diff --git a/README.md b/README.md index 94ebecc..782f16d 100644 --- a/README.md +++ b/README.md @@ -23,7 +23,7 @@ Basically thats it. ### Remember - Do not set Grid size bigger then 20. `CMeshBuilder` cant make more then 32k verticies. -- Its ok to have issues with lighting with this implementation. `CMeshBuild` is peace of shit. +- Its ok to have issues with lighting with this implementation. `CMeshBuilder` is peace of shit. ## Why is it an entity? I wanted to make it work on SDK 2013 as well as on any other source game. SDK 2013 dont have particles source code. I whould like to make it to be a particle, but then wont make it for SDK 2013 and even wont be able to make it opensource.