rights reserved. ============//
|
||||
//
|
||||
// Purpose:
|
||||
//
|
||||
//=============================================================================
|
||||
|
||||
|
||||
#ifndef QUICKTIME_VIDEO_H
|
||||
#define QUICKTIME_VIDEO_H
|
||||
|
||||
#ifdef _WIN32
|
||||
#pragma once
|
||||
#endif
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Forward declarations
|
||||
//-----------------------------------------------------------------------------
|
||||
class IFileSystem;
|
||||
class IMaterialSystem;
|
||||
class CQuickTimeMaterial;
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Global interfaces - you already did the needed includes, right?
|
||||
//-----------------------------------------------------------------------------
|
||||
extern IFileSystem *g_pFileSystem;
|
||||
extern IMaterialSystem *materials;
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Quicktime includes - conditional compilation on #define QUICKTIME in VPC
|
||||
// The intent is to have a default functionality fallback if not defined
|
||||
// which provides a dynamically generated texture (moving line on background)
|
||||
//-----------------------------------------------------------------------------
|
||||
#if defined ( OSX )
|
||||
#include <quicktime/QTML.h>
|
||||
#include <quicktime/Movies.h>
|
||||
#elif defined ( WIN32 )
|
||||
#include <QTML.h>
|
||||
#include <Movies.h>
|
||||
#include <windows.h>
|
||||
#elif
|
||||
#error "Quicktime not supported on this target platform"
|
||||
#endif
|
||||
|
||||
|
||||
#include "video/ivideoservices.h"
|
||||
#include "videosubsystem.h"
|
||||
|
||||
#include "utlvector.h"
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
// -----------------------------------------------------------------------------
|
||||
// CQuickTimeVideoSubSystem - Implementation of IVideoSubSystem
|
||||
// -----------------------------------------------------------------------------
|
||||
class CQuickTimeVideoSubSystem : public CTier2AppSystem< IVideoSubSystem >
|
||||
{
|
||||
typedef CTier2AppSystem< IVideoSubSystem > BaseClass;
|
||||
|
||||
public:
|
||||
CQuickTimeVideoSubSystem();
|
||||
~CQuickTimeVideoSubSystem();
|
||||
|
||||
// Inherited from IAppSystem
|
||||
virtual bool Connect( CreateInterfaceFn factory );
|
||||
virtual void Disconnect();
|
||||
virtual void *QueryInterface( const char *pInterfaceName );
|
||||
virtual InitReturnVal_t Init();
|
||||
virtual void Shutdown();
|
||||
|
||||
// Inherited from IVideoSubSystem
|
||||
|
||||
// SubSystem Identification functions
|
||||
virtual VideoSystem_t GetSystemID();
|
||||
virtual VideoSystemStatus_t GetSystemStatus();
|
||||
virtual VideoSystemFeature_t GetSupportedFeatures();
|
||||
virtual const char *GetVideoSystemName();
|
||||
|
||||
// Setup & Shutdown Services
|
||||
virtual bool InitializeVideoSystem( IVideoCommonServices *pCommonServices );
|
||||
virtual bool ShutdownVideoSystem();
|
||||
|
||||
virtual VideoResult_t VideoSoundDeviceCMD( VideoSoundDeviceOperation_t operation, void *pDevice = nullptr, void *pData = nullptr );
|
||||
|
||||
// get list of file extensions and features we support
|
||||
virtual int GetSupportedFileExtensionCount();
|
||||
virtual const char *GetSupportedFileExtension( int num );
|
||||
virtual VideoSystemFeature_t GetSupportedFileExtensionFeatures( int num );
|
||||
|
||||
// Video Playback and Recording Services
|
||||
virtual VideoResult_t PlayVideoFileFullScreen( const char *filename, void *mainWindow, int windowWidth, int windowHeight, int desktopWidth, int desktopHeight, bool windowed, float forcedMinTime, VideoPlaybackFlags_t playbackFlags );
|
||||
|
||||
// Create/destroy a video material
|
||||
virtual IVideoMaterial *CreateVideoMaterial( const char *pMaterialName, const char *pVideoFileName, VideoPlaybackFlags_t flags );
|
||||
virtual VideoResult_t DestroyVideoMaterial( IVideoMaterial *pVideoMaterial );
|
||||
|
||||
// Create/destroy a video encoder
|
||||
virtual IVideoRecorder *CreateVideoRecorder();
|
||||
virtual VideoResult_t DestroyVideoRecorder( IVideoRecorder *pRecorder );
|
||||
|
||||
virtual VideoResult_t CheckCodecAvailability( VideoEncodeCodec_t codec );
|
||||
|
||||
virtual VideoResult_t GetLastResult();
|
||||
|
||||
private:
|
||||
|
||||
bool SetupQuickTime();
|
||||
bool ShutdownQuickTime();
|
||||
|
||||
VideoResult_t SetResult( VideoResult_t status );
|
||||
|
||||
bool m_bQuickTimeInitialized;
|
||||
VideoResult_t m_LastResult;
|
||||
|
||||
VideoSystemStatus_t m_CurrentStatus;
|
||||
VideoSystemFeature_t m_AvailableFeatures;
|
||||
|
||||
IVideoCommonServices *m_pCommonServices;
|
||||
|
||||
CUtlVector< IVideoMaterial* > m_MaterialList;
|
||||
CUtlVector< IVideoRecorder* > m_RecorderList;
|
||||
|
||||
static const VideoSystemFeature_t DEFAULT_FEATURE_SET;
|
||||
};
|
||||
|
||||
#endif // QUICKTIME_VIDEO_H
|
||||
84
video/video_quicktime/video_quicktime.vpc
Normal file
84
video/video_quicktime/video_quicktime.vpc
Normal file
@@ -0,0 +1,84 @@
|
||||
//-----------------------------------------------------------------------------
|
||||
// video_quicktime.vpc
|
||||
//
|
||||
// Project Script
|
||||
// Created by: Matt Pritchard
|
||||
//
|
||||
// Description: Quicktime video sub-system (for video services system)
|
||||
//
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
$Macro SRCDIR ".."
|
||||
$Macro OUTBINDIR "$SRCDIR\..\game\bin"
|
||||
|
||||
$Include "$SRCDIR\vpc_scripts\source_dll_base.vpc"
|
||||
|
||||
$Configuration
|
||||
{
|
||||
$Compiler
|
||||
{
|
||||
// Win32 - need to point to Quicktime 7 for Win SDK directory so that dependant includes will work
|
||||
$AdditionalIncludeDirectories "$BASE,..\common\quicktime_win32\" [$WIN32]
|
||||
$AdditionalIncludeDirectories "$BASE;$SRCDIR\dx9sdk\include" [$WIN32]
|
||||
}
|
||||
$Linker
|
||||
{
|
||||
$IgnoreImportLibrary "Yes" [$WIN32]
|
||||
$AdditionalDependencies "$BASE vfw32.lib" [$WIN32]
|
||||
$SystemLibraries "iconv" [$OSXALL]
|
||||
$SystemFrameworks "Quicktime;Carbon" [$OSXALL]
|
||||
$AdditionalLibraryDirectories "$BASE;$SRCDIR\dx9sdk\lib" [$WIN32]
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
$Configuration "Debug"
|
||||
{
|
||||
$General
|
||||
{
|
||||
$OutputDirectory "Debug_Video_Quicktime" [$WINDOWS]
|
||||
$IntermediateDirectory "Debug_Video_Quicktime" [$WINDOWS]
|
||||
}
|
||||
}
|
||||
|
||||
$Configuration "Release"
|
||||
{
|
||||
$General
|
||||
{
|
||||
$OutputDirectory "Release_Video_Quicktime" [$WINDOWS]
|
||||
$IntermediateDirectory "Release_Video_Quicktime" [$WINDOWS]
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
$Project "video_quicktime"
|
||||
{
|
||||
$Folder "Source Files" [$OSXALL||$WIN32]
|
||||
{
|
||||
$file "quicktime_video.cpp"
|
||||
$file "quicktime_material.cpp"
|
||||
$file "quicktime_recorder.cpp"
|
||||
}
|
||||
|
||||
$Folder "Header Files" [$OSXALL||$WIN32]
|
||||
{
|
||||
$file "videosubsystem.h"
|
||||
$file "video_macros.h"
|
||||
$file "quicktime_common.h"
|
||||
$file "quicktime_video.h"
|
||||
$file "quicktime_material.h"
|
||||
$file "quicktime_recorder.h"
|
||||
$file "$SRCDIR\public\pixelwriter.h"
|
||||
|
||||
}
|
||||
|
||||
$Folder "Link Libraries"
|
||||
{
|
||||
$Lib tier2
|
||||
$File "$SRCDIR\lib\common\quicktime\QTMLClient.lib" [$WIN32]
|
||||
$File "$SRCDIR\DX9SDK\lib\dsound.lib" [$WIN32]
|
||||
$File "$SRCDIR\DX9SDK\lib\dxguid.lib" [$WIN32]
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user