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15 lines
237 B
C#
15 lines
237 B
C#
using UnityEngine;
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using System.Collections;
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public class RotateCamera : MonoBehaviour {
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public float speed;
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void Start () {
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}
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void Update () {
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this.transform.Rotate(Vector3.up, this.speed * Time.deltaTime);
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}
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}
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