Files
metaballs/Logs/AssetImportWorker0.log
2024-11-03 20:46:32 +03:00

284 lines
14 KiB
Plaintext

Using pre-set license
Built from '6000.0/release' branch; Version is '6000.0.25f1 (4859ab7b5a49) revision 4741547'; Using compiler version '193933523'; Build Type 'Release'
OS: 'Windows 11 (10.0.22631) 64bit Professional' Language: 'ru' Physical Memory: 32688 MB
BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1
COMMAND LINE ARGUMENTS:
E:\Unity Engines\6000.0.25f1\Editor\Unity.exe
-adb2
-batchMode
-noUpm
-name
AssetImportWorker0
-projectPath
E:/_STUFF/metaballs-unity
-logFile
Logs/AssetImportWorker0.log
-srvPort
64565
-job-worker-count
7
-background-job-worker-count
8
-asset-garbage-collectors
1
Successfully changed project path to: E:/_STUFF/metaballs-unity
E:/_STUFF/metaballs-unity
[UnityMemory] Configuration Parameters - Can be set up in boot.config
"memorysetup-bucket-allocator-granularity=16"
"memorysetup-bucket-allocator-bucket-count=8"
"memorysetup-bucket-allocator-block-size=33554432"
"memorysetup-bucket-allocator-block-count=8"
"memorysetup-main-allocator-block-size=16777216"
"memorysetup-thread-allocator-block-size=16777216"
"memorysetup-gfx-main-allocator-block-size=16777216"
"memorysetup-gfx-thread-allocator-block-size=16777216"
"memorysetup-cache-allocator-block-size=4194304"
"memorysetup-typetree-allocator-block-size=2097152"
"memorysetup-profiler-bucket-allocator-granularity=16"
"memorysetup-profiler-bucket-allocator-bucket-count=8"
"memorysetup-profiler-bucket-allocator-block-size=33554432"
"memorysetup-profiler-bucket-allocator-block-count=8"
"memorysetup-profiler-allocator-block-size=16777216"
"memorysetup-profiler-editor-allocator-block-size=1048576"
"memorysetup-temp-allocator-size-main=16777216"
"memorysetup-job-temp-allocator-block-size=2097152"
"memorysetup-job-temp-allocator-block-size-background=1048576"
"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
"memorysetup-allocator-temp-initial-block-size-main=262144"
"memorysetup-allocator-temp-initial-block-size-worker=262144"
"memorysetup-temp-allocator-size-background-worker=32768"
"memorysetup-temp-allocator-size-job-worker=262144"
"memorysetup-temp-allocator-size-preload-manager=33554432"
"memorysetup-temp-allocator-size-nav-mesh-worker=65536"
"memorysetup-temp-allocator-size-audio-worker=65536"
"memorysetup-temp-allocator-size-cloud-worker=32768"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gfx=262144"
Player connection [6252] Target information:
Player connection [6252] * "[IP] 192.168.0.108 [Port] 0 [Flags] 2 [Guid] 2726523698 [EditorId] 2726523698 [Version] 1048832 [Id] WindowsEditor(7,DESKTOP-6KSVFFS) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
Player connection [6252] * "[IP] 26.12.208.80 [Port] 0 [Flags] 2 [Guid] 2726523698 [EditorId] 2726523698 [Version] 1048832 [Id] WindowsEditor(7,DESKTOP-6KSVFFS) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
Player connection [6252] * "[IP] 192.168.56.1 [Port] 0 [Flags] 2 [Guid] 2726523698 [EditorId] 2726523698 [Version] 1048832 [Id] WindowsEditor(7,DESKTOP-6KSVFFS) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
Player connection [6252] * "[IP] 192.168.220.1 [Port] 0 [Flags] 2 [Guid] 2726523698 [EditorId] 2726523698 [Version] 1048832 [Id] WindowsEditor(7,DESKTOP-6KSVFFS) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
Player connection [6252] * "[IP] 192.168.8.1 [Port] 0 [Flags] 2 [Guid] 2726523698 [EditorId] 2726523698 [Version] 1048832 [Id] WindowsEditor(7,DESKTOP-6KSVFFS) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
Player connection [6252] * "[IP] 172.22.103.175 [Port] 0 [Flags] 2 [Guid] 2726523698 [EditorId] 2726523698 [Version] 1048832 [Id] WindowsEditor(7,DESKTOP-6KSVFFS) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
Player connection [6252] * "[IP] 172.19.224.1 [Port] 0 [Flags] 2 [Guid] 2726523698 [EditorId] 2726523698 [Version] 1048832 [Id] WindowsEditor(7,DESKTOP-6KSVFFS) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
Player connection [6252] * "[IP] 172.21.192.1 [Port] 0 [Flags] 2 [Guid] 2726523698 [EditorId] 2726523698 [Version] 1048832 [Id] WindowsEditor(7,DESKTOP-6KSVFFS) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
Player connection [6252] Host joined multi-casting on [225.0.0.222:54997]...
Player connection [6252] Host joined alternative multi-casting on [225.0.0.222:34997]...
JobSystem: Creating JobQueue using job-worker-count value 7
[Physics::Module] Initialized fallback backend.
[Physics::Module] Id: 0xdecafbad
Library Redirect Path: Library/
[Physics::Module] Selected backend.
[Physics::Module] Name: PhysX
[Physics::Module] Id: 0xf2b8ea05
[Physics::Module] SDK Version: 4.1.2
[Physics::Module] Integration Version: 1.0.0
[Physics::Module] Threading Mode: Multi-Threaded
Refreshing native plugins compatible for Editor in 1.55 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Initialize engine version: 6000.0.25f1 (4859ab7b5a49)
[Subsystems] Discovering subsystems at path E:/Unity Engines/6000.0.25f1/Editor/Data/Resources/UnitySubsystems
[Subsystems] Discovering subsystems at path E:/_STUFF/metaballs-unity/Assets
GfxDevice: creating device client; kGfxThreadingModeNonThreaded
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: NVIDIA GeForce RTX 2080 (ID=0x1e87)
Vendor: NVIDIA
VRAM: 7989 MB
Driver: 32.0.15.6590
Initialize mono
Mono path[0] = 'E:/Unity Engines/6000.0.25f1/Editor/Data/Managed'
Mono path[1] = 'E:/Unity Engines/6000.0.25f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
Mono config path = 'E:/Unity Engines/6000.0.25f1/Editor/Data/MonoBleedingEdge/etc'
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56652
Begin MonoManager ReloadAssembly
Registering precompiled unity dll's ...
Register platform support module: E:/Unity Engines/6000.0.25f1/Editor/Data/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll
Register platform support module: E:/Unity Engines/6000.0.25f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
Registered in 0.002426 seconds.
- Loaded All Assemblies, in 0.321 seconds
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.276 seconds
Domain Reload Profiling: 597ms
BeginReloadAssembly (106ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (0ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (1ms)
RebuildCommonClasses (30ms)
RebuildNativeTypeToScriptingClass (11ms)
initialDomainReloadingComplete (43ms)
LoadAllAssembliesAndSetupDomain (130ms)
LoadAssemblies (105ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (127ms)
TypeCache.Refresh (126ms)
TypeCache.ScanAssembly (115ms)
BuildScriptInfoCaches (0ms)
ResolveRequiredComponents (0ms)
FinalizeReload (277ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (243ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (23ms)
SetLoadedEditorAssemblies (4ms)
BeforeProcessingInitializeOnLoad (5ms)
ProcessInitializeOnLoadAttributes (160ms)
ProcessInitializeOnLoadMethodAttributes (49ms)
AfterProcessingInitializeOnLoad (2ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (0ms)
========================================================================
Worker process is ready to serve import requests
Import Worker Mode flag is 0x00
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 0.772 seconds
Refreshing native plugins compatible for Editor in 0.86 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.713 seconds
Domain Reload Profiling: 1485ms
BeginReloadAssembly (337ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (5ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (34ms)
RebuildCommonClasses (36ms)
RebuildNativeTypeToScriptingClass (11ms)
initialDomainReloadingComplete (33ms)
LoadAllAssembliesAndSetupDomain (356ms)
LoadAssemblies (269ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (169ms)
TypeCache.Refresh (128ms)
TypeCache.ScanAssembly (116ms)
BuildScriptInfoCaches (32ms)
ResolveRequiredComponents (5ms)
FinalizeReload (714ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (490ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (2ms)
SetLoadedEditorAssemblies (2ms)
BeforeProcessingInitializeOnLoad (30ms)
ProcessInitializeOnLoadAttributes (429ms)
ProcessInitializeOnLoadMethodAttributes (21ms)
AfterProcessingInitializeOnLoad (4ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (5ms)
Launched and connected shader compiler UnityShaderCompiler.exe after 0.01 seconds
Refreshing native plugins compatible for Editor in 1.24 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 11 Unused Serialized files (Serialized files now loaded: 0)
Unloading 3665 unused Assets / (1.1 MB). Loaded Objects now: 4251.
Memory consumption went from 111.1 MB to 110.0 MB.
Total: 6.343300 ms (FindLiveObjects: 0.449500 ms CreateObjectMapping: 0.495400 ms MarkObjects: 4.368300 ms DeleteObjects: 1.028000 ms)
========================================================================
Received Import Request.
Time since last request: 705885.758682 seconds.
path: Assets/metaball/Scripts/MetaLight.cs
artifactKey: Guid(4b69bb43ffc00494d9de7a13db699013) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/metaball/Scripts/MetaLight.cs using Guid(4b69bb43ffc00494d9de7a13db699013) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'e6f11cffba892d0cf6d75922fc29e56a') in 0.0053561 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
========================================================================
Received Prepare
Refreshing native plugins compatible for Editor in 0.97 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
Unloading 3656 unused Assets / (0.9 MB). Loaded Objects now: 4253.
Memory consumption went from 107.5 MB to 106.6 MB.
Total: 5.962000 ms (FindLiveObjects: 0.364900 ms CreateObjectMapping: 0.151200 ms MarkObjects: 4.379400 ms DeleteObjects: 1.065500 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Import Request.
Time since last request: 14.872322 seconds.
path: Assets/metaball/Scripts/MetaLight.cs
artifactKey: Guid(4b69bb43ffc00494d9de7a13db699013) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/metaball/Scripts/MetaLight.cs using Guid(4b69bb43ffc00494d9de7a13db699013) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'c3e59a4fd4075de123b223131e7e73e6') in 0.0009402 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 0.521 seconds
Refreshing native plugins compatible for Editor in 1.05 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.623 seconds
Domain Reload Profiling: 1146ms
BeginReloadAssembly (172ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (4ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (50ms)
RebuildCommonClasses (29ms)
RebuildNativeTypeToScriptingClass (11ms)
initialDomainReloadingComplete (20ms)
LoadAllAssembliesAndSetupDomain (290ms)
LoadAssemblies (241ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (127ms)
TypeCache.Refresh (8ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (113ms)
ResolveRequiredComponents (4ms)
FinalizeReload (624ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (433ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (2ms)
SetLoadedEditorAssemblies (2ms)
BeforeProcessingInitializeOnLoad (33ms)
ProcessInitializeOnLoadAttributes (373ms)
ProcessInitializeOnLoadMethodAttributes (18ms)
AfterProcessingInitializeOnLoad (5ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (5ms)
Refreshing native plugins compatible for Editor in 0.96 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
Unloading 3663 unused Assets / (0.8 MB). Loaded Objects now: 4254.
Memory consumption went from 109.1 MB to 108.2 MB.
Total: 5.922100 ms (FindLiveObjects: 0.407300 ms CreateObjectMapping: 0.178700 ms MarkObjects: 4.581600 ms DeleteObjects: 0.753600 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Import Request.
Time since last request: 3.925716 seconds.
path: Assets/metaball/Scripts/MetaLight.cs
artifactKey: Guid(4b69bb43ffc00494d9de7a13db699013) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/metaball/Scripts/MetaLight.cs using Guid(4b69bb43ffc00494d9de7a13db699013) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '748981346920b5a6b28a910777bb19b6') in 0.0024316 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0