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WIP: initial masterserver client implementation
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@@ -37,6 +37,7 @@
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#include "sv_plugin.h"
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#include "sys_dll.h"
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#include "host.h"
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#include "master.h"
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#if defined( REPLAY_ENABLED )
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#include "replay_internal.h"
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#include "replayserver.h"
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@@ -875,6 +876,8 @@ bool CBaseClientState::ProcessConnectionlessPacket( netpacket_t *packet )
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Assert( packet );
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master->ProcessConnectionlessPacket( packet );
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bf_read &msg = packet->message; // handy shortcut
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int c = msg.ReadByte();
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