mirror of
https://github.com/celisej567/metaballs.git
synced 2025-12-31 09:49:26 +03:00
284 lines
14 KiB
Plaintext
284 lines
14 KiB
Plaintext
Using pre-set license
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Built from '6000.0/release' branch; Version is '6000.0.25f1 (4859ab7b5a49) revision 4741547'; Using compiler version '193933523'; Build Type 'Release'
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OS: 'Windows 11 (10.0.22631) 64bit Professional' Language: 'ru' Physical Memory: 32688 MB
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BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1
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COMMAND LINE ARGUMENTS:
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E:\Unity Engines\6000.0.25f1\Editor\Unity.exe
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-adb2
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-batchMode
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-noUpm
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-name
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AssetImportWorker0
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-projectPath
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E:/_STUFF/metaballs-unity
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-logFile
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Logs/AssetImportWorker0.log
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-srvPort
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64565
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-job-worker-count
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7
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-background-job-worker-count
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8
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-asset-garbage-collectors
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1
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Successfully changed project path to: E:/_STUFF/metaballs-unity
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E:/_STUFF/metaballs-unity
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[UnityMemory] Configuration Parameters - Can be set up in boot.config
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"memorysetup-bucket-allocator-granularity=16"
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"memorysetup-bucket-allocator-bucket-count=8"
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"memorysetup-bucket-allocator-block-size=33554432"
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"memorysetup-bucket-allocator-block-count=8"
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"memorysetup-main-allocator-block-size=16777216"
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"memorysetup-thread-allocator-block-size=16777216"
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"memorysetup-gfx-main-allocator-block-size=16777216"
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"memorysetup-gfx-thread-allocator-block-size=16777216"
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"memorysetup-cache-allocator-block-size=4194304"
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"memorysetup-typetree-allocator-block-size=2097152"
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"memorysetup-profiler-bucket-allocator-granularity=16"
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"memorysetup-profiler-bucket-allocator-bucket-count=8"
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"memorysetup-profiler-bucket-allocator-block-size=33554432"
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"memorysetup-profiler-bucket-allocator-block-count=8"
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"memorysetup-profiler-allocator-block-size=16777216"
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"memorysetup-profiler-editor-allocator-block-size=1048576"
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"memorysetup-temp-allocator-size-main=16777216"
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"memorysetup-job-temp-allocator-block-size=2097152"
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"memorysetup-job-temp-allocator-block-size-background=1048576"
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"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
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"memorysetup-allocator-temp-initial-block-size-main=262144"
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"memorysetup-allocator-temp-initial-block-size-worker=262144"
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"memorysetup-temp-allocator-size-background-worker=32768"
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"memorysetup-temp-allocator-size-job-worker=262144"
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"memorysetup-temp-allocator-size-preload-manager=33554432"
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"memorysetup-temp-allocator-size-nav-mesh-worker=65536"
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"memorysetup-temp-allocator-size-audio-worker=65536"
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"memorysetup-temp-allocator-size-cloud-worker=32768"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gfx=262144"
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Player connection [6252] Target information:
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Player connection [6252] * "[IP] 192.168.0.108 [Port] 0 [Flags] 2 [Guid] 2726523698 [EditorId] 2726523698 [Version] 1048832 [Id] WindowsEditor(7,DESKTOP-6KSVFFS) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
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Player connection [6252] * "[IP] 26.12.208.80 [Port] 0 [Flags] 2 [Guid] 2726523698 [EditorId] 2726523698 [Version] 1048832 [Id] WindowsEditor(7,DESKTOP-6KSVFFS) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
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Player connection [6252] * "[IP] 192.168.56.1 [Port] 0 [Flags] 2 [Guid] 2726523698 [EditorId] 2726523698 [Version] 1048832 [Id] WindowsEditor(7,DESKTOP-6KSVFFS) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
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Player connection [6252] * "[IP] 192.168.220.1 [Port] 0 [Flags] 2 [Guid] 2726523698 [EditorId] 2726523698 [Version] 1048832 [Id] WindowsEditor(7,DESKTOP-6KSVFFS) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
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Player connection [6252] * "[IP] 192.168.8.1 [Port] 0 [Flags] 2 [Guid] 2726523698 [EditorId] 2726523698 [Version] 1048832 [Id] WindowsEditor(7,DESKTOP-6KSVFFS) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
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Player connection [6252] * "[IP] 172.22.103.175 [Port] 0 [Flags] 2 [Guid] 2726523698 [EditorId] 2726523698 [Version] 1048832 [Id] WindowsEditor(7,DESKTOP-6KSVFFS) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
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Player connection [6252] * "[IP] 172.19.224.1 [Port] 0 [Flags] 2 [Guid] 2726523698 [EditorId] 2726523698 [Version] 1048832 [Id] WindowsEditor(7,DESKTOP-6KSVFFS) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
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Player connection [6252] * "[IP] 172.21.192.1 [Port] 0 [Flags] 2 [Guid] 2726523698 [EditorId] 2726523698 [Version] 1048832 [Id] WindowsEditor(7,DESKTOP-6KSVFFS) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
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Player connection [6252] Host joined multi-casting on [225.0.0.222:54997]...
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Player connection [6252] Host joined alternative multi-casting on [225.0.0.222:34997]...
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JobSystem: Creating JobQueue using job-worker-count value 7
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[Physics::Module] Initialized fallback backend.
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[Physics::Module] Id: 0xdecafbad
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Library Redirect Path: Library/
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[Physics::Module] Selected backend.
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[Physics::Module] Name: PhysX
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[Physics::Module] Id: 0xf2b8ea05
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[Physics::Module] SDK Version: 4.1.2
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[Physics::Module] Integration Version: 1.0.0
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[Physics::Module] Threading Mode: Multi-Threaded
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Refreshing native plugins compatible for Editor in 1.55 ms, found 3 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Initialize engine version: 6000.0.25f1 (4859ab7b5a49)
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[Subsystems] Discovering subsystems at path E:/Unity Engines/6000.0.25f1/Editor/Data/Resources/UnitySubsystems
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[Subsystems] Discovering subsystems at path E:/_STUFF/metaballs-unity/Assets
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GfxDevice: creating device client; kGfxThreadingModeNonThreaded
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Direct3D:
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Version: Direct3D 11.0 [level 11.1]
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Renderer: NVIDIA GeForce RTX 2080 (ID=0x1e87)
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Vendor: NVIDIA
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VRAM: 7989 MB
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Driver: 32.0.15.6590
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Initialize mono
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Mono path[0] = 'E:/Unity Engines/6000.0.25f1/Editor/Data/Managed'
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Mono path[1] = 'E:/Unity Engines/6000.0.25f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
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Mono config path = 'E:/Unity Engines/6000.0.25f1/Editor/Data/MonoBleedingEdge/etc'
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Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56652
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Begin MonoManager ReloadAssembly
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Registering precompiled unity dll's ...
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Register platform support module: E:/Unity Engines/6000.0.25f1/Editor/Data/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll
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Register platform support module: E:/Unity Engines/6000.0.25f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
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Registered in 0.002426 seconds.
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- Loaded All Assemblies, in 0.321 seconds
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Native extension for WindowsStandalone target not found
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Native extension for WebGL target not found
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Mono: successfully reloaded assembly
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Domain Reload Profiling: 597ms
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ExecutionOrderSort (0ms)
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BackupInstance (0ms)
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ReleaseScriptingObjects (0ms)
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CreateAndSetChildDomain (1ms)
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RebuildCommonClasses (30ms)
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RebuildNativeTypeToScriptingClass (11ms)
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initialDomainReloadingComplete (43ms)
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LoadAllAssembliesAndSetupDomain (130ms)
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LoadAssemblies (105ms)
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RebuildTransferFunctionScriptingTraits (0ms)
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AnalyzeDomain (127ms)
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TypeCache.Refresh (126ms)
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TypeCache.ScanAssembly (115ms)
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BuildScriptInfoCaches (0ms)
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ResolveRequiredComponents (0ms)
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FinalizeReload (277ms)
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ReleaseScriptCaches (0ms)
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RebuildScriptCaches (0ms)
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SetupLoadedEditorAssemblies (243ms)
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LogAssemblyErrors (0ms)
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InitializePlatformSupportModulesInManaged (23ms)
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SetLoadedEditorAssemblies (4ms)
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BeforeProcessingInitializeOnLoad (5ms)
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ProcessInitializeOnLoadAttributes (160ms)
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ProcessInitializeOnLoadMethodAttributes (49ms)
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AfterProcessingInitializeOnLoad (2ms)
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EditorAssembliesLoaded (0ms)
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ExecutionOrderSort2 (0ms)
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AwakeInstancesAfterBackupRestoration (0ms)
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========================================================================
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Worker process is ready to serve import requests
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Import Worker Mode flag is 0x00
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Begin MonoManager ReloadAssembly
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- Loaded All Assemblies, in 0.772 seconds
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Refreshing native plugins compatible for Editor in 0.86 ms, found 3 plugins.
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Native extension for WindowsStandalone target not found
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Native extension for WebGL target not found
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Mono: successfully reloaded assembly
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- Finished resetting the current domain, in 0.713 seconds
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Domain Reload Profiling: 1485ms
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BeginReloadAssembly (337ms)
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ExecutionOrderSort (0ms)
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BackupInstance (0ms)
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ReleaseScriptingObjects (0ms)
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CreateAndSetChildDomain (34ms)
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RebuildCommonClasses (36ms)
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RebuildNativeTypeToScriptingClass (11ms)
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initialDomainReloadingComplete (33ms)
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LoadAllAssembliesAndSetupDomain (356ms)
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LoadAssemblies (269ms)
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RebuildTransferFunctionScriptingTraits (0ms)
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AnalyzeDomain (169ms)
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TypeCache.Refresh (128ms)
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TypeCache.ScanAssembly (116ms)
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BuildScriptInfoCaches (32ms)
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ResolveRequiredComponents (5ms)
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FinalizeReload (714ms)
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ReleaseScriptCaches (0ms)
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RebuildScriptCaches (0ms)
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SetupLoadedEditorAssemblies (490ms)
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LogAssemblyErrors (0ms)
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InitializePlatformSupportModulesInManaged (2ms)
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SetLoadedEditorAssemblies (2ms)
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ProcessInitializeOnLoadAttributes (429ms)
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ProcessInitializeOnLoadMethodAttributes (21ms)
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AfterProcessingInitializeOnLoad (4ms)
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EditorAssembliesLoaded (0ms)
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ExecutionOrderSort2 (0ms)
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AwakeInstancesAfterBackupRestoration (5ms)
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Launched and connected shader compiler UnityShaderCompiler.exe after 0.01 seconds
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Refreshing native plugins compatible for Editor in 1.24 ms, found 3 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Unloading 11 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 3665 unused Assets / (1.1 MB). Loaded Objects now: 4251.
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Memory consumption went from 111.1 MB to 110.0 MB.
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Total: 6.343300 ms (FindLiveObjects: 0.449500 ms CreateObjectMapping: 0.495400 ms MarkObjects: 4.368300 ms DeleteObjects: 1.028000 ms)
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========================================================================
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Received Import Request.
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Time since last request: 705885.758682 seconds.
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path: Assets/metaball/Scripts/MetaLight.cs
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artifactKey: Guid(4b69bb43ffc00494d9de7a13db699013) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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Start importing Assets/metaball/Scripts/MetaLight.cs using Guid(4b69bb43ffc00494d9de7a13db699013) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'e6f11cffba892d0cf6d75922fc29e56a') in 0.0053561 seconds
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Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
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========================================================================
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Refreshing native plugins compatible for Editor in 0.97 ms, found 3 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 3656 unused Assets / (0.9 MB). Loaded Objects now: 4253.
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Memory consumption went from 107.5 MB to 106.6 MB.
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Total: 5.962000 ms (FindLiveObjects: 0.364900 ms CreateObjectMapping: 0.151200 ms MarkObjects: 4.379400 ms DeleteObjects: 1.065500 ms)
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Prepare: number of updated asset objects reloaded= 0
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========================================================================
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Received Import Request.
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Time since last request: 14.872322 seconds.
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path: Assets/metaball/Scripts/MetaLight.cs
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artifactKey: Guid(4b69bb43ffc00494d9de7a13db699013) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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Start importing Assets/metaball/Scripts/MetaLight.cs using Guid(4b69bb43ffc00494d9de7a13db699013) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'c3e59a4fd4075de123b223131e7e73e6') in 0.0009402 seconds
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Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
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========================================================================
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Received Prepare
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Begin MonoManager ReloadAssembly
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Refreshing native plugins compatible for Editor in 1.05 ms, found 3 plugins.
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Native extension for WindowsStandalone target not found
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Native extension for WebGL target not found
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Mono: successfully reloaded assembly
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Domain Reload Profiling: 1146ms
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BeginReloadAssembly (172ms)
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ExecutionOrderSort (0ms)
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DisableScriptedObjects (4ms)
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BackupInstance (0ms)
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ReleaseScriptingObjects (0ms)
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CreateAndSetChildDomain (50ms)
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RebuildCommonClasses (29ms)
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RebuildNativeTypeToScriptingClass (11ms)
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initialDomainReloadingComplete (20ms)
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LoadAllAssembliesAndSetupDomain (290ms)
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LoadAssemblies (241ms)
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RebuildTransferFunctionScriptingTraits (0ms)
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AnalyzeDomain (127ms)
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TypeCache.Refresh (8ms)
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TypeCache.ScanAssembly (0ms)
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BuildScriptInfoCaches (113ms)
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ResolveRequiredComponents (4ms)
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FinalizeReload (624ms)
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ReleaseScriptCaches (0ms)
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RebuildScriptCaches (0ms)
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SetupLoadedEditorAssemblies (433ms)
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LogAssemblyErrors (0ms)
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InitializePlatformSupportModulesInManaged (2ms)
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SetLoadedEditorAssemblies (2ms)
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BeforeProcessingInitializeOnLoad (33ms)
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ProcessInitializeOnLoadAttributes (373ms)
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ProcessInitializeOnLoadMethodAttributes (18ms)
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AfterProcessingInitializeOnLoad (5ms)
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EditorAssembliesLoaded (0ms)
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ExecutionOrderSort2 (0ms)
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AwakeInstancesAfterBackupRestoration (5ms)
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Refreshing native plugins compatible for Editor in 0.96 ms, found 3 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 3663 unused Assets / (0.8 MB). Loaded Objects now: 4254.
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Memory consumption went from 109.1 MB to 108.2 MB.
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Total: 5.922100 ms (FindLiveObjects: 0.407300 ms CreateObjectMapping: 0.178700 ms MarkObjects: 4.581600 ms DeleteObjects: 0.753600 ms)
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Prepare: number of updated asset objects reloaded= 0
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========================================================================
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Received Import Request.
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Time since last request: 3.925716 seconds.
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path: Assets/metaball/Scripts/MetaLight.cs
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artifactKey: Guid(4b69bb43ffc00494d9de7a13db699013) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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Start importing Assets/metaball/Scripts/MetaLight.cs using Guid(4b69bb43ffc00494d9de7a13db699013) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '748981346920b5a6b28a910777bb19b6') in 0.0024316 seconds
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Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
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