Initial android support (#17)

* Upload Android armv7 libs

* Fix debug build

* utlvector: fix undefined behavior

* wscript: add --use-ccache option

* wscript: store ccache in a separate directory

* Propertly use gl4es

* fontconfig: fix font detection

* [android]remove fontconfig dependency

* Add build guide for other platforms

Co-authored-by: JusicP <slender87844@gmail.com>
Co-authored-by: nillerusr <nillerusr@users.noreply.github.com>
This commit is contained in:
nillerusr
2021-09-02 20:33:03 +03:00
committed by GitHub
parent 2a490d398c
commit 2c6669f5e3
57 changed files with 524 additions and 111 deletions

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@@ -11,11 +11,19 @@ The main purpose of this repository is to port the engine for other platforms.
* replace current buildsystem with waf
* rewrite achivement system( to work without steam )
# How to Build?
On Linux:
1. Clone repo ( ```git clone https://github.com/nillerusr/source-engine```)
2. Run ```git submodule init && git submodule update```
3. Build
On Linux:
```
./waf configure -T debug
./waf build
```
On Linux for Android(**Note: only Android NDK r10e is supported**):
```
export ANDROID_NDK=/path/to/ndk
./waf configure -T debug --android=armeabi-v7a,4.9,21
./waf build
```
On Windows:
**TODO(WAF is not configured for Windows. Use VPC as temporary solution)**